first implementation of memcard from directory, creates a memory card from USERDIR/GC/<REGION>/Card <A/B>

Savestates include the entire memorycard, but the only saves that should be modified are the ones that are directly modified by the game the others are preserved merely to avoid changing the memory card header during the game as some games (Zelda) refuse to save

Implement DMA r/w for memcard.
Skips programming buffer for writes

Add a migration feature that auto imports all saves from your default memcard to the new memcard dir if it doesn't exist.

Actually "delete" save files by renaming to s/*.gci/*.gci.deleted/
This commit is contained in:
LPFaint99 2014-03-28 23:19:04 -07:00
parent 404e9ce3ee
commit 32b2c40490
15 changed files with 1093 additions and 279 deletions

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@ -97,9 +97,10 @@ set(SRCS ActionReplay.cpp
HW/EXI_DeviceGecko.cpp HW/EXI_DeviceGecko.cpp
HW/EXI_DeviceIPL.cpp HW/EXI_DeviceIPL.cpp
HW/EXI_DeviceMemoryCard.cpp HW/EXI_DeviceMemoryCard.cpp
HW/EXI_DeviceMemoryCardRaw.cpp
HW/EXI_DeviceMic.cpp HW/EXI_DeviceMic.cpp
HW/GCMemcard.cpp HW/GCMemcard.cpp
HW/GCMemcardDirectory.cpp
HW/GCMemcardRaw.cpp
HW/GCPad.cpp HW/GCPad.cpp
HW/GCPadEmu.cpp HW/GCPadEmu.cpp
HW/GPFifo.cpp HW/GPFifo.cpp

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@ -135,9 +135,10 @@
<ClCompile Include="HW\EXI_DeviceGecko.cpp" /> <ClCompile Include="HW\EXI_DeviceGecko.cpp" />
<ClCompile Include="HW\EXI_DeviceIPL.cpp" /> <ClCompile Include="HW\EXI_DeviceIPL.cpp" />
<ClCompile Include="HW\EXI_DeviceMemoryCard.cpp" /> <ClCompile Include="HW\EXI_DeviceMemoryCard.cpp" />
<ClCompile Include="HW\EXI_DeviceMemoryCardRaw.cpp" />
<ClCompile Include="HW\EXI_DeviceMic.cpp" /> <ClCompile Include="HW\EXI_DeviceMic.cpp" />
<ClCompile Include="HW\GCMemcard.cpp" /> <ClCompile Include="HW\GCMemcard.cpp" />
<ClCompile Include="HW\GCMemcardDirectory.cpp" />
<ClCompile Include="HW\GCMemcardRaw.cpp" />
<ClCompile Include="HW\GCPad.cpp" /> <ClCompile Include="HW\GCPad.cpp" />
<ClCompile Include="HW\GCPadEmu.cpp" /> <ClCompile Include="HW\GCPadEmu.cpp" />
<ClCompile Include="HW\GPFifo.cpp" /> <ClCompile Include="HW\GPFifo.cpp" />
@ -332,9 +333,10 @@
<ClInclude Include="HW\EXI_DeviceGecko.h" /> <ClInclude Include="HW\EXI_DeviceGecko.h" />
<ClInclude Include="HW\EXI_DeviceIPL.h" /> <ClInclude Include="HW\EXI_DeviceIPL.h" />
<ClInclude Include="HW\EXI_DeviceMemoryCard.h" /> <ClInclude Include="HW\EXI_DeviceMemoryCard.h" />
<ClInclude Include="HW\EXI_DeviceMemoryCardRaw.h" />
<ClInclude Include="HW\EXI_DeviceMic.h" /> <ClInclude Include="HW\EXI_DeviceMic.h" />
<ClInclude Include="HW\GCMemcard.h" /> <ClInclude Include="HW\GCMemcard.h" />
<ClInclude Include="HW\GCMemcardDirectory.h" />
<ClInclude Include="HW\GCMemcardRaw.h" />
<ClInclude Include="HW\GCPad.h" /> <ClInclude Include="HW\GCPad.h" />
<ClInclude Include="HW\GCPadEmu.h" /> <ClInclude Include="HW\GCPadEmu.h" />
<ClInclude Include="HW\GPFifo.h" /> <ClInclude Include="HW\GPFifo.h" />

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@ -410,6 +410,12 @@
<ClCompile Include="HW\GCMemcard.cpp"> <ClCompile Include="HW\GCMemcard.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter> <Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="HW\GCMemcardDirectory.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClCompile>
<ClCompile Include="HW\GCMemcardRaw.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClCompile>
<ClCompile Include="HW\GCPad.cpp"> <ClCompile Include="HW\GCPad.cpp">
<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter> <Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
</ClCompile> </ClCompile>
@ -702,9 +708,6 @@
<ClCompile Include="PowerPC\JitILCommon\IR.cpp"> <ClCompile Include="PowerPC\JitILCommon\IR.cpp">
<Filter>PowerPC\JitILCommon</Filter> <Filter>PowerPC\JitILCommon</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="HW\EXI_DeviceMemoryCardRaw.cpp">
<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="BootManager.h" /> <ClInclude Include="BootManager.h" />
@ -936,6 +939,12 @@
<ClInclude Include="HW\GCMemcard.h"> <ClInclude Include="HW\GCMemcard.h">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter> <Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="HW\GCMemcardDirectory.h">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClInclude>
<ClInclude Include="HW\GCMemcardRaw.h">
<Filter>HW %28Flipper/Hollywood%29\GCMemcard</Filter>
</ClInclude>
<ClInclude Include="HW\GCPadEmu.h"> <ClInclude Include="HW\GCPadEmu.h">
<Filter>HW %28Flipper/Hollywood%29\GCPad</Filter> <Filter>HW %28Flipper/Hollywood%29\GCPad</Filter>
</ClInclude> </ClInclude>
@ -1210,9 +1219,6 @@
<ClInclude Include="PowerPC\JitILCommon\IR.h"> <ClInclude Include="PowerPC\JitILCommon\IR.h">
<Filter>PowerPC\JitILCommon</Filter> <Filter>PowerPC\JitILCommon</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="HW\EXI_DeviceMemoryCardRaw.h">
<Filter>HW %28Flipper/Hollywood%29\EXI - Expansion Interface</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

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@ -99,9 +99,13 @@ IEXIDevice* EXIDevice_Create(TEXIDevices device_type, const int channel_num)
break; break;
case EXIDEVICE_MEMORYCARD: case EXIDEVICE_MEMORYCARD:
result = new CEXIMemoryCard(channel_num); case EXIDEVICE_MEMORYCARDFOLDER:
{
bool gci_folder = (device_type == EXIDEVICE_MEMORYCARDFOLDER);
result = new CEXIMemoryCard(channel_num, gci_folder);
device_type = EXIDEVICE_MEMORYCARD;
break; break;
}
case EXIDEVICE_MASKROM: case EXIDEVICE_MASKROM:
result = new CEXIIPL(); result = new CEXIIPL();
break; break;

View File

@ -17,6 +17,8 @@ enum TEXIDevices
EXIDEVICE_ETH, EXIDEVICE_ETH,
EXIDEVICE_AM_BASEBOARD, EXIDEVICE_AM_BASEBOARD,
EXIDEVICE_GECKO, EXIDEVICE_GECKO,
EXIDEVICE_MEMORYCARDFOLDER, // Only used when creating a device by EXIDevice_Create
// Converted to EXIDEVICE_MEMORYCARD internally
EXIDEVICE_NONE = (u8)-1 EXIDEVICE_NONE = (u8)-1
}; };

View File

@ -5,7 +5,6 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
@ -13,8 +12,10 @@
#include "Core/HW/EXI.h" #include "Core/HW/EXI.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/EXI_DeviceMemoryCard.h" #include "Core/HW/EXI_DeviceMemoryCard.h"
#include "Core/HW/EXI_DeviceMemoryCardRaw.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
#include "Core/HW/GCMemcardDirectory.h"
#include "Core/HW/GCMemcardRaw.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"
#define MC_STATUS_BUSY 0x80 #define MC_STATUS_BUSY 0x80
@ -24,8 +25,6 @@
#define MC_STATUS_PROGRAMEERROR 0x08 #define MC_STATUS_PROGRAMEERROR 0x08
#define MC_STATUS_READY 0x01 #define MC_STATUS_READY 0x01
#define SIZE_TO_Mb (1024 * 8 * 16) #define SIZE_TO_Mb (1024 * 8 * 16)
#define MC_HDR_SIZE 0xA000
void CEXIMemoryCard::FlushCallback(u64 userdata, int cyclesLate) void CEXIMemoryCard::FlushCallback(u64 userdata, int cyclesLate)
{ {
@ -44,14 +43,10 @@ void CEXIMemoryCard::CmdDoneCallback(u64 userdata, int cyclesLate)
pThis->CmdDone(); pThis->CmdDone();
} }
CEXIMemoryCard::CEXIMemoryCard(const int index) CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder)
: card_index(index) : card_index(index)
, m_bDirty(false) , m_bDirty(false)
{ {
std::string filename = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard() && Movie::IsStartingFromClearSave())
filename = File::GetUserPath(D_GCUSER_IDX) + "Movie.raw";
// we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential // we're potentially leaking events here, since there's no UnregisterEvent until emu shutdown, but I guess it's inconsequential
et_this_card = CoreTiming::RegisterEvent((index == 0) ? "memcardFlushA" : "memcardFlushB", FlushCallback); et_this_card = CoreTiming::RegisterEvent((index == 0) ? "memcardFlushA" : "memcardFlushB", FlushCallback);
et_cmd_done = CoreTiming::RegisterEvent((index == 0) ? "memcardDoneA" : "memcardDoneB", CmdDoneCallback); et_cmd_done = CoreTiming::RegisterEvent((index == 0) ? "memcardDoneA" : "memcardDoneB", CmdDoneCallback);
@ -62,7 +57,6 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
status = MC_STATUS_BUSY | MC_STATUS_UNLOCKED | MC_STATUS_READY; status = MC_STATUS_BUSY | MC_STATUS_UNLOCKED | MC_STATUS_READY;
m_uPosition = 0; m_uPosition = 0;
memset(programming_buffer, 0, sizeof(programming_buffer)); memset(programming_buffer, 0, sizeof(programming_buffer));
//Nintendo Memory Card EXI IDs //Nintendo Memory Card EXI IDs
//0x00000004 Memory Card 59 4Mbit //0x00000004 Memory Card 59 4Mbit
//0x00000008 Memory Card 123 8Mb //0x00000008 Memory Card 123 8Mb
@ -73,6 +67,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
//0x00000510 16Mb "bigben" card //0x00000510 16Mb "bigben" card
//card_id = 0xc243; //card_id = 0xc243;
card_id = 0xc221; // It's a Nintendo brand memcard
// The following games have issues with memory cards bigger than 16Mb // The following games have issues with memory cards bigger than 16Mb
// Darkened Skye GDQE6S GDQP6S // Darkened Skye GDQE6S GDQP6S
@ -83,25 +78,96 @@ CEXIMemoryCard::CEXIMemoryCard(const int index)
bool useMC251; bool useMC251;
IniFile gameIni = Core::g_CoreStartupParameter.LoadGameIni(); IniFile gameIni = Core::g_CoreStartupParameter.LoadGameIni();
gameIni.GetOrCreateSection("Core")->Get("MemoryCard251", &useMC251, false); gameIni.GetOrCreateSection("Core")->Get("MemoryCard251", &useMC251, false);
u16 sizeMb = MemCard2043Mb; u16 sizeMb = useMC251 ? MemCard251Mb : MemCard2043Mb;
if (useMC251)
if (gciFolder)
{ {
sizeMb = MemCard251Mb; setupGciFolder(sizeMb);
filename.insert(filename.find_last_of("."), ".251");
} }
card_id = 0xc221; // It's a Nintendo brand memcard else
memorycard = new MemoryCard(filename, card_index, sizeMb); {
setupRawMemcard(sizeMb);
}
memory_card_size = memorycard->GetCardId() * SIZE_TO_Mb; memory_card_size = memorycard->GetCardId() * SIZE_TO_Mb;
u8 header[20] = {0}; u8 header[20] = {0};
memorycard->Read(0, 20, header); memorycard->Read(0, ArraySize(header), header);
SetCardFlashID(header, card_index); SetCardFlashID(header, card_index);
} }
void CEXIMemoryCard::setupGciFolder(u16 sizeMb)
{
DiscIO::IVolume::ECountry CountryCode = DiscIO::IVolume::COUNTRY_UNKNOWN;
auto strUniqueID = Core::g_CoreStartupParameter.m_strUniqueID;
u32 CurrentGameId = 0;
if (strUniqueID.length() >= 4)
{
CountryCode = DiscIO::CountrySwitch(strUniqueID.at(3));
memcpy((u8 *)&CurrentGameId, strUniqueID.c_str(), 4);
}
bool ascii = true;
std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX);
switch (CountryCode)
{
case DiscIO::IVolume::COUNTRY_JAPAN:
ascii = false;
strDirectoryName += JAP_DIR DIR_SEP;
break;
case DiscIO::IVolume::COUNTRY_USA:
strDirectoryName += USA_DIR DIR_SEP;
break;
default:
CountryCode = DiscIO::IVolume::COUNTRY_EUROPE;
strDirectoryName += EUR_DIR DIR_SEP;
}
strDirectoryName += StringFromFormat("Card %c", 'A' + card_index);
if (!File::Exists(strDirectoryName)) // first use of memcard folder, migrate automatically
{
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
}
else if (!File::IsDirectory(strDirectoryName))
{
if (File::Rename(strDirectoryName, strDirectoryName + ".original"))
{
PanicAlertT("%s was not a directory, moved to *.original", strDirectoryName.c_str());
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
}
else // we tried but the user wants to crash
{
// TODO more user friendly abort
PanicAlertT("%s is not a directory, failed to move to *.original.\n Verify your write permissions or move "
"the file outside of dolphin",
strDirectoryName.c_str());
exit(0);
}
}
memorycard = std::make_unique<GCMemcardDirectory>(strDirectoryName + DIR_SEP, card_index, sizeMb, ascii,
CountryCode, CurrentGameId);
}
void CEXIMemoryCard::setupRawMemcard(u16 sizeMb)
{
std::string filename =
(card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
if (Movie::IsPlayingInput() && Movie::IsConfigSaved() && Movie::IsUsingMemcard() &&
Movie::IsStartingFromClearSave())
filename = File::GetUserPath(D_GCUSER_IDX) + "Movie.raw";
if (sizeMb == MemCard251Mb)
{
filename.insert(filename.find_last_of("."), ".251");
}
memorycard = std::make_unique<MemoryCard>(filename, card_index, sizeMb);
}
CEXIMemoryCard::~CEXIMemoryCard() CEXIMemoryCard::~CEXIMemoryCard()
{ {
CoreTiming::RemoveEvent(et_this_card); CoreTiming::RemoveEvent(et_this_card);
memorycard->Flush(true); memorycard->Flush(true);
delete memorycard; memorycard.release();
} }
bool CEXIMemoryCard::IsPresent() bool CEXIMemoryCard::IsPresent()
@ -391,3 +457,17 @@ IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int customIndex)
return nullptr; return nullptr;
return this; return this;
} }
// DMA reads are preceded by all of the necessary setup via IMMRead
// read all at once instead of single byte at a time as done by IEXIDevice::DMARead
void CEXIMemoryCard::DMARead(u32 _uAddr, u32 _uSize)
{
memorycard->Read(address, _uSize, Memory::GetPointer(_uAddr));
}
// DMA write are preceded by all of the necessary setup via IMMWrite
// write all at once instead of single byte at a time as done by IEXIDevice::DMAWrite
void CEXIMemoryCard::DMAWrite(u32 _uAddr, u32 _uSize)
{
memorycard->Write(address, _uSize, Memory::GetPointer(_uAddr));
}

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@ -3,11 +3,13 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#pragma once #pragma once
#include "Common/StdMakeUnique.h"
class MemoryCardBase; class MemoryCardBase;
class CEXIMemoryCard : public IEXIDevice class CEXIMemoryCard : public IEXIDevice
{ {
public: public:
CEXIMemoryCard(const int index); CEXIMemoryCard(const int index, bool gciFolder);
virtual ~CEXIMemoryCard(); virtual ~CEXIMemoryCard();
void SetCS(int cs) override; void SetCS(int cs) override;
bool IsInterruptSet() override; bool IsInterruptSet() override;
@ -15,8 +17,12 @@ public:
void DoState(PointerWrap &p) override; void DoState(PointerWrap &p) override;
void PauseAndLock(bool doLock, bool unpauseOnUnlock=true) override; void PauseAndLock(bool doLock, bool unpauseOnUnlock=true) override;
IEXIDevice* FindDevice(TEXIDevices device_type, int customIndex=-1) override; IEXIDevice* FindDevice(TEXIDevices device_type, int customIndex=-1) override;
void DMARead(u32 _uAddr, u32 _uSize) override;
void DMAWrite(u32 _uAddr, u32 _uSize) override;
private: private:
void setupGciFolder(u16 sizeMb);
void setupRawMemcard(u16 sizeMb);
// This is scheduled whenever a page write is issued. The this pointer is passed // This is scheduled whenever a page write is issued. The this pointer is passed
// through the userdata parameter, so that it can then call Flush on the right card. // through the userdata parameter, so that it can then call Flush on the right card.
static void FlushCallback(u64 userdata, int cyclesLate); static void FlushCallback(u64 userdata, int cyclesLate);
@ -68,7 +74,7 @@ private:
unsigned int card_id; unsigned int card_id;
unsigned int address; unsigned int address;
u32 memory_card_size; u32 memory_card_size;
MemoryCardBase * memorycard; std::unique_ptr<MemoryCardBase> memorycard;
protected: protected:
virtual void TransferByte(u8 &byte) override; virtual void TransferByte(u8 &byte) override;

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cinttypes> #include <cinttypes>
#include <string> #include <string>
@ -15,7 +16,7 @@ static void ByteSwap(u8 *valueA, u8 *valueB)
*valueB = tmp; *valueB = tmp;
} }
GCMemcard::GCMemcard(const std::string& filename, bool forceCreation, bool sjis) GCMemcard::GCMemcard(const std::string &filename, bool forceCreation, bool ascii)
: m_valid(false) : m_valid(false)
, m_fileName(filename) , m_fileName(filename)
{ {
@ -24,11 +25,13 @@ GCMemcard::GCMemcard(const std::string& filename, bool forceCreation, bool sjis)
File::IOFile mcdFile(m_fileName, "rb"); File::IOFile mcdFile(m_fileName, "rb");
if (!mcdFile.IsOpen()) if (!mcdFile.IsOpen())
{ {
if (!forceCreation && !AskYesNoT("\"%s\" does not exist.\n Create a new 16MB Memcard?", filename.c_str())) if (!forceCreation)
{ {
if (!AskYesNoT("\"%s\" does not exist.\n Create a new 16MB Memcard?", filename.c_str()))
return; return;
ascii = AskYesNoT("Format as ascii (NTSC\\PAL)?\nChoose no for sjis (NTSC-J)");
} }
Format(forceCreation ? sjis : !AskYesNoT("Format as ascii (NTSC\\PAL)?\nChoose no for sjis (NTSC-J)")); Format(ascii);
return; return;
} }
else else
@ -235,7 +238,7 @@ bool GCMemcard::Save()
return mcdFile.Close(); return mcdFile.Close();
} }
void GCMemcard::calc_checksumsBE(u16 *buf, u32 length, u16 *csum, u16 *inv_csum) void calc_checksumsBE(u16 *buf, u32 length, u16 *csum, u16 *inv_csum)
{ {
*csum = *inv_csum = 0; *csum = *inv_csum = 0;
@ -366,7 +369,7 @@ bool GCMemcard::GCI_FileName(u8 index, std::string &filename) const
if (!m_valid || index > DIRLEN || (BE32(CurrentDir->Dir[index].Gamecode) == 0xFFFFFFFF)) if (!m_valid || index > DIRLEN || (BE32(CurrentDir->Dir[index].Gamecode) == 0xFFFFFFFF))
return false; return false;
filename = std::string((char*)CurrentDir->Dir[index].Gamecode, 4) + '_' + (char*)CurrentDir->Dir[index].Filename + ".gci"; filename = CurrentDir->Dir[index].GCI_FileName();
return true; return true;
} }
@ -546,7 +549,7 @@ bool GCMemcard::GetDEntry(u8 index, DEntry &dest) const
return true; return true;
} }
u16 GCMemcard::BlockAlloc::GetNextBlock(u16 Block) const u16 BlockAlloc::GetNextBlock(u16 Block) const
{ {
if ((Block < MC_FST_BLOCKS) || (Block > 4091)) if ((Block < MC_FST_BLOCKS) || (Block > 4091))
return 0; return 0;
@ -554,7 +557,7 @@ u16 GCMemcard::BlockAlloc::GetNextBlock(u16 Block) const
return Common::swap16(Map[Block-MC_FST_BLOCKS]); return Common::swap16(Map[Block-MC_FST_BLOCKS]);
} }
u16 GCMemcard::BlockAlloc::NextFreeBlock(u16 MaxBlock, u16 StartingBlock) const u16 BlockAlloc::NextFreeBlock(u16 MaxBlock, u16 StartingBlock) const
{ {
if (FreeBlocks) if (FreeBlocks)
{ {
@ -570,7 +573,7 @@ u16 GCMemcard::BlockAlloc::NextFreeBlock(u16 MaxBlock, u16 StartingBlock) const
return 0xFFFF; return 0xFFFF;
} }
bool GCMemcard::BlockAlloc::ClearBlocks(u16 FirstBlock, u16 BlockCount) bool BlockAlloc::ClearBlocks(u16 FirstBlock, u16 BlockCount)
{ {
std::vector<u16> blocks; std::vector<u16> blocks;
while (FirstBlock != 0xFFFF && FirstBlock != 0) while (FirstBlock != 0xFFFF && FirstBlock != 0)
@ -670,8 +673,8 @@ u32 GCMemcard::ImportFile(DEntry& direntry, std::vector<GCMBlock> &saveBlocks)
int fileBlocks = BE16(direntry.BlockCount); int fileBlocks = BE16(direntry.BlockCount);
FZEROGX_MakeSaveGameValid(direntry, saveBlocks); FZEROGX_MakeSaveGameValid(hdr, direntry, saveBlocks);
PSO_MakeSaveGameValid(direntry, saveBlocks); PSO_MakeSaveGameValid(hdr, direntry, saveBlocks);
BlockAlloc UpdatedBat = *CurrentBat; BlockAlloc UpdatedBat = *CurrentBat;
u16 nextBlock; u16 nextBlock;
@ -1201,29 +1204,23 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays) const
return frames; return frames;
} }
bool GCMemcard::Format(u8 *card_data, bool ascii, u16 SizeMb)
bool GCMemcard::Format(u8 * card_data, bool sjis, u16 SizeMb)
{ {
if (!card_data) if (!card_data)
return false; return false;
memset(card_data, 0xFF, BLOCK_SIZE*3); memset(card_data, 0xFF, BLOCK_SIZE*3);
memset(card_data + BLOCK_SIZE*3, 0, BLOCK_SIZE*2); memset(card_data + BLOCK_SIZE*3, 0, BLOCK_SIZE*2);
GCMC_Header gcp; *((Header *)card_data) = Header(SLOT_A, SizeMb, ascii);
gcp.hdr = (Header*)card_data;
gcp.dir = (Directory *)(card_data + BLOCK_SIZE);
gcp.dir_backup = (Directory *)(card_data + BLOCK_SIZE*2);
gcp.bat = (BlockAlloc *)(card_data + BLOCK_SIZE*3);
gcp.bat_backup = (BlockAlloc *)(card_data + BLOCK_SIZE*4);
*(u16*)gcp.hdr->SizeMb = BE16(SizeMb); *((Directory *)(card_data + BLOCK_SIZE)) = Directory();
gcp.hdr->Encoding = BE16(sjis ? 1 : 0); *((Directory *)(card_data + BLOCK_SIZE * 2)) = Directory();
*((BlockAlloc *)(card_data + BLOCK_SIZE * 3)) = BlockAlloc(SizeMb);
FormatInternal(gcp); *((BlockAlloc *)(card_data + BLOCK_SIZE * 4)) = BlockAlloc(SizeMb);
return true; return true;
} }
bool GCMemcard::Format(bool sjis, u16 SizeMb) bool GCMemcard::Format(bool ascii, u16 SizeMb)
{ {
memset(&hdr, 0xFF, BLOCK_SIZE); memset(&hdr, 0xFF, BLOCK_SIZE);
memset(&dir, 0xFF, BLOCK_SIZE); memset(&dir, 0xFF, BLOCK_SIZE);
@ -1231,25 +1228,14 @@ bool GCMemcard::Format(bool sjis, u16 SizeMb)
memset(&bat, 0, BLOCK_SIZE); memset(&bat, 0, BLOCK_SIZE);
memset(&bat_backup, 0, BLOCK_SIZE); memset(&bat_backup, 0, BLOCK_SIZE);
GCMC_Header gcp; hdr = Header(SLOT_A, SizeMb, ascii);
gcp.hdr = &hdr; dir = dir_backup = Directory();
gcp.dir = &dir; bat = bat_backup = BlockAlloc(SizeMb);
gcp.dir_backup = &dir_backup;
gcp.bat = &bat;
gcp.bat_backup = &bat_backup;
*(u16*)hdr.SizeMb = BE16(SizeMb);
hdr.Encoding = BE16(sjis ? 1 : 0);
FormatInternal(gcp);
m_sizeMb = SizeMb; m_sizeMb = SizeMb;
maxBlock = (u32)m_sizeMb * MBIT_TO_BLOCKS; maxBlock = (u32)m_sizeMb * MBIT_TO_BLOCKS;
mc_data_blocks.reserve(maxBlock - MC_FST_BLOCKS); mc_data_blocks.clear();
for (u32 i = 0; i < (maxBlock - MC_FST_BLOCKS); ++i) mc_data_blocks.resize(maxBlock - MC_FST_BLOCKS);
{
GCMBlock b;
mc_data_blocks.push_back(b);
}
initDirBatPointers(); initDirBatPointers();
m_valid = true; m_valid = true;
@ -1257,56 +1243,6 @@ bool GCMemcard::Format(bool sjis, u16 SizeMb)
return Save(); return Save();
} }
void GCMemcard::FormatInternal(GCMC_Header &GCP)
{
Header *p_hdr = GCP.hdr;
u64 rand = CEXIIPL::GetGCTime();
p_hdr->formatTime = Common::swap64(rand);
for (int i = 0; i < 12; i++)
{
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
p_hdr->serial[i] = (u8)(g_SRAM.flash_id[0][i] + (u32)rand);
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
rand &= (u64)0x0000000000007fffULL;
}
p_hdr->SramBias = g_SRAM.counter_bias;
p_hdr->SramLang = g_SRAM.lang;
// TODO: determine the purpose of Unk2 1 works for slot A, 0 works for both slot A and slot B
*(u32*)&p_hdr->Unk2 = 0; // = _viReg[55]; static vu16* const _viReg = (u16*)0xCC002000;
*(u16*)&p_hdr->deviceID = 0;
calc_checksumsBE((u16*)p_hdr, 0xFE, &p_hdr->Checksum, &p_hdr->Checksum_Inv);
Directory *p_dir = GCP.dir,
*p_dir_backup = GCP.dir_backup;
*(u16*)&p_dir->UpdateCounter = 0;
p_dir_backup->UpdateCounter = BE16(1);
calc_checksumsBE((u16*)p_dir, 0xFFE, &p_dir->Checksum, &p_dir->Checksum_Inv);
calc_checksumsBE((u16*)p_dir_backup, 0xFFE, &p_dir_backup->Checksum, &p_dir_backup->Checksum_Inv);
BlockAlloc *p_bat = GCP.bat,
*p_bat_backup = GCP.bat_backup;
p_bat_backup->UpdateCounter = BE16(1);
p_bat->FreeBlocks = *(u16*)&p_bat_backup->FreeBlocks = BE16(( BE16(p_hdr->SizeMb) * MBIT_TO_BLOCKS) - MC_FST_BLOCKS);
p_bat->LastAllocated = p_bat_backup->LastAllocated = BE16(4);
calc_checksumsBE((u16*)p_bat+2, 0xFFE, &p_bat->Checksum, &p_bat->Checksum_Inv);
calc_checksumsBE((u16*)p_bat_backup+2, 0xFFE, &p_bat_backup->Checksum, &p_bat_backup->Checksum_Inv);
}
void GCMemcard::CARD_GetSerialNo(u32 *serial1,u32 *serial2)
{
u32 serial[8];
for (int i = 0; i < 8; i++)
{
memcpy(&serial[i], (u8 *) &hdr+(i*4), 4);
}
*serial1 = serial[0]^serial[2]^serial[4]^serial[6];
*serial2 = serial[1]^serial[3]^serial[5]^serial[7];
}
/*************************************************************/ /*************************************************************/
/* FZEROGX_MakeSaveGameValid */ /* FZEROGX_MakeSaveGameValid */
/* (use just before writing a F-Zero GX system .gci file) */ /* (use just before writing a F-Zero GX system .gci file) */
@ -1318,7 +1254,7 @@ void GCMemcard::CARD_GetSerialNo(u32 *serial1,u32 *serial2)
/* Returns: Error code */ /* Returns: Error code */
/*************************************************************/ /*************************************************************/
s32 GCMemcard::FZEROGX_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock> &FileBuffer) s32 GCMemcard::FZEROGX_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer)
{ {
u32 i,j; u32 i,j;
u32 serial1,serial2; u32 serial1,serial2;
@ -1329,7 +1265,7 @@ s32 GCMemcard::FZEROGX_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock>
if (strcmp((char*)direntry.Filename,"f_zero.dat")!=0) return 0; if (strcmp((char*)direntry.Filename,"f_zero.dat")!=0) return 0;
// get encrypted destination memory card serial numbers // get encrypted destination memory card serial numbers
CARD_GetSerialNo(&serial1,&serial2); cardheader.CARD_GetSerialNo(&serial1, &serial2);
// set new serial numbers // set new serial numbers
*(u16*)&FileBuffer[1].block[0x0066] = BE16(BE32(serial1) >> 16); *(u16*)&FileBuffer[1].block[0x0066] = BE16(BE32(serial1) >> 16);
@ -1366,7 +1302,7 @@ s32 GCMemcard::FZEROGX_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock>
/* Returns: Error code */ /* Returns: Error code */
/***********************************************************/ /***********************************************************/
s32 GCMemcard::PSO_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock> &FileBuffer) s32 GCMemcard::PSO_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer)
{ {
u32 i,j; u32 i,j;
u32 chksum; u32 chksum;
@ -1391,7 +1327,7 @@ s32 GCMemcard::PSO_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock> &Fi
} }
// get encrypted destination memory card serial numbers // get encrypted destination memory card serial numbers
CARD_GetSerialNo(&serial1,&serial2); cardheader.CARD_GetSerialNo(&serial1, &serial2);
// set new serial numbers // set new serial numbers
*(u32*)&FileBuffer[1].block[0x0158] = serial1; *(u32*)&FileBuffer[1].block[0x0158] = serial1;

View File

@ -17,6 +17,7 @@
#define BE32(x) (Common::swap32(x)) #define BE32(x) (Common::swap32(x))
#define BE16(x) (Common::swap16(x)) #define BE16(x) (Common::swap16(x))
#define ArrayByteSwap(a) (ByteSwap(a, a+sizeof(u8))); #define ArrayByteSwap(a) (ByteSwap(a, a+sizeof(u8)));
enum enum
{ {
SLOT_A = 0, SLOT_A = 0,
@ -58,22 +59,39 @@ enum
CI8, CI8,
}; };
class GCMemcard : NonCopyable class MemoryCardBase
{ {
private: public:
friend class CMemcardManagerDebug; MemoryCardBase(int _card_index = 0, int sizeMb = MemCard2043Mb)
bool m_valid; : card_index(_card_index)
std::string m_fileName; , nintendo_card_id(sizeMb)
{
}
virtual ~MemoryCardBase() {}
virtual void Flush(bool exiting = false) = 0;
virtual s32 Read(u32 address, s32 length, u8 *destaddress) = 0;
virtual s32 Write(u32 destaddress, s32 length, u8 *srcaddress) = 0;
virtual void ClearBlock(u32 address) = 0;
virtual void ClearAll() = 0;
virtual void DoState(PointerWrap &p) = 0;
virtual void joinThread() {};
u32 GetCardId() { return nintendo_card_id; }
protected:
int card_index;
u16 nintendo_card_id;
u32 memory_card_size;
};
u32 maxBlock;
u16 m_sizeMb;
struct GCMBlock struct GCMBlock
{ {
GCMBlock() { erase(); } GCMBlock() { erase(); }
void erase() { memset(block, 0xFF, BLOCK_SIZE); } void erase() { memset(block, 0xFF, BLOCK_SIZE); }
u8 block[BLOCK_SIZE]; u8 block[BLOCK_SIZE];
}; };
std::vector<GCMBlock> mc_data_blocks;
void calc_checksumsBE(u16 *buf, u32 length, u16 *csum, u16 *inv_csum);
#pragma pack(push,1) #pragma pack(push,1)
struct Header { //Offset Size Description struct Header { //Offset Size Description
// Serial in libogc // Serial in libogc
@ -91,10 +109,56 @@ private:
u16 Checksum; //0x01fc 2 Additive Checksum u16 Checksum; //0x01fc 2 Additive Checksum
u16 Checksum_Inv; //0x01fe 2 Inverse Checksum u16 Checksum_Inv; //0x01fe 2 Inverse Checksum
u8 Unused2[7680]; //0x0200 0x1e00 Unused (0xff) u8 Unused2[7680]; //0x0200 0x1e00 Unused (0xff)
} hdr;
void CARD_GetSerialNo(u32 *serial1, u32 *serial2) const
{
u32 _serial[8];
for (int i = 0; i < 8; i++)
{
memcpy(&_serial[i], (u8 *)this + (i * 4), 4);
}
*serial1 = _serial[0] ^ _serial[2] ^ _serial[4] ^ _serial[6];
*serial2 = _serial[1] ^ _serial[3] ^ _serial[5] ^ _serial[7];
}
// Nintendo format algorithm.
// Constants are fixed by the GC SDK
// Changing the constants will break memorycard support
Header(int slot = 0, u16 sizeMb = MemCard2043Mb, bool ascii = true)
{
memset(this, 0xFF, BLOCK_SIZE);
*(u16 *)SizeMb = BE16(sizeMb);
Encoding = BE16(ascii ? 0 : 1);
u64 rand = CEXIIPL::GetGCTime();
formatTime = Common::swap64(rand);
for (int i = 0; i < 12; i++)
{
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
serial[i] = (u8)(g_SRAM.flash_id[slot][i] + (u32)rand);
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
rand &= (u64)0x0000000000007fffULL;
}
SramBias = g_SRAM.counter_bias;
SramLang = BE32(g_SRAM.lang);
// TODO: determine the purpose of Unk2 1 works for slot A, 0 works for both slot A and slot B
*(u32 *)&Unk2 = 0; // = _viReg[55]; static vu16* const _viReg = (u16*)0xCC002000;
*(u16 *)&deviceID = 0;
calc_checksumsBE((u16 *)this, 0xFE, &Checksum, &Checksum_Inv);
}
};
struct DEntry struct DEntry
{ {
static const u8 DENTRY_SIZE = 0x40;
DEntry() { memset(this, 0xFF, DENTRY_SIZE); }
std::string GCI_FileName() const
{
return std::string((char *)Makercode, 2) + '-' + std::string((char *)Gamecode, 4) + '-' + (char *)Filename +
".gci";
}
u8 Gamecode[4]; //0x00 0x04 Gamecode u8 Gamecode[4]; //0x00 0x04 Gamecode
u8 Makercode[2]; //0x04 0x02 Makercode u8 Makercode[2]; //0x04 0x02 Makercode
u8 Unused1; //0x06 0x01 reserved/unused (always 0xff, has no effect) u8 Unused1; //0x06 0x01 reserved/unused (always 0xff, has no effect)
@ -146,9 +210,21 @@ private:
u16 UpdateCounter; //0x1ffa 2 Update Counter u16 UpdateCounter; //0x1ffa 2 Update Counter
u16 Checksum; //0x1ffc 2 Additive Checksum u16 Checksum; //0x1ffc 2 Additive Checksum
u16 Checksum_Inv; //0x1ffe 2 Inverse Checksum u16 Checksum_Inv; //0x1ffe 2 Inverse Checksum
} dir, dir_backup; Directory()
{
memset(this, 0xFF, BLOCK_SIZE);
UpdateCounter = 0;
Checksum = BE16(0xF003);
Checksum_Inv = 0;
}
void Replace(DEntry d, int idx)
{
Dir[idx] = d;
fixChecksums();
}
void fixChecksums() { calc_checksumsBE((u16 *)this, 0xFFE, &Checksum, &Checksum_Inv); }
};
Directory *CurrentDir, *PreviousDir;
struct BlockAlloc struct BlockAlloc
{ {
u16 Checksum; //0x0000 2 Additive Checksum u16 Checksum; //0x0000 2 Additive Checksum
@ -160,30 +236,86 @@ private:
u16 GetNextBlock(u16 Block) const; u16 GetNextBlock(u16 Block) const;
u16 NextFreeBlock(u16 MaxBlock, u16 StartingBlock = MC_FST_BLOCKS) const; u16 NextFreeBlock(u16 MaxBlock, u16 StartingBlock = MC_FST_BLOCKS) const;
bool ClearBlocks(u16 StartingBlock, u16 Length); bool ClearBlocks(u16 StartingBlock, u16 Length);
} bat,bat_backup; void fixChecksums() { calc_checksumsBE((u16 *)&UpdateCounter, 0xFFE, &Checksum, &Checksum_Inv); }
BlockAlloc(u16 sizeMb = MemCard2043Mb)
BlockAlloc *CurrentBat, *PreviousBat;
struct GCMC_Header
{ {
Header *hdr; memset(this, 0, BLOCK_SIZE);
Directory *dir, *dir_backup; // UpdateCounter = 0;
BlockAlloc *bat, *bat_backup; FreeBlocks = BE16((sizeMb * MBIT_TO_BLOCKS) - MC_FST_BLOCKS);
LastAllocated = BE16(4);
fixChecksums();
}
u16 AssignBlocksContiguous(u16 length)
{
u16 starting = BE16(LastAllocated) + 1;
if (length > BE16(FreeBlocks))
return 0xFFFF;
u16 current = starting;
while ((current - starting + 1) < length)
{
Map[current - 5] = BE16(current + 1);
current++;
}
Map[current - 5] = 0xFFFF;
LastAllocated = BE16(current);
FreeBlocks = BE16(BE16(FreeBlocks) - length);
fixChecksums();
return BE16(starting);
}
}; };
#pragma pack(pop) #pragma pack(pop)
class GCIFile
{
public:
bool LoadSaveBlocks();
bool HasCopyProtection()
{
if ((strcmp((char *)m_gci_header.Filename, "PSO_SYSTEM") == 0) ||
(strcmp((char *)m_gci_header.Filename, "PSO3_SYSTEM") == 0) ||
(strcmp((char *)m_gci_header.Filename, "f_zero.dat") == 0))
return true;
return false;
}
void DoState(PointerWrap &p);
DEntry m_gci_header;
std::vector<GCMBlock> m_save_data;
std::vector<u16> m_used_blocks;
int UsesBlock(u16 blocknum);
bool m_dirty;
std::string m_filename;
};
class GCMemcard : NonCopyable
{
private:
bool m_valid;
std::string m_fileName;
u32 maxBlock;
u16 m_sizeMb;
Header hdr;
Directory dir, dir_backup, *CurrentDir, *PreviousDir;
BlockAlloc bat, bat_backup, *CurrentBat, *PreviousBat;
std::vector<GCMBlock> mc_data_blocks;
u32 ImportGciInternal(FILE* gcih, const std::string& inputFile, const std::string &outputFile); u32 ImportGciInternal(FILE* gcih, const std::string& inputFile, const std::string &outputFile);
static void FormatInternal(GCMC_Header &GCP);
void initDirBatPointers(); void initDirBatPointers();
public: public:
GCMemcard(const std::string& fileName, bool forceCreation=false, bool sjis=false); GCMemcard(const std::string& fileName, bool forceCreation=false, bool sjis=false);
bool IsValid() const { return m_valid; } bool IsValid() const { return m_valid; }
bool IsAsciiEncoding() const; bool IsAsciiEncoding() const;
bool Save(); bool Save();
bool Format(bool sjis = false, u16 SizeMb = MemCard2043Mb); bool Format(bool ascii = true, u16 SizeMb = MemCard2043Mb);
static bool Format(u8 * card_data, bool sjis = false, u16 SizeMb = MemCard2043Mb); static bool Format(u8 *card_data, bool ascii = true, u16 SizeMb = MemCard2043Mb);
static s32 FZEROGX_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer);
static s32 PSO_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer);
static void calc_checksumsBE(u16 *buf, u32 length, u16 *csum, u16 *inv_csum);
u32 TestChecksums() const; u32 TestChecksums() const;
bool FixChecksums(); bool FixChecksums();
@ -219,10 +351,6 @@ public:
// Copies a DEntry from u8 index to DEntry& data // Copies a DEntry from u8 index to DEntry& data
bool GetDEntry(u8 index, DEntry &dest) const; bool GetDEntry(u8 index, DEntry &dest) const;
// assumes there's enough space in buffer
// old determines if function uses old or new method of copying data
// some functions only work with old way, some only work with new way
// TODO: find a function that works for all calls or split into 2 functions
u32 GetSaveData(u8 index, std::vector<GCMBlock> &saveBlocks) const; u32 GetSaveData(u8 index, std::vector<GCMBlock> &saveBlocks) const;
// adds the file to the directory and copies its contents // adds the file to the directory and copies its contents
@ -249,8 +377,4 @@ public:
// reads the animation frames // reads the animation frames
u32 ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays) const; u32 ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays) const;
void CARD_GetSerialNo(u32 *serial1,u32 *serial2);
s32 FZEROGX_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock> &FileBuffer);
s32 PSO_MakeSaveGameValid(DEntry& direntry, std::vector<GCMBlock> &FileBuffer);
}; };

View File

@ -0,0 +1,614 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cinttypes>
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/GCMemcardDirectory.h"
#include "DiscIO/Volume.h"
const int NO_INDEX = -1;
const char *MC_HDR = "MC_SYSTEM_AREA";
int GCMemcardDirectory::LoadGCI(std::string fileName, int region)
{
File::IOFile gcifile(fileName, "rb");
if (gcifile)
{
GCIFile gci;
gci.m_filename = fileName;
gci.m_dirty = false;
if (!gcifile.ReadBytes(&(gci.m_gci_header), DENTRY_SIZE))
{
ERROR_LOG(EXPANSIONINTERFACE, "%s failed to read header", fileName.c_str());
return NO_INDEX;
}
// check region
switch (gci.m_gci_header.Gamecode[3])
{
case 'J':
if (region != DiscIO::IVolume::COUNTRY_JAPAN)
{
PanicAlertT("GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
fileName.c_str());
return NO_INDEX;
}
break;
case 'E':
if (region != DiscIO::IVolume::COUNTRY_USA)
{
PanicAlertT("GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
fileName.c_str());
return NO_INDEX;
}
break;
case 'C':
// Used by Datel Action Replay Save
break;
default:
if (region != DiscIO::IVolume::COUNTRY_EUROPE)
{
PanicAlertT("GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
fileName.c_str());
return NO_INDEX;
}
break;
}
std::string gci_filename = gci.m_gci_header.GCI_FileName();
for (u16 i = 0; i < m_loaded_saves.size(); ++i)
{
if (m_loaded_saves[i] == gci_filename)
{
PanicAlertT(
"%s\nwas not loaded because it has the same internal filename as previously loaded save\n%s",
gci.m_filename.c_str(), m_saves[i].m_filename.c_str());
return NO_INDEX;
}
}
u16 numBlocks = BE16(gci.m_gci_header.BlockCount);
// largest number of free blocks on a memory card
// in reality, there are not likely any valid gci files > 251 blocks
if (numBlocks > 2043)
{
PanicAlertT("%s\nwas not loaded because it is an invalid gci.\n Number of blocks claimed to be %d",
gci.m_filename.c_str(), numBlocks);
return NO_INDEX;
}
u32 size = numBlocks * BLOCK_SIZE;
u64 file_size = gcifile.GetSize();
if (file_size != size + DENTRY_SIZE)
{
PanicAlertT("%s\nwas not loaded because it is an invalid gci.\n File size (%" PRIx64
") does not match the size recorded in the header (%d)",
gci.m_filename.c_str(), file_size, size + DENTRY_SIZE);
return NO_INDEX;
}
if (m_GameId == BE32(gci.m_gci_header.Gamecode))
{
gci.LoadSaveBlocks();
}
u16 first_block = m_bat1.AssignBlocksContiguous(numBlocks);
if (first_block == 0xFFFF)
{
PanicAlertT("%s\nwas not loaded because there are not enough free blocks on virtual memorycard",
fileName.c_str());
return NO_INDEX;
}
*(u16 *)&gci.m_gci_header.FirstBlock = first_block;
if (gci.HasCopyProtection() && gci.LoadSaveBlocks())
{
GCMemcard::PSO_MakeSaveGameValid(m_hdr, gci.m_gci_header, gci.m_save_data);
GCMemcard::FZEROGX_MakeSaveGameValid(m_hdr, gci.m_gci_header, gci.m_save_data);
}
int idx = (int)m_saves.size();
m_dir1.Replace(gci.m_gci_header, idx);
m_saves.push_back(std::move(gci));
SetUsedBlocks(idx);
return idx;
}
return NO_INDEX;
}
GCMemcardDirectory::GCMemcardDirectory(std::string directory, int slot, u16 sizeMb, bool ascii, int region, int gameId)
: MemoryCardBase(slot, sizeMb)
, m_GameId(gameId)
, m_LastBlock(-1)
, m_hdr(slot, sizeMb, ascii)
, m_bat1(sizeMb)
, m_saves(0)
, m_SaveDirectory(directory)
{
// Use existing header data if available
if (File::Exists(m_SaveDirectory + MC_HDR))
{
File::IOFile hdrfile((m_SaveDirectory + MC_HDR), "rb");
hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
}
File::FSTEntry FST_Temp;
File::ScanDirectoryTree(m_SaveDirectory, FST_Temp);
for (u32 j = 0; j < FST_Temp.children.size(); j++)
{
std::string ext;
std::string const &name = FST_Temp.children[j].virtualName;
SplitPath(name, NULL, NULL, &ext);
if (strcasecmp(ext.c_str(), ".gci") == 0)
{
if (m_saves.size() == DIRLEN)
{
PanicAlertT("There are too many gci files in the folder\n%s\nOnly the first 127 will be available",
m_SaveDirectory.c_str());
break;
}
int index = LoadGCI(FST_Temp.children[j].physicalName, region);
if (index != NO_INDEX)
{
m_loaded_saves.push_back(m_saves.at(index).m_gci_header.GCI_FileName());
}
}
}
m_loaded_saves.clear();
m_dir1.fixChecksums();
m_dir2 = m_dir1;
m_bat2 = m_bat1;
}
s32 GCMemcardDirectory::Read(u32 address, s32 length, u8 *destaddress)
{
s32 block = address / BLOCK_SIZE;
u32 offset = address % BLOCK_SIZE;
s32 extra = 0; // used for read calls that are across multiple blocks
if (offset + length > BLOCK_SIZE)
{
extra = length + offset - BLOCK_SIZE;
length -= extra;
// verify that we haven't calculated a length beyond BLOCK_SIZE
_dbg_assert_msg_(EXPANSIONINTERFACE, (address + length) % BLOCK_SIZE == 0,
"Memcard directory Read Logic Error");
}
if (m_LastBlock != block)
{
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_hdr;
break;
case 1:
m_LastBlock = -1;
m_LastBlockAddress = (u8 *)&m_dir1;
break;
case 2:
m_LastBlock = -1;
m_LastBlockAddress = (u8 *)&m_dir2;
break;
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block);
if (m_LastBlock == -1)
{
memset(destaddress, 0xFF, length);
return 0;
}
}
}
memcpy(destaddress, m_LastBlockAddress + offset, length);
if (extra)
extra = Read(address + length, extra, destaddress + length);
return length + extra;
}
s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, u8 *srcaddress)
{
if (length != 0x80)
ERROR_LOG(EXPANSIONINTERFACE, "WRITING TO %x, len %x", destaddress, length);
s32 block = destaddress / BLOCK_SIZE;
u32 offset = destaddress % BLOCK_SIZE;
s32 extra = 0; // used for write calls that are across multiple blocks
if (offset + length > BLOCK_SIZE)
{
extra = length + offset - BLOCK_SIZE;
length -= extra;
// verify that we haven't calculated a length beyond BLOCK_SIZE
_dbg_assert_msg_(EXPANSIONINTERFACE, (destaddress + length) % BLOCK_SIZE == 0,
"Memcard directory Write Logic Error");
}
if (m_LastBlock != block)
{
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_hdr;
break;
case 1:
case 2:
{
m_LastBlock = -1;
s32 bytes_written = 0;
while (length > 0)
{
s32 to_write = std::min<s32>(DENTRY_SIZE, length);
bytes_written += DirectoryWrite(destaddress + bytes_written, to_write, srcaddress + bytes_written);
length -= to_write;
}
return bytes_written;
}
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block, true);
if (m_LastBlock == -1)
{
PanicAlertT("Report: GCIFolder Writing to unallocated block %x", block);
exit(0);
}
}
}
memcpy(m_LastBlockAddress + offset, srcaddress, length);
if (extra)
extra = Write(destaddress + length, extra, srcaddress + length);
return length + extra;
}
void GCMemcardDirectory::ClearBlock(u32 address)
{
if (address % BLOCK_SIZE)
{
PanicAlertT("GCMemcardDirectory: ClearBlock called with invalid block address");
return;
}
u32 block = address / BLOCK_SIZE;
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_hdr;
break;
case 1:
m_LastBlock = -1;
m_LastBlockAddress = (u8 *)&m_dir1;
break;
case 2:
m_LastBlock = -1;
m_LastBlockAddress = (u8 *)&m_dir2;
break;
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8 *)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block, true);
if (m_LastBlock == -1)
return;
}
((GCMBlock *)m_LastBlockAddress)->erase();
}
inline void GCMemcardDirectory::SyncSaves()
{
Directory *current = &m_dir2;
if (BE16(m_dir1.UpdateCounter) > BE16(m_dir2.UpdateCounter))
{
current = &m_dir1;
}
for (u32 i = 0; i < DIRLEN; ++i)
{
if (*(u32 *)&(current->Dir[i]) != 0xFFFFFFFF)
{
bool added = false;
while (i >= m_saves.size())
{
GCIFile temp;
m_saves.push_back(temp);
added = true;
}
if (added || memcmp((u8 *)&(m_saves[i].m_gci_header), (u8 *)&(current->Dir[i]), DENTRY_SIZE))
{
m_saves[i].m_dirty = true;
memcpy((u8 *)&(m_saves[i].m_gci_header), (u8 *)&(current->Dir[i]), DENTRY_SIZE);
}
}
else if ((i < m_saves.size()) && (*(u32 *)&(m_saves[i].m_gci_header) != 0xFFFFFFFF))
{
*(u32 *)&(m_saves[i].m_gci_header.Gamecode) = 0xFFFFFFF;
}
}
}
inline s32 GCMemcardDirectory::SaveAreaRW(u32 block, bool writing)
{
for (u16 i = 0; i < m_saves.size(); ++i)
{
if (BE32(m_saves[i].m_gci_header.Gamecode) != 0xFFFFFFFF)
{
if (m_saves[i].m_used_blocks.size() == 0)
{
SetUsedBlocks(i);
}
int idx = m_saves[i].UsesBlock(block);
if (idx != -1)
{
if (!m_saves[i].LoadSaveBlocks())
{
int num_blocks = BE16(m_saves[i].m_gci_header.BlockCount);
while (num_blocks)
{
m_saves[i].m_save_data.push_back(GCMBlock());
num_blocks--;
}
}
if (writing)
{
m_saves[i].m_dirty = true;
}
m_LastBlock = block;
m_LastBlockAddress = m_saves[i].m_save_data[idx].block;
return m_LastBlock;
}
}
}
return -1;
}
s32 GCMemcardDirectory::DirectoryWrite(u32 destaddress, u32 length, u8 *srcaddress)
{
u32 block = destaddress / BLOCK_SIZE;
u32 offset = destaddress % BLOCK_SIZE;
Directory *dest = (block == 1) ? &m_dir1 : &m_dir2;
u16 Dnum = offset / DENTRY_SIZE;
if (Dnum == DIRLEN)
{
// first 58 bytes should always be 0xff
// needed to update the update ctr, checksums
// could check for writes to the 6 important bytes but doubtful that it improves performance noticably
memcpy((u8 *)(dest)+offset, srcaddress, length);
SyncSaves();
}
else
memcpy((u8 *)(dest)+offset, srcaddress, length);
return length;
}
bool GCMemcardDirectory::SetUsedBlocks(int saveIndex)
{
BlockAlloc *currentBat;
if (BE16(m_bat2.UpdateCounter) > BE16(m_bat1.UpdateCounter))
currentBat = &m_bat2;
else
currentBat = &m_bat1;
u16 block = BE16(m_saves[saveIndex].m_gci_header.FirstBlock);
while (block != 0xFFFF)
{
m_saves[saveIndex].m_used_blocks.push_back(block);
block = currentBat->GetNextBlock(block);
if (block == 0)
{
PanicAlertT("BAT Incorrect, Dolphin will now exit");
exit(0);
}
}
u16 num_blocks = BE16(m_saves[saveIndex].m_gci_header.BlockCount);
if (m_saves[saveIndex].m_used_blocks.size() != num_blocks)
{
PanicAlertT("Warning BAT number of blocks does not match file header");
return false;
}
return true;
}
void GCMemcardDirectory::Flush(bool exiting)
{
int errors = 0;
DEntry invalid;
for (u16 i = 0; i < m_saves.size(); ++i)
{
if (m_saves[i].m_dirty)
{
if (BE32(m_saves[i].m_gci_header.Gamecode) != 0xFFFFFFFF)
{
m_saves[i].m_dirty = false;
if (m_saves[i].m_filename.empty())
{
std::string defaultSaveName = m_SaveDirectory + m_saves[i].m_gci_header.GCI_FileName();
// Check to see if another file is using the same name
// This seems unlikely except in the case of file corruption
// otherwise what user would name another file this way?
for (int j = 0; File::Exists(defaultSaveName) && j < 10; ++j)
{
defaultSaveName.insert(defaultSaveName.end() - 4, '0');
}
if (File::Exists(defaultSaveName))
PanicAlertT("Failed to find new filename\n %s\n will be overwritten", defaultSaveName.c_str());
m_saves[i].m_filename = defaultSaveName;
}
File::IOFile GCI(m_saves[i].m_filename, "wb");
if (GCI)
{
GCI.WriteBytes(&m_saves[i].m_gci_header, DENTRY_SIZE);
GCI.WriteBytes(m_saves[i].m_save_data.data(), BLOCK_SIZE * m_saves[i].m_save_data.size());
if (!exiting)
{
if (GCI.IsGood())
{
Core::DisplayMessage(
StringFromFormat("Wrote save contents to %s", m_saves[i].m_filename.c_str()), 4000);
}
else
{
++errors;
Core::DisplayMessage(
StringFromFormat("Failed to write save contents to %s", m_saves[i].m_filename.c_str()),
4000);
ERROR_LOG(EXPANSIONINTERFACE, "Failed to save data to %s", m_saves[i].m_filename.c_str());
}
}
}
}
else if (m_saves[i].m_filename.length() != 0)
{
m_saves[i].m_dirty = false;
std::string &oldname = m_saves[i].m_filename;
std::string deletedname = oldname + ".deleted";
if (File::Exists(deletedname))
File::Delete(deletedname);
File::Rename(oldname, deletedname);
m_saves[i].m_filename.clear();
m_saves[i].m_save_data.clear();
m_saves[i].m_used_blocks.clear();
}
}
// Unload the save data for any game that is not running
// we could use !m_dirty, but some games have multiple gci files and may not write to them simultaneously
// this ensures that the save data for all of the current games gci files are stored in the savestate
u32 gamecode = BE32(m_saves[i].m_gci_header.Gamecode);
if (gamecode != m_GameId && gamecode != 0xFFFFFFFF && m_saves[i].m_save_data.size())
{
INFO_LOG(EXPANSIONINTERFACE, "Flushing savedata to disk for %s", m_saves[i].m_filename.c_str());
m_saves[i].m_save_data.clear();
}
}
#if _WRITE_MC_HEADER
u8 mc[BLOCK_SIZE * MC_FST_BLOCKS];
Read(0, BLOCK_SIZE * MC_FST_BLOCKS, mc);
File::IOFile hdrfile(m_SaveDirectory + MC_HDR, "wb");
hdrfile.WriteBytes(mc, BLOCK_SIZE * MC_FST_BLOCKS);
#endif
}
void GCMemcardDirectory::DoState(PointerWrap &p)
{
m_LastBlock = -1;
m_LastBlockAddress = 0;
p.Do(m_SaveDirectory);
p.DoPOD<Header>(m_hdr);
p.DoPOD<Directory>(m_dir1);
p.DoPOD<Directory>(m_dir2);
p.DoPOD<BlockAlloc>(m_bat1);
p.DoPOD<BlockAlloc>(m_bat2);
int numSaves = (int)m_saves.size();
p.Do(numSaves);
m_saves.resize(numSaves);
for (auto itr = m_saves.begin(); itr != m_saves.end(); ++itr)
{
itr->DoState(p);
}
}
bool GCIFile::LoadSaveBlocks()
{
if (m_save_data.size() == 0)
{
if (m_filename.empty())
return false;
File::IOFile savefile(m_filename, "rb");
if (!savefile)
return false;
INFO_LOG(EXPANSIONINTERFACE, "Reading savedata from disk for %s", m_filename.c_str());
savefile.Seek(DENTRY_SIZE, SEEK_SET);
u16 num_blocks = BE16(m_gci_header.BlockCount);
m_save_data.resize(num_blocks);
if (!savefile.ReadBytes(m_save_data.data(), num_blocks * BLOCK_SIZE))
{
PanicAlertT("Failed to read data from gci file %s", m_filename.c_str());
m_save_data.clear();
return false;
}
}
return true;
}
int GCIFile::UsesBlock(u16 blocknum)
{
for (u16 i = 0; i < m_used_blocks.size(); ++i)
{
if (m_used_blocks[i] == blocknum)
return i;
}
return -1;
}
void GCIFile::DoState(PointerWrap &p)
{
p.DoPOD<DEntry>(m_gci_header);
p.Do(m_dirty);
p.Do(m_filename);
int numBlocks = (int)m_save_data.size();
p.Do(numBlocks);
m_save_data.resize(numBlocks);
for (auto itr = m_save_data.begin(); itr != m_save_data.end(); ++itr)
{
p.DoPOD<GCMBlock>(*itr);
}
p.Do(m_used_blocks);
}
void MigrateFromMemcardFile(std::string strDirectoryName, int card_index)
{
File::CreateFullPath(strDirectoryName);
std::string ini_memcard =
(card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA : SConfig::GetInstance().m_strMemoryCardB;
if (File::Exists(ini_memcard))
{
GCMemcard memcard(ini_memcard.c_str());
if (memcard.IsValid())
{
for (u8 i = 0; i < DIRLEN; i++)
{
memcard.ExportGci(i, "", strDirectoryName);
}
}
}
}

View File

@ -0,0 +1,46 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Core/HW/GCMemcard.h"
// Uncomment this to write the system data of the memorycard from directory to disc
//#define _WRITE_MC_HEADER 1
void MigrateFromMemcardFile(std::string strDirectoryName, int card_index);
class GCMemcardDirectory : public MemoryCardBase, NonCopyable
{
public:
GCMemcardDirectory(std::string directory, int slot = 0, u16 sizeMb = MemCard2043Mb, bool ascii = true,
int region = 0, int gameId = 0);
~GCMemcardDirectory() { Flush(true); }
void Flush(bool exiting = false) override;
s32 Read(u32 address, s32 length, u8 *destaddress) override;
s32 Write(u32 destaddress, s32 length, u8 *srcaddress) override;
void ClearBlock(u32 address) override;
void ClearAll() override { ; }
void DoState(PointerWrap &p) override;
private:
int LoadGCI(std::string fileName, int region);
inline s32 SaveAreaRW(u32 block, bool writing = false);
// s32 DirectoryRead(u32 offset, u32 length, u8* destaddress);
s32 DirectoryWrite(u32 destaddress, u32 length, u8 *srcaddress);
inline void SyncSaves();
bool SetUsedBlocks(int saveIndex);
u32 m_GameId;
s32 m_LastBlock;
u8 *m_LastBlockAddress;
Header m_hdr;
Directory m_dir1, m_dir2;
BlockAlloc m_bat1, m_bat2;
std::vector<GCIFile> m_saves;
std::vector<std::string> m_loaded_saves;
std::string m_SaveDirectory;
};

View File

@ -2,8 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/HW/EXI_DeviceMemoryCardRaw.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
#include "Core/HW/GCMemcardRaw.h"
#define SIZE_TO_Mb (1024 * 8 * 16) #define SIZE_TO_Mb (1024 * 8 * 16)
#define MC_HDR_SIZE 0xA000 #define MC_HDR_SIZE 0xA000
@ -24,22 +24,25 @@ void innerFlush(FlushData* data)
PanicAlertT("Could not write memory card file %s.\n\n" PanicAlertT("Could not write memory card file %s.\n\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?\n\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?\n\n"
"Are you receiving this after moving the emulator directory?\nIf so, then you may " "Are you receiving this after moving the emulator directory?\nIf so, then you may "
"need to re-specify your memory card location in the options.", data->filename.c_str()); "need to re-specify your memory card location in the options.",
data->filename.c_str());
return; return;
} }
pFile.WriteBytes(data->memcardContent, data->memcardSize); pFile.WriteBytes(data->memcardContent, data->memcardSize);
if (!data->bExiting) if (!data->bExiting)
Core::DisplayMessage(StringFromFormat("Wrote memory card %c contents to %s", Core::DisplayMessage(StringFromFormat("Wrote memory card %c contents to %s", data->memcardIndex ? 'B' : 'A',
data->memcardIndex ? 'B' : 'A', data->filename.c_str()).c_str(), 4000); data->filename.c_str()).c_str(),
4000);
return; return;
} }
MemoryCard::MemoryCard(std::string filename, int _card_index, u16 sizeMb) : MemoryCardBase(_card_index, sizeMb), m_strFilename(filename), m_bDirty(false) MemoryCard::MemoryCard(std::string filename, int _card_index, u16 sizeMb)
: MemoryCardBase(_card_index, sizeMb)
, m_bDirty(false)
, m_strFilename(filename)
{ {
std::string ;
File::IOFile pFile(m_strFilename, "rb"); File::IOFile pFile(m_strFilename, "rb");
if (pFile) if (pFile)
{ {
@ -51,7 +54,6 @@ MemoryCard::MemoryCard(std::string filename, int _card_index, u16 sizeMb) : Memo
INFO_LOG(EXPANSIONINTERFACE, "Reading memory card %s", m_strFilename.c_str()); INFO_LOG(EXPANSIONINTERFACE, "Reading memory card %s", m_strFilename.c_str());
pFile.ReadBytes(memory_card_content, memory_card_size); pFile.ReadBytes(memory_card_content, memory_card_size);
} }
else else
{ {

View File

@ -17,24 +17,6 @@ struct FlushData
int memcardSize, memcardIndex; int memcardSize, memcardIndex;
}; };
class MemoryCardBase
{
public:
MemoryCardBase(int _card_index = 0, int sizeMb = MemCard2043Mb) :card_index(_card_index), nintendo_card_id(sizeMb) { ; }
virtual void Flush(bool exiting = false) = 0;
virtual s32 Read(u32 address, s32 length, u8* destaddress) = 0;
virtual s32 Write(u32 destaddress, s32 length, u8* srcaddress) = 0;
virtual void ClearBlock(u32 address) = 0;
virtual void ClearAll() = 0;
virtual void DoState(PointerWrap &p) = 0;
virtual void joinThread() {};
u32 GetCardId() { return nintendo_card_id; }
protected:
int card_index;
u16 nintendo_card_id;
u32 memory_card_size;
};
class MemoryCard : public MemoryCardBase class MemoryCard : public MemoryCardBase
{ {
public: public:
@ -48,6 +30,7 @@ public:
void ClearAll() override; void ClearAll() override;
void DoState(PointerWrap &p) override; void DoState(PointerWrap &p) override;
void joinThread() override; void joinThread() override;
private: private:
u8 *memory_card_content; u8 *memory_card_content;
bool m_bDirty; bool m_bDirty;

View File

@ -63,7 +63,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread; static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system // Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 25; static const u32 STATE_VERSION = 26;
enum enum
{ {

View File

@ -116,6 +116,7 @@ static const wxLanguage langIds[] =
#define SIDEV_AM_BB_STR _trans("AM-Baseboard") #define SIDEV_AM_BB_STR _trans("AM-Baseboard")
#define EXIDEV_MEMCARD_STR _trans("Memory Card") #define EXIDEV_MEMCARD_STR _trans("Memory Card")
#define EXIDEV_MEMDIR_STR _trans("GCI Folder")
#define EXIDEV_MIC_STR _trans("Mic") #define EXIDEV_MIC_STR _trans("Mic")
#define EXIDEV_BBA_STR "BBA" #define EXIDEV_BBA_STR "BBA"
#define EXIDEV_AM_BB_STR _trans("AM-Baseboard") #define EXIDEV_AM_BB_STR _trans("AM-Baseboard")
@ -395,6 +396,8 @@ void CConfigMain::InitializeGUIValues()
SlotDevices.Add(_(DEV_DUMMY_STR)); SlotDevices.Add(_(DEV_DUMMY_STR));
SlotDevices.Add(_(EXIDEV_MEMCARD_STR)); SlotDevices.Add(_(EXIDEV_MEMCARD_STR));
SlotDevices.Add(_(EXIDEV_GECKO_STR)); SlotDevices.Add(_(EXIDEV_GECKO_STR));
SlotDevices.Add(_(EXIDEV_MEMDIR_STR));
#if HAVE_PORTAUDIO #if HAVE_PORTAUDIO
SlotDevices.Add(_(EXIDEV_MIC_STR)); SlotDevices.Add(_(EXIDEV_MIC_STR));
#endif #endif
@ -432,9 +435,12 @@ void CConfigMain::InitializeGUIValues()
case EXIDEVICE_MEMORYCARD: case EXIDEVICE_MEMORYCARD:
isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]); isMemcard = GCEXIDevice[i]->SetStringSelection(SlotDevices[2]);
break; break;
case EXIDEVICE_MIC: case EXIDEVICE_MEMORYCARDFOLDER:
GCEXIDevice[i]->SetStringSelection(SlotDevices[4]); GCEXIDevice[i]->SetStringSelection(SlotDevices[4]);
break; break;
case EXIDEVICE_MIC:
GCEXIDevice[i]->SetStringSelection(SlotDevices[5]);
break;
case EXIDEVICE_ETH: case EXIDEVICE_ETH:
GCEXIDevice[i]->SetStringSelection(SP1Devices[2]); GCEXIDevice[i]->SetStringSelection(SP1Devices[2]);
break; break;
@ -1143,6 +1149,8 @@ void CConfigMain::ChooseEXIDevice(wxString deviceName, int deviceNum)
if (!deviceName.compare(_(EXIDEV_MEMCARD_STR))) if (!deviceName.compare(_(EXIDEV_MEMCARD_STR)))
tempType = EXIDEVICE_MEMORYCARD; tempType = EXIDEVICE_MEMORYCARD;
else if (!deviceName.compare(_(EXIDEV_MEMDIR_STR)))
tempType = EXIDEVICE_MEMORYCARDFOLDER;
else if (!deviceName.compare(_(EXIDEV_MIC_STR))) else if (!deviceName.compare(_(EXIDEV_MIC_STR)))
tempType = EXIDEVICE_MIC; tempType = EXIDEVICE_MIC;
else if (!deviceName.compare(EXIDEV_BBA_STR)) else if (!deviceName.compare(EXIDEV_BBA_STR))