VertexLoaderArm: Fix 565 color format.
Copy & paste error for enforcing A=255. It was copied from the 888X format, which stores the output data in another register.
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@ -229,7 +229,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
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LDR(INDEX_UNSIGNED, scratch2_reg, src_reg, offset);
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if (format != FORMAT_32B_8888)
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ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
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ORRI2R(scratch2_reg, scratch2_reg, 0xFF000000);
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STR(INDEX_UNSIGNED, scratch2_reg, dst_reg, m_dst_ofs);
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load_bytes = 3 + (format != FORMAT_24B_888);
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break;
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@ -264,7 +264,7 @@ void VertexLoaderARM64::ReadColor(u64 attribute, int format, s32 offset)
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ORR(scratch1_reg, scratch1_reg, scratch2_reg, ArithOption(scratch2_reg, ST_LSR, 2));
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// A
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ORR(scratch2_reg, scratch2_reg, 8, 7); // 0xFF000000
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ORRI2R(scratch1_reg, scratch1_reg, 0xFF000000);
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STR(INDEX_UNSIGNED, scratch1_reg, dst_reg, m_dst_ofs);
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load_bytes = 2;
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