parent
0d1c1e9477
commit
32e5043b29
|
@ -516,7 +516,8 @@ static void BeginField(FieldType field)
|
|||
// What should actually happen is that we should pass on the correct width,
|
||||
// stride, and height to the video backend, and it should deinterlace the
|
||||
// output when appropriate.
|
||||
u32 fbWidth = m_PictureConfiguration.STD * (field == FIELD_PROGRESSIVE ? 16 : 8);
|
||||
u32 fbStride = m_PictureConfiguration.STD * (field == FIELD_PROGRESSIVE ? 16 : 8);
|
||||
u32 fbWidth = m_PictureConfiguration.WPL * 16;
|
||||
u32 fbHeight = m_VerticalTimingRegister.ACV * (field == FIELD_PROGRESSIVE ? 1 : 2);
|
||||
u32 xfbAddr;
|
||||
|
||||
|
@ -550,7 +551,7 @@ static void BeginField(FieldType field)
|
|||
m_VerticalTimingRegister.ACV, fieldTypeNames[field]);
|
||||
|
||||
if (xfbAddr)
|
||||
g_video_backend->Video_BeginField(xfbAddr, fbWidth, fbHeight);
|
||||
g_video_backend->Video_BeginField(xfbAddr, fbWidth, fbStride, fbHeight);
|
||||
}
|
||||
|
||||
static void EndField()
|
||||
|
|
|
@ -709,7 +709,7 @@ void formatBufferDump(const u8* in, u8* out, int w, int h, int p)
|
|||
}
|
||||
|
||||
// This function has the final picture. We adjust the aspect ratio here.
|
||||
void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
|
||||
void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
|
||||
{
|
||||
if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
|
||||
{
|
||||
|
|
|
@ -40,7 +40,7 @@ public:
|
|||
|
||||
TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
|
||||
|
||||
void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma) override;
|
||||
void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma) override;
|
||||
|
||||
void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) override;
|
||||
|
||||
|
|
|
@ -1359,7 +1359,7 @@ static void DumpFrame(const std::vector<u8>& data, int w, int h)
|
|||
}
|
||||
|
||||
// This function has the final picture. We adjust the aspect ratio here.
|
||||
void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangle& rc,float Gamma)
|
||||
void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
|
||||
{
|
||||
static int w = 0, h = 0;
|
||||
if (g_bSkipCurrentFrame || (!XFBWrited && !g_ActiveConfig.RealXFBEnabled()) || !fbWidth || !fbHeight)
|
||||
|
@ -1370,7 +1370,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
|
|||
}
|
||||
|
||||
u32 xfbCount = 0;
|
||||
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount);
|
||||
const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbStride, fbHeight, xfbCount);
|
||||
if (g_ActiveConfig.VirtualXFBEnabled() && (!xfbSourceList || xfbCount == 0))
|
||||
{
|
||||
DumpFrame(frame_data, w, h);
|
||||
|
@ -1426,14 +1426,14 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
|
|||
// use virtual xfb with offset
|
||||
int xfbHeight = xfbSource->srcHeight;
|
||||
int xfbWidth = xfbSource->srcWidth;
|
||||
int hOffset = ((s32)xfbSource->srcAddr - (s32)xfbAddr) / ((s32)fbWidth * 2);
|
||||
int hOffset = ((s32)xfbSource->srcAddr - (s32)xfbAddr) / ((s32)fbStride * 2);
|
||||
|
||||
MathUtil::Rectangle<u32> rect_u32;
|
||||
|
||||
rect_u32.top = flipped_trc.top - hOffset * flipped_trc.GetHeight() / fbHeight;
|
||||
rect_u32.bottom = flipped_trc.top - (hOffset + xfbHeight) * flipped_trc.GetHeight() / fbHeight;
|
||||
rect_u32.left = flipped_trc.left + (flipped_trc.GetWidth() - xfbWidth * flipped_trc.GetWidth() / fbWidth)/2;
|
||||
rect_u32.right = flipped_trc.left + (flipped_trc.GetWidth() + xfbWidth * flipped_trc.GetWidth() / fbWidth)/2;
|
||||
rect_u32.left = flipped_trc.left + (flipped_trc.GetWidth() - xfbWidth * flipped_trc.GetWidth() / fbStride)/2;
|
||||
rect_u32.right = flipped_trc.left + (flipped_trc.GetWidth() + xfbWidth * flipped_trc.GetWidth() / fbStride)/2;
|
||||
|
||||
drawRc.top = static_cast<float>(rect_u32.top);
|
||||
drawRc.bottom = static_cast<float>(rect_u32.bottom);
|
||||
|
@ -1458,6 +1458,8 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
|
|||
sourceRc.top = xfbSource->sourceRc.top;
|
||||
sourceRc.bottom = xfbSource->sourceRc.bottom;
|
||||
|
||||
sourceRc.right -= fbStride - fbWidth;
|
||||
|
||||
xfbSource->Draw(sourceRc, drawRc);
|
||||
}
|
||||
}
|
||||
|
@ -1603,16 +1605,16 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight,const EFBRectangl
|
|||
}
|
||||
// Finish up the current frame, print some stats
|
||||
|
||||
SetWindowSize(fbWidth, fbHeight);
|
||||
SetWindowSize(fbStride, fbHeight);
|
||||
|
||||
GLInterface->Update(); // just updates the render window position and the backbuffer size
|
||||
|
||||
bool xfbchanged = false;
|
||||
|
||||
if (FramebufferManagerBase::LastXfbWidth() != fbWidth || FramebufferManagerBase::LastXfbHeight() != fbHeight)
|
||||
if (FramebufferManagerBase::LastXfbWidth() != fbStride || FramebufferManagerBase::LastXfbHeight() != fbHeight)
|
||||
{
|
||||
xfbchanged = true;
|
||||
unsigned int const last_w = (fbWidth < 1 || fbWidth > MAX_XFB_WIDTH) ? MAX_XFB_WIDTH : fbWidth;
|
||||
unsigned int const last_w = (fbStride < 1 || fbStride > MAX_XFB_WIDTH) ? MAX_XFB_WIDTH : fbStride;
|
||||
unsigned int const last_h = (fbHeight < 1 || fbHeight > MAX_XFB_HEIGHT) ? MAX_XFB_HEIGHT : fbHeight;
|
||||
FramebufferManagerBase::SetLastXfbWidth(last_w);
|
||||
FramebufferManagerBase::SetLastXfbHeight(last_h);
|
||||
|
|
|
@ -76,7 +76,7 @@ public:
|
|||
|
||||
TargetRectangle ConvertEFBRectangle(const EFBRectangle& rc) override;
|
||||
|
||||
void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma) override;
|
||||
void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma) override;
|
||||
|
||||
void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) override;
|
||||
|
||||
|
|
|
@ -201,7 +201,7 @@ void VideoSoftware::Video_Prepare()
|
|||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
void VideoSoftware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
||||
void VideoSoftware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
|
||||
{
|
||||
s_beginFieldArgs.xfbAddr = xfbAddr;
|
||||
s_beginFieldArgs.fbWidth = fbWidth;
|
||||
|
|
|
@ -27,7 +27,7 @@ class VideoSoftware : public VideoBackend
|
|||
|
||||
void Video_EnterLoop() override;
|
||||
void Video_ExitLoop() override;
|
||||
void Video_BeginField(u32, u32, u32) override;
|
||||
void Video_BeginField(u32, u32, u32, u32) override;
|
||||
void Video_EndField() override;
|
||||
|
||||
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) override;
|
||||
|
|
|
@ -29,6 +29,7 @@ static volatile struct
|
|||
{
|
||||
u32 xfbAddr;
|
||||
u32 fbWidth;
|
||||
u32 fbStride;
|
||||
u32 fbHeight;
|
||||
} s_beginFieldArgs;
|
||||
|
||||
|
@ -74,7 +75,7 @@ static void VideoFifo_CheckSwapRequest()
|
|||
if (s_swapRequested.IsSet())
|
||||
{
|
||||
EFBRectangle rc;
|
||||
Renderer::Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbHeight,rc);
|
||||
Renderer::Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbStride, s_beginFieldArgs.fbHeight, rc);
|
||||
s_swapRequested.Clear();
|
||||
}
|
||||
}
|
||||
|
@ -90,7 +91,7 @@ void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
|||
u32 aLower = xfbAddr;
|
||||
u32 aUpper = xfbAddr + 2 * fbWidth * fbHeight;
|
||||
u32 bLower = s_beginFieldArgs.xfbAddr;
|
||||
u32 bUpper = s_beginFieldArgs.xfbAddr + 2 * s_beginFieldArgs.fbWidth * s_beginFieldArgs.fbHeight;
|
||||
u32 bUpper = s_beginFieldArgs.xfbAddr + 2 * s_beginFieldArgs.fbStride * s_beginFieldArgs.fbHeight;
|
||||
|
||||
if (addrRangesOverlap(aLower, aUpper, bLower, bUpper))
|
||||
VideoFifo_CheckSwapRequest();
|
||||
|
@ -99,7 +100,7 @@ void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
|||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
|
||||
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
|
||||
{
|
||||
if (s_BackendInitialized && g_ActiveConfig.bUseXFB)
|
||||
{
|
||||
|
@ -107,6 +108,7 @@ void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbHeig
|
|||
VideoFifo_CheckSwapRequest();
|
||||
s_beginFieldArgs.xfbAddr = xfbAddr;
|
||||
s_beginFieldArgs.fbWidth = fbWidth;
|
||||
s_beginFieldArgs.fbStride = fbStride;
|
||||
s_beginFieldArgs.fbHeight = fbHeight;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -122,7 +122,7 @@ void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidt
|
|||
}
|
||||
else
|
||||
{
|
||||
Swap(xfbAddr, fbWidth, fbHeight,sourceRc,Gamma);
|
||||
Swap(xfbAddr, fbWidth, fbWidth, fbHeight, sourceRc, Gamma);
|
||||
s_swapRequested.Clear();
|
||||
}
|
||||
}
|
||||
|
@ -514,10 +514,10 @@ void Renderer::RecordVideoMemory()
|
|||
FifoRecorder::GetInstance().SetVideoMemory(bpmem_ptr, cpmem, xfmem_ptr, xfregs_ptr, xfregs_size);
|
||||
}
|
||||
|
||||
void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc, float Gamma)
|
||||
void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma)
|
||||
{
|
||||
// TODO: merge more generic parts into VideoCommon
|
||||
g_renderer->SwapImpl(xfbAddr, fbWidth, fbHeight, rc, Gamma);
|
||||
g_renderer->SwapImpl(xfbAddr, fbWidth, fbStride, fbHeight, rc, Gamma);
|
||||
|
||||
if (XFBWrited)
|
||||
g_renderer->m_fps_counter.Update();
|
||||
|
|
|
@ -109,8 +109,8 @@ public:
|
|||
virtual void RestoreAPIState() = 0;
|
||||
|
||||
// Finish up the current frame, print some stats
|
||||
static void Swap(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma = 1.0f);
|
||||
virtual void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& rc,float Gamma = 1.0f) = 0;
|
||||
static void Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,float Gamma = 1.0f);
|
||||
virtual void SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc, float Gamma = 1.0f) = 0;
|
||||
|
||||
virtual bool SaveScreenshot(const std::string &filename, const TargetRectangle &rc) = 0;
|
||||
|
||||
|
|
|
@ -84,7 +84,7 @@ public:
|
|||
virtual void Video_ExitLoop() = 0;
|
||||
virtual void Video_Cleanup() = 0; // called from gl/d3d thread
|
||||
|
||||
virtual void Video_BeginField(u32, u32, u32) = 0;
|
||||
virtual void Video_BeginField(u32, u32, u32, u32) = 0;
|
||||
virtual void Video_EndField() = 0;
|
||||
|
||||
virtual u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) = 0;
|
||||
|
@ -130,7 +130,7 @@ class VideoBackendHardware : public VideoBackend
|
|||
|
||||
void Video_EnterLoop() override;
|
||||
void Video_ExitLoop() override;
|
||||
void Video_BeginField(u32, u32, u32) override;
|
||||
void Video_BeginField(u32, u32, u32, u32) override;
|
||||
void Video_EndField() override;
|
||||
|
||||
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) override;
|
||||
|
|
Loading…
Reference in New Issue