diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index 5f66dfb6e9..c376f55e6f 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -721,13 +721,13 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType // wpos is in w of first 4 texcoords if(g_ActiveConfig.bEnablePixelLighting && g_ActiveConfig.backend_info.bSupportsPixelLighting) { - for (int i = 0; i < 8; ++i) - WRITE(p, " float4 uv%d = gl_TexCoord[%d];\n", i, i); + for (int i = 0; i < 8; ++i) + WRITE(p, " float4 uv%d = gl_TexCoord[%d];\n", i, i); } else { - for (unsigned int i = 0; i < xfregs.numTexGen.numTexGens; ++i) - WRITE(p, " float%d uv%d = gl_TexCoord[%d]%s;\n", i < 4 ? 4 : 3 , i, i, i < 4 ? ".xyz" : ""); + for (unsigned int i = 0; i < xfregs.numTexGen.numTexGens; ++i) + WRITE(p, " float%d uv%d = gl_TexCoord[%d]%s;\n", i < 4 ? 4 : 3 , i, i, i < 4 ? "" : ".xyz"); } } WRITE(p, "void main()\n{\n");