DSPCore: Move PRECISE_BACKLOG define to the interpreter code

The only usages of this define are within this source file.
This commit is contained in:
Lioncash 2020-12-29 09:25:53 -05:00
parent 3f68aceaca
commit 359fe0d8c3
2 changed files with 4 additions and 4 deletions

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@ -25,10 +25,6 @@
namespace DSP namespace DSP
{ {
// not needed for game ucodes (it slows down interpreter/dspjit32 + easier to compare int VS
// dspjit64 without it)
//#define PRECISE_BACKLOG
// Returns false if the hash fails and the user hits "Yes" // Returns false if the hash fails and the user hits "Yes"
static bool VerifyRoms(const SDSP& dsp) static bool VerifyRoms(const SDSP& dsp)
{ {

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@ -16,6 +16,10 @@
namespace DSP::Interpreter namespace DSP::Interpreter
{ {
// Not needed for game ucodes (it slows down interpreter + easier to compare int VS
// dspjit64 without it)
//#define PRECISE_BACKLOG
Interpreter::Interpreter(DSPCore& dsp) : m_dsp_core{dsp} Interpreter::Interpreter(DSPCore& dsp) : m_dsp_core{dsp}
{ {
InitInstructionTables(); InitInstructionTables();