InputConfigDialog pass the device_cbox to the wiimote extension dialogs
This fixes a crash when trying to open the advanced input config dialog on the wiimote extensions. The device_cbox wasn't initialised and it should have been with the wiimote one.
This commit is contained in:
parent
540bf4618c
commit
334e33d4fa
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@ -8,11 +8,15 @@
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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ClassicInputConfigDialog::ClassicInputConfigDialog(wxWindow* const parent, InputConfig& config,
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ClassicInputConfigDialog::ClassicInputConfigDialog(wxWindow* const parent, InputConfig& config,
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const wxString& name, const int port_num)
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const wxString& name,
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wxComboBox* device_cbox_parent,
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const int port_num)
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: InputConfigDialog(parent, config, name, port_num)
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: InputConfigDialog(parent, config, name, port_num)
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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device_cbox = device_cbox_parent;
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auto* const group_box_buttons = new ControlGroupBox(
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auto* const group_box_buttons = new ControlGroupBox(
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Wiimote::GetClassicGroup(port_num, WiimoteEmu::ClassicGroup::Buttons), this, this);
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Wiimote::GetClassicGroup(port_num, WiimoteEmu::ClassicGroup::Buttons), this, this);
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auto* const group_box_dpad = new ControlGroupBox(
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auto* const group_box_dpad = new ControlGroupBox(
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@ -6,9 +6,11 @@
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/Input/InputConfigDiag.h"
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class wxComboBox;
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class ClassicInputConfigDialog final : public InputConfigDialog
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class ClassicInputConfigDialog final : public InputConfigDialog
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{
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{
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public:
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public:
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ClassicInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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ClassicInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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int port_num = 0);
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wxComboBox* device_cbox_parent, int port_num = 0);
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};
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};
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@ -8,11 +8,14 @@
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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DrumsInputConfigDialog::DrumsInputConfigDialog(wxWindow* const parent, InputConfig& config,
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DrumsInputConfigDialog::DrumsInputConfigDialog(wxWindow* const parent, InputConfig& config,
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const wxString& name, const int port_num)
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const wxString& name, wxComboBox* device_cbox_parent,
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const int port_num)
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: InputConfigDialog(parent, config, name, port_num)
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: InputConfigDialog(parent, config, name, port_num)
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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device_cbox = device_cbox_parent;
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auto* const group_box_buttons = new ControlGroupBox(
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auto* const group_box_buttons = new ControlGroupBox(
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Wiimote::GetDrumsGroup(port_num, WiimoteEmu::DrumsGroup::Buttons), this, this);
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Wiimote::GetDrumsGroup(port_num, WiimoteEmu::DrumsGroup::Buttons), this, this);
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auto* const group_box_pads = new ControlGroupBox(
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auto* const group_box_pads = new ControlGroupBox(
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@ -6,9 +6,11 @@
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/Input/InputConfigDiag.h"
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class wxComboBox;
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class DrumsInputConfigDialog final : public InputConfigDialog
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class DrumsInputConfigDialog final : public InputConfigDialog
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{
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{
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public:
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public:
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DrumsInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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DrumsInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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int port_num = 0);
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wxComboBox* device_cbox_parent, int port_num = 0);
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};
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};
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@ -8,11 +8,14 @@
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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GuitarInputConfigDialog::GuitarInputConfigDialog(wxWindow* const parent, InputConfig& config,
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GuitarInputConfigDialog::GuitarInputConfigDialog(wxWindow* const parent, InputConfig& config,
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const wxString& name, const int port_num)
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const wxString& name,
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wxComboBox* device_cbox_parent, const int port_num)
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: InputConfigDialog(parent, config, name, port_num)
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: InputConfigDialog(parent, config, name, port_num)
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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device_cbox = device_cbox_parent;
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auto* const group_box_buttons = new ControlGroupBox(
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auto* const group_box_buttons = new ControlGroupBox(
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Wiimote::GetGuitarGroup(port_num, WiimoteEmu::GuitarGroup::Buttons), this, this);
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Wiimote::GetGuitarGroup(port_num, WiimoteEmu::GuitarGroup::Buttons), this, this);
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auto* const group_left_strum = new ControlGroupBox(
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auto* const group_left_strum = new ControlGroupBox(
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@ -6,9 +6,11 @@
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/Input/InputConfigDiag.h"
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class wxComboBox;
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class GuitarInputConfigDialog final : public InputConfigDialog
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class GuitarInputConfigDialog final : public InputConfigDialog
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{
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{
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public:
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public:
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GuitarInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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GuitarInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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int port_num = 0);
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wxComboBox* device_cbox_parent, int port_num = 0);
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};
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};
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@ -71,31 +71,34 @@ void InputConfigDialog::ConfigExtension(wxCommandEvent& event)
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{
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{
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case WiimoteEmu::EXT_NUNCHUK:
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case WiimoteEmu::EXT_NUNCHUK:
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{
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{
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NunchukInputConfigDialog dlg(this, m_config, _("Nunchuk Configuration"), m_port_num);
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NunchukInputConfigDialog dlg(this, m_config, _("Nunchuk Configuration"), device_cbox,
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m_port_num);
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dlg.ShowModal();
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dlg.ShowModal();
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}
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}
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break;
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break;
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case WiimoteEmu::EXT_CLASSIC:
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case WiimoteEmu::EXT_CLASSIC:
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{
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{
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ClassicInputConfigDialog dlg(this, m_config, _("Classic Controller Configuration"), m_port_num);
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ClassicInputConfigDialog dlg(this, m_config, _("Classic Controller Configuration"), device_cbox,
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m_port_num);
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dlg.ShowModal();
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dlg.ShowModal();
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}
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}
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break;
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break;
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case WiimoteEmu::EXT_GUITAR:
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case WiimoteEmu::EXT_GUITAR:
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{
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{
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GuitarInputConfigDialog dlg(this, m_config, _("Guitar Configuration"), m_port_num);
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GuitarInputConfigDialog dlg(this, m_config, _("Guitar Configuration"), device_cbox, m_port_num);
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dlg.ShowModal();
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dlg.ShowModal();
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}
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}
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break;
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break;
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case WiimoteEmu::EXT_DRUMS:
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case WiimoteEmu::EXT_DRUMS:
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{
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{
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DrumsInputConfigDialog dlg(this, m_config, _("Drums Configuration"), m_port_num);
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DrumsInputConfigDialog dlg(this, m_config, _("Drums Configuration"), device_cbox, m_port_num);
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dlg.ShowModal();
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dlg.ShowModal();
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}
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}
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break;
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break;
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case WiimoteEmu::EXT_TURNTABLE:
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case WiimoteEmu::EXT_TURNTABLE:
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{
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{
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TurntableInputConfigDialog dlg(this, m_config, _("Turntable Configuration"), m_port_num);
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TurntableInputConfigDialog dlg(this, m_config, _("Turntable Configuration"), device_cbox,
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m_port_num);
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dlg.ShowModal();
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dlg.ShowModal();
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}
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}
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break;
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break;
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@ -8,11 +8,15 @@
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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NunchukInputConfigDialog::NunchukInputConfigDialog(wxWindow* const parent, InputConfig& config,
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NunchukInputConfigDialog::NunchukInputConfigDialog(wxWindow* const parent, InputConfig& config,
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const wxString& name, const int port_num)
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const wxString& name,
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wxComboBox* device_cbox_parent,
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const int port_num)
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: InputConfigDialog(parent, config, name, port_num)
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: InputConfigDialog(parent, config, name, port_num)
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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device_cbox = device_cbox_parent;
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auto* const group_box_buttons = new ControlGroupBox(
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auto* const group_box_buttons = new ControlGroupBox(
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Wiimote::GetNunchukGroup(port_num, WiimoteEmu::NunchukGroup::Buttons), this, this);
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Wiimote::GetNunchukGroup(port_num, WiimoteEmu::NunchukGroup::Buttons), this, this);
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auto* const group_box_shake = new ControlGroupBox(
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auto* const group_box_shake = new ControlGroupBox(
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/Input/InputConfigDiag.h"
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class wxComboBox;
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class NunchukInputConfigDialog final : public InputConfigDialog
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class NunchukInputConfigDialog final : public InputConfigDialog
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{
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{
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public:
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public:
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NunchukInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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NunchukInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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int port_num = 0);
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wxComboBox* device_cbox_parent, int port_num = 0);
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};
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};
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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TurntableInputConfigDialog::TurntableInputConfigDialog(wxWindow* const parent, InputConfig& config,
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TurntableInputConfigDialog::TurntableInputConfigDialog(wxWindow* const parent, InputConfig& config,
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const wxString& name, const int port_num)
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const wxString& name,
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wxComboBox* device_cbox_parent,
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const int port_num)
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: InputConfigDialog(parent, config, name, port_num)
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: InputConfigDialog(parent, config, name, port_num)
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{
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{
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const int space5 = FromDIP(5);
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const int space5 = FromDIP(5);
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device_cbox = device_cbox_parent;
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auto* const group_box_stick = new ControlGroupBox(
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auto* const group_box_stick = new ControlGroupBox(
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Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Stick), this, this);
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Wiimote::GetTurntableGroup(port_num, WiimoteEmu::TurntableGroup::Stick), this, this);
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auto* const group_box_effect_dial = new ControlGroupBox(
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auto* const group_box_effect_dial = new ControlGroupBox(
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#include "DolphinWX/Input/InputConfigDiag.h"
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#include "DolphinWX/Input/InputConfigDiag.h"
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class wxComboBox;
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class TurntableInputConfigDialog final : public InputConfigDialog
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class TurntableInputConfigDialog final : public InputConfigDialog
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{
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{
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public:
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public:
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TurntableInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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TurntableInputConfigDialog(wxWindow* parent, InputConfig& config, const wxString& name,
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int port_num = 0);
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wxComboBox* device_cbox_parent, int port_num = 0);
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};
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};
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