InterfacePane: Add BalloonTip to cursor visible radio buttons

This commit is contained in:
Dentomologist 2023-11-13 15:04:12 -08:00 committed by Admiral H. Curtiss
parent a581fa2bfa
commit 33b64d6c91
No known key found for this signature in database
GPG Key ID: F051B4C4044F33FB
6 changed files with 49 additions and 55 deletions

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@ -27,8 +27,13 @@ ConfigRadioInt::ConfigRadioInt(const QString& label, const Config::Info<int>& se
void ConfigRadioInt::Update()
{
if (!isChecked())
return;
Config::SetBaseOrCurrent(m_setting, m_value);
if (isChecked())
{
Config::SetBaseOrCurrent(m_setting, m_value);
emit OnSelected(m_value);
}
else
{
emit OnDeselected(m_value);
}
}

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@ -13,6 +13,12 @@ class ConfigRadioInt : public ToolTipRadioButton
public:
ConfigRadioInt(const QString& label, const Config::Info<int>& setting, int value);
signals:
// Since selecting a new radio button deselects the old one, ::toggled will generate two signals.
// These are convenience functions so you can receive only one signal if desired.
void OnSelected(int new_value);
void OnDeselected(int old_value);
private:
void Update();

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@ -418,12 +418,6 @@ void Settings::SetStateSlot(int slot)
GetQSettings().setValue(QStringLiteral("Emulation/StateSlot"), slot);
}
void Settings::SetCursorVisibility(Config::ShowCursor hideCursor)
{
Config::SetBaseOrCurrent(Config::MAIN_SHOW_CURSOR, hideCursor);
emit CursorVisibilityChanged();
}
Config::ShowCursor Settings::GetCursorVisibility() const
{
return Config::Get(Config::MAIN_SHOW_CURSOR);

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@ -122,7 +122,6 @@ public:
void SetUSBKeyboardConnected(bool connected);
// Graphics
void SetCursorVisibility(Config::ShowCursor hideCursor);
Config::ShowCursor GetCursorVisibility() const;
bool GetLockCursor() const;
void SetKeepWindowOnTop(bool top);

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@ -25,6 +25,7 @@
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
#include "DolphinQt/Config/ConfigControls/ConfigRadio.h"
#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
@ -196,14 +197,13 @@ void InterfacePane::CreateInGame()
auto* m_vboxlayout_hide_mouse = new QVBoxLayout;
mouse_groupbox->setLayout(m_vboxlayout_hide_mouse);
m_radio_cursor_visible_movement = new QRadioButton(tr("On Movement"));
m_radio_cursor_visible_movement->setToolTip(
tr("Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement."));
m_radio_cursor_visible_never = new QRadioButton(tr("Never"));
m_radio_cursor_visible_never->setToolTip(
tr("Mouse Cursor will never be visible while a game is running."));
m_radio_cursor_visible_always = new QRadioButton(tr("Always"));
m_radio_cursor_visible_always->setToolTip(tr("Mouse Cursor will always be visible."));
m_radio_cursor_visible_movement =
new ConfigRadioInt(tr("On Movement"), Config::MAIN_SHOW_CURSOR,
static_cast<int>(Config::ShowCursor::OnMovement));
m_radio_cursor_visible_never = new ConfigRadioInt(tr("Never"), Config::MAIN_SHOW_CURSOR,
static_cast<int>(Config::ShowCursor::Never));
m_radio_cursor_visible_always = new ConfigRadioInt(
tr("Always"), Config::MAIN_SHOW_CURSOR, static_cast<int>(Config::ShowCursor::Constantly));
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_movement);
m_vboxlayout_hide_mouse->addWidget(m_radio_cursor_visible_never);
@ -244,12 +244,12 @@ void InterfacePane::ConnectLayout()
[this]() { OnLanguageChanged(); });
connect(m_checkbox_top_window, &QCheckBox::toggled, &Settings::Instance(),
&Settings::KeepWindowOnTopChanged);
connect(m_radio_cursor_visible_movement, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleMovement);
connect(m_radio_cursor_visible_never, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleNever);
connect(m_radio_cursor_visible_always, &QRadioButton::toggled, this,
&InterfacePane::OnCursorVisibleAlways);
connect(m_radio_cursor_visible_movement, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_radio_cursor_visible_never, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_radio_cursor_visible_always, &ConfigRadioInt::OnSelected, &Settings::Instance(),
&Settings::CursorVisibilityChanged);
connect(m_checkbox_lock_mouse, &QCheckBox::toggled, &Settings::Instance(),
[this]() { Settings::Instance().LockCursorChanged(); });
}
@ -296,14 +296,6 @@ void InterfacePane::LoadConfig()
if (index > 0)
SignalBlocking(m_combobox_userstyle)->setCurrentIndex(index);
// Render Window Options
SignalBlocking(m_radio_cursor_visible_movement)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement);
SignalBlocking(m_radio_cursor_visible_always)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Constantly);
SignalBlocking(m_radio_cursor_visible_never)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::Never);
}
void InterfacePane::OnSaveConfig()
@ -321,21 +313,6 @@ void InterfacePane::OnSaveConfig()
Config::Save();
}
void InterfacePane::OnCursorVisibleMovement()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::OnMovement);
}
void InterfacePane::OnCursorVisibleNever()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Never);
}
void InterfacePane::OnCursorVisibleAlways()
{
Settings::Instance().SetCursorVisibility(Config::ShowCursor::Constantly);
}
void InterfacePane::OnLanguageChanged()
{
ModalMessageBox::information(
@ -393,6 +370,16 @@ void InterfacePane::AddDescriptions()
QT_TR_NOOP("Locks the Mouse Cursor to the Render Widget as long as it has focus. You can "
"set a hotkey to unlock it."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION[] =
QT_TR_NOOP("Shows the Mouse Cursor briefly whenever it has recently moved, then hides it."
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_NEVER_DESCRIPTION[] = QT_TR_NOOP(
"Hides the Mouse Cursor whenever it is inside the render window and the render window is "
"focused."
"<br><br><dolphin_emphasis>If unsure, select &quot;On Movement&quot;.</dolphin_emphasis>");
static constexpr char TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION[] = QT_TR_NOOP(
"Shows the Mouse Cursor at all times."
"<br><br><dolphin_emphasis>If unsure, select &quot;On Movement&quot;.</dolphin_emphasis>");
m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
@ -421,4 +408,10 @@ void InterfacePane::AddDescriptions()
m_checkbox_pause_on_focus_lost->SetDescription(tr(TR_PAUSE_ON_FOCUS_LOST_DESCRIPTION));
m_checkbox_lock_mouse->SetDescription(tr(TR_LOCK_MOUSE_DESCRIPTION));
m_radio_cursor_visible_movement->SetDescription(tr(TR_CURSOR_VISIBLE_MOVEMENT_DESCRIPTION));
m_radio_cursor_visible_never->SetDescription(tr(TR_CURSOR_VISIBLE_NEVER_DESCRIPTION));
m_radio_cursor_visible_always->SetDescription(tr(TR_CURSOR_VISIBLE_ALWAYS_DESCRIPTION));
}

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@ -6,10 +6,10 @@
#include <QWidget>
class ConfigBool;
class ConfigRadioInt;
class ConfigStringChoice;
class QComboBox;
class QLabel;
class QRadioButton;
class QVBoxLayout;
class ToolTipCheckBox;
@ -28,9 +28,6 @@ private:
void UpdateShowDebuggingCheckbox();
void LoadConfig();
void OnSaveConfig();
void OnCursorVisibleMovement();
void OnCursorVisibleNever();
void OnCursorVisibleAlways();
void OnLanguageChanged();
QVBoxLayout* m_main_layout;
@ -51,8 +48,8 @@ private:
ConfigBool* m_checkbox_enable_osd;
ConfigBool* m_checkbox_show_active_title;
ConfigBool* m_checkbox_pause_on_focus_lost;
QRadioButton* m_radio_cursor_visible_movement;
QRadioButton* m_radio_cursor_visible_never;
QRadioButton* m_radio_cursor_visible_always;
ConfigRadioInt* m_radio_cursor_visible_movement;
ConfigRadioInt* m_radio_cursor_visible_never;
ConfigRadioInt* m_radio_cursor_visible_always;
ConfigBool* m_checkbox_lock_mouse;
};