Merge 'master' into shader-uids-awesome.
Conflicts: Source/Core/VideoCommon/Src/LightingShaderGen.cpp Source/Core/VideoCommon/Src/PixelShaderGen.cpp Source/Core/VideoCommon/Src/PixelShaderGen.h Source/Core/VideoCommon/Src/PixelShaderManager.cpp Source/Core/VideoCommon/Src/VertexShaderGen.cpp Source/Core/VideoCommon/Src/VertexShaderGen.h Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.h Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.h
This commit is contained in:
commit
3253603ae7
|
@ -36,3 +36,6 @@ Source/Core/Common/Src/scmrev.h
|
|||
.sconsign.dblite
|
||||
Externals/scons-local/*
|
||||
.DS_Store
|
||||
*~
|
||||
#Ignore transifix configuration directory
|
||||
.tx
|
||||
|
|
408
CMakeLists.txt
408
CMakeLists.txt
|
@ -3,7 +3,9 @@
|
|||
#
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
option(USE_GLES "Enables GLES, disables OGL" OFF)
|
||||
option(ANDROID "Enables a build for Android" OFF)
|
||||
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
|
||||
option(USE_GLES "Enables GLES And EGL, disables OGL" OFF)
|
||||
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
|
||||
|
||||
option(FASTLOG "Enable all logs" OFF)
|
||||
|
@ -105,37 +107,58 @@ if(DOLPHIN_IS_STABLE)
|
|||
else()
|
||||
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
|
||||
endif()
|
||||
message(${CMAKE_SYSTEM_PROCESSOR})
|
||||
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
|
||||
set(_M_GENERIC 1)
|
||||
set(_M_ARM 1)
|
||||
add_definitions(-marm -march=armv7-a)
|
||||
add_definitions(-D_M_ARM=1)
|
||||
add_definitions(-D_M_GENERIC=1)
|
||||
endif()
|
||||
|
||||
# Set these next two lines to test generic
|
||||
#set(_M_GENERIC 1)
|
||||
#add_definitions(-D_M_GENERIC=1)
|
||||
# Various compile flags
|
||||
add_definitions(-msse2)
|
||||
if(NOT _M_GENERIC)
|
||||
add_definitions(-msse2)
|
||||
endif()
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
macro(check_and_add_flag var flag)
|
||||
CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var})
|
||||
if(FLAG_${var})
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# Enabling all warnings in MSVC spams too much
|
||||
if(NOT MSVC)
|
||||
add_definitions(-Wall)
|
||||
|
||||
# TODO: would like these but they produce overwhelming amounts of warnings
|
||||
#check_and_add_flag(EXTRA -Wextra)
|
||||
#check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
|
||||
#check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
|
||||
#check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
|
||||
#check_and_add_flag(CONVERSION -Wconversion)
|
||||
#check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
|
||||
check_and_add_flag(TYPE_LIMITS -Wtype-limits)
|
||||
check_and_add_flag(SIGN_COMPARE -Wsign-compare)
|
||||
check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
|
||||
check_and_add_flag(UNINITIALIZED -Wuninitialized)
|
||||
check_and_add_flag(LOGICAL_OP -Wlogical-op)
|
||||
check_and_add_flag(SHADOW -Wshadow)
|
||||
check_and_add_flag(INIT_SELF -Winit-self)
|
||||
endif(NOT MSVC)
|
||||
|
||||
# gcc uses some optimizations which might break stuff without this flag
|
||||
add_definitions(-fno-strict-aliasing -fno-exceptions -Wno-psabi)
|
||||
add_definitions(-fno-strict-aliasing -fno-exceptions)
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
# We call fread numerous times without checking return values. Hide the
|
||||
# corresponding compiler warnings if the compiler supports doing so.
|
||||
CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
|
||||
if(NO_UNUSED_RESULT)
|
||||
add_definitions(-Wno-unused-result)
|
||||
endif(NO_UNUSED_RESULT)
|
||||
|
||||
CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
|
||||
if(VISIBILITY_INLINES_HIDDEN)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
|
||||
endif(VISIBILITY_INLINES_HIDDEN)
|
||||
check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
|
||||
if(VISIBILITY_HIDDEN)
|
||||
add_definitions(-fvisibility=hidden)
|
||||
endif(VISIBILITY_HIDDEN)
|
||||
check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
|
@ -151,8 +174,8 @@ if(APPLE)
|
|||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
|
||||
|
||||
# Identify the target system:
|
||||
# Ask for 32/64-bit fat binary.
|
||||
set(TARGET_FLAGS "-arch x86_64 -arch i386")
|
||||
# Ask for 64-bit binary.
|
||||
set(TARGET_FLAGS "-arch x86_64")
|
||||
# Minimum OS X version.
|
||||
# This is inserted into the Info.plist as well.
|
||||
# Note that the SDK determines the maximum version of which optional
|
||||
|
@ -174,8 +197,6 @@ if(APPLE)
|
|||
# This avoids a warning when linking with QuickTime.
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
|
||||
# Specify target CPUs.
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -msse3")
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -march=prescott")
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3")
|
||||
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2")
|
||||
# Target flags apply to both C and C++ compilation.
|
||||
|
@ -238,141 +259,150 @@ endif()
|
|||
# Enabling GLES also disables the OpenGL plugin.
|
||||
if(USE_GLES)
|
||||
message("GLES rendering enabled")
|
||||
add_definitions(-DUSE_GLES)
|
||||
add_definitions(-DUSE_EGL)
|
||||
add_definitions(-DUSE_GLES=1)
|
||||
add_definitions(-DUSE_EGL=1)
|
||||
set(USE_EGL True)
|
||||
endif()
|
||||
|
||||
if(USE_EGL)
|
||||
message("EGL OpenGL interface enabled")
|
||||
add_definitions(-DUSE_EGL=1)
|
||||
endif()
|
||||
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
|
||||
|
||||
if(ANDROID)
|
||||
message("Building for Android")
|
||||
add_definitions(-DANDROID)
|
||||
endif()
|
||||
########################################
|
||||
# Dependency checking
|
||||
#
|
||||
# TODO: We should have options for dependencies included in the externals to
|
||||
# override autodetection of system libraries and force the usage of the
|
||||
# externals.
|
||||
if(NOT ANDROID)
|
||||
include(CheckLib)
|
||||
|
||||
include(CheckLib)
|
||||
|
||||
include(FindOpenGL)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
if(NOT OPENGL_GLU_FOUND)
|
||||
message(FATAL_ERROR "GLU is required but not found")
|
||||
endif()
|
||||
|
||||
if(OPENMP)
|
||||
include(FindOpenMP OPTIONAL)
|
||||
if(OPENMP_FOUND)
|
||||
message("OpenMP parallelization enabled")
|
||||
add_definitions("${OpenMP_CXX_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
|
||||
include(FindOpenGL)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
if(NOT OPENGL_GLU_FOUND)
|
||||
message(FATAL_ERROR "GLU is required but not found")
|
||||
endif()
|
||||
endif()
|
||||
if(NOT OPENMP_FOUND)
|
||||
add_definitions(-Wno-unknown-pragmas)
|
||||
message("OpenMP parallelization disabled")
|
||||
endif()
|
||||
|
||||
include(FindALSA OPTIONAL)
|
||||
if(ALSA_FOUND)
|
||||
add_definitions(-DHAVE_ALSA=1)
|
||||
message("ALSA found, enabling ALSA sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_ALSA=0)
|
||||
message("ALSA NOT found, disabling ALSA sound backend")
|
||||
endif(ALSA_FOUND)
|
||||
if(OPENMP)
|
||||
include(FindOpenMP OPTIONAL)
|
||||
if(OPENMP_FOUND)
|
||||
message("OpenMP parallelization enabled")
|
||||
add_definitions("${OpenMP_CXX_FLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
|
||||
endif()
|
||||
endif()
|
||||
if(NOT OPENMP_FOUND)
|
||||
add_definitions(-Wno-unknown-pragmas)
|
||||
message("OpenMP parallelization disabled")
|
||||
endif()
|
||||
|
||||
check_lib(AO ao QUIET)
|
||||
if(AO_FOUND)
|
||||
add_definitions(-DHAVE_AO=1)
|
||||
message("ao found, enabling ao sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_AO=0)
|
||||
message("ao NOT found, disabling ao sound backend")
|
||||
endif(AO_FOUND)
|
||||
include(FindALSA OPTIONAL)
|
||||
if(ALSA_FOUND)
|
||||
add_definitions(-DHAVE_ALSA=1)
|
||||
message("ALSA found, enabling ALSA sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_ALSA=0)
|
||||
message("ALSA NOT found, disabling ALSA sound backend")
|
||||
endif(ALSA_FOUND)
|
||||
|
||||
check_lib(BLUEZ bluez QUIET)
|
||||
if(BLUEZ_FOUND)
|
||||
add_definitions(-DHAVE_BLUEZ=1)
|
||||
message("bluez found, enabling bluetooth support")
|
||||
else()
|
||||
add_definitions(-DHAVE_BLUEZ=0)
|
||||
message("bluez NOT found, disabling bluetooth support")
|
||||
endif(BLUEZ_FOUND)
|
||||
check_lib(AO ao QUIET)
|
||||
if(AO_FOUND)
|
||||
add_definitions(-DHAVE_AO=1)
|
||||
message("ao found, enabling ao sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_AO=0)
|
||||
message("ao NOT found, disabling ao sound backend")
|
||||
endif(AO_FOUND)
|
||||
|
||||
check_lib(PULSEAUDIO libpulse-simple QUIET)
|
||||
if(PULSEAUDIO_FOUND)
|
||||
add_definitions(-DHAVE_PULSEAUDIO=1)
|
||||
message("PulseAudio found, enabling PulseAudio sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_PULSEAUDIO=0)
|
||||
message("PulseAudio NOT found, disabling PulseAudio sound backend")
|
||||
endif(PULSEAUDIO_FOUND)
|
||||
check_lib(BLUEZ bluez QUIET)
|
||||
if(BLUEZ_FOUND)
|
||||
add_definitions(-DHAVE_BLUEZ=1)
|
||||
message("bluez found, enabling bluetooth support")
|
||||
else()
|
||||
add_definitions(-DHAVE_BLUEZ=0)
|
||||
message("bluez NOT found, disabling bluetooth support")
|
||||
endif(BLUEZ_FOUND)
|
||||
|
||||
include(FindOpenAL OPTIONAL)
|
||||
if(OPENAL_FOUND)
|
||||
add_definitions(-DHAVE_OPENAL=1)
|
||||
include_directories(${OPENAL_INCLUDE_DIR})
|
||||
message("OpenAL found, enabling OpenAL sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_OPENAL=0)
|
||||
message("OpenAL NOT found, disabling OpenAL sound backend")
|
||||
endif(OPENAL_FOUND)
|
||||
check_lib(PULSEAUDIO libpulse-simple QUIET)
|
||||
if(PULSEAUDIO_FOUND)
|
||||
add_definitions(-DHAVE_PULSEAUDIO=1)
|
||||
message("PulseAudio found, enabling PulseAudio sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_PULSEAUDIO=0)
|
||||
message("PulseAudio NOT found, disabling PulseAudio sound backend")
|
||||
endif(PULSEAUDIO_FOUND)
|
||||
|
||||
include(FindOpenAL OPTIONAL)
|
||||
if(OPENAL_FOUND)
|
||||
add_definitions(-DHAVE_OPENAL=1)
|
||||
include_directories(${OPENAL_INCLUDE_DIR})
|
||||
message("OpenAL found, enabling OpenAL sound backend")
|
||||
else()
|
||||
add_definitions(-DHAVE_OPENAL=0)
|
||||
message("OpenAL NOT found, disabling OpenAL sound backend")
|
||||
endif(OPENAL_FOUND)
|
||||
|
||||
# Note: We do not need to explicitly check for X11 as it is done in the cmake
|
||||
# FindOpenGL module on linux.
|
||||
if(UNIX AND NOT APPLE)
|
||||
if(UNIX AND NOT APPLE)
|
||||
if(X11_FOUND)
|
||||
add_definitions(-DHAVE_X11=1)
|
||||
include_directories(${X11_INCLUDE_DIR})
|
||||
message("X11 found")
|
||||
else()
|
||||
message(FATAL_ERROR "X11 is required but not found")
|
||||
endif(X11_FOUND)
|
||||
else()
|
||||
add_definitions(-DHAVE_X11=0)
|
||||
endif()
|
||||
|
||||
if(X11_FOUND)
|
||||
add_definitions(-DHAVE_X11=1)
|
||||
include_directories(${X11_INCLUDE_DIR})
|
||||
message("X11 found")
|
||||
check_lib(XRANDR Xrandr)
|
||||
endif()
|
||||
if(XRANDR_FOUND)
|
||||
add_definitions(-DHAVE_XRANDR=1)
|
||||
else()
|
||||
message(FATAL_ERROR "X11 is required but not found")
|
||||
endif(X11_FOUND)
|
||||
else()
|
||||
add_definitions(-DHAVE_X11=0)
|
||||
endif()
|
||||
add_definitions(-DHAVE_XRANDR=0)
|
||||
endif(XRANDR_FOUND)
|
||||
|
||||
if(X11_FOUND)
|
||||
check_lib(XRANDR Xrandr)
|
||||
endif()
|
||||
if(XRANDR_FOUND)
|
||||
add_definitions(-DHAVE_XRANDR=1)
|
||||
else()
|
||||
add_definitions(-DHAVE_XRANDR=0)
|
||||
endif(XRANDR_FOUND)
|
||||
if(ENCODE_FRAMEDUMPS)
|
||||
check_libav()
|
||||
endif()
|
||||
|
||||
if(ENCODE_FRAMEDUMPS)
|
||||
check_libav()
|
||||
endif()
|
||||
|
||||
include(CheckCXXSourceRuns)
|
||||
set(CMAKE_REQUIRED_LIBRARIES portaudio)
|
||||
CHECK_CXX_SOURCE_RUNS(
|
||||
"#include <portaudio.h>
|
||||
int main(int argc, char **argv)
|
||||
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
|
||||
PORTAUDIO)
|
||||
if(PORTAUDIO)
|
||||
message("PortAudio found, enabling mic support")
|
||||
add_definitions(-DHAVE_PORTAUDIO=1)
|
||||
set(PORTAUDIO_FOUND TRUE)
|
||||
else()
|
||||
message("PortAudio not found, disabling mic support")
|
||||
add_definitions(-DHAVE_PORTAUDIO=0)
|
||||
set(PORTAUDIO_FOUND FALSE)
|
||||
endif(PORTAUDIO)
|
||||
|
||||
if(OPROFILING)
|
||||
check_lib(OPROFILE opagent opagent.h)
|
||||
check_lib(BFD bfd bfd.h)
|
||||
if(OPROFILE_FOUND AND BFD_FOUND)
|
||||
message("oprofile found, enabling profiling support")
|
||||
add_definitions(-DUSE_OPROFILE=1)
|
||||
include(CheckCXXSourceRuns)
|
||||
set(CMAKE_REQUIRED_LIBRARIES portaudio)
|
||||
CHECK_CXX_SOURCE_RUNS(
|
||||
"#include <portaudio.h>
|
||||
int main(int argc, char **argv)
|
||||
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
|
||||
PORTAUDIO)
|
||||
if(PORTAUDIO)
|
||||
message("PortAudio found, enabling mic support")
|
||||
add_definitions(-DHAVE_PORTAUDIO=1)
|
||||
set(PORTAUDIO_FOUND TRUE)
|
||||
else()
|
||||
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
|
||||
message("PortAudio not found, disabling mic support")
|
||||
add_definitions(-DHAVE_PORTAUDIO=0)
|
||||
set(PORTAUDIO_FOUND FALSE)
|
||||
endif(PORTAUDIO)
|
||||
|
||||
if(OPROFILING)
|
||||
check_lib(OPROFILE opagent opagent.h)
|
||||
check_lib(BFD bfd bfd.h)
|
||||
if(OPROFILE_FOUND AND BFD_FOUND)
|
||||
message("oprofile found, enabling profiling support")
|
||||
add_definitions(-DUSE_OPROFILE=1)
|
||||
else()
|
||||
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
########################################
|
||||
# Setup include directories (and make sure they are preferred over the Externals)
|
||||
#
|
||||
|
@ -387,7 +417,6 @@ include_directories(Source/Core/InputCommon/Src)
|
|||
include_directories(Source/Core/VideoCommon/Src)
|
||||
include_directories(Source/Core/VideoUICommon/Src)
|
||||
|
||||
|
||||
########################################
|
||||
# Process externals and setup their include directories
|
||||
#
|
||||
|
@ -401,7 +430,7 @@ include_directories(Source/Core/VideoUICommon/Src)
|
|||
add_subdirectory(Externals/Bochs_disasm)
|
||||
include_directories(Externals/Bochs_disasm)
|
||||
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
|
||||
check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
|
||||
endif()
|
||||
if(LZO_FOUND)
|
||||
|
@ -426,15 +455,16 @@ if(OPENAL_FOUND)
|
|||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
include(FindSDL2 OPTIONAL)
|
||||
endif()
|
||||
if(SDL2_FOUND)
|
||||
message("Using shared SDL2")
|
||||
include_directories(${SDL2_INCLUDE_DIR})
|
||||
else(SDL2_FOUND)
|
||||
# SDL2 not found, try SDL
|
||||
if(NOT ANDROID)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
include(FindSDL2 OPTIONAL)
|
||||
endif()
|
||||
if(SDL2_FOUND)
|
||||
message("Using shared SDL2")
|
||||
include_directories(${SDL2_INCLUDE_DIR})
|
||||
else(SDL2_FOUND)
|
||||
# SDL2 not found, try SDL
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
include(FindSDL OPTIONAL)
|
||||
endif()
|
||||
if(SDL_FOUND)
|
||||
|
@ -443,15 +473,16 @@ else(SDL2_FOUND)
|
|||
else(SDL_FOUND)
|
||||
# TODO: Use the prebuilt one on Windows
|
||||
message("Using static SDL from Externals")
|
||||
include_directories(Externals/SDL Externals/SDL/include)
|
||||
include_directories(Externals/SDL/SDL Externals/SDL Externals/SDL/include)
|
||||
add_subdirectory(Externals/SDL)
|
||||
endif(SDL_FOUND)
|
||||
endif(SDL2_FOUND)
|
||||
endif(SDL2_FOUND)
|
||||
endif()
|
||||
|
||||
set(SFML_FIND_VERSION TRUE)
|
||||
set(SFML_FIND_VERSION_MAJOR 1)
|
||||
set(SFML_FIND_VERSION_MINOR 5)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
|
||||
include(FindSFML OPTIONAL)
|
||||
endif()
|
||||
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
|
||||
|
@ -462,7 +493,7 @@ else()
|
|||
include_directories(Externals/SFML/include)
|
||||
endif()
|
||||
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
|
||||
check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
|
||||
endif()
|
||||
if(SOIL_FOUND)
|
||||
|
@ -492,26 +523,19 @@ if(WIN32)
|
|||
find_library(GLEW glew32s PATHS Externals/GLew)
|
||||
include_directories(Externals/GLew/include)
|
||||
else()
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
check_lib(GLEW GLEW GL/glew.h)
|
||||
if(NOT ANDROID)
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
check_lib(GLEW GLEW GL/glew.h)
|
||||
endif()
|
||||
if(NOT GLEW_FOUND)
|
||||
message("Using static GLEW from Externals")
|
||||
add_subdirectory(Externals/GLew)
|
||||
include_directories(Externals/GLew/include)
|
||||
endif(NOT GLEW_FOUND)
|
||||
endif()
|
||||
if(NOT GLEW_FOUND)
|
||||
message("Using static GLEW from Externals")
|
||||
add_subdirectory(Externals/GLew)
|
||||
include_directories(Externals/GLew/include)
|
||||
endif(NOT GLEW_FOUND)
|
||||
|
||||
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
check_lib(CG Cg Cg/cg.h)
|
||||
endif()
|
||||
if(NOT CG_FOUND)
|
||||
message("Using static Cg from Externals")
|
||||
include_directories(Externals)
|
||||
endif(NOT CG_FOUND)
|
||||
check_lib(CGGL CgGL Cg/cgGL.h)
|
||||
endif()
|
||||
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
|
||||
find_library(CL OpenCL)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
|
||||
else()
|
||||
|
@ -519,10 +543,25 @@ else()
|
|||
add_subdirectory(Externals/CLRun)
|
||||
endif()
|
||||
|
||||
if(NOT DISABLE_WX)
|
||||
if(NOT DISABLE_WX AND NOT ANDROID)
|
||||
include(FindwxWidgets OPTIONAL)
|
||||
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
|
||||
${wxWidgets_CONFIG_OPTIONS} --version
|
||||
OUTPUT_VARIABLE wxWidgets_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET
|
||||
)
|
||||
message("Found wxWidgets version ${wxWidgets_VERSION}")
|
||||
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
|
||||
message("At least 2.8.9 is required; ignoring found version")
|
||||
unset(wxWidgets_FOUND)
|
||||
endif()
|
||||
endif(wxWidgets_FOUND)
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
|
||||
|
@ -543,26 +582,26 @@ if(NOT DISABLE_WX)
|
|||
endif()
|
||||
endif(wxWidgets_FOUND)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
||||
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
||||
# users have complained that pkg-config does not find
|
||||
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
||||
# Ubuntu Natty does not find the glib libraries correctly.
|
||||
# Ugly!!!
|
||||
execute_process(COMMAND lsb_release -c -s
|
||||
OUTPUT_VARIABLE DIST_NAME
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
||||
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
||||
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
||||
else()
|
||||
include(FindGTK2)
|
||||
if(GTK2_FOUND)
|
||||
include_directories(${GTK2_INCLUDE_DIRS})
|
||||
if(UNIX AND NOT APPLE)
|
||||
# There is a bug in the FindGTK module in cmake version 2.8.2 that
|
||||
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
|
||||
# users have complained that pkg-config does not find
|
||||
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
|
||||
# Ubuntu Natty does not find the glib libraries correctly.
|
||||
# Ugly!!!
|
||||
execute_process(COMMAND lsb_release -c -s
|
||||
OUTPUT_VARIABLE DIST_NAME
|
||||
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
|
||||
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
|
||||
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
|
||||
else()
|
||||
include(FindGTK2)
|
||||
if(GTK2_FOUND)
|
||||
include_directories(${GTK2_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(wxWidgets_FOUND)
|
||||
include(${wxWidgets_USE_FILE})
|
||||
|
@ -594,7 +633,7 @@ if(NOT DISABLE_WX)
|
|||
set(wxWidgets_LIBRARIES "wx")
|
||||
endif(wxWidgets_FOUND)
|
||||
add_definitions(-DHAVE_WX=1)
|
||||
endif(NOT DISABLE_WX)
|
||||
endif(NOT DISABLE_WX AND NOT ANDROID)
|
||||
|
||||
|
||||
########################################
|
||||
|
@ -614,6 +653,7 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
|
|||
)
|
||||
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
|
||||
|
||||
|
||||
########################################
|
||||
# Start compiling our code
|
||||
#
|
||||
|
@ -668,4 +708,4 @@ list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
|
|||
|
||||
# CPack must be included after the CPACK_* variables are set in order for those
|
||||
# variables to take effect.
|
||||
include(CPack)
|
||||
Include(CPack)
|
||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -319,4 +319,4 @@ PH_ZFar =
|
|||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
|
||||
|
|
|
@ -16,4 +16,4 @@ PH_ZFar =
|
|||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
|
||||
|
|
|
@ -16,4 +16,4 @@ PH_ZFar =
|
|||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
|
||||
|
|
|
@ -16,4 +16,4 @@ PH_ZFar =
|
|||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
EmulationIssues = The videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
$Master Code
|
||||
|
@ -40,3 +40,9 @@ $Away Team Never Scores
|
|||
00416F8C 00000000
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
# GF8P69 - FIFA Street
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = The videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
|
@ -2,10 +2,10 @@
|
|||
[Core] Values set here will override the main dolphin settings.
|
||||
EnableFPRF = True
|
||||
TLBHack = 1
|
||||
CPUThread = 0
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows.
|
||||
EmulationIssues = Needs Synchronize GPU thread for stability.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
|
@ -43,7 +43,4 @@ $All Vehicles Unlocked
|
|||
840030C8 FFDC6F00
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyCacheEnable = True
|
||||
[Video_Settings]
|
||||
|
|
|
@ -0,0 +1,26 @@
|
|||
# GFZJ01 - F-ZERO GX
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
EnableFPRF = True
|
||||
TLBHack = 1
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Synchronize GPU thread for stability.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear = 20
|
||||
PH_ZFar = 1.7555555
|
||||
[ActionReplay]
|
||||
$Make Save Copyable
|
||||
0C031514 909C0028
|
||||
04031518 48BFFBE8
|
||||
04C31100 38000004
|
||||
04C31104 981C0034
|
||||
04C31108 38000000
|
||||
04C3110C 4B400410
|
||||
[Gecko]
|
||||
|
|
@ -2,10 +2,10 @@
|
|||
[Core] Values set here will override the main dolphin settings.
|
||||
EnableFPRF = True
|
||||
TLBHack = 1
|
||||
CPUThread = 0
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows.
|
||||
EmulationIssues = Needs Synchronize GPU thread for stability.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
|
@ -24,7 +24,4 @@ $Make Save Copyable
|
|||
04C3110C 4B400410
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyCacheEnable = True
|
||||
[Video_Settings]
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
# GGZE52 - Madagascar
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Alot of GFX glitches (black rastering)
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = GFX glitches.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video_Hacks]
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
# GGZX52 - Madagascar
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Alot of GFX glitches (black rastering)
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = GFX glitches.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video_Hacks]
|
||||
|
|
|
@ -15,4 +15,4 @@ EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
|
|||
[Video_Settings]
|
||||
[Core]
|
||||
MMU = 1
|
||||
FastDiscSpeed = 1
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
# GKBEAF - Baten Kaitos
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
# GKBPAF - Baten Kaitos
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
# GLSD64 - LucasArts Gladius
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,9 +1,10 @@
|
|||
# GLSE64 - LucasArts Gladius
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
@ -14,3 +15,6 @@ PH_ExtraParam = 0
|
|||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
# GLSF64 - LucasArts Gladius
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,20 @@
|
|||
# GLSP64 - LucasArts Gladius
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -127,3 +127,5 @@ PH_ExtraParam = 0
|
|||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
VBeam = 1
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
# GM4J01 - Mario Kart: Double Dash!!
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed.
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
VBeam = 1
|
|
@ -138,3 +138,5 @@ $Goraud Shading
|
|||
040A9714 4E800020
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Core]
|
||||
VBeam = 1
|
||||
|
|
|
@ -3,8 +3,8 @@
|
|||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Enable the GameCube BIOS to allow the game to boot.
|
||||
[OnFrame]
|
||||
+$Nop Hack
|
||||
0x80025BA0:dword:0x60000000
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
# GNOE78 - Nicktoons Unite!
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
# GOSE41 - Open Season
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues = Severe graphic issues.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs MMU (Slow).
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
# GOSP41 - Open Season
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues = Severe graphic issues.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs MMU (Slow).
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
# GOSX41 - Open Season
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues = Severe graphic issues.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs MMU (Slow).
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
# GSSE8P - Sega Soccer Slam
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 0
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
$Master Code
|
||||
|
@ -19,3 +19,14 @@ $SubZero Have Tons Of Cash
|
|||
0423C204 05F5E0FF
|
||||
$Volta Have Tons Of Cash
|
||||
0423CEA8 05F5E0FF
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
# GSSJ8P - Sega Soccer Slam
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,18 @@
|
|||
# GSSP70 - Sega Soccer Slam
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,18 @@
|
|||
# GSSP8P - Sega Soccer Slam
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,17 @@
|
|||
# GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
UseBBox = 1
|
||||
[Gecko]
|
|
@ -1,6 +1,5 @@
|
|||
# GWAE8P - Spartan: Total Warrior
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
# GWAF8P - Spartan: Total Warrior
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
# GWAP8P - Spartan : Total Warrior (TM)
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
FastDiscSpeed = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
# GWKE41 - King Kong
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
|
@ -0,0 +1,18 @@
|
|||
# GWLE6L - Project Zoo
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
+$Bypass FIFO reset
|
||||
0x8028EF00:dword:0x48000638
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
|
@ -1,6 +1,5 @@
|
|||
# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
# GZ2J01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
FastDiscSpeed = 1
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
# GZ2P01 - The Legend of Zelda Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
FastDiscSpeed = 1
|
||||
[Speedhacks]
|
||||
0x803420bc=200
|
||||
[EmuState]
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
# GZPE70 - Zapper
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,18 @@
|
|||
# GZPP70 - Zapper
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -33,8 +33,7 @@ PH_ExtraParam = 1
|
|||
|
||||
[5]
|
||||
Title = Tales of Symphonia GC
|
||||
PH_ZNear = 0.5
|
||||
PH_ZFar = 1
|
||||
PH_ZNear = 0.00026
|
||||
|
||||
|
||||
# ---------------------------------------------------
|
||||
|
|
|
@ -17,5 +17,4 @@ PH_ZFar =
|
|||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -17,5 +17,4 @@ PH_ZFar =
|
|||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -17,5 +17,4 @@ PH_ZFar =
|
|||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R3ME01 - Metroid Prime Trilogy
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R3ME01 - Metroid Prime Trilogy
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R3MP01 - Metroid Prime Trilogy
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R3MP01 - Metroid Prime Trilogy
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R4QE01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R4QE01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R4QJ01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R4QJ01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R4QK01 - Mario Power Soccer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R4QK01 - Mario Power Soccer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# R4QP01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R4QP01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Wii]
|
||||
|
|
|
@ -15,5 +15,4 @@ PH_ZFar =
|
|||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -15,5 +15,4 @@ PH_ZFar =
|
|||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
# R7PE01 - Punch Out
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
+$Patch
|
||||
0x8011E0F8:dword:0x4E800020
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R7PE01 - Punch Out
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Disable "Use EuRGB60 (PAL60) mode" in the wii configuration tab for the game to run
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
+$Patch
|
||||
0x8011E0F8:dword:0x4E800020
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,13 +1,12 @@
|
|||
# R7PP01 - Punch Out
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
+$Patch
|
||||
0x8011F1CC:dword:0x4E800020
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# R7PP01 - Punch Out
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
+$Patch
|
||||
0x8011F1CC:dword:0x4E800020
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Wii]
|
||||
|
|
|
@ -1,18 +1,17 @@
|
|||
# RBWE01 - Battalion Wars 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RBWE01 - Battalion Wars 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
|
|
|
@ -1,18 +1,17 @@
|
|||
# RBWJ01 - Totsugeki Famicom Wars vs.
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RBWJ01 - Totsugeki Famicom Wars vs.
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
|
|
|
@ -1,18 +1,17 @@
|
|||
# RBWP01 - Battalion Wars 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RBWP01 - Battalion Wars 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs LLE audio for proper sound.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
[Wii]
|
||||
|
|
|
@ -24,6 +24,5 @@ PH_ZFar =
|
|||
[Video_Enhancements]
|
||||
ForceFiltering = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
|
|
@ -18,6 +18,5 @@ PH_ZFar =
|
|||
[Video_Enhancements]
|
||||
ForceFiltering = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
# RD2E41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RD2E41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
# RD2J41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RD2J41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
# RD2K41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RD2K41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
# RD2P41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RD2P41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
# RD2X41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RD2X41 - Red Steel 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real wiimote and motion plus.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# RFEE01 - FIRE EMBLEM 10 USA
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475).
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
@ -15,4 +15,3 @@ PH_ZNear =
|
|||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
DisableFog = True
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# RFEJ01 - Fire Emblem Akatsuki No Megami
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475).
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
@ -15,4 +15,3 @@ PH_ZNear =
|
|||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
DisableFog = True
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
[Speedhacks]
|
||||
0x80006e00=800
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. Fog appears black ingame in recent builds(issue 4475).
|
||||
EmulationIssues = Disable gamecube controller or wiimote to not have conflicts.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
@ -17,4 +17,3 @@ PH_ZNear =
|
|||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
DisableFog = True
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
# RH8E4F - Tomb Raider Underworld
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -0,0 +1,18 @@
|
|||
# RH8JEL - Tomb Raider Underworld
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,9 +1,18 @@
|
|||
# RH8P4F - Tomb Raider Eight
|
||||
# RH8P4F - Tomb Raider Underworld
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
EmulationIssues = Needs real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
# RH8X4F - Tomb Raider Underworld
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real Xfb for the videos to display.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,20 +1,19 @@
|
|||
# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,20 +1,19 @@
|
|||
# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
|
|
|
@ -1,39 +1,38 @@
|
|||
# RHOE8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
$Infinte Bomb Usage after Getting 1 [g6flavor]
|
||||
04159D1C 60000000
|
||||
$If Score Increase, MAX [ZiT]
|
||||
C2142134 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A60178 00000000
|
||||
$Infinite LIFE [ZiT]
|
||||
04130ED4 60000000
|
||||
$Infinite Bullet [ZiT]
|
||||
04159FAC 907D0720
|
||||
$CASH MAX [ZiT]
|
||||
C214B118 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A300D8 00000000
|
||||
$CASH MAX [ZiT]
|
||||
C214B110 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A300DC 00000000
|
||||
$If Score Increase, MAX [ZiT]
|
||||
C2152674 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90B60178 00000000
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHOE8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
$Infinte Bomb Usage after Getting 1 [g6flavor]
|
||||
04159D1C 60000000
|
||||
$If Score Increase, MAX [ZiT]
|
||||
C2142134 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A60178 00000000
|
||||
$Infinite LIFE [ZiT]
|
||||
04130ED4 60000000
|
||||
$Infinite Bullet [ZiT]
|
||||
04159FAC 907D0720
|
||||
$CASH MAX [ZiT]
|
||||
C214B118 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A300D8 00000000
|
||||
$CASH MAX [ZiT]
|
||||
C214B110 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90A300DC 00000000
|
||||
$If Score Increase, MAX [ZiT]
|
||||
C2152674 00000002
|
||||
3CA03B9B 38A5C9FF
|
||||
90B60178 00000000
|
||||
[Wii]
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
# RHOJ8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHOJ8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
# RHOP8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RHOP8P - House Of The Dead: OVERKILL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use dx11 plugin (r6945)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
[Wii]
|
||||
|
|
|
@ -6,7 +6,6 @@ EmulationIssues =
|
|||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
|
|
|
@ -6,7 +6,6 @@ EmulationIssues =
|
|||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
|
|
|
@ -6,7 +6,6 @@ EmulationIssues =
|
|||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
|
|
|
@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
|
|||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
|
|
|
@ -21,6 +21,5 @@ SafeTextureCacheColorSamples = 512
|
|||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
|
|
|
@ -23,6 +23,5 @@ SafeTextureCacheColorSamples = 512
|
|||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
|
|
|
@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
|
|||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
|
|||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -16,5 +16,4 @@ EmulationIssues = Needs single core to run properly(r7436).
|
|||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# RRBE41 - Rayman Raving Rabbids
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
CPUThread = 0
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
|
||||
EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
@ -14,4 +14,4 @@ PH_ExtraParam = 0
|
|||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Wii]
|
||||
[Wii]
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# RRBJ41 - Rayman Raving Rabbids
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
CPUThread = 0
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
|
||||
EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# RRBP41 - Rayman Raving Rabbids
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
CPUThread = 0
|
||||
SyncGPU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Dual core is unstable.Use direct3d11 for less glitches. Slow.(r7687)
|
||||
EmulationIssues = Needs Synchronise GPU thread for stability. Use direct3d11 for less glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
|
|
@ -16,5 +16,4 @@ EmulationIssues =
|
|||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -16,5 +16,4 @@ EmulationIssues =
|
|||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
[Wii]
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
# RS5EC8 - SAMURAI WARRIORS KATANA
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
|
@ -0,0 +1,17 @@
|
|||
# RS5JC8 - Sengoku Musou KATANA
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
|
@ -0,0 +1,17 @@
|
|||
# RS5PC8 - SAMURAI WARRIORS KATANA
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
|
@ -1,20 +1,19 @@
|
|||
# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
DisableWiimoteSpeaker = 1
|
||||
# RTZE08 - Zack and Wiki: Quest for Barbaros' Treasure
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Wii]
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue