Merge pull request #11101 from Pokechu22/backend-multithreading-enabled
DolphinQt: Only enable the backend multithreading checkbox if the backend supports it
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commit
32bdc54869
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@ -197,6 +197,7 @@ void AdvancedWidget::SaveSettings()
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void AdvancedWidget::OnBackendChanged()
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void AdvancedWidget::OnBackendChanged()
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{
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{
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m_backend_multithreading->setEnabled(g_Config.backend_info.bSupportsMultithreading);
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}
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}
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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@ -66,7 +66,7 @@ void VideoBackend::FillBackendInfo()
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g_Config.backend_info.bSupportsReversedDepthRange = false;
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g_Config.backend_info.bSupportsReversedDepthRange = false;
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g_Config.backend_info.bSupportsComputeShaders = true;
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g_Config.backend_info.bSupportsComputeShaders = true;
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g_Config.backend_info.bSupportsLogicOp = true;
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g_Config.backend_info.bSupportsLogicOp = true;
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g_Config.backend_info.bSupportsMultithreading = true;
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsGPUTextureDecoding = true;
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g_Config.backend_info.bSupportsGPUTextureDecoding = true;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bSupportsCopyToVram = true;
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