Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.

This commit is contained in:
Rachel Bryk 2013-09-07 00:27:35 -04:00
parent 2bc44f98c3
commit 33fb1b562f
7 changed files with 13 additions and 13 deletions

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@ -34,7 +34,7 @@
#include "Host.h"
#include "VideoBackendBase.h"
#include "Movie.h"
#include "NetPlayClient.h"
#include "NetPlayProto.h"
namespace BootManager
{

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@ -7,7 +7,7 @@
#include "../ConfigManager.h"
#include "../CoreTiming.h"
#include "../Movie.h"
#include "../NetPlayClient.h"
#include "../NetPlayProto.h"
#include "SystemTimers.h"
#include "ProcessorInterface.h"

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@ -6,7 +6,7 @@
#include "WII_IPC_HLE.h"
#include "WII_IPC_HLE_Device.h"
// No Wii socket support while using NetPlay or TAS
#include "NetPlayClient.h"
#include "NetPlayProto.h"
#include "Movie.h"
using WII_IPC_HLE_Interface::ECommandType;

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@ -24,7 +24,7 @@
#include "../../Common/Src/NandPaths.h"
#include "polarssl/md5.h"
#include "scmrev.h"
#include "NetPlayClient.h"
#include "NetPlayProto.h"
// The chunk to allocate movie data in multiples of.
#define DTM_BASE_LENGTH (1024)

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@ -22,8 +22,6 @@
#include "FifoQueue.h"
const int NETPLAY_INITIAL_GCTIME = 1272737767;
class NetPad
{
public:
@ -51,8 +49,6 @@ public:
virtual bool IsRecording() = 0;
};
extern NetSettings g_NetPlaySettings;
class Player
{
public:
@ -131,10 +127,6 @@ private:
std::map<PlayerId, Player> m_players;
};
namespace NetPlay {
bool IsNetPlayRunning();
};
void NetPlay_Enable(NetPlayClient* const np);
void NetPlay_Disable();

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@ -18,6 +18,8 @@ struct NetSettings
TEXIDevices m_EXIDevice[2];
};
extern NetSettings g_NetPlaySettings;
struct Rpt : public std::vector<u8>
{
u16 channel;
@ -27,6 +29,8 @@ typedef std::vector<Rpt> NetWiimote;
#define NETPLAY_VERSION "Dolphin NetPlay 2013-09-03"
const int NETPLAY_INITIAL_GCTIME = 1272737767;
// messages
enum
{
@ -67,4 +71,8 @@ enum
CON_ERR_VERSION_MISMATCH
};
namespace NetPlay {
bool IsNetPlayRunning();
};
#endif

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@ -30,7 +30,7 @@
#include "HotkeyDlg.h"
#include "Main.h"
#include "VideoBackendBase.h"
#include "NetPlayClient.h"
#include "NetPlayProto.h"
#define TEXT_BOX(page, text) new wxStaticText(page, wxID_ANY, text, wxDefaultPosition, wxDefaultSize)