VideoCommon: small VertexLoader(Manager)? refactoring
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010a0d481a
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@ -19,6 +19,7 @@
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#include "BPMemory.h"
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#include "DataReader.h"
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#include "VertexManagerBase.h"
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#include "IndexGenerator.h"
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#include "VertexLoader_Position.h"
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#include "VertexLoader_Normal.h"
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@ -836,7 +837,7 @@ void VertexLoader::WriteSetVariable(int bits, void *address, OpArg value)
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}
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#endif
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int VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const count)
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void VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const count)
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{
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m_numLoadedVertices += count;
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@ -851,13 +852,6 @@ int VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const
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}
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g_nativeVertexFmt = m_NativeFmt;
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if (bpmem.genMode.cullmode == 3 && primitive < 5)
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{
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// if cull mode is none, ignore triangles and quads
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DataSkip(count * m_VertexSize);
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return 0;
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}
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// Load position and texcoord scale factors.
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m_VtxAttr.PosFrac = g_VtxAttr[vtx_attr_group].g0.PosFrac;
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m_VtxAttr.texCoord[0].Frac = g_VtxAttr[vtx_attr_group].g0.Tex0Frac;
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@ -881,17 +875,6 @@ int VertexLoader::SetupRunVertices(int vtx_attr_group, int primitive, int const
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s_bbox_primitive = primitive;
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s_bbox_currPoint = 0;
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s_bbox_loadedPoints = 0;
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VertexManager::PrepareForAdditionalData(primitive, count, native_stride);
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return count;
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}
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void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const count)
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{
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auto const new_count = SetupRunVertices(vtx_attr_group, primitive, count);
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ConvertVertices(new_count);
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VertexManager::AddVertices(primitive, new_count);
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}
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void VertexLoader::ConvertVertices ( int count )
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@ -915,6 +898,23 @@ void VertexLoader::ConvertVertices ( int count )
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#endif
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}
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void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int const count)
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{
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if (bpmem.genMode.cullmode == 3 && primitive < 5)
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{
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// if cull mode is none, ignore triangles and quads
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DataSkip(count * m_VertexSize);
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return;
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}
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SetupRunVertices(vtx_attr_group, primitive, count);
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VertexManager::PrepareForAdditionalData(primitive, count, native_stride);
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ConvertVertices(count);
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IndexGenerator::AddIndices(primitive, count);
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ADDSTAT(stats.thisFrame.numPrims, count);
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INCSTAT(stats.thisFrame.numPrimitiveJoins);
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}
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void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
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{
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VAT vat;
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@ -95,7 +95,7 @@ public:
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int GetVertexSize() const {return m_VertexSize;}
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int SetupRunVertices(int vtx_attr_group, int primitive, int const count);
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void SetupRunVertices(int vtx_attr_group, int primitive, int const count);
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void RunVertices(int vtx_attr_group, int primitive, int count);
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// For debugging / profiling
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@ -96,7 +96,7 @@ void MarkAllDirty()
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s_attr_dirty = 0xff;
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}
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static void RefreshLoader(int vtx_attr_group)
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static VertexLoader* RefreshLoader(int vtx_attr_group)
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{
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if ((s_attr_dirty >> vtx_attr_group) & 1)
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{
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@ -116,21 +116,27 @@ static void RefreshLoader(int vtx_attr_group)
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}
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}
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s_attr_dirty &= ~(1 << vtx_attr_group);
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return g_VertexLoaders[vtx_attr_group];
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}
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void RunVertices(int vtx_attr_group, int primitive, int count)
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{
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if (!count)
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return;
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RefreshLoader(vtx_attr_group)->RunVertices(vtx_attr_group, primitive, count);
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}
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RefreshLoader(vtx_attr_group);
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g_VertexLoaders[vtx_attr_group]->RunVertices(vtx_attr_group, primitive, count);
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void SkipVertices(int vtx_attr_group, int count)
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{
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if (!count)
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return;
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u32 stride = RefreshLoader(vtx_attr_group)->GetVertexSize();
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DataSkip(count * stride);
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}
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int GetVertexSize(int vtx_attr_group)
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{
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RefreshLoader(vtx_attr_group);
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return g_VertexLoaders[vtx_attr_group]->GetVertexSize();
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return RefreshLoader(vtx_attr_group)->GetVertexSize();
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}
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} // namespace
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@ -140,17 +140,6 @@ u32 VertexManager::GetRemainingIndices(int primitive)
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}
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}
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void VertexManager::AddVertices(int primitive, u32 numVertices)
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{
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if (numVertices <= 0)
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return;
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ADDSTAT(stats.thisFrame.numPrims, numVertices);
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INCSTAT(stats.thisFrame.numPrimitiveJoins);
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IndexGenerator::AddIndices(primitive, numVertices);
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}
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void VertexManager::Flush()
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{
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if (IsFlushed) return;
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@ -32,8 +32,6 @@ public:
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// needs to be virtual for DX11's dtor
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virtual ~VertexManager();
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static void AddVertices(int _primitive, u32 _numVertices);
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static u8 *s_pCurBufferPointer;
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static u8 *s_pBaseBufferPointer;
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static u8 *s_pEndBufferPointer;
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