Kill off the wx casts within InputCommon and GLInterface.
All because someone didn't actually return the wxWindow handle for the edge case.
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@ -87,12 +87,10 @@ public:
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void* GetRenderHandle()
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{
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#ifdef _WIN32
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return (void *)m_RenderParent->GetHandle();
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#elif defined(HAVE_X11) && HAVE_X11
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return (void *)X11Utils::XWindowFromHandle(m_RenderParent->GetHandle());
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#if defined(HAVE_X11) && HAVE_X11
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return reinterpret_cast<void*>(X11Utils::XWindowFromHandle(m_RenderParent->GetHandle()));
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#else
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return m_RenderParent;
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return reinterpret_cast<void*>(m_RenderParent->GetHandle());
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#endif
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}
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@ -2,8 +2,6 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <wx/panel.h>
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#include "DolphinWX/GLInterface/AGL.h"
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#include "VideoCommon/RenderBase.h"
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@ -19,8 +17,7 @@ void cInterfaceAGL::Swap()
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void *window_handle)
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{
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// FIXME: Get rid of the explicit use of wxPanel here. This shouldn't be necessary.
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cocoaWin = reinterpret_cast<NSView*>(((wxPanel*)window_handle)->GetHandle());
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cocoaWin = reinterpret_cast<NSView*>(window_handle);
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NSSize size = [cocoaWin frame].size;
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// Enable high-resolution display support.
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@ -7,7 +7,6 @@
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#include <Foundation/Foundation.h>
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#include <IOKit/hid/IOHIDLib.h>
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#include <Cocoa/Cocoa.h>
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#include <wx/wx.h> // wxWidgets
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#include "InputCommon/ControllerInterface/OSX/OSXKeyboard.h"
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@ -45,7 +44,7 @@ Keyboard::Keyboard(IOHIDDeviceRef device, std::string name, int index, void *win
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CFRelease(elements);
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}
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m_windowid = [[(NSView *)(((wxWindow *)window)->GetHandle()) window] windowNumber];
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m_windowid = [[reinterpret_cast<NSView*>(window) window] windowNumber];
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// cursor, with a hax for-loop
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for (unsigned int i=0; i<4; ++i)
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