Kill off the wx casts within InputCommon and GLInterface.

All because someone didn't actually return the wxWindow handle for the edge case.
This commit is contained in:
Lioncash 2014-09-14 01:06:25 -04:00
parent 0b44795cf3
commit 357c0adc3c
3 changed files with 5 additions and 11 deletions

View File

@ -87,12 +87,10 @@ public:
void* GetRenderHandle() void* GetRenderHandle()
{ {
#ifdef _WIN32 #if defined(HAVE_X11) && HAVE_X11
return (void *)m_RenderParent->GetHandle(); return reinterpret_cast<void*>(X11Utils::XWindowFromHandle(m_RenderParent->GetHandle()));
#elif defined(HAVE_X11) && HAVE_X11
return (void *)X11Utils::XWindowFromHandle(m_RenderParent->GetHandle());
#else #else
return m_RenderParent; return reinterpret_cast<void*>(m_RenderParent->GetHandle());
#endif #endif
} }

View File

@ -2,8 +2,6 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <wx/panel.h>
#include "DolphinWX/GLInterface/AGL.h" #include "DolphinWX/GLInterface/AGL.h"
#include "VideoCommon/RenderBase.h" #include "VideoCommon/RenderBase.h"
@ -19,8 +17,7 @@ void cInterfaceAGL::Swap()
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize() // Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceAGL::Create(void *window_handle) bool cInterfaceAGL::Create(void *window_handle)
{ {
// FIXME: Get rid of the explicit use of wxPanel here. This shouldn't be necessary. cocoaWin = reinterpret_cast<NSView*>(window_handle);
cocoaWin = reinterpret_cast<NSView*>(((wxPanel*)window_handle)->GetHandle());
NSSize size = [cocoaWin frame].size; NSSize size = [cocoaWin frame].size;
// Enable high-resolution display support. // Enable high-resolution display support.

View File

@ -7,7 +7,6 @@
#include <Foundation/Foundation.h> #include <Foundation/Foundation.h>
#include <IOKit/hid/IOHIDLib.h> #include <IOKit/hid/IOHIDLib.h>
#include <Cocoa/Cocoa.h> #include <Cocoa/Cocoa.h>
#include <wx/wx.h> // wxWidgets
#include "InputCommon/ControllerInterface/OSX/OSXKeyboard.h" #include "InputCommon/ControllerInterface/OSX/OSXKeyboard.h"
@ -45,7 +44,7 @@ Keyboard::Keyboard(IOHIDDeviceRef device, std::string name, int index, void *win
CFRelease(elements); CFRelease(elements);
} }
m_windowid = [[(NSView *)(((wxWindow *)window)->GetHandle()) window] windowNumber]; m_windowid = [[reinterpret_cast<NSView*>(window) window] windowNumber];
// cursor, with a hax for-loop // cursor, with a hax for-loop
for (unsigned int i=0; i<4; ++i) for (unsigned int i=0; i<4; ++i)