WiimoteReal: Rename IONix to IOLinux

IONix.cpp really isn't for Unix, as the name would imply, but only
for Linux, so there is no reason to name it IONix.
This commit is contained in:
Léo Lam 2016-07-23 19:16:16 +02:00
parent 9455e2bca4
commit 3305a923e1
4 changed files with 3 additions and 3 deletions

View File

@ -256,7 +256,7 @@ elseif(APPLE)
elseif(UNIX)
set(SRCS ${SRCS} HW/BBA-TAP/TAP_Unix.cpp)
if(${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND BLUEZ_FOUND)
set(SRCS ${SRCS} HW/WiimoteReal/IONix.cpp)
set(SRCS ${SRCS} HW/WiimoteReal/IOLinux.cpp)
set(LIBS ${LIBS} bluetooth)
elseif(ANDROID)
set(SRCS ${SRCS} HW/WiimoteReal/IOAndroid.cpp)

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@ -10,7 +10,7 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Core/HW/WiimoteReal/IONix.h"
#include "Core/HW/WiimoteReal/IOLinux.h"
namespace WiimoteReal
{

View File

@ -18,7 +18,7 @@
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/WiimoteHid.h"
#include "Core/HW/WiimoteReal/IOAndroid.h"
#include "Core/HW/WiimoteReal/IONix.h"
#include "Core/HW/WiimoteReal/IOLinux.h"
#include "Core/HW/WiimoteReal/IOWin.h"
#include "Core/HW/WiimoteReal/IOdarwin.h"
#include "Core/Host.h"