Merge pull request #11066 from K0bin/vertex-size-opt
Optimize GetVertexSize
This commit is contained in:
commit
32fba6dbd8
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@ -12,6 +12,7 @@
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#include <fmt/format.h>
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#include "Common/Assert.h"
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#include "Common/BitSet.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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@ -96,45 +97,33 @@ private:
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std::vector<u8> buffer_b;
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};
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template <class Function>
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static void GetComponentSizes(const TVtxDesc& vtx_desc, const VAT& vtx_attr, Function f)
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u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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{
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if (vtx_desc.low.PosMatIdx)
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f(1);
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for (auto texmtxidx : vtx_desc.low.TexMatIdx)
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{
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if (texmtxidx)
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f(1);
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}
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u32 size = 0;
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// Each enabled TexMatIdx adds one byte, as does PosMatIdx
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size += Common::CountSetBits(vtx_desc.low.Hex & 0x1FF);
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const u32 pos_size = VertexLoader_Position::GetSize(vtx_desc.low.Position, vtx_attr.g0.PosFormat,
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vtx_attr.g0.PosElements);
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if (pos_size != 0)
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f(pos_size);
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size += pos_size;
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const u32 norm_size =
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VertexLoader_Normal::GetSize(vtx_desc.low.Normal, vtx_attr.g0.NormalFormat,
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vtx_attr.g0.NormalElements, vtx_attr.g0.NormalIndex3);
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if (norm_size != 0)
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f(norm_size);
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size += norm_size;
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for (u32 i = 0; i < vtx_desc.low.Color.Size(); i++)
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{
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const u32 color_size =
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VertexLoader_Color::GetSize(vtx_desc.low.Color[i], vtx_attr.GetColorFormat(i));
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if (color_size != 0)
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f(color_size);
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size += color_size;
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}
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for (u32 i = 0; i < vtx_desc.high.TexCoord.Size(); i++)
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{
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const u32 tc_size = VertexLoader_TextCoord::GetSize(
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vtx_desc.high.TexCoord[i], vtx_attr.GetTexFormat(i), vtx_attr.GetTexElements(i));
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if (tc_size != 0)
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f(tc_size);
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size += tc_size;
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}
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}
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u32 VertexLoaderBase::GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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{
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u32 size = 0;
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GetComponentSizes(vtx_desc, vtx_attr, [&size](u32 s) { size += s; });
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return size;
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}
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@ -168,14 +157,6 @@ u32 VertexLoaderBase::GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& v
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return components;
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}
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std::vector<u32> VertexLoaderBase::GetVertexComponentSizes(const TVtxDesc& vtx_desc,
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const VAT& vtx_attr)
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{
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std::vector<u32> sizes;
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GetComponentSizes(vtx_desc, vtx_attr, [&sizes](u32 s) { sizes.push_back(s); });
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return sizes;
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}
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std::unique_ptr<VertexLoaderBase> VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc,
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const VAT& vtx_attr)
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{
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@ -62,7 +62,6 @@ class VertexLoaderBase
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public:
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static u32 GetVertexSize(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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static u32 GetVertexComponents(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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static std::vector<u32> GetVertexComponentSizes(const TVtxDesc& vtx_desc, const VAT& vtx_attr);
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static std::unique_ptr<VertexLoaderBase> CreateVertexLoader(const TVtxDesc& vtx_desc,
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const VAT& vtx_attr);
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virtual ~VertexLoaderBase() {}
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@ -205,24 +205,8 @@ constexpr Table<TPipelineFunction> s_table_read_color = {
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Color_ReadIndex_32b_8888<u16>}),
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};
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constexpr Table<u32> s_table_read_color_vertex_size = {
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g({0u, 0u, 0u, 0u, 0u, 0u}),
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g({2u, 3u, 4u, 2u, 3u, 4u}),
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g({1u, 1u, 1u, 1u, 1u, 1u}),
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g({2u, 2u, 2u, 2u, 2u, 2u}),
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};
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} // Anonymous namespace
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u32 VertexLoader_Color::GetSize(VertexComponentFormat type, ColorFormat format)
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{
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if (format > ColorFormat::RGBA8888)
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{
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PanicAlertFmt("Invalid color format {}", format);
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return 0;
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}
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return s_table_read_color_vertex_size[type][format];
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}
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TPipelineFunction VertexLoader_Color::GetFunction(VertexComponentFormat type, ColorFormat format)
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{
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if (format > ColorFormat::RGBA8888)
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@ -4,14 +4,44 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/VertexLoader.h"
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#include "Common/EnumMap.h"
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#include "Common/Inline.h"
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enum class VertexComponentFormat;
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enum class ColorFormat;
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/VertexLoader.h"
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class VertexLoader_Color
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{
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public:
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static u32 GetSize(VertexComponentFormat type, ColorFormat format);
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static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ColorFormat format)
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{
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if (format > ColorFormat::RGBA8888)
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{
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PanicAlertFmt("Invalid color format {}", format);
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return 0;
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}
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return s_table_size[type][format];
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}
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static TPipelineFunction GetFunction(VertexComponentFormat type, ColorFormat format);
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private:
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template <typename T, auto last_member>
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using EnumMap = typename Common::EnumMap<T, last_member>;
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using SizeTable = EnumMap<EnumMap<u32, ColorFormat::RGBA8888>, VertexComponentFormat::Index16>;
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static constexpr SizeTable s_table_size = []() consteval
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{
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SizeTable table{};
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using VCF = VertexComponentFormat;
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table[VCF::Direct] = {2u, 3u, 4u, 2u, 3u, 4u};
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table[VCF::Index8] = {1u, 1u, 1u, 1u, 1u, 1u};
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table[VCF::Index16] = {2u, 2u, 2u, 2u, 2u, 2u};
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return table;
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}
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();
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};
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@ -63,20 +63,15 @@ void ReadIndirect(VertexLoader* loader, const T* data)
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}
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template <typename T, u32 N>
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struct Normal_Direct
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void Normal_ReadDirect(VertexLoader* loader)
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{
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static void function(VertexLoader* loader)
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{
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const auto source = reinterpret_cast<const T*>(DataGetPosition());
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ReadIndirect<T, N * 3>(loader, source);
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DataSkip<N * 3 * sizeof(T)>();
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}
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static constexpr u32 size = sizeof(T) * N * 3;
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};
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const auto source = reinterpret_cast<const T*>(DataGetPosition());
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ReadIndirect<T, N * 3>(loader, source);
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DataSkip<N * 3 * sizeof(T)>();
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}
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template <typename I, typename T, u32 N, u32 Offset>
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void Normal_Index_Offset(VertexLoader* loader)
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void Normal_ReadIndex_Offset(VertexLoader* loader)
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{
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static_assert(std::is_unsigned_v<I>, "Only unsigned I is sane!");
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@ -88,46 +83,26 @@ void Normal_Index_Offset(VertexLoader* loader)
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}
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template <typename I, typename T, u32 N>
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struct Normal_Index
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void Normal_ReadIndex(VertexLoader* loader)
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{
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static void function(VertexLoader* loader) { Normal_Index_Offset<I, T, N, 0>(loader); }
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static constexpr u32 size = sizeof(I);
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};
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Normal_ReadIndex_Offset<I, T, N, 0>(loader);
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}
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template <typename I, typename T>
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struct Normal_Index_Indices3
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void Normal_ReadIndex_Indices3(VertexLoader* loader)
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{
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static void function(VertexLoader* loader)
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{
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Normal_Index_Offset<I, T, 1, 0>(loader);
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Normal_Index_Offset<I, T, 1, 1>(loader);
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Normal_Index_Offset<I, T, 1, 2>(loader);
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}
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static constexpr u32 size = sizeof(I) * 3;
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};
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struct Set
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{
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template <typename T>
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constexpr Set& operator=(const T&)
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{
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gc_size = T::size;
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function = T::function;
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return *this;
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}
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u32 gc_size;
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TPipelineFunction function;
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};
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Normal_ReadIndex_Offset<I, T, 1, 0>(loader);
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Normal_ReadIndex_Offset<I, T, 1, 1>(loader);
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Normal_ReadIndex_Offset<I, T, 1, 2>(loader);
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}
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using Common::EnumMap;
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using Formats = EnumMap<Set, ComponentFormat::Float>;
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using Formats = EnumMap<TPipelineFunction, ComponentFormat::Float>;
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using Elements = EnumMap<Formats, NormalComponentCount::NTB>;
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using Indices = std::array<Elements, 2>;
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using Types = EnumMap<Indices, VertexComponentFormat::Index16>;
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constexpr Types InitializeTable()
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consteval Types InitializeTable()
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{
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Types table{};
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@ -135,90 +110,84 @@ constexpr Types InitializeTable()
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using NCC = NormalComponentCount;
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using FMT = ComponentFormat;
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table[VCF::Direct][false][NCC::N][FMT::UByte] = Normal_Direct<u8, 1>();
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table[VCF::Direct][false][NCC::N][FMT::Byte] = Normal_Direct<s8, 1>();
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table[VCF::Direct][false][NCC::N][FMT::UShort] = Normal_Direct<u16, 1>();
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table[VCF::Direct][false][NCC::N][FMT::Short] = Normal_Direct<s16, 1>();
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table[VCF::Direct][false][NCC::N][FMT::Float] = Normal_Direct<float, 1>();
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table[VCF::Direct][false][NCC::NTB][FMT::UByte] = Normal_Direct<u8, 3>();
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table[VCF::Direct][false][NCC::NTB][FMT::Byte] = Normal_Direct<s8, 3>();
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table[VCF::Direct][false][NCC::NTB][FMT::UShort] = Normal_Direct<u16, 3>();
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table[VCF::Direct][false][NCC::NTB][FMT::Short] = Normal_Direct<s16, 3>();
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table[VCF::Direct][false][NCC::NTB][FMT::Float] = Normal_Direct<float, 3>();
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table[VCF::Direct][false][NCC::N][FMT::UByte] = Normal_ReadDirect<u8, 1>;
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table[VCF::Direct][false][NCC::N][FMT::Byte] = Normal_ReadDirect<s8, 1>;
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table[VCF::Direct][false][NCC::N][FMT::UShort] = Normal_ReadDirect<u16, 1>;
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table[VCF::Direct][false][NCC::N][FMT::Short] = Normal_ReadDirect<s16, 1>;
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table[VCF::Direct][false][NCC::N][FMT::Float] = Normal_ReadDirect<float, 1>;
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table[VCF::Direct][false][NCC::NTB][FMT::UByte] = Normal_ReadDirect<u8, 3>;
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table[VCF::Direct][false][NCC::NTB][FMT::Byte] = Normal_ReadDirect<s8, 3>;
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table[VCF::Direct][false][NCC::NTB][FMT::UShort] = Normal_ReadDirect<u16, 3>;
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table[VCF::Direct][false][NCC::NTB][FMT::Short] = Normal_ReadDirect<s16, 3>;
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table[VCF::Direct][false][NCC::NTB][FMT::Float] = Normal_ReadDirect<float, 3>;
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// Same as above, since there are no indices
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table[VCF::Direct][true][NCC::N][FMT::UByte] = Normal_Direct<u8, 1>();
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table[VCF::Direct][true][NCC::N][FMT::Byte] = Normal_Direct<s8, 1>();
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table[VCF::Direct][true][NCC::N][FMT::UShort] = Normal_Direct<u16, 1>();
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table[VCF::Direct][true][NCC::N][FMT::Short] = Normal_Direct<s16, 1>();
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table[VCF::Direct][true][NCC::N][FMT::Float] = Normal_Direct<float, 1>();
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table[VCF::Direct][true][NCC::NTB][FMT::UByte] = Normal_Direct<u8, 3>();
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table[VCF::Direct][true][NCC::NTB][FMT::Byte] = Normal_Direct<s8, 3>();
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table[VCF::Direct][true][NCC::NTB][FMT::UShort] = Normal_Direct<u16, 3>();
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table[VCF::Direct][true][NCC::NTB][FMT::Short] = Normal_Direct<s16, 3>();
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table[VCF::Direct][true][NCC::NTB][FMT::Float] = Normal_Direct<float, 3>();
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table[VCF::Direct][true][NCC::N][FMT::UByte] = Normal_ReadDirect<u8, 1>;
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table[VCF::Direct][true][NCC::N][FMT::Byte] = Normal_ReadDirect<s8, 1>;
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table[VCF::Direct][true][NCC::N][FMT::UShort] = Normal_ReadDirect<u16, 1>;
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table[VCF::Direct][true][NCC::N][FMT::Short] = Normal_ReadDirect<s16, 1>;
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table[VCF::Direct][true][NCC::N][FMT::Float] = Normal_ReadDirect<float, 1>;
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table[VCF::Direct][true][NCC::NTB][FMT::UByte] = Normal_ReadDirect<u8, 3>;
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table[VCF::Direct][true][NCC::NTB][FMT::Byte] = Normal_ReadDirect<s8, 3>;
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table[VCF::Direct][true][NCC::NTB][FMT::UShort] = Normal_ReadDirect<u16, 3>;
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table[VCF::Direct][true][NCC::NTB][FMT::Short] = Normal_ReadDirect<s16, 3>;
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table[VCF::Direct][true][NCC::NTB][FMT::Float] = Normal_ReadDirect<float, 3>;
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table[VCF::Index8][false][NCC::N][FMT::UByte] = Normal_Index<u8, u8, 1>();
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table[VCF::Index8][false][NCC::N][FMT::Byte] = Normal_Index<u8, s8, 1>();
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table[VCF::Index8][false][NCC::N][FMT::UShort] = Normal_Index<u8, u16, 1>();
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table[VCF::Index8][false][NCC::N][FMT::Short] = Normal_Index<u8, s16, 1>();
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table[VCF::Index8][false][NCC::N][FMT::Float] = Normal_Index<u8, float, 1>();
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table[VCF::Index8][false][NCC::NTB][FMT::UByte] = Normal_Index<u8, u8, 3>();
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table[VCF::Index8][false][NCC::NTB][FMT::Byte] = Normal_Index<u8, s8, 3>();
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table[VCF::Index8][false][NCC::NTB][FMT::UShort] = Normal_Index<u8, u16, 3>();
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table[VCF::Index8][false][NCC::NTB][FMT::Short] = Normal_Index<u8, s16, 3>();
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table[VCF::Index8][false][NCC::NTB][FMT::Float] = Normal_Index<u8, float, 3>();
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table[VCF::Index8][false][NCC::N][FMT::UByte] = Normal_ReadIndex<u8, u8, 1>;
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table[VCF::Index8][false][NCC::N][FMT::Byte] = Normal_ReadIndex<u8, s8, 1>;
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table[VCF::Index8][false][NCC::N][FMT::UShort] = Normal_ReadIndex<u8, u16, 1>;
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table[VCF::Index8][false][NCC::N][FMT::Short] = Normal_ReadIndex<u8, s16, 1>;
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table[VCF::Index8][false][NCC::N][FMT::Float] = Normal_ReadIndex<u8, float, 1>;
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table[VCF::Index8][false][NCC::NTB][FMT::UByte] = Normal_ReadIndex<u8, u8, 3>;
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table[VCF::Index8][false][NCC::NTB][FMT::Byte] = Normal_ReadIndex<u8, s8, 3>;
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table[VCF::Index8][false][NCC::NTB][FMT::UShort] = Normal_ReadIndex<u8, u16, 3>;
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table[VCF::Index8][false][NCC::NTB][FMT::Short] = Normal_ReadIndex<u8, s16, 3>;
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table[VCF::Index8][false][NCC::NTB][FMT::Float] = Normal_ReadIndex<u8, float, 3>;
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// Same for NormalComponentCount::N; differs for NTB
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table[VCF::Index8][true][NCC::N][FMT::UByte] = Normal_Index<u8, u8, 1>();
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table[VCF::Index8][true][NCC::N][FMT::Byte] = Normal_Index<u8, s8, 1>();
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table[VCF::Index8][true][NCC::N][FMT::UShort] = Normal_Index<u8, u16, 1>();
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table[VCF::Index8][true][NCC::N][FMT::Short] = Normal_Index<u8, s16, 1>();
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table[VCF::Index8][true][NCC::N][FMT::Float] = Normal_Index<u8, float, 1>();
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table[VCF::Index8][true][NCC::NTB][FMT::UByte] = Normal_Index_Indices3<u8, u8>();
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table[VCF::Index8][true][NCC::NTB][FMT::Byte] = Normal_Index_Indices3<u8, s8>();
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table[VCF::Index8][true][NCC::NTB][FMT::UShort] = Normal_Index_Indices3<u8, u16>();
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table[VCF::Index8][true][NCC::NTB][FMT::Short] = Normal_Index_Indices3<u8, s16>();
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table[VCF::Index8][true][NCC::NTB][FMT::Float] = Normal_Index_Indices3<u8, float>();
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table[VCF::Index8][true][NCC::N][FMT::UByte] = Normal_ReadIndex<u8, u8, 1>;
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table[VCF::Index8][true][NCC::N][FMT::Byte] = Normal_ReadIndex<u8, s8, 1>;
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table[VCF::Index8][true][NCC::N][FMT::UShort] = Normal_ReadIndex<u8, u16, 1>;
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table[VCF::Index8][true][NCC::N][FMT::Short] = Normal_ReadIndex<u8, s16, 1>;
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table[VCF::Index8][true][NCC::N][FMT::Float] = Normal_ReadIndex<u8, float, 1>;
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table[VCF::Index8][true][NCC::NTB][FMT::UByte] = Normal_ReadIndex_Indices3<u8, u8>;
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table[VCF::Index8][true][NCC::NTB][FMT::Byte] = Normal_ReadIndex_Indices3<u8, s8>;
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table[VCF::Index8][true][NCC::NTB][FMT::UShort] = Normal_ReadIndex_Indices3<u8, u16>;
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table[VCF::Index8][true][NCC::NTB][FMT::Short] = Normal_ReadIndex_Indices3<u8, s16>;
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table[VCF::Index8][true][NCC::NTB][FMT::Float] = Normal_ReadIndex_Indices3<u8, float>;
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table[VCF::Index16][false][NCC::N][FMT::UByte] = Normal_Index<u16, u8, 1>();
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table[VCF::Index16][false][NCC::N][FMT::Byte] = Normal_Index<u16, s8, 1>();
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table[VCF::Index16][false][NCC::N][FMT::UShort] = Normal_Index<u16, u16, 1>();
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table[VCF::Index16][false][NCC::N][FMT::Short] = Normal_Index<u16, s16, 1>();
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table[VCF::Index16][false][NCC::N][FMT::Float] = Normal_Index<u16, float, 1>();
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table[VCF::Index16][false][NCC::NTB][FMT::UByte] = Normal_Index<u16, u8, 3>();
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table[VCF::Index16][false][NCC::NTB][FMT::Byte] = Normal_Index<u16, s8, 3>();
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::UShort] = Normal_Index<u16, u16, 3>();
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Short] = Normal_Index<u16, s16, 3>();
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Float] = Normal_Index<u16, float, 3>();
|
||||
table[VCF::Index16][false][NCC::N][FMT::UByte] = Normal_ReadIndex<u16, u8, 1>;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Byte] = Normal_ReadIndex<u16, s8, 1>;
|
||||
table[VCF::Index16][false][NCC::N][FMT::UShort] = Normal_ReadIndex<u16, u16, 1>;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Short] = Normal_ReadIndex<u16, s16, 1>;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Float] = Normal_ReadIndex<u16, float, 1>;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::UByte] = Normal_ReadIndex<u16, u8, 3>;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Byte] = Normal_ReadIndex<u16, s8, 3>;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::UShort] = Normal_ReadIndex<u16, u16, 3>;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Short] = Normal_ReadIndex<u16, s16, 3>;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Float] = Normal_ReadIndex<u16, float, 3>;
|
||||
|
||||
// Same for NormalComponentCount::N; differs for NTB
|
||||
table[VCF::Index16][true][NCC::N][FMT::UByte] = Normal_Index<u16, u8, 1>();
|
||||
table[VCF::Index16][true][NCC::N][FMT::Byte] = Normal_Index<u16, s8, 1>();
|
||||
table[VCF::Index16][true][NCC::N][FMT::UShort] = Normal_Index<u16, u16, 1>();
|
||||
table[VCF::Index16][true][NCC::N][FMT::Short] = Normal_Index<u16, s16, 1>();
|
||||
table[VCF::Index16][true][NCC::N][FMT::Float] = Normal_Index<u16, float, 1>();
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UByte] = Normal_Index_Indices3<u16, u8>();
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Byte] = Normal_Index_Indices3<u16, s8>();
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UShort] = Normal_Index_Indices3<u16, u16>();
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Short] = Normal_Index_Indices3<u16, s16>();
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Float] = Normal_Index_Indices3<u16, float>();
|
||||
table[VCF::Index16][true][NCC::N][FMT::UByte] = Normal_ReadIndex<u16, u8, 1>;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Byte] = Normal_ReadIndex<u16, s8, 1>;
|
||||
table[VCF::Index16][true][NCC::N][FMT::UShort] = Normal_ReadIndex<u16, u16, 1>;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Short] = Normal_ReadIndex<u16, s16, 1>;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Float] = Normal_ReadIndex<u16, float, 1>;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UByte] = Normal_ReadIndex_Indices3<u16, u8>;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Byte] = Normal_ReadIndex_Indices3<u16, s8>;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UShort] = Normal_ReadIndex_Indices3<u16, u16>;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Short] = Normal_ReadIndex_Indices3<u16, s16>;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Float] = Normal_ReadIndex_Indices3<u16, float>;
|
||||
|
||||
return table;
|
||||
}
|
||||
|
||||
constexpr Types s_table = InitializeTable();
|
||||
constexpr Types s_table_read_normal = InitializeTable();
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 VertexLoader_Normal::GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
NormalComponentCount elements, bool index3)
|
||||
{
|
||||
return s_table[type][index3][elements][format].gc_size;
|
||||
}
|
||||
|
||||
TPipelineFunction VertexLoader_Normal::GetFunction(VertexComponentFormat type,
|
||||
ComponentFormat format,
|
||||
NormalComponentCount elements, bool index3)
|
||||
{
|
||||
return s_table[type][index3][elements][format].function;
|
||||
return s_table_read_normal[type][index3][elements][format];
|
||||
}
|
||||
|
|
|
@ -4,18 +4,110 @@
|
|||
#pragma once
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
#include "Common/EnumMap.h"
|
||||
#include "Common/Inline.h"
|
||||
|
||||
enum class VertexComponentFormat;
|
||||
enum class ComponentFormat;
|
||||
enum class NormalComponentCount;
|
||||
#include "VideoCommon/CPMemory.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
|
||||
class VertexLoader_Normal
|
||||
{
|
||||
public:
|
||||
static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
NormalComponentCount elements, bool index3);
|
||||
static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
NormalComponentCount elements, bool index3)
|
||||
{
|
||||
return s_table_size[type][index3][elements][format];
|
||||
}
|
||||
|
||||
static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
|
||||
NormalComponentCount elements, bool index3);
|
||||
|
||||
private:
|
||||
template <typename T, auto last_member>
|
||||
using EnumMap = typename Common::EnumMap<T, last_member>;
|
||||
|
||||
using SizeTable = EnumMap<
|
||||
std::array<EnumMap<EnumMap<u32, ComponentFormat::Float>, NormalComponentCount::NTB>, 2>,
|
||||
VertexComponentFormat::Index16>;
|
||||
|
||||
static constexpr SizeTable s_table_size = []() consteval
|
||||
{
|
||||
SizeTable table{};
|
||||
|
||||
using VCF = VertexComponentFormat;
|
||||
using NCC = NormalComponentCount;
|
||||
using FMT = ComponentFormat;
|
||||
|
||||
table[VCF::Direct][false][NCC::N][FMT::UByte] = 3;
|
||||
table[VCF::Direct][false][NCC::N][FMT::Byte] = 3;
|
||||
table[VCF::Direct][false][NCC::N][FMT::UShort] = 6;
|
||||
table[VCF::Direct][false][NCC::N][FMT::Short] = 6;
|
||||
table[VCF::Direct][false][NCC::N][FMT::Float] = 12;
|
||||
table[VCF::Direct][false][NCC::NTB][FMT::UByte] = 9;
|
||||
table[VCF::Direct][false][NCC::NTB][FMT::Byte] = 9;
|
||||
table[VCF::Direct][false][NCC::NTB][FMT::UShort] = 18;
|
||||
table[VCF::Direct][false][NCC::NTB][FMT::Short] = 18;
|
||||
table[VCF::Direct][false][NCC::NTB][FMT::Float] = 36;
|
||||
|
||||
// Same as above, since there are no indices
|
||||
table[VCF::Direct][true][NCC::N][FMT::UByte] = 3;
|
||||
table[VCF::Direct][true][NCC::N][FMT::Byte] = 3;
|
||||
table[VCF::Direct][true][NCC::N][FMT::UShort] = 6;
|
||||
table[VCF::Direct][true][NCC::N][FMT::Short] = 6;
|
||||
table[VCF::Direct][true][NCC::N][FMT::Float] = 12;
|
||||
table[VCF::Direct][true][NCC::NTB][FMT::UByte] = 9;
|
||||
table[VCF::Direct][true][NCC::NTB][FMT::Byte] = 9;
|
||||
table[VCF::Direct][true][NCC::NTB][FMT::UShort] = 18;
|
||||
table[VCF::Direct][true][NCC::NTB][FMT::Short] = 18;
|
||||
table[VCF::Direct][true][NCC::NTB][FMT::Float] = 36;
|
||||
|
||||
table[VCF::Index8][false][NCC::N][FMT::UByte] = 1;
|
||||
table[VCF::Index8][false][NCC::N][FMT::Byte] = 1;
|
||||
table[VCF::Index8][false][NCC::N][FMT::UShort] = 1;
|
||||
table[VCF::Index8][false][NCC::N][FMT::Short] = 1;
|
||||
table[VCF::Index8][false][NCC::N][FMT::Float] = 1;
|
||||
table[VCF::Index8][false][NCC::NTB][FMT::UByte] = 1;
|
||||
table[VCF::Index8][false][NCC::NTB][FMT::Byte] = 1;
|
||||
table[VCF::Index8][false][NCC::NTB][FMT::UShort] = 1;
|
||||
table[VCF::Index8][false][NCC::NTB][FMT::Short] = 1;
|
||||
table[VCF::Index8][false][NCC::NTB][FMT::Float] = 1;
|
||||
|
||||
// Same for NormalComponentCount::N; differs for NTB
|
||||
table[VCF::Index8][true][NCC::N][FMT::UByte] = 1;
|
||||
table[VCF::Index8][true][NCC::N][FMT::Byte] = 1;
|
||||
table[VCF::Index8][true][NCC::N][FMT::UShort] = 1;
|
||||
table[VCF::Index8][true][NCC::N][FMT::Short] = 1;
|
||||
table[VCF::Index8][true][NCC::N][FMT::Float] = 1;
|
||||
table[VCF::Index8][true][NCC::NTB][FMT::UByte] = 3;
|
||||
table[VCF::Index8][true][NCC::NTB][FMT::Byte] = 3;
|
||||
table[VCF::Index8][true][NCC::NTB][FMT::UShort] = 3;
|
||||
table[VCF::Index8][true][NCC::NTB][FMT::Short] = 3;
|
||||
table[VCF::Index8][true][NCC::NTB][FMT::Float] = 3;
|
||||
|
||||
table[VCF::Index16][false][NCC::N][FMT::UByte] = 2;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Byte] = 2;
|
||||
table[VCF::Index16][false][NCC::N][FMT::UShort] = 2;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Short] = 2;
|
||||
table[VCF::Index16][false][NCC::N][FMT::Float] = 2;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::UByte] = 2;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Byte] = 2;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::UShort] = 2;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Short] = 2;
|
||||
table[VCF::Index16][false][NCC::NTB][FMT::Float] = 2;
|
||||
|
||||
// Same for NormalComponentCount::N; differs for NTB
|
||||
table[VCF::Index16][true][NCC::N][FMT::UByte] = 2;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Byte] = 2;
|
||||
table[VCF::Index16][true][NCC::N][FMT::UShort] = 2;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Short] = 2;
|
||||
table[VCF::Index16][true][NCC::N][FMT::Float] = 2;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UByte] = 6;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Byte] = 6;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::UShort] = 6;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Short] = 6;
|
||||
table[VCF::Index16][true][NCC::NTB][FMT::Float] = 6;
|
||||
|
||||
return table;
|
||||
}
|
||||
();
|
||||
};
|
||||
|
|
|
@ -138,45 +138,8 @@ constexpr Table<TPipelineFunction> s_table_read_position = {
|
|||
e(Pos_ReadIndex<u16, float, 2>, Pos_ReadIndex<u16, float, 3>),
|
||||
}),
|
||||
};
|
||||
|
||||
constexpr Table<u32> s_table_read_position_vertex_size = {
|
||||
g({
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
}),
|
||||
g({
|
||||
e(2, 3),
|
||||
e(2, 3),
|
||||
e(4, 6),
|
||||
e(4, 6),
|
||||
e(8, 12),
|
||||
}),
|
||||
g({
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
}),
|
||||
g({
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
}),
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 VertexLoader_Position::GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
CoordComponentCount elements)
|
||||
{
|
||||
return s_table_read_position_vertex_size[type][format][elements];
|
||||
}
|
||||
|
||||
TPipelineFunction VertexLoader_Position::GetFunction(VertexComponentFormat type,
|
||||
ComponentFormat format,
|
||||
CoordComponentCount elements)
|
||||
|
|
|
@ -4,18 +4,57 @@
|
|||
#pragma once
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
#include "Common/EnumMap.h"
|
||||
#include "Common/Inline.h"
|
||||
|
||||
enum class VertexComponentFormat;
|
||||
enum class ComponentFormat;
|
||||
enum class CoordComponentCount;
|
||||
#include "VideoCommon/CPMemory.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
|
||||
class VertexLoader_Position
|
||||
{
|
||||
public:
|
||||
static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
CoordComponentCount elements);
|
||||
static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
CoordComponentCount elements)
|
||||
{
|
||||
return s_table_size[type][format][elements];
|
||||
}
|
||||
|
||||
static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
|
||||
CoordComponentCount elements);
|
||||
|
||||
private:
|
||||
template <typename T, auto last_member>
|
||||
using EnumMap = typename Common::EnumMap<T, last_member>;
|
||||
|
||||
using SizeTable = EnumMap<EnumMap<EnumMap<u32, CoordComponentCount::XYZ>, ComponentFormat::Float>,
|
||||
VertexComponentFormat::Index16>;
|
||||
|
||||
static constexpr SizeTable s_table_size = []() consteval
|
||||
{
|
||||
SizeTable table{};
|
||||
|
||||
using VCF = VertexComponentFormat;
|
||||
using FMT = ComponentFormat;
|
||||
|
||||
table[VCF::Direct][FMT::UByte] = {2, 3};
|
||||
table[VCF::Direct][FMT::Byte] = {2, 3};
|
||||
table[VCF::Direct][FMT::UShort] = {4, 6};
|
||||
table[VCF::Direct][FMT::Short] = {4, 6};
|
||||
table[VCF::Direct][FMT::Float] = {8, 12};
|
||||
|
||||
table[VCF::Index8][FMT::UByte] = {1, 1};
|
||||
table[VCF::Index8][FMT::Byte] = {1, 1};
|
||||
table[VCF::Index8][FMT::UShort] = {1, 1};
|
||||
table[VCF::Index8][FMT::Short] = {1, 1};
|
||||
table[VCF::Index8][FMT::Float] = {1, 1};
|
||||
|
||||
table[VCF::Index16][FMT::UByte] = {2, 2};
|
||||
table[VCF::Index16][FMT::Byte] = {2, 2};
|
||||
table[VCF::Index16][FMT::UShort] = {2, 2};
|
||||
table[VCF::Index16][FMT::Short] = {2, 2};
|
||||
table[VCF::Index16][FMT::Float] = {2, 2};
|
||||
|
||||
return table;
|
||||
}
|
||||
();
|
||||
};
|
||||
|
|
|
@ -127,45 +127,8 @@ constexpr Table<TPipelineFunction> s_table_read_tex_coord = {
|
|||
e(TexCoord_ReadIndex<u16, float, 1>, TexCoord_ReadIndex<u16, float, 2>),
|
||||
}),
|
||||
};
|
||||
|
||||
constexpr Table<u32> s_table_read_tex_coord_vertex_size = {
|
||||
g({
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
e(0u, 0u),
|
||||
}),
|
||||
g({
|
||||
e(1, 2),
|
||||
e(1, 2),
|
||||
e(2, 4),
|
||||
e(2, 4),
|
||||
e(4, 8),
|
||||
}),
|
||||
g({
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
e(1, 1),
|
||||
}),
|
||||
g({
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
e(2, 2),
|
||||
}),
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 VertexLoader_TextCoord::GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
TexComponentCount elements)
|
||||
{
|
||||
return s_table_read_tex_coord_vertex_size[type][format][elements];
|
||||
}
|
||||
|
||||
TPipelineFunction VertexLoader_TextCoord::GetFunction(VertexComponentFormat type,
|
||||
ComponentFormat format,
|
||||
TexComponentCount elements)
|
||||
|
|
|
@ -4,21 +4,60 @@
|
|||
#pragma once
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
#include "Common/EnumMap.h"
|
||||
#include "Common/Inline.h"
|
||||
|
||||
enum class VertexComponentFormat;
|
||||
enum class ComponentFormat;
|
||||
enum class TexComponentCount;
|
||||
#include "VideoCommon/CPMemory.h"
|
||||
#include "VideoCommon/VertexLoader.h"
|
||||
|
||||
class VertexLoader_TextCoord
|
||||
{
|
||||
public:
|
||||
static u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
TexComponentCount elements);
|
||||
static DOLPHIN_FORCE_INLINE u32 GetSize(VertexComponentFormat type, ComponentFormat format,
|
||||
TexComponentCount elements)
|
||||
{
|
||||
return s_table_size[type][format][elements];
|
||||
}
|
||||
|
||||
static TPipelineFunction GetFunction(VertexComponentFormat type, ComponentFormat format,
|
||||
TexComponentCount elements);
|
||||
|
||||
// It is important to synchronize tcIndex.
|
||||
static TPipelineFunction GetDummyFunction();
|
||||
|
||||
private:
|
||||
template <typename T, auto last_member>
|
||||
using EnumMap = typename Common::EnumMap<T, last_member>;
|
||||
|
||||
using SizeTable = EnumMap<EnumMap<EnumMap<u32, TexComponentCount::ST>, ComponentFormat::Float>,
|
||||
VertexComponentFormat::Index16>;
|
||||
|
||||
static constexpr SizeTable s_table_size = []() consteval
|
||||
{
|
||||
SizeTable table{};
|
||||
|
||||
using VCF = VertexComponentFormat;
|
||||
using FMT = ComponentFormat;
|
||||
|
||||
table[VCF::Direct][FMT::UByte] = {1, 2};
|
||||
table[VCF::Direct][FMT::Byte] = {1, 2};
|
||||
table[VCF::Direct][FMT::UShort] = {2, 4};
|
||||
table[VCF::Direct][FMT::Short] = {2, 4};
|
||||
table[VCF::Direct][FMT::Float] = {4, 8};
|
||||
|
||||
table[VCF::Index8][FMT::UByte] = {1, 1};
|
||||
table[VCF::Index8][FMT::Byte] = {1, 1};
|
||||
table[VCF::Index8][FMT::UShort] = {1, 1};
|
||||
table[VCF::Index8][FMT::Short] = {1, 1};
|
||||
table[VCF::Index8][FMT::Float] = {1, 1};
|
||||
|
||||
table[VCF::Index16][FMT::UByte] = {2, 2};
|
||||
table[VCF::Index16][FMT::Byte] = {2, 2};
|
||||
table[VCF::Index16][FMT::UShort] = {2, 2};
|
||||
table[VCF::Index16][FMT::Short] = {2, 2};
|
||||
table[VCF::Index16][FMT::Float] = {2, 2};
|
||||
|
||||
return table;
|
||||
}
|
||||
();
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue