1: Added logging to the AR.
2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(. 3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
a006e258ec
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@ -225,6 +225,7 @@ class LogTypes
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WII_IPC_FILEIO,
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WII_IPC_NET,
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WII_IPC_WIIMOTE,
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ACTIONREPLAY,
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NUMBER_OF_LOGS
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};
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};
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Version="9.00"
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Name="Core"
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ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
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RootNamespace="Core"
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@ -1204,6 +1204,9 @@
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>
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</File>
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</Filter>
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<Filter
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Name="ActionReplay"
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>
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<File
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RelativePath=".\Src\ActionReplay.cpp"
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>
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@ -1220,6 +1223,7 @@
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RelativePath=".\Src\ARDecrypt.h"
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>
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</File>
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</Filter>
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<File
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RelativePath=".\Src\Console.cpp"
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>
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@ -28,18 +28,20 @@
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#include <string>
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#include <vector>
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#include "Common.h"
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#include "StringUtil.h"
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#include "HW/Memmap.h"
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#include "ActionReplay.h"
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#include "Core.h"
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#include "ARDecrypt.h"
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#include "LogManager.h"
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namespace
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{
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static std::vector<AREntry>::const_iterator iter;
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static std::vector<ARCode> arCodes;
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static ARCode code;
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static bool b_RanOnce = false;
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} // namespace
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@ -48,8 +50,9 @@ bool DoARSubtype_WriteToPointer(u8 w, u32 addr, u32 data);
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bool DoARSubtype_AddCode(u8 w, u32 addr, u32 data);
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bool DoARSubtype_MasterCodeAndWriteToCCXXXXXX();
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bool DoARSubtype_Other(u8 cmd, u32 addr, u32 data);
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bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data, bool doFillNSlide);
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bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data);
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bool DoARZeroCode_MemoryCopy(u32 val_last, u32 addr, u32 data);
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void LogInfo(const char *format, ...);
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// Parses the Action Replay section of a game ini file.
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void LoadActionReplayCodes(IniFile &ini, bool bForGUI)
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@ -140,9 +143,13 @@ void ActionReplayRunAllActive()
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{
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if (Core::GetStartupParameter().bEnableCheats) {
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for (std::vector<ARCode>::iterator iter = arCodes.begin(); iter != arCodes.end(); ++iter)
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if (iter->active)
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if (iter->active) {
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if(!RunActionReplayCode(*iter))
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iter->active = false;
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LogInfo("\n");
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}
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if(!b_RanOnce)
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b_RanOnce = true;
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}
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}
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@ -166,8 +173,12 @@ bool RunActionReplayCode(const ARCode &arcode) {
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code = arcode;
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LogInfo("Code Name: %s", code.name.c_str());
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LogInfo("Num code lines: %i", code.ops.size());
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for (iter = code.ops.begin(); iter != code.ops.end(); ++iter)
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{
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LogInfo("====Do Code====");
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cmd = iter->cmd_addr >> 24; // AR command
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addr = iter->cmd_addr; // AR command with address offset
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data = iter->value;
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@ -176,15 +187,29 @@ bool RunActionReplayCode(const ARCode &arcode) {
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type = ((addr >> 27) & 0x07);
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zcode = ((data >> 29) & 0x07);
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LogInfo("################");
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LogInfo("Command: %08x", cmd);
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LogInfo("Address: %08x", addr);
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LogInfo("Data: %08x", data);
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LogInfo("SubType: %08x", subtype);
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LogInfo("W: %08x", w);
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LogInfo("ZCode: %08x", zcode);
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LogInfo("Type: %08x", type);
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LogInfo("################");
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// Do Fill & Slide
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if (doFillNSlide) {
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if (!DoARZeroCode_FillAndSlide(addr_last, addr, data, doFillNSlide))
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doFillNSlide = false;
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LogInfo("Doing Fill And Slide");
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if (!DoARZeroCode_FillAndSlide(addr_last, addr, data))
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return false;
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continue;
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}
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// Memory Copy
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if (doMemoryCopy) {
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doMemoryCopy = false;
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LogInfo("Doing Memory Copy");
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if (!DoARZeroCode_MemoryCopy(val_last, addr, data))
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return false;
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continue;
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@ -192,6 +217,7 @@ bool RunActionReplayCode(const ARCode &arcode) {
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// ActionReplay program self modification codes
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if (addr >= 0x00002000 && addr < 0x00003000) {
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LogInfo("This action replay simulator does not support codes that modify Action Replay itself.");
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PanicAlert("This action replay simulator does not support codes that modify Action Replay itself.");
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return false;
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}
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@ -202,54 +228,68 @@ bool RunActionReplayCode(const ARCode &arcode) {
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// Zero codes
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if (addr == 0x0) // Check if the code is a zero code
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{
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LogInfo("This is a zcode");
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switch(zcode)
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{
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case 0x00: // END OF CODES
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LogInfo("ZCode: End Of Codes");
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return true;
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case 0x02: // Normal execution of codes
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// Todo: Set register 1BB4 to 0
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LogInfo("ZCode: Normal execution of codes, set register 1BB4 to 0 (zcode not supported)");
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break;
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case 0x03: // Executes all codes in the same row
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// Todo: Set register 1BB4 to 1
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LogInfo("ZCode: Executes all codes in the same row, Set register 1BB4 to 1 (zcode not supported)");
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PanicAlert("Zero 3 code not supported");
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return false;
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case 0x04: // Fill & Slide or Memory Copy
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if (((addr >> 25) & 0x03) == 0x3) {
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LogInfo("ZCode: Memory Copy");
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doMemoryCopy = true;
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addr_last = addr;
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val_last = data;
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}
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else {
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else
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{
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LogInfo("ZCode: Fill And Slide");
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doFillNSlide = true;
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addr_last = addr;
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}
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continue;
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default:
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LogInfo("ZCode: Unknown");
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PanicAlert("Zero code unknown to dolphin: %08x",zcode);
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return false;
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}
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}
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// Normal codes
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LogInfo("Is a normal code");
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switch (subtype)
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{
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case 0x0: // Ram write (and fill)
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LogInfo("NCode: Ram Write And Fill");
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if (!DoARSubtype_RamWriteAndFill(w, addr, data))
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return false;
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continue;
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case 0x1: // Write to pointer
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LogInfo("NCode: Write To Pointer");
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if (!DoARSubtype_WriteToPointer(w, addr, data))
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return false;
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continue;
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case 0x2: // Add code
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LogInfo("NCode: Add Code");
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if (!DoARSubtype_AddCode(w, addr, data))
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return false;
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continue;
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case 0x3: // Master Code & Write to CCXXXXXX
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LogInfo("NCode: Master Code And Write to CCXXXXXX (ncode not supported)");
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if (!DoARSubtype_MasterCodeAndWriteToCCXXXXXX())
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return false;
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continue;
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default: // non-specific z codes (hacks)
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LogInfo("NCode: other AR hacks");
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if (!DoARSubtype_Other(cmd, addr, data))
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return false;
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continue;
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@ -264,29 +304,46 @@ bool DoARSubtype_RamWriteAndFill(u8 w, u32 addr, u32 data)
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{
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u32 new_addr = ((addr & 0x7FFFFF) | 0x80000000); // real GC address
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u8 size = ((addr >> 25) & 0x03);
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LogInfo("Gamecube Address: %08x", new_addr);
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LogInfo("Size: %08x", size);
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switch (size)
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{
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case 0x00: // Byte write
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{
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LogInfo("Byte Write");
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LogInfo("--------");
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u8 repeat = data >> 8;
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for (int i = 0; i <= repeat; i++) {
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Memory::Write_U8(data & 0xFF, new_addr + i);
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LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i);
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}
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LogInfo("--------");
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break;
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}
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case 0x01: // Short write
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{
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LogInfo("Short Write");
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LogInfo("--------");
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u16 repeat = data >> 16;
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for (int i = 0; i <= repeat; i++)
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for (int i = 0; i <= repeat; i++) {
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Memory::Write_U16(data & 0xFFFF, new_addr + i * 2);
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LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2);
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}
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LogInfo("--------");
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break;
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}
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case 0x03: //some codes use 03, but its just the same as 02...
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LogInfo("The odd size 3 code (we just decided to write a U32 for this)");
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case 0x02: // Dword write
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LogInfo("Dword Write");
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LogInfo("--------");
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Memory::Write_U32(data, new_addr);
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LogInfo("Wrote %08x to address %08x", data, new_addr);
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LogInfo("--------");
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break;
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default:
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LogInfo("Bad Size");
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PanicAlert("Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And Fill (%s)", size, addr, code.name.c_str());
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return false;
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}
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@ -301,31 +358,52 @@ bool DoARSubtype_WriteToPointer(u8 w, u32 addr, u32 data)
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{
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u32 new_addr = ((addr & 0x7FFFFF) | 0x80000000);
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u8 size = ((addr >> 25) & 0x03);
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LogInfo("Gamecube Address: %08x", new_addr);
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LogInfo("Size: %08x", size);
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switch (size)
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{
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case 0x00: // Byte write to pointer [40]
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{
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LogInfo("Write byte to pointer");
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LogInfo("--------");
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u32 ptr = Memory::Read_U32(new_addr);
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u8 thebyte = data & 0xFF;
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u32 offset = data >> 8;
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", thebyte);
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LogInfo("Offset: %08x", offset);
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Memory::Write_U8(thebyte, ptr + offset);
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LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset);
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LogInfo("--------");
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break;
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}
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case 0x01: // Short write to pointer [42]
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{
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LogInfo("Write short to pointer");
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LogInfo("--------");
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u32 ptr = Memory::Read_U32(new_addr);
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u16 theshort = data & 0xFFFF;
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u32 offset = (data >> 16) << 1;
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", theshort);
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LogInfo("Offset: %08x", offset);
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Memory::Write_U16(theshort, ptr + offset);
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LogInfo("Wrote %08x to address %08x", theshort, ptr + offset);
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LogInfo("--------");
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break;
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}
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case 0x02: // Dword write to pointer [44]
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LogInfo("Write dword to pointer");
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LogInfo("--------");
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Memory::Write_U32(data, Memory::Read_U32(new_addr));
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LogInfo("Wrote %08x to address %08x", data, Memory::Read_U32(new_addr));
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LogInfo("--------");
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break;
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default:
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LogInfo("Bad Size");
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PanicAlert("Action Replay Error: Invalid size (%08x : address = %08x) in Write To Pointer (%s)", size, addr, code.name.c_str());
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return false;
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}
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@ -340,27 +418,46 @@ bool DoARSubtype_AddCode(u8 w, u32 addr, u32 data)
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{
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u32 new_addr = (addr & 0x81FFFFFF);
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u8 size = ((addr >> 25) & 0x03);
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LogInfo("Gamecube Address: %08x", new_addr);
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LogInfo("Size: %08x", size);
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switch (size)
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{
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case 0x0: // Byte add
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LogInfo("Byte Add");
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LogInfo("--------");
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Memory::Write_U8(Memory::Read_U8(new_addr) + (data & 0xFF), new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U8(new_addr) + (data & 0xFF), new_addr);
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LogInfo("--------");
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break;
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case 0x1: // Short add
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LogInfo("Short Add");
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LogInfo("--------");
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Memory::Write_U16(Memory::Read_U16(new_addr) + (data & 0xFFFF), new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U16(new_addr) + (data & 0xFFFF), new_addr);
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LogInfo("--------");
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break;
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case 0x2: // DWord add
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LogInfo("Dword Add");
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LogInfo("--------");
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Memory::Write_U32(Memory::Read_U32(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", Memory::Read_U32(new_addr) + data, new_addr);
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LogInfo("--------");
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break;
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case 0x3: // Float add (not working?)
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{
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LogInfo("Float Add");
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LogInfo("--------");
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union { u32 u; float f;} fu, d;
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fu.u = Memory::Read_U32(new_addr);
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d.u = data;
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fu.f += data;
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Memory::Write_U32(fu.u, new_addr);
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LogInfo("Wrote %08x to address %08x", fu.u, new_addr);
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LogInfo("--------");
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break;
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}
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default:
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LogInfo("Bad Size");
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PanicAlert("Action Replay Error: Invalid size(%08x : address = %08x) in Add Code (%s)", size, addr, code.name.c_str());
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return false;
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}
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@ -379,6 +476,8 @@ bool DoARSubtype_MasterCodeAndWriteToCCXXXXXX()
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// TODO(Omega): I think this needs cleanup, there might be a better way to code this part
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bool DoARSubtype_Other(u8 cmd, u32 addr, u32 data)
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{
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LogInfo("Case: %08x", cmd & 0xFE);
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LogInfo("Sorry not logging for now ... too much of a mess here ...");
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switch (cmd & 0xFE)
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{
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case 0x90:
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@ -446,7 +545,7 @@ bool DoARSubtype_Other(u8 cmd, u32 addr, u32 data)
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return true;
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}
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bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data, bool doFillNSlide) // This needs more testing
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bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data) // This needs more testing
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{
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u32 new_addr = (addr_last & 0x81FFFFFF);
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u8 size = ((new_addr >> 25) & 0x03);
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@ -455,9 +554,12 @@ bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data, bool doFillNSl
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int val_incr;
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u8 write_num = ((data & 0x78000) >> 16); // Z2
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u32 curr_addr = new_addr;
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LogInfo("Current Gamecube Address: %08x", new_addr);
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LogInfo("Size: %08x", size);
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LogInfo("Write Num: %08x", write_num);
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if (write_num < 1) {
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doFillNSlide = false;
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LogInfo("Write Num is less than 1, exiting Fill and Slide call...");
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return true;
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}
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@ -470,46 +572,73 @@ bool DoARZeroCode_FillAndSlide(u32 addr_last, u32 addr, u32 data, bool doFillNSl
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val_incr = (int)(data & 0x7F); // 000000Z1
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}
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LogInfo("Address Increment: %08x", addr_incr);
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LogInfo("Value Increment: %08x", val_incr);
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// Correct?
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if (val_incr < 0)
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{
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curr_addr = new_addr + (addr_incr * write_num);
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LogInfo("Value increment is less than 0, we need to go to the last address");
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LogInfo("Current GCN Address Update: %08x", curr_addr);
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}
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switch(size)
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{
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case 0x0: // Byte
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LogInfo("Byte Write");
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LogInfo("--------");
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for (int i=0; i < write_num; i++) {
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u8 repeat = val >> 8;
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for(int j=0; j < repeat; j++) {
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Memory::Write_U8(val & 0xFF, new_addr + j);
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}
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LogInfo("Write %08x to address %08x", val & 0xFF, new_addr + j);
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val += val_incr;
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curr_addr += addr_incr;
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} break;
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LogInfo("Value Update: %08x", val);
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LogInfo("Current GCN Address Update: %08x", curr_addr);
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}
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}
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LogInfo("--------");
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break;
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case 0x1: // Halfword
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addr_incr >>= 1;
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LogInfo ("Address increment shifted right by 1: %08x", addr_incr);
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LogInfo("Short Write");
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LogInfo("--------");
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for (int i=0; i < write_num; i++) {
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u8 repeat = val >> 16;
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for(int j=0; j < repeat; j++) {
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Memory::Write_U16(val & 0xFFFF, new_addr + j * 2);
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}
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LogInfo("Write %08x to address %08x", val & 0xFFFF, new_addr + j * 2);
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val += val_incr;
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curr_addr += addr_incr;
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} break;
|
||||
LogInfo("Value Update: %08x", val);
|
||||
LogInfo("Current GCN Address Update: %08x", curr_addr);
|
||||
}
|
||||
}
|
||||
LogInfo("--------");
|
||||
break;
|
||||
case 0x2: // Word
|
||||
addr_incr >>= 2;
|
||||
LogInfo ("Address increment shifted right by 2: %08x", addr_incr);
|
||||
LogInfo("Word Write");
|
||||
LogInfo("--------");
|
||||
for (int i=0; i < write_num; i++) {
|
||||
Memory::Write_U32(val, new_addr);
|
||||
LogInfo("Write %08x to address %08x", val, new_addr);
|
||||
val += val_incr;
|
||||
curr_addr += addr_incr;
|
||||
} break;
|
||||
LogInfo("Value Update: %08x", val);
|
||||
LogInfo("Current GCN Address Update: %08x", curr_addr);
|
||||
}
|
||||
LogInfo("--------");
|
||||
break;
|
||||
default:
|
||||
LogInfo("Bad Size");
|
||||
PanicAlert("Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide (%s)", size, new_addr, code.name.c_str());
|
||||
doFillNSlide = false;
|
||||
return false;
|
||||
}
|
||||
doFillNSlide = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -518,25 +647,51 @@ bool DoARZeroCode_MemoryCopy(u32 val_last, u32 addr, u32 data) // Has not been t
|
|||
u32 addr_dest = (val_last | 0x06000000);
|
||||
u32 addr_src = ((addr & 0x7FFFFF) | 0x80000000);
|
||||
u8 num_bytes = (data & 0x7FFF);
|
||||
LogInfo("Dest Address: %08x", addr_dest);
|
||||
LogInfo("Src Address: %08x", addr_src);
|
||||
LogInfo("Size: %08x", num_bytes);
|
||||
|
||||
if ((data & ~0x7FFF) == 0x0000)
|
||||
{
|
||||
if((data >> 24) != 0x0)
|
||||
{ // Memory Copy With Pointers Support
|
||||
for(int i = 0; i < 138; i++)
|
||||
LogInfo("Memory Copy With Pointers Support");
|
||||
LogInfo("--------");
|
||||
for (int i = 0; i < 138; i++) {
|
||||
Memory::Write_U8(Memory::Read_U8(addr_src + i), addr_dest + i);
|
||||
LogInfo("Wrote %08x to address %08x", Memory::Read_U8(addr_src + i), addr_dest + i);
|
||||
}
|
||||
LogInfo("--------");
|
||||
}
|
||||
else
|
||||
{ // Memory Copy Without Pointer Support
|
||||
for (int i=0; i < num_bytes; i++)
|
||||
LogInfo("Memory Copy Without Pointers Support");
|
||||
LogInfo("--------");
|
||||
for (int i=0; i < num_bytes; i++) {
|
||||
Memory::Write_U32(Memory::Read_U32(addr_src + i), addr_dest + i);
|
||||
LogInfo("Wrote %08x to address %08x", Memory::Read_U32(addr_src + i), addr_dest + i);
|
||||
}
|
||||
LogInfo("--------");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LogInfo("Bad Value");
|
||||
PanicAlert("Action Replay Error: Invalid value (&08x) in Memory Copy (%s)", (data & ~0x7FFF), code.name.c_str());
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void LogInfo(const char *format, ...)
|
||||
{
|
||||
if(!b_RanOnce && IsLoggingActivated()) {
|
||||
char* temp = (char*)alloca(strlen(format)+512);
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
CharArrayFromFormatV(temp, 512, format, args);
|
||||
va_end(args);
|
||||
LogManager::Log(LogTypes::ACTIONREPLAY, temp);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -139,6 +139,7 @@ void LogManager::Init()
|
|||
m_Log[LogTypes::WII_IPC_FILEIO + i*100] = new CDebugger_Log("WII_IPC_FILEIO", "WII IPC FILEIO", i);
|
||||
m_Log[LogTypes::WII_IPC_NET + i*100] = new CDebugger_Log("WII_IPC_NET", "WII IPC NET", i);
|
||||
m_Log[LogTypes::WII_IPC_WIIMOTE + i*100] = new CDebugger_Log("WII_IPC_WIIMOTE", "WII IPC WIIMOTE", i);
|
||||
m_Log[LogTypes::ACTIONREPLAY + i*100] = new CDebugger_Log("ActionReplay", "ActionReplay", i);
|
||||
|
||||
m_nextMessages[i] = 0; // initiate to zero
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue