VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Just some inclusions that weren't removed in the initial Hybrid XFB PR.
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@ -12,7 +12,6 @@
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#include <string>
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#include <strsafe.h>
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#include <tuple>
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#include <unordered_map>
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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@ -31,13 +30,10 @@
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#include "VideoBackends/D3D/TextureCache.h"
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#include "VideoBackends/D3D/VertexShaderCache.h"
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/RenderState.h"
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#include "VideoCommon/SamplerCommon.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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@ -35,13 +35,11 @@
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#include "VideoBackends/OGL/TextureCache.h"
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#include "VideoBackends/OGL/VertexManager.h"
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/IndexGenerator.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/RenderState.h"
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#include "VideoCommon/ShaderGenCommon.h"
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#include "VideoCommon/VertexShaderManager.h"
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@ -4,18 +4,15 @@
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#include "VideoBackends/Software/SWRenderer.h"
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#include <algorithm>
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#include <atomic>
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#include <mutex>
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/EfbCopy.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoBackends/Software/SWOGLWindow.h"
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#include "VideoCommon/BoundingBox.h"
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@ -6,8 +6,6 @@
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Software/EfbInterface.h"
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#include "VideoCommon/RenderBase.h"
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class SWRenderer : public Renderer
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@ -20,14 +20,12 @@
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#include "VideoBackends/Vulkan/StateTracker.h"
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#include "VideoBackends/Vulkan/StreamBuffer.h"
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#include "VideoBackends/Vulkan/Texture2D.h"
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#include "VideoBackends/Vulkan/TextureConverter.h"
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#include "VideoBackends/Vulkan/Util.h"
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#include "VideoBackends/Vulkan/VKTexture.h"
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#include "VideoBackends/Vulkan/VertexFormat.h"
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#include "VideoBackends/Vulkan/VulkanContext.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/TextureConfig.h"
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#include "VideoCommon/VideoConfig.h"
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namespace Vulkan
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@ -8,7 +8,6 @@
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#include <string>
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#include <tuple>
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#include "Common/Assert.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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@ -22,7 +21,6 @@
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#include "VideoBackends/Vulkan/PostProcessing.h"
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#include "VideoBackends/Vulkan/RasterFont.h"
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#include "VideoBackends/Vulkan/Renderer.h"
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#include "VideoBackends/Vulkan/StagingTexture2D.h"
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#include "VideoBackends/Vulkan/StateTracker.h"
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#include "VideoBackends/Vulkan/SwapChain.h"
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#include "VideoBackends/Vulkan/TextureCache.h"
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@ -30,15 +28,12 @@
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#include "VideoBackends/Vulkan/VKTexture.h"
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#include "VideoBackends/Vulkan/VulkanContext.h"
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/BPFunctions.h"
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#include "VideoCommon/BPMemory.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/RenderState.h"
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#include "VideoCommon/SamplerCommon.h"
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#include "VideoCommon/TextureCacheBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoCommon.h"
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@ -10,7 +10,6 @@
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#include "Common/CommonTypes.h"
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#include "VideoBackends/Vulkan/Constants.h"
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#include "VideoCommon/AVIDump.h"
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#include "VideoCommon/RenderBase.h"
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struct XFBSourceBase;
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@ -4,13 +4,9 @@
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#include "VideoCommon/FramebufferManagerBase.h"
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#include <algorithm>
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#include <array>
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#include <memory>
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#include <tuple>
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VideoConfig.h"
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std::unique_ptr<FramebufferManagerBase> g_framebuffer_manager;
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@ -4,13 +4,9 @@
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#pragma once
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#include <array>
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#include <list>
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#include <memory>
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#include <utility>
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#include "Common/CommonTypes.h"
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#include "VideoCommon/VideoCommon.h"
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inline bool AddressRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
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{
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