DSP LLE: code cleanup that doesn't affect behavior.
Make DSPCore build properly in debugfast (breakpoints work again) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4816 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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@ -299,7 +299,7 @@
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories="..\Common\Src"
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PreprocessorDefinitions="LOGGING;WIN32;NDEBUG;_LIB;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="DEBUGFAST;LOGGING;WIN32;_LIB;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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@ -363,7 +363,7 @@
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories="..\Common\Src"
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PreprocessorDefinitions="LOGGING;WIN32;NDEBUG;_LIB;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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PreprocessorDefinitions="DEBUGFAST;LOGGING;WIN32;_LIB;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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@ -446,10 +446,6 @@
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>
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</File>
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</Filter>
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<Filter
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Name="Debugger"
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>
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</Filter>
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<File
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RelativePath=".\Src\assemble.cpp"
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>
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@ -30,149 +30,149 @@
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#include "DSPBreakpoints.h"
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#define DSP_IRAM_BYTE_SIZE 0x2000
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#define DSP_IRAM_SIZE 0x1000
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#define DSP_IRAM_MASK 0x0fff
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#define DSP_IRAM_BYTE_SIZE 0x2000
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#define DSP_IRAM_SIZE 0x1000
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#define DSP_IRAM_MASK 0x0fff
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#define DSP_IROM_BYTE_SIZE 0x2000
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#define DSP_IROM_SIZE 0x1000
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#define DSP_IROM_MASK 0x0fff
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#define DSP_IROM_BYTE_SIZE 0x2000
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#define DSP_IROM_SIZE 0x1000
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#define DSP_IROM_MASK 0x0fff
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#define DSP_DRAM_BYTE_SIZE 0x2000
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#define DSP_DRAM_SIZE 0x1000
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#define DSP_DRAM_MASK 0x0fff
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#define DSP_DRAM_BYTE_SIZE 0x2000
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#define DSP_DRAM_SIZE 0x1000
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#define DSP_DRAM_MASK 0x0fff
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#define DSP_COEF_BYTE_SIZE 0x1000
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#define DSP_COEF_SIZE 0x800
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#define DSP_COEF_MASK 0x7ff
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#define DSP_COEF_BYTE_SIZE 0x1000
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#define DSP_COEF_SIZE 0x800
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#define DSP_COEF_MASK 0x7ff
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#define DSP_RESET_VECTOR 0x8000
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#define DSP_RESET_VECTOR 0x8000
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#define DSP_STACK_DEPTH 0x20
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#define DSP_STACK_MASK 0x1f
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#define DSP_STACK_DEPTH 0x20
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#define DSP_STACK_MASK 0x1f
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#define DSP_CR_IMEM 2
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#define DSP_CR_DMEM 0
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#define DSP_CR_TO_CPU 1
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#define DSP_CR_FROM_CPU 0
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#define DSP_CR_IMEM 2
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#define DSP_CR_DMEM 0
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#define DSP_CR_TO_CPU 1
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#define DSP_CR_FROM_CPU 0
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// Register table taken from libasnd
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#define DSP_REG_AR0 0x00 // address registers
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#define DSP_REG_AR1 0x01
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#define DSP_REG_AR2 0x02
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#define DSP_REG_AR3 0x03
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#define DSP_REG_AR0 0x00 // address registers
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#define DSP_REG_AR1 0x01
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#define DSP_REG_AR2 0x02
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#define DSP_REG_AR3 0x03
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#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
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#define DSP_REG_IX1 0x05
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#define DSP_REG_IX2 0x06
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#define DSP_REG_IX3 0x07
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#define DSP_REG_IX0 0x04 // indexing registers (actually, mostly used as increments)
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#define DSP_REG_IX1 0x05
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#define DSP_REG_IX2 0x06
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#define DSP_REG_IX3 0x07
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#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
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#define DSP_REG_WR1 0x09
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#define DSP_REG_WR2 0x0a
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#define DSP_REG_WR3 0x0b
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#define DSP_REG_WR0 0x08 // address wrapping registers. should be initialized to 0xFFFF if not used.
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#define DSP_REG_WR1 0x09
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#define DSP_REG_WR2 0x0a
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#define DSP_REG_WR3 0x0b
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#define DSP_REG_ST0 0x0c // stacks.
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#define DSP_REG_ST1 0x0d
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#define DSP_REG_ST2 0x0e
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#define DSP_REG_ST3 0x0f
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#define DSP_REG_ST0 0x0c // stacks.
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#define DSP_REG_ST1 0x0d
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#define DSP_REG_ST2 0x0e
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#define DSP_REG_ST3 0x0f
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#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
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#define DSP_REG_SR 0x13
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#define DSP_REG_CR 0x12 // Seems to be the top 8 bits of LRS/SRS.
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#define DSP_REG_SR 0x13
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#define DSP_REG_PRODL 0x14 // product.
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#define DSP_REG_PRODM 0x15
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#define DSP_REG_PRODH 0x16
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#define DSP_REG_PRODM2 0x17
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#define DSP_REG_PRODL 0x14 // product.
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#define DSP_REG_PRODM 0x15
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#define DSP_REG_PRODH 0x16
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#define DSP_REG_PRODM2 0x17
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#define DSP_REG_AXL0 0x18
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#define DSP_REG_AXL1 0x19
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#define DSP_REG_AXH0 0x1a
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#define DSP_REG_AXH1 0x1b
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#define DSP_REG_AXL0 0x18
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#define DSP_REG_AXL1 0x19
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#define DSP_REG_AXH0 0x1a
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#define DSP_REG_AXH1 0x1b
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#define DSP_REG_ACC0 0x1c // accumulator (global)
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#define DSP_REG_ACC1 0x1d
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#define DSP_REG_ACC0 0x1c // accumulator (global)
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#define DSP_REG_ACC1 0x1d
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#define DSP_REG_ACL0 0x1c // Low accumulator
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#define DSP_REG_ACL1 0x1d
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#define DSP_REG_ACM0 0x1e // Mid accumulator
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#define DSP_REG_ACM1 0x1f
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#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
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#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
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#define DSP_REG_ACL0 0x1c // Low accumulator
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#define DSP_REG_ACL1 0x1d
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#define DSP_REG_ACM0 0x1e // Mid accumulator
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#define DSP_REG_ACM1 0x1f
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#define DSP_REG_ACH0 0x10 // Sign extended 8 bit register 0
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#define DSP_REG_ACH1 0x11 // Sign extended 8 bit register 1
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// Hardware registers address
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#define DSP_COEF_A1_0 0xa0
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#define DSP_COEF_A1_0 0xa0
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#define DSP_DSMAH 0xce
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#define DSP_DSMAL 0xcf
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#define DSP_DSCR 0xc9 // DSP DMA Control Reg
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#define DSP_DSPA 0xcd // DSP DMA Block Length
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#define DSP_DSBL 0xcb // DSP DMA DMEM Address
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#define DSP_DSMAH 0xce // DSP DMA Mem Address H
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#define DSP_DSMAL 0xcf // DSP DMA Mem Address L
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#define DSP_DSCR 0xc9 // DSP DMA Control Reg
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#define DSP_DSPA 0xcd // DSP DMA Address (DSP)
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#define DSP_DSBL 0xcb // DSP DMA Block Length
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#define DSP_DSMAH 0xce // DSP DMA Address High (External)
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#define DSP_DSMAL 0xcf // DSP DMA Address Low (External)
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#define DSP_FORMAT 0xd1
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#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
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#define DSP_ACSAH 0xd4
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#define DSP_ACSAL 0xd5
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#define DSP_ACEAH 0xd6
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#define DSP_ACEAL 0xd7
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#define DSP_ACCAH 0xd8
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#define DSP_ACCAL 0xd9
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#define DSP_PRED_SCALE 0xda
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#define DSP_YN1 0xdb
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#define DSP_YN2 0xdc
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#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
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#define DSP_GAIN 0xde
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#define DSP_FORMAT 0xd1 // Sample format
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#define DSP_ACDATA1 0xd3 // used only by Zelda ucodes
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#define DSP_ACSAH 0xd4 // Start of loop
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#define DSP_ACSAL 0xd5
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#define DSP_ACEAH 0xd6 // End of sample (and loop)
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#define DSP_ACEAL 0xd7
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#define DSP_ACCAH 0xd8 // Current playback position
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#define DSP_ACCAL 0xd9
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#define DSP_PRED_SCALE 0xda // ADPCM predictor and scale
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#define DSP_YN1 0xdb
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#define DSP_YN2 0xdc
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#define DSP_ACCELERATOR 0xdd // ADPCM accelerator read. Used by AX.
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#define DSP_GAIN 0xde
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#define DSP_DIRQ 0xfb // DSP Irq Rest
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#define DSP_DMBH 0xfc // DSP Mailbox H
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#define DSP_DMBL 0xfd // DSP Mailbox L
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#define DSP_CMBH 0xfe // CPU Mailbox H
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#define DSP_CMBL 0xff // CPU Mailbox L
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#define DSP_DREQ_MASK 0xef // ARAM DMA Request Mask
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#define DMA_TO_DSP 0
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#define DMA_TO_CPU 1
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#define DSP_DIRQ 0xfb // DSP Irq Rest
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#define DSP_DMBH 0xfc // DSP Mailbox H
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#define DSP_DMBL 0xfd // DSP Mailbox L
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#define DSP_CMBH 0xfe // CPU Mailbox H
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#define DSP_CMBL 0xff // CPU Mailbox L
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#define DMA_TO_DSP 0
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#define DMA_TO_CPU 1
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// Stacks
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#define DSP_STACK_C 0
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#define DSP_STACK_D 1
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#define DSP_STACK_C 0
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#define DSP_STACK_D 1
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// cr (Not g_dsp.r[CR]) bits
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// See HW/DSP.cpp.
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#define CR_HALT 0x0004
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#define CR_EXTERNAL_INT 0x0002
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#define CR_HALT 0x0004
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#define CR_INIT 0x0400
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#define CR_EXTERNAL_INT 0x0002
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// SR bits
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#define SR_CARRY 0x0001
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#define SR_OVERFLOW 0x0002
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#define SR_ARITH_ZERO 0x0004
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#define SR_SIGN 0x0008
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#define SR_10 0x0010 // seem to be set by tst
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#define SR_TOP2BITS 0x0020 // if the upper 2 bits are equal
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#define SR_LOGIC_ZERO 0x0040
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#define SR_80 0x0080 // Unknown, set by add
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#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
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#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interupts
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#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2)
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#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums.
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#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats operands as unsigned. Tested with mulx only so far.
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#define SR_CARRY 0x0001
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#define SR_OVERFLOW 0x0002
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#define SR_ARITH_ZERO 0x0004
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#define SR_SIGN 0x0008
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#define SR_10 0x0010 // seem to be set by tst
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#define SR_TOP2BITS 0x0020 // if the upper 2 bits are equal
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#define SR_LOGIC_ZERO 0x0040
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#define SR_80 0x0080 // Unknown, set by add
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#define SR_INT_ENABLE 0x0200 // Not 100% sure but duddie says so. This should replace the hack, if so.
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#define SR_EXT_INT_ENABLE 0x0800 // Appears in zelda - seems to disable external interupts
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#define SR_MUL_MODIFY 0x2000 // 1 = normal. 0 = x2 (M0, M2)
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#define SR_40_MODE_BIT 0x4000 // 0 = "16", 1 = "40" (SET16, SET40) Controls sign extension when loading mid accums.
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#define SR_MUL_UNSIGNED 0x8000 // 0 = normal. 1 = unsigned (CLR15, SET15) If set, treats operands as unsigned. Tested with mulx only so far.
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// This should be the bits affected by CMP. Does not include logic zero.
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#define SR_CMP_MASK 0x3f
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#define SR_CMP_MASK 0x3f
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// exceptions vector
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#define EXP_STOVF 1 // 0x0002 stack under/over flow
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#define EXP_2 2 // 0x0004
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#define EXP_3 3 // 0x0006
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#define EXP_4 4 // 0x0008
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#define EXP_ACCOV 5 // 0x000a accelerator address overflow
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#define EXP_6 6 // 0x000c
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#define EXP_INT 7 // 0x000e external int (message from cpu)
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#define EXP_STOVF 1 // 0x0002 stack under/over flow
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#define EXP_2 2 // 0x0004
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#define EXP_3 3 // 0x0006
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#define EXP_4 4 // 0x0008
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#define EXP_ACCOV 5 // 0x000a accelerator address overflow
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#define EXP_6 6 // 0x000c
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#define EXP_INT 7 // 0x000e external int (message from cpu)
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// All the state of the DSP should be in this struct. Any DSP state that is not filled on init
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// should be moved here.
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@ -232,7 +232,7 @@ extern DSPBreakpoints dsp_breakpoints;
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bool DSPCore_Init(const char *irom_filename, const char *coef_filename);
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void DSPCore_Reset();
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void DSPCore_Shutdown(); // Frees all allocated memory.
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void DSPCore_Shutdown(); // Frees all allocated memory.
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void DSPCore_CheckExternalInterrupt();
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void DSPCore_CheckExceptions();
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void DSPCore_Step();
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#endif // _DSPCORE_H
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#endif // _DSPCORE_H
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@ -144,14 +144,14 @@ void ln(const UDSPInstruction& opc)
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void ls(const UDSPInstruction& opc)
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{
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u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
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u8 sreg = 0x03;
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u8 sreg = DSP_REG_AR3;
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u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
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dsp_dmem_write(g_dsp.r[sreg], g_dsp.r[areg]);
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[0x00]));
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[DSP_REG_AR0]));
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writeToBackLog(1, sreg, dsp_increment_addr_reg(sreg));
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writeToBackLog(2, 0x00, dsp_increment_addr_reg(0x00));
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writeToBackLog(2, DSP_REG_AR0, dsp_increment_addr_reg(DSP_REG_AR0));
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}
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void lsn(const UDSPInstruction& opc)
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{
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u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
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u8 sreg = 0x03;
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u8 sreg = DSP_REG_AR3;
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u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
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dsp_dmem_write(g_dsp.r[sreg], g_dsp.r[areg]);
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[0x00]));
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[DSP_REG_AR0]));
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writeToBackLog(1, sreg, dsp_increment_addr_reg(sreg));
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writeToBackLog(2, 0x00,dsp_increase_addr_reg(0x00, (s16)g_dsp.r[DSP_REG_IX0]));
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writeToBackLog(2, DSP_REG_AR0, dsp_increase_addr_reg(DSP_REG_AR0, (s16)g_dsp.r[DSP_REG_IX0]));
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}
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// LSM $acD.l, $acS.m
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@ -183,14 +183,14 @@ void lsn(const UDSPInstruction& opc)
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void lsm(const UDSPInstruction& opc)
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{
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u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
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u8 sreg = 0x03;
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u8 sreg = DSP_REG_AR3;
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u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
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dsp_dmem_write(g_dsp.r[sreg], g_dsp.r[areg]);
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[0x00]));
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writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[DSP_REG_AR0]));
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writeToBackLog(1, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
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writeToBackLog(2, 0x00, dsp_increment_addr_reg(0x00));
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writeToBackLog(2, DSP_REG_AR0, dsp_increment_addr_reg(DSP_REG_AR0));
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}
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// LSMN $acD.l, $acS.m
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@ -203,14 +203,14 @@ void lsm(const UDSPInstruction& opc)
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void lsnm(const UDSPInstruction& opc)
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{
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u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
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u8 sreg = 0x03;
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u8 sreg = DSP_REG_AR3;
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u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
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dsp_dmem_write(g_dsp.r[sreg], g_dsp.r[areg]);
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|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[0x00]));
|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[DSP_REG_AR0]));
|
||||
writeToBackLog(1, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
|
||||
writeToBackLog(2, 0x00, dsp_increase_addr_reg(0x00, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
writeToBackLog(2, DSP_REG_AR0, dsp_increase_addr_reg(DSP_REG_AR0, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
}
|
||||
|
||||
// SL $acS.m, $acD.l
|
||||
|
@ -222,13 +222,13 @@ void sl(const UDSPInstruction& opc)
|
|||
{
|
||||
u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
|
||||
u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
|
||||
const u8 sreg = 0x03;
|
||||
const u8 sreg = DSP_REG_AR3;
|
||||
|
||||
dsp_dmem_write(g_dsp.r[0x00], g_dsp.r[areg]);
|
||||
dsp_dmem_write(g_dsp.r[DSP_REG_AR0], g_dsp.r[areg]);
|
||||
|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
writeToBackLog(1, sreg, dsp_increment_addr_reg(sreg));
|
||||
writeToBackLog(2, 0x00, dsp_increment_addr_reg(0x00));
|
||||
writeToBackLog(2, DSP_REG_AR0, dsp_increment_addr_reg(DSP_REG_AR0));
|
||||
}
|
||||
|
||||
// SLN $acS.m, $acD.l
|
||||
|
@ -241,13 +241,13 @@ void sln(const UDSPInstruction& opc)
|
|||
{
|
||||
u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
|
||||
u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
|
||||
const u8 sreg = 0x03;
|
||||
const u8 sreg = DSP_REG_AR3;
|
||||
|
||||
dsp_dmem_write(g_dsp.r[0x00], g_dsp.r[areg]);
|
||||
dsp_dmem_write(g_dsp.r[DSP_REG_AR0], g_dsp.r[areg]);
|
||||
|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
writeToBackLog(1, sreg, dsp_increment_addr_reg(sreg));
|
||||
writeToBackLog(2, 0x00, dsp_increase_addr_reg(0x00, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
writeToBackLog(2, DSP_REG_AR0, dsp_increase_addr_reg(DSP_REG_AR0, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
}
|
||||
|
||||
// SLM $acS.m, $acD.l
|
||||
|
@ -260,13 +260,13 @@ void slm(const UDSPInstruction& opc)
|
|||
{
|
||||
u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
|
||||
u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
|
||||
const u8 sreg = 0x03;
|
||||
const u8 sreg = DSP_REG_AR3;
|
||||
|
||||
dsp_dmem_write(g_dsp.r[0x00], g_dsp.r[areg]);
|
||||
dsp_dmem_write(g_dsp.r[DSP_REG_AR0], g_dsp.r[areg]);
|
||||
|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
writeToBackLog(1, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
|
||||
writeToBackLog(2, 0x00, dsp_increment_addr_reg(0x00));
|
||||
writeToBackLog(2, DSP_REG_AR0, dsp_increment_addr_reg(DSP_REG_AR0));
|
||||
}
|
||||
|
||||
// SLMN $acS.m, $acD.l
|
||||
|
@ -279,13 +279,13 @@ void slnm(const UDSPInstruction& opc)
|
|||
{
|
||||
u8 areg = (opc.hex & 0x1) + DSP_REG_ACM0;
|
||||
u8 dreg = ((opc.hex >> 4) & 0x3) + DSP_REG_AXL0;
|
||||
const u8 sreg = 0x03;
|
||||
const u8 sreg = DSP_REG_AR3;
|
||||
|
||||
dsp_dmem_write(g_dsp.r[0x00], g_dsp.r[areg]);
|
||||
dsp_dmem_write(g_dsp.r[DSP_REG_AR0], g_dsp.r[areg]);
|
||||
|
||||
writeToBackLog(0, dreg, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
writeToBackLog(1, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
|
||||
writeToBackLog(2, 0x00, dsp_increase_addr_reg(0x00, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
writeToBackLog(2, DSP_REG_AR0, dsp_increase_addr_reg(DSP_REG_AR0, (s16)g_dsp.r[DSP_REG_IX0]));
|
||||
}
|
||||
|
||||
// Not in duddie's doc
|
||||
|
@ -297,22 +297,22 @@ void ld(const UDSPInstruction& opc)
|
|||
u8 rreg = (opc.hex >> 4) & 0x1;
|
||||
u8 sreg = opc.hex & 0x3;
|
||||
|
||||
if (sreg != 0x03) {
|
||||
if (sreg != DSP_REG_AR3) {
|
||||
writeToBackLog(0, (dreg << 1) + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[sreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[sreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
else
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, sreg, dsp_increment_addr_reg(sreg));
|
||||
} else {
|
||||
writeToBackLog(0, rreg + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[dreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[dreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
else
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, dreg, dsp_increment_addr_reg(dreg));
|
||||
}
|
||||
|
@ -329,22 +329,22 @@ void ldn(const UDSPInstruction& opc)
|
|||
u8 rreg = (opc.hex >> 4) & 0x1;
|
||||
u8 sreg = opc.hex & 0x3;
|
||||
|
||||
if (sreg != 0x03) {
|
||||
if (sreg != DSP_REG_AR3) {
|
||||
writeToBackLog(0, (dreg << 1) + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[sreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[sreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
else
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
|
||||
} else {
|
||||
writeToBackLog(0, rreg + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[dreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[dreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
else
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, dreg, dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + dreg]));
|
||||
}
|
||||
|
@ -362,22 +362,22 @@ void ldm(const UDSPInstruction& opc)
|
|||
u8 rreg = (opc.hex >> 4) & 0x1;
|
||||
u8 sreg = opc.hex & 0x3;
|
||||
|
||||
if (sreg != 0x03) {
|
||||
if (sreg != DSP_REG_AR3) {
|
||||
writeToBackLog(0, (dreg << 1) + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[sreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[sreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
else
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, sreg, dsp_increment_addr_reg(sreg));
|
||||
} else {
|
||||
writeToBackLog(0, rreg + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[dreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[dreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
else
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, dreg, dsp_increment_addr_reg(dreg));
|
||||
}
|
||||
|
@ -395,22 +395,22 @@ void ldnm(const UDSPInstruction& opc)
|
|||
u8 rreg = (opc.hex >> 4) & 0x1;
|
||||
u8 sreg = opc.hex & 0x3;
|
||||
|
||||
if (sreg != 0x03) {
|
||||
if (sreg != DSP_REG_AR3) {
|
||||
writeToBackLog(0, (dreg << 1) + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[sreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[sreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[sreg]));
|
||||
else
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, (rreg << 1) + DSP_REG_AXL1, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, sreg, dsp_increase_addr_reg(sreg, (s16)g_dsp.r[DSP_REG_IX0 + sreg]));
|
||||
} else {
|
||||
writeToBackLog(0, rreg + DSP_REG_AXL0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
|
||||
if (IsSameMemArea(g_dsp.r[dreg],g_dsp.r[0x3]))
|
||||
if (IsSameMemArea(g_dsp.r[dreg], g_dsp.r[DSP_REG_AR3]))
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[dreg]));
|
||||
else
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[0x3]));
|
||||
writeToBackLog(1, rreg + DSP_REG_AXH0, dsp_dmem_read(g_dsp.r[DSP_REG_AR3]));
|
||||
|
||||
writeToBackLog(2, dreg, dsp_increase_addr_reg(dreg, (s16)g_dsp.r[DSP_REG_IX0 + dreg]));
|
||||
}
|
||||
|
|
|
@ -84,10 +84,11 @@ void clrp(const UDSPInstruction& opc)
|
|||
// Magic numbers taken from duddie's doc
|
||||
// These are probably a bad idea to put here.
|
||||
zeroWriteBackLog();
|
||||
g_dsp.r[0x14] = 0x0000;
|
||||
g_dsp.r[0x15] = 0xfff0;
|
||||
g_dsp.r[0x16] = 0x00ff;
|
||||
g_dsp.r[0x17] = 0x0010;
|
||||
g_dsp.r[DSP_REG_PRODL] = 0x0000;
|
||||
g_dsp.r[DSP_REG_PRODM] = 0xfff0;
|
||||
g_dsp.r[DSP_REG_PRODH] = 0x00ff;
|
||||
g_dsp.r[DSP_REG_PRODM2] = 0x0010;
|
||||
// 00ff_(fff0 + 0010)_0000 = 0100_0000_0000, conveniently, lower 40bits = 0
|
||||
}
|
||||
|
||||
// MOVP $acD
|
||||
|
|
|
@ -1,91 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "../Globals.h"
|
||||
#include "Common.h"
|
||||
|
||||
|
||||
extern u32 m_addressPBs;
|
||||
|
||||
|
||||
// Get the parameter block location - Example SSBM: We get the addr 8049cf00,
|
||||
// first we always get 0 and go to AXLIST_STUDIOADDR, then we end up at
|
||||
// AXLIST_PBADDR.
|
||||
bool AXTask(u32& _uMail)
|
||||
{
|
||||
u32 uAddress = _uMail;
|
||||
DEBUG_LOG(DSPLLE, "AXTask - ================================================================");
|
||||
DEBUG_LOG(DSPLLE, "AXTask - AXCommandList-Addr: 0x%08x", uAddress);
|
||||
|
||||
bool bExecuteList = true;
|
||||
|
||||
while (bExecuteList)
|
||||
{
|
||||
// SSBM: We get the addr 8049cf00, first we always get 0
|
||||
u16 iCommand = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
|
||||
switch (iCommand)
|
||||
{
|
||||
// ?
|
||||
case 0: // AXLIST_STUDIOADDR: //00
|
||||
{
|
||||
uAddress += 4;
|
||||
DEBUG_LOG(DSPLLE, "AXLIST AXLIST_SBUFFER: %08x", uAddress);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case 2: // AXLIST_PBADDR: // 02
|
||||
{
|
||||
m_addressPBs = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
DEBUG_LOG(DSPLLE, "AXLIST PB address: %08x", m_addressPBs);
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
|
||||
case 7: // AXLIST_SBUFFER: // 7
|
||||
{
|
||||
// Hopefully this is where in main ram to write.
|
||||
uAddress += 4;
|
||||
DEBUG_LOG(DSPLLE, "AXLIST AXLIST_SBUFFER: %08x", uAddress);
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
|
||||
default:
|
||||
{
|
||||
// Stop the execution of this TaskList
|
||||
DEBUG_LOG(DSPLLE, "AXLIST default: %08x", uAddress);
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
} // end of switch
|
||||
}
|
||||
|
||||
DEBUG_LOG(DSPLLE, "AXTask - done, send resume");
|
||||
DEBUG_LOG(DSPLLE, "AXTask - ================================================================");
|
||||
|
||||
// now resume
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1,331 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <string> // So that we can test if std::string == abc
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "UCode_AXStructs.h" // they are only in a virtual dir called UCodes AX
|
||||
|
||||
|
||||
// Settings
|
||||
#define NUMBER_OF_PBS 64 // Todo: move this to a logging class
|
||||
|
||||
// Externals
|
||||
extern u32 m_addressPBs;
|
||||
static float ratioFactor;
|
||||
u32 gLastBlock;
|
||||
|
||||
|
||||
// Vectors and other things
|
||||
static std::vector<u32> gloopPos(64);
|
||||
static std::vector<u32> gsampleEnd(64);
|
||||
static std::vector<u32> gsamplePos(64);
|
||||
static std::vector<u32> gratio(64);
|
||||
static std::vector<u32> gratiohi(64);
|
||||
static std::vector<u32> gratiolo(64);
|
||||
static std::vector<u32> gfrac(64);
|
||||
static std::vector<u32> gcoef(64);
|
||||
|
||||
// PBSampleRateConverter mixer
|
||||
static std::vector<u16> gvolume_left(64);
|
||||
static std::vector<u16> gvolume_right(64);
|
||||
static std::vector<u16> gmixer_control(64);
|
||||
static std::vector<u16> gcur_volume(64);
|
||||
static std::vector<u16> gcur_volume_delta(64);
|
||||
|
||||
|
||||
static std::vector<u16> gaudioFormat(64);
|
||||
static std::vector<u16> glooping(64);
|
||||
static std::vector<u16> gsrc_type(64);
|
||||
static std::vector<u16> gis_stream(64);
|
||||
|
||||
// loop
|
||||
static std::vector<u16> gloop1(64);
|
||||
static std::vector<u16> gloop2(64);
|
||||
static std::vector<u16> gloop3(64);
|
||||
static std::vector<u16> gadloop1(64);
|
||||
static std::vector<u16> gadloop2(64);
|
||||
static std::vector<u16> gadloop3(64);
|
||||
|
||||
// updates
|
||||
static std::vector<u16> gupdates1(64);
|
||||
static std::vector<u16> gupdates2(64);
|
||||
static std::vector<u16> gupdates3(64);
|
||||
static std::vector<u16> gupdates4(64);
|
||||
static std::vector<u16> gupdates5(64);
|
||||
static std::vector<u32> gupdates_addr(64);
|
||||
|
||||
// Other things
|
||||
static std::vector<u16> Jump(64); // this is 1 or 0
|
||||
static std::vector<int> musicLength(64);
|
||||
static std::vector< std::vector<int> > vector1(64, std::vector<int>(100,0));
|
||||
static std::vector<int> numberRunning(64);
|
||||
|
||||
static int j = 0;
|
||||
static int k = 0;
|
||||
static s64 l = 0;
|
||||
static bool iupdonce = false;
|
||||
static std::vector<u16> viupd(15); // the length of the update frequency bar
|
||||
static int vectorLength = 15; // the length of the playback history bar and how long
|
||||
// old blocks are shown
|
||||
|
||||
static std::vector<u16> vector62(vectorLength);
|
||||
static std::vector<u16> vector63(vectorLength);
|
||||
|
||||
int ReadOutPBs(AXParamBlock * _pPBs, int _num);
|
||||
|
||||
|
||||
// Main logging function
|
||||
void Logging()
|
||||
{
|
||||
// Control how often the screen is updated
|
||||
j++;
|
||||
l++;
|
||||
if (j>1000000) // TODO: make the update frequency adjustable from the logging window
|
||||
{
|
||||
|
||||
AXParamBlock PBs[NUMBER_OF_PBS];
|
||||
int numberOfPBs = ReadOutPBs(PBs, NUMBER_OF_PBS);
|
||||
|
||||
// =======================================================================================
|
||||
// Vector1 is a vector1[64][100] vector
|
||||
/*
|
||||
Move all items back like this
|
||||
1 to 2
|
||||
2 3
|
||||
3 ...
|
||||
*/
|
||||
// ----------------
|
||||
for (int i = 0; i < 64; i++)
|
||||
{
|
||||
for (int j = 1; j < vectorLength; j++)
|
||||
{
|
||||
vector1.at(i).at(j-1) = vector1.at(i).at(j);
|
||||
}
|
||||
}
|
||||
// =================
|
||||
|
||||
// Enter the latest value
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
vector1.at(i).at(vectorLength-1) = PBs[i].running;
|
||||
}
|
||||
|
||||
|
||||
// Count how many blocks we have running now
|
||||
int jj = 0;
|
||||
for (int i = 0; i < 64; i++)
|
||||
{
|
||||
for (int j = 0; j < vectorLength-1; j++)
|
||||
{
|
||||
if (vector1.at(i).at(j) == 1)
|
||||
{
|
||||
jj++;
|
||||
}
|
||||
numberRunning.at(i) = jj;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Write the first row
|
||||
char buffer [1000] = "";
|
||||
std::string sbuff;
|
||||
//sbuff = sbuff + " Nr | | frac ratio | old new \n"; // 5
|
||||
sbuff = sbuff + " Nr pos / end lpos | voll volr curv vold mix | isl[pre yn1 yn2] iss | frac ratio[hi lo] | 1 2 3 4 5\n";
|
||||
|
||||
|
||||
|
||||
// Read out values for all blocks
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
if (numberRunning.at(i) > 0)
|
||||
{
|
||||
// Write the playback bar
|
||||
for (int j = 0; j < vectorLength; j++)
|
||||
{
|
||||
if(vector1.at(i).at(j) == 0)
|
||||
{
|
||||
sbuff = sbuff + " ";
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(buffer, "%c", 177);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int sampleJump;
|
||||
int loopJump;
|
||||
//if (PBs[i].running && PBs[i].adpcm_loop_info.yn1 && PBs[i].mixer.volume_left)
|
||||
if (true)
|
||||
{
|
||||
// AXPB base
|
||||
//int running = pb.running;
|
||||
gcoef[i] = PBs[i].unknown1;
|
||||
|
||||
sampleJump = ((PBs[i].audio_addr.cur_addr_hi << 16) | PBs[i].audio_addr.cur_addr_lo) - gsamplePos[i];
|
||||
loopJump = ((PBs[i].audio_addr.loop_addr_hi << 16) | PBs[i].audio_addr.loop_addr_lo) - gloopPos[i];
|
||||
|
||||
gloopPos[i] = (PBs[i].audio_addr.loop_addr_hi << 16) | PBs[i].audio_addr.loop_addr_lo;
|
||||
gsampleEnd[i] = (PBs[i].audio_addr.end_addr_hi << 16) | PBs[i].audio_addr.end_addr_lo;
|
||||
gsamplePos[i] = (PBs[i].audio_addr.cur_addr_hi << 16) | PBs[i].audio_addr.cur_addr_lo;
|
||||
|
||||
// PBSampleRateConverter src
|
||||
|
||||
gratio[i] = (u32)(((PBs[i].src.ratio_hi << 16) + PBs[i].src.ratio_lo) * ratioFactor);
|
||||
gratiohi[i] = PBs[i].src.ratio_hi;
|
||||
gratiolo[i] = PBs[i].src.ratio_lo;
|
||||
gfrac[i] = PBs[i].src.cur_addr_frac;
|
||||
|
||||
// adpcm_loop_info
|
||||
gadloop1[i] = PBs[i].adpcm.pred_scale;
|
||||
gadloop2[i] = PBs[i].adpcm.yn1;
|
||||
gadloop3[i] = PBs[i].adpcm.yn2;
|
||||
|
||||
gloop1[i] = PBs[i].adpcm_loop_info.pred_scale;
|
||||
gloop2[i] = PBs[i].adpcm_loop_info.yn1;
|
||||
gloop3[i] = PBs[i].adpcm_loop_info.yn2;
|
||||
|
||||
// updates
|
||||
gupdates1[i] = PBs[i].updates.num_updates[0];
|
||||
gupdates2[i] = PBs[i].updates.num_updates[1];
|
||||
gupdates3[i] = PBs[i].updates.num_updates[2];
|
||||
gupdates4[i] = PBs[i].updates.num_updates[3];
|
||||
gupdates5[i] = PBs[i].updates.num_updates[4];
|
||||
|
||||
gupdates_addr[i] = (PBs[i].updates.data_hi << 16) | PBs[i].updates.data_lo;
|
||||
|
||||
gaudioFormat[i] = PBs[i].audio_addr.sample_format;
|
||||
glooping[i] = PBs[i].audio_addr.looping;
|
||||
gsrc_type[i] = PBs[i].src_type;
|
||||
gis_stream[i] = PBs[i].is_stream;
|
||||
|
||||
// mixer
|
||||
gvolume_left[i] = PBs[i].mixer.volume_left;
|
||||
gvolume_right[i] = PBs[i].mixer.volume_right;
|
||||
|
||||
gmixer_control[i] = PBs[i].mixer_control;
|
||||
gcur_volume[i] = PBs[i].vol_env.cur_volume;
|
||||
gcur_volume_delta[i] = PBs[i].vol_env.cur_volume_delta;
|
||||
|
||||
// other stuff
|
||||
Jump[i] = (gfrac[i] >> 16); // This is 1 or 0
|
||||
musicLength[i] = gsampleEnd[i] - gloopPos[i];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// PRESETS
|
||||
/*
|
||||
/" Nr pos / end lpos | voll volr curv vold mix | isl[pre yn1 yn2] iss | frac ratio[hi lo] | 1 2 3 4 5\n";
|
||||
"---------------|00 12341234/12341234 12341234 | 00000 00000 00000 0000 00000 | 0[000 00000 00000] 0 | 00000 00000[0 00000] |
|
||||
*/
|
||||
sprintf(buffer,"%c%i %08i/%08i %08i | %05i %05i %05i %04i %05i | %i[%03i %05i %05i] %i | %05i %05i[%i %05i] | %i %i %i %i %i",
|
||||
223, i, gsamplePos[i], gsampleEnd[i], gloopPos[i],
|
||||
gvolume_left[i], gvolume_right[i], gcur_volume[i], gcur_volume_delta[i], gmixer_control[i],
|
||||
glooping[i], gloop1[i], gloop2[i], gloop3[i], gis_stream[i],
|
||||
gfrac[i], gratio[i], gratiohi[i], gratiolo[i],
|
||||
gupdates1[i], gupdates2[i], gupdates3[i], gupdates4[i], gupdates5[i]
|
||||
);
|
||||
|
||||
// write a new line
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
sbuff = sbuff + "\n";
|
||||
|
||||
} // end of if (true)
|
||||
|
||||
|
||||
} // end of big loop - for (int i = 0; i < numberOfPBs; i++)
|
||||
|
||||
|
||||
// Write global values
|
||||
sprintf(buffer, "\nParameter blocks span from %08x | to %08x | distance %i %i\n", m_addressPBs, gLastBlock, (gLastBlock-m_addressPBs), (gLastBlock-m_addressPBs) / 192);
|
||||
sbuff = sbuff + buffer; strcpy(buffer, "");
|
||||
|
||||
|
||||
// Show update frequency
|
||||
sbuff = sbuff + "\n";
|
||||
if(!iupdonce)
|
||||
{
|
||||
/*
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
viupd.at(i) == 0;
|
||||
}
|
||||
*/
|
||||
viupd.at(0) = 1;
|
||||
viupd.at(1) = 1;
|
||||
viupd.at(2) = 1;
|
||||
iupdonce = true;
|
||||
}
|
||||
|
||||
for (int i = 0; i < (int)viupd.size(); i++) // 0, 1,..., 9
|
||||
{
|
||||
if (i < (int)viupd.size()-1)
|
||||
{
|
||||
viupd.at(viupd.size()-i-1) = viupd.at(viupd.size()-i-2); // move all forward
|
||||
}
|
||||
else
|
||||
{
|
||||
viupd.at(0) = viupd.at(viupd.size()-1);
|
||||
}
|
||||
|
||||
// Correction
|
||||
if (viupd.at(viupd.size()-3) == 1 && viupd.at(viupd.size()-2) == 1 && viupd.at(viupd.size()-1) == 1)
|
||||
{
|
||||
viupd.at(0) = 0;
|
||||
}
|
||||
if(viupd.at(0) == 0 && viupd.at(1) == 1 && viupd.at(2) == 1 && viupd.at(3) == 0)
|
||||
{
|
||||
viupd.at(0) = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < (int)viupd.size(); i++)
|
||||
{
|
||||
if(viupd.at(i) == 0)
|
||||
sbuff = sbuff + " ";
|
||||
else
|
||||
sbuff = sbuff + ".";
|
||||
}
|
||||
// ================
|
||||
|
||||
|
||||
// Print
|
||||
|
||||
INFO_LOG(DSPLLE, "%s", sbuff.c_str());
|
||||
sbuff.clear(); strcpy(buffer, "");
|
||||
// ---------------
|
||||
k=0;
|
||||
j=0;
|
||||
// ---------------
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef LOGGING_H
|
||||
#define LOGGING_H
|
||||
|
||||
void Logging();
|
||||
|
||||
#endif
|
|
@ -1,103 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
|
||||
|
||||
// Turn on and off logging modes
|
||||
// --------------
|
||||
//#define LOG1 // writes selected parameters only and with more readable formatting
|
||||
//#define LOG2 // writes all parameters
|
||||
|
||||
#include "Common.h"
|
||||
#include "../Globals.h"
|
||||
#include "CommonTypes.h" // Pluginspecs
|
||||
|
||||
#include "UCode_AXStructs.h" // For the AXParamBlock structure
|
||||
|
||||
|
||||
u32 m_addressPBs = 0;
|
||||
extern u32 gLastBlock;
|
||||
|
||||
int m = 0;
|
||||
int n = 0;
|
||||
#ifdef LOG2
|
||||
bool logall = true;
|
||||
#else
|
||||
bool logall = false;
|
||||
#endif
|
||||
int ReadOutPBs(AXParamBlock * _pPBs, int _num)
|
||||
{
|
||||
int count = 0;
|
||||
u32 blockAddr = m_addressPBs;
|
||||
u32 OldblockAddr = blockAddr;
|
||||
u32 paraAddr = blockAddr;
|
||||
|
||||
// reading and 'halfword' swap
|
||||
n++;
|
||||
//FIXME if (n > 20 && logall) {Console::ClearScreen();}
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
// Check if there is something here.
|
||||
const short * pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
// -------------
|
||||
|
||||
if (pSrc != NULL) // only read non-blank blocks
|
||||
{
|
||||
|
||||
// Create a shortcut that let us update struct members
|
||||
short * pDest = (short *) & _pPBs[i];
|
||||
|
||||
if (n > 20 && logall) {DEBUG_LOG(DSPLLE, "%c%i:", 223, i);} // logging
|
||||
|
||||
// Here we update the PB. We do it by going through all 192 / 2 = 96 u16 values
|
||||
for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
|
||||
{
|
||||
paraAddr += 2;
|
||||
|
||||
if(pSrc != NULL)
|
||||
{
|
||||
if (pSrc[p] != 0 && n > 20 && logall)
|
||||
{
|
||||
DEBUG_LOG(DSPLLE, "%i %04x | ", p, Common::swap16(pSrc[p]));
|
||||
}
|
||||
}
|
||||
|
||||
pDest[p] = Common::swap16(pSrc[p]);
|
||||
|
||||
}
|
||||
|
||||
if(n > 20 && logall) {DEBUG_LOG(DSPLLE, "\n");} // logging
|
||||
// Here we update the block address to the starting point of the next PB
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
// save some values
|
||||
count++;
|
||||
gLastBlock = paraAddr; // blockAddr
|
||||
// ============
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
} // end of the big loop
|
||||
if (n > 20) {n = 0;} // for logging
|
||||
|
||||
|
||||
// return the number of readed PBs
|
||||
return count;
|
||||
}
|
|
@ -1,143 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef UCODE_AX_STRUCTS
|
||||
#define UCODE_AX_STRUCTS
|
||||
|
||||
struct PBMixer
|
||||
{
|
||||
u16 volume_left;
|
||||
u16 unknown;
|
||||
u16 volume_right;
|
||||
u16 unknown2;
|
||||
|
||||
u16 unknown3[8];
|
||||
u16 unknown4[6];
|
||||
};
|
||||
|
||||
struct PBInitialTimeDelay
|
||||
{
|
||||
u16 unknown[7];
|
||||
};
|
||||
|
||||
// Update data - read these each 1ms subframe and use them!
|
||||
// It seems that to provide higher time precisions for MIDI events, some games
|
||||
// use this thing to update the parameter blocks per 1ms sub-block (a block is 5ms).
|
||||
// Using this data should fix games that are missing MIDI notes.
|
||||
struct PBUpdates
|
||||
{
|
||||
u16 num_updates[5];
|
||||
u16 data_hi; // These point to main RAM. Not sure about the structure of the data.
|
||||
u16 data_lo;
|
||||
};
|
||||
|
||||
struct PBUnknown
|
||||
{
|
||||
s16 unknown[9];
|
||||
};
|
||||
|
||||
struct PBVolumeEnvelope
|
||||
{
|
||||
u16 cur_volume;
|
||||
s16 cur_volume_delta;
|
||||
};
|
||||
|
||||
struct PBUnknown2
|
||||
{
|
||||
u16 unknown_reserved[3];
|
||||
};
|
||||
|
||||
struct PBAudioAddr
|
||||
{
|
||||
u16 looping;
|
||||
u16 sample_format;
|
||||
u16 loop_addr_hi; // Start of loop (this will point to a shared "zero" buffer if one-shot mode is active)
|
||||
u16 loop_addr_lo;
|
||||
u16 end_addr_hi; // End of sample (and loop), inclusive
|
||||
u16 end_addr_lo;
|
||||
u16 cur_addr_hi;
|
||||
u16 cur_addr_lo;
|
||||
};
|
||||
|
||||
struct PBADPCMInfo
|
||||
{
|
||||
s16 coefs[16];
|
||||
u16 unknown;
|
||||
u16 pred_scale;
|
||||
s16 yn1;
|
||||
s16 yn2;
|
||||
};
|
||||
|
||||
struct PBSampleRateConverter
|
||||
{
|
||||
u16 ratio_hi;
|
||||
u16 ratio_lo;
|
||||
u16 cur_addr_frac;
|
||||
u16 last_samples[4];
|
||||
};
|
||||
|
||||
struct PBADPCMLoopInfo
|
||||
{
|
||||
u16 pred_scale;
|
||||
u16 yn1;
|
||||
u16 yn2;
|
||||
};
|
||||
|
||||
struct AXParamBlock
|
||||
{
|
||||
u16 next_pb_hi;
|
||||
u16 next_pb_lo;
|
||||
|
||||
u16 this_pb_hi;
|
||||
u16 this_pb_lo;
|
||||
|
||||
u16 src_type; // Type of sample rate converter (2 = none, ?, linear)
|
||||
u16 unknown1;
|
||||
|
||||
u16 mixer_control;
|
||||
u16 running; // 1=RUN 0=STOP
|
||||
u16 is_stream; // 1 = stream, 0 = one shot
|
||||
|
||||
PBMixer mixer;
|
||||
PBInitialTimeDelay initial_time_delay;
|
||||
PBUpdates updates;
|
||||
PBUnknown unknown2;
|
||||
PBVolumeEnvelope vol_env;
|
||||
PBUnknown2 unknown3;
|
||||
PBAudioAddr audio_addr;
|
||||
PBADPCMInfo adpcm;
|
||||
PBSampleRateConverter src;
|
||||
PBADPCMLoopInfo adpcm_loop_info;
|
||||
u16 unknown_maybe_padding[3];
|
||||
};
|
||||
|
||||
enum {
|
||||
AUDIOFORMAT_ADPCM = 0,
|
||||
AUDIOFORMAT_PCM8 = 0x19,
|
||||
AUDIOFORMAT_PCM16 = 0xA,
|
||||
};
|
||||
|
||||
enum {
|
||||
SRCTYPE_LINEAR = 1,
|
||||
SRCTYPE_NEAREST = 2,
|
||||
MIXCONTROL_RAMPING = 8,
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
|
@ -31,7 +31,6 @@
|
|||
|
||||
#include "AudioCommon.h"
|
||||
#include "Mixer.h"
|
||||
#include "Logging/Logging.h" // For Logging
|
||||
|
||||
#include "DSPTables.h"
|
||||
#include "DSPCore.h"
|
||||
|
|
Loading…
Reference in New Issue