OGL/Render: Drop write-only variable.
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@ -51,7 +51,6 @@ void VideoConfig::UpdateProjectionHack()
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::UpdateProjectionHack(g_Config.iPhackvalue, g_Config.sPhackvalue);
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}
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static int OSDInternalW, OSDInternalH;
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static int s_max_texture_size = 0;
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namespace OGL
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@ -333,9 +332,6 @@ static void InitDriverInfo()
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// Init functions
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Renderer::Renderer()
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{
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OSDInternalW = 0;
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OSDInternalH = 0;
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s_blendMode = 0;
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bool bSuccess = true;
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@ -1449,9 +1445,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight,
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sourceRc.right -= Renderer::EFBToScaledX(fbStride - fbWidth);
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}
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// Tell the OSD Menu about the current internal resolution
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OSDInternalW = xfbSource->sourceRc.GetWidth();
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OSDInternalH = xfbSource->sourceRc.GetHeight();
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BlitScreen(sourceRc, drawRc, xfbSource->texture, xfbSource->texWidth, xfbSource->texHeight);
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}
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