diff --git a/Source/Core/DolphinQt2/MenuBar.cpp b/Source/Core/DolphinQt2/MenuBar.cpp index ee661f8170..4fffb2d4cb 100644 --- a/Source/Core/DolphinQt2/MenuBar.cpp +++ b/Source/Core/DolphinQt2/MenuBar.cpp @@ -372,7 +372,7 @@ void MenuBar::AddOptionsMenu() options_menu->addSeparator(); // Debugging mode only - m_boot_to_pause = options_menu->addAction(tr("Boot To Pause")); + m_boot_to_pause = options_menu->addAction(tr("Boot to Pause")); m_boot_to_pause->setCheckable(true); m_boot_to_pause->setChecked(SConfig::GetInstance().bBootToPause); @@ -386,7 +386,7 @@ void MenuBar::AddOptionsMenu() connect(m_automatic_start, &QAction::toggled, this, [this](bool enable) { SConfig::GetInstance().bAutomaticStart = enable; }); - m_change_font = AddAction(options_menu, tr("Font..."), this, &MenuBar::ChangeDebugFont); + m_change_font = AddAction(options_menu, tr("&Font..."), this, &MenuBar::ChangeDebugFont); } void MenuBar::AddHelpMenu() @@ -596,7 +596,7 @@ void MenuBar::AddSymbolsMenu() AddAction(m_symbols, tr("&Clear Symbols"), this, &MenuBar::ClearSymbols); - auto* generate = m_symbols->addMenu(tr("Generate Symbols From")); + auto* generate = m_symbols->addMenu(tr("&Generate Symbols From")); AddAction(generate, tr("Address"), this, &MenuBar::GenerateSymbolsFromAddress); AddAction(generate, tr("Signature Database"), this, &MenuBar::GenerateSymbolsFromSignatureDB); AddAction(generate, tr("RSO Modules"), this, &MenuBar::GenerateSymbolsFromRSO); @@ -606,7 +606,7 @@ void MenuBar::AddSymbolsMenu() AddAction(m_symbols, tr("&Save Symbol Map"), this, &MenuBar::SaveSymbolMap); m_symbols->addSeparator(); - AddAction(m_symbols, tr("&Load &Other Map File..."), this, &MenuBar::LoadOtherSymbolMap); + AddAction(m_symbols, tr("Load &Other Map File..."), this, &MenuBar::LoadOtherSymbolMap); AddAction(m_symbols, tr("Save Symbol Map &As..."), this, &MenuBar::SaveSymbolMapAs); m_symbols->addSeparator(); diff --git a/Source/Core/DolphinWX/Debugger/CodeView.cpp b/Source/Core/DolphinWX/Debugger/CodeView.cpp index 554d1ee460..635312ffef 100644 --- a/Source/Core/DolphinWX/Debugger/CodeView.cpp +++ b/Source/Core/DolphinWX/Debugger/CodeView.cpp @@ -450,7 +450,7 @@ void CCodeView::OnMouseUpR(wxMouseEvent& event) menu.Append(IDM_JITRESULTS, _("PPC vs x86"))->Enable(Core::IsRunning()); menu.Append(IDM_INSERTBLR, _("&Insert blr"))->Enable(Core::IsRunning()); menu.Append(IDM_INSERTNOP, _("Insert &nop"))->Enable(Core::IsRunning()); - menu.Append(IDM_ASSEMBLE, _("Re&place Instruction"))->Enable(Core::IsRunning()); + menu.Append(IDM_ASSEMBLE, _("Re&place instruction"))->Enable(Core::IsRunning()); // menu.Append(IDM_PATCHALERT, _("Patch alert"))->Enable(Core::IsRunning()); PopupMenu(&menu); event.Skip(); diff --git a/Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp b/Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp index 909d988365..1d8aa04937 100644 --- a/Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp +++ b/Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp @@ -293,7 +293,7 @@ void CISOProperties::CreateGUIControls() wxBoxSizer* const gpu_determinism_sizer = new wxBoxSizer(wxHORIZONTAL); wxStaticText* const gpu_determinism_text = - new wxStaticText(m_GameConfig, wxID_ANY, _("Deterministic dual core: ")); + new wxStaticText(m_GameConfig, wxID_ANY, _("Deterministic dual core:")); m_gpu_determinism_string.Add(_("Not Set")); m_gpu_determinism_string.Add(_("auto")); m_gpu_determinism_string.Add(_("none")); @@ -311,7 +311,7 @@ void CISOProperties::CreateGUIControls() // Stereoscopy wxBoxSizer* const depth_percentage = new wxBoxSizer(wxHORIZONTAL); wxStaticText* const depth_percentage_text = - new wxStaticText(m_GameConfig, wxID_ANY, _("Depth Percentage: ")); + new wxStaticText(m_GameConfig, wxID_ANY, _("Depth Percentage:")); m_depth_percentage = new DolphinSlider(m_GameConfig, ID_DEPTHPERCENTAGE, 100, 0, 200); m_depth_percentage->SetToolTip( _("This value is multiplied with the depth set in the graphics configuration.")); @@ -320,7 +320,7 @@ void CISOProperties::CreateGUIControls() wxBoxSizer* const convergence_sizer = new wxBoxSizer(wxHORIZONTAL); wxStaticText* const convergence_text = - new wxStaticText(m_GameConfig, wxID_ANY, _("Convergence: ")); + new wxStaticText(m_GameConfig, wxID_ANY, _("Convergence:")); m_convergence = new wxSpinCtrl(m_GameConfig, ID_CONVERGENCE); m_convergence->SetRange(0, INT32_MAX); m_convergence->SetToolTip( @@ -335,7 +335,7 @@ void CISOProperties::CreateGUIControls() wxBoxSizer* const emustate_sizer = new wxBoxSizer(wxHORIZONTAL); wxStaticText* const emustate_text = - new wxStaticText(m_GameConfig, wxID_ANY, _("Emulation State: ")); + new wxStaticText(m_GameConfig, wxID_ANY, _("Emulation State:")); m_emustate_string.Add(_("Not Set")); m_emustate_string.Add(_("Broken")); m_emustate_string.Add(_("Intro"));