Shift-JIS is not available on most linux platforms as it is not unicode compliant. Substitute EUC-JP instead. Should fix issue 2736
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5632 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -372,7 +372,11 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
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// title: 0xFF0000
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// title: 0xFF0000
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// company: 0x007030
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// company: 0x007030
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int ImageIndex = -1;
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int ImageIndex = -1;
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#ifdef __linux__
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
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#else
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
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#endif
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GameListItem& rISOFile = m_ISOFiles[_Index];
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GameListItem& rISOFile = m_ISOFiles[_Index];
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m_gamePath.append(rISOFile.GetFileName() + '\n');
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m_gamePath.append(rISOFile.GetFileName() + '\n');
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@ -1154,7 +1154,11 @@ void CISOProperties::ChangeBannerDetails(int lang)
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|| OpenGameListItem->GetCountry() == DiscIO::IVolume::COUNTRY_TAIWAN
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|| OpenGameListItem->GetCountry() == DiscIO::IVolume::COUNTRY_TAIWAN
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|| OpenGameListItem->GetPlatform() == GameListItem::WII_WAD)
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|| OpenGameListItem->GetPlatform() == GameListItem::WII_WAD)
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{
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{
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#ifdef __linux__
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
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#else
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
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wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
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#endif
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wxString name = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
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wxString name = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
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// Updates the informations shown in the window
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// Updates the informations shown in the window
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@ -53,7 +53,11 @@ CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxString &, const wx
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, Parent(parent) , m_LogAccess(true)
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, Parent(parent) , m_LogAccess(true)
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, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
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, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
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, m_LogSection(1)
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, m_LogSection(1)
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#ifdef __linux__
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, m_SJISConv(wxFONTENCODING_EUC_JP)
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#else
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, m_SJISConv(wxFONTENCODING_SHIFT_JIS)
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, m_SJISConv(wxFONTENCODING_SHIFT_JIS)
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#endif
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{
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{
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m_LogManager = LogManager::GetInstance();
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m_LogManager = LogManager::GetInstance();
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for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
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for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
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