Merge pull request #1587 from lioncash/input-move
Unify the controller configuration dialogs.
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 3.8 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 2.7 KiB |
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@ -2,6 +2,7 @@ set(GUI_SRCS
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ARCodeAddEdit.cpp
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AboutDolphin.cpp
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ConfigMain.cpp
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ControllerConfigDiag.cpp
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Cheats/CheatSearchTab.cpp
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Cheats/CheatsWindow.cpp
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Cheats/CreateCodeDialog.cpp
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@ -45,7 +46,6 @@ set(GUI_SRCS
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TASInputDlg.cpp
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VideoConfigDiag.cpp
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WXInputBase.cpp
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WiimoteConfigDiag.cpp
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WxUtils.cpp)
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set(NOGUI_SRCS MainNoGUI.cpp)
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@ -107,13 +107,6 @@ static const wxLanguage langIds[] =
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#define DEV_NONE_STR _trans("<Nothing>")
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#define DEV_DUMMY_STR _trans("Dummy")
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#define SIDEV_STDCONT_STR _trans("Standard Controller")
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#define SIDEV_STEERING_STR _trans("Steering Wheel")
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#define SIDEV_DANCEMAT_STR _trans("Dance Mat")
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#define SIDEV_BONGO_STR _trans("TaruKonga (Bongos)")
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#define SIDEV_GBA_STR "GBA"
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#define SIDEV_AM_BB_STR _trans("AM-Baseboard")
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#define EXIDEV_MEMCARD_STR _trans("Memory Card")
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#define EXIDEV_MEMDIR_STR _trans("GCI Folder")
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#define EXIDEV_MIC_STR _trans("Mic")
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@ -165,11 +158,6 @@ EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged)
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EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged)
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EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
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EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged)
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@ -404,14 +392,6 @@ void CConfigMain::InitializeGUIValues()
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SP1Devices.Add(_(EXIDEV_BBA_STR));
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SP1Devices.Add(_(EXIDEV_AM_BB_STR));
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wxArrayString SIDevices;
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SIDevices.Add(_(DEV_NONE_STR));
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SIDevices.Add(_(SIDEV_STDCONT_STR));
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SIDevices.Add(_(SIDEV_STEERING_STR));
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SIDevices.Add(_(SIDEV_DANCEMAT_STR));
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SIDevices.Add(_(SIDEV_BONGO_STR));
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SIDevices.Add(_(SIDEV_GBA_STR));
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SIDevices.Add(_(SIDEV_AM_BB_STR));
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for (int i = 0; i < 3; ++i)
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{
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@ -454,39 +434,6 @@ void CConfigMain::InitializeGUIValues()
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if (!isMemcard && i < 2)
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GCMemcardPath[i]->Disable();
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}
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for (int i = 0; i < 4; ++i)
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{
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// Add string to the wxChoice list
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GCSIDevice[i]->Append(SIDevices);
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switch (SConfig::GetInstance().m_SIDevice[i])
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{
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case SIDEVICE_GC_CONTROLLER:
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GCSIDevice[i]->SetStringSelection(SIDevices[1]);
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break;
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case SIDEVICE_GC_STEERING:
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GCSIDevice[i]->SetStringSelection(SIDevices[2]);
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break;
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case SIDEVICE_DANCEMAT:
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GCSIDevice[i]->SetStringSelection(SIDevices[3]);
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break;
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case SIDEVICE_GC_TARUKONGA:
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GCSIDevice[i]->SetStringSelection(SIDevices[4]);
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break;
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case SIDEVICE_GC_GBA:
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GCSIDevice[i]->SetStringSelection(SIDevices[5]);
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break;
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case SIDEVICE_AM_BASEBOARD:
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GCSIDevice[i]->SetStringSelection(SIDevices[6]);
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break;
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default:
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GCSIDevice[i]->SetStringSelection(SIDevices[0]);
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break;
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}
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// Remove the AM baseboard from the list, only the first list can select it
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if (i == 0)
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SIDevices.RemoveAt(SIDevices.GetCount() - 1);
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}
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// Wii - Misc
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WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
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@ -729,17 +676,6 @@ void CConfigMain::CreateGUIControls()
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GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, "...",
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wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
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//SI Devices
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wxStaticText* GCSIDeviceText[4];
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GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1"));
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GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2"));
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GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3"));
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GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4"));
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GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0);
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GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1);
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GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2);
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GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3);
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// Populate the GameCube page
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sGamecubeIPLSettings = new wxGridBagSizer();
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sGamecubeIPLSettings->Add(GCAlwaysHLE_BS2, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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@ -761,24 +697,11 @@ void CConfigMain::CreateGUIControls()
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}
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sbGamecubeDeviceSettings->Add(sbGamecubeEXIDevSettings, 0, wxALL, 5);
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wxFlexGridSizer* sbGamecubeDevSettings = new wxFlexGridSizer(2, 10, 10);
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for (int i = 0; i < 4; ++i)
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{
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sbGamecubeDevSettings->Add(GCSIDeviceText[i], 1, wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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sbGamecubeDevSettings->Add(GCSIDevice[i], 1, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 0);
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if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
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{
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GCSIDevice[i]->Disable();
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}
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}
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sbGamecubeDeviceSettings->Add(sbGamecubeDevSettings, 0, wxALL, 5);
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sGamecubePage = new wxBoxSizer(wxVERTICAL);
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sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
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sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
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GamecubePage->SetSizer(sGamecubePage);
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// Wii page
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// Misc Settings
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WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver"));
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@ -1026,7 +949,6 @@ bool CConfigMain::SupportsVolumeChanges(std::string backend)
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// -----------------------
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void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
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{
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int sidevice = 0;
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int exidevice = 0;
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switch (event.GetId())
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{
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@ -1053,15 +975,6 @@ void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
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case ID_GC_EXIDEVICE_SLOTB_PATH:
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ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false);
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break;
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case ID_GC_SIDEVICE3:
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sidevice++;
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case ID_GC_SIDEVICE2:
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sidevice++;
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case ID_GC_SIDEVICE1:
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sidevice++;
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case ID_GC_SIDEVICE0:
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ChooseSIDevice(event.GetString(), sidevice);
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break;
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}
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}
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@ -1123,33 +1036,6 @@ void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
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}
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}
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void CConfigMain::ChooseSIDevice(wxString deviceName, int deviceNum)
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{
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SIDevices tempType;
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if (!deviceName.compare(_(SIDEV_STDCONT_STR)))
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tempType = SIDEVICE_GC_CONTROLLER;
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else if (!deviceName.compare(_(SIDEV_STEERING_STR)))
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tempType = SIDEVICE_GC_STEERING;
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else if (!deviceName.compare(_(SIDEV_DANCEMAT_STR)))
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tempType = SIDEVICE_DANCEMAT;
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else if (!deviceName.compare(_(SIDEV_BONGO_STR)))
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tempType = SIDEVICE_GC_TARUKONGA;
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else if (!deviceName.compare(SIDEV_GBA_STR))
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tempType = SIDEVICE_GC_GBA;
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else if (!deviceName.compare(_(SIDEV_AM_BB_STR)))
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tempType = SIDEVICE_AM_BASEBOARD;
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else
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tempType = SIDEVICE_NONE;
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SConfig::GetInstance().m_SIDevice[deviceNum] = tempType;
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if (Core::IsRunning())
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{
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// Change plugged device! :D
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SerialInterface::ChangeDevice(tempType, deviceNum);
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}
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}
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void CConfigMain::ChooseEXIDevice(wxString deviceName, int deviceNum)
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{
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TEXIDevices tempType;
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@ -108,11 +108,6 @@ private:
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ID_GC_EXIDEVICE_SLOTB,
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ID_GC_EXIDEVICE_SLOTB_PATH,
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ID_GC_EXIDEVICE_SP1,
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ID_GC_SIDEVICE0,
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ID_GC_SIDEVICE1,
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ID_GC_SIDEVICE2,
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ID_GC_SIDEVICE3,
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ID_WII_IPL_SSV,
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ID_WII_IPL_E60,
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@ -186,8 +181,6 @@ private:
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// Device
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wxChoice* GCEXIDevice[3];
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wxButton* GCMemcardPath[2];
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wxChoice* GCSIDevice[4];
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wxBoxSizer* sWiiPage; // Wii settings
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wxStaticBoxSizer* /*sbWiimoteSettings, **/sbWiiIPLSettings, *sbWiiDeviceSettings; // Wiimote, Misc and Device sections
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@ -257,7 +250,6 @@ private:
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void GCSettingsChanged(wxCommandEvent& event);
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void ChooseMemcardPath(std::string& strMemcard, bool isSlotA);
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void ChooseSIDevice(wxString deviceName, int deviceNum);
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void ChooseEXIDevice(wxString deviceName, int deviceNum);
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void WiiSettingsChanged(wxCommandEvent& event);
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@ -0,0 +1,496 @@
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#include <array>
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#include <map>
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#include <string>
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#include <utility>
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#include <wx/button.h>
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#include <wx/checkbox.h>
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#include <wx/choice.h>
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#include <wx/defs.h>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/sizer.h>
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#include <wx/slider.h>
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#include <wx/stattext.h>
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#include <wx/string.h>
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#include <wx/translation.h>
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#include <wx/window.h>
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#include <wx/windowid.h>
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#include "Common/CommonTypes.h"
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||||
#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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||||
#include "Core/Core.h"
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#include "Core/Movie.h"
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||||
#include "Core/NetPlayProto.h"
|
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#include "Core/HW/GCPad.h"
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#include "Core/HW/SI.h"
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#include "Core/HW/Wiimote.h"
|
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "DolphinWX/ControllerConfigDiag.h"
|
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#include "DolphinWX/InputConfigDiag.h"
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||||
|
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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#include "DolphinWX/X11Utils.h"
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||||
#endif
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const std::array<wxString, 7> ControllerConfigDiag::m_gc_pad_type_strs = {{
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_("None"),
|
||||
_("Standard Controller"),
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||||
_("Steering Wheel"),
|
||||
_("Dance Mat"),
|
||||
_("TaruKonga (Bongos)"),
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_("GBA"),
|
||||
_("AM-Baseboard")
|
||||
}};
|
||||
|
||||
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
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||||
: wxDialog(parent, -1, _("Dolphin Controller Configuration"))
|
||||
{
|
||||
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
// Combine all UI controls into their own encompassing sizer.
|
||||
wxBoxSizer* control_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
control_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5);
|
||||
control_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxALL, 5);
|
||||
|
||||
main_sizer->Add(control_sizer, 0, wxEXPAND);
|
||||
main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
|
||||
Bind(wxEVT_BUTTON, &ControllerConfigDiag::Save, this, wxID_OK);
|
||||
Bind(wxEVT_BUTTON, &ControllerConfigDiag::Cancel, this, wxID_CANCEL);
|
||||
|
||||
SetSizerAndFit(main_sizer);
|
||||
Center();
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
|
||||
{
|
||||
wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Controllers"));
|
||||
wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5);
|
||||
|
||||
wxStaticText* pad_labels[4];
|
||||
wxChoice* pad_type_choices[4];
|
||||
wxButton* config_buttons[4];
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
pad_labels[i] = new wxStaticText(this, wxID_ANY, wxString::Format(_("Port %i"), i + 1));
|
||||
|
||||
// Create an ID for the config button.
|
||||
const wxWindowID button_id = wxWindow::NewControlId();
|
||||
m_gc_port_config_ids.insert(std::make_pair(button_id, i));
|
||||
config_buttons[i] = new wxButton(this, button_id, _("Configure"), wxDefaultPosition, wxSize(100, 25));
|
||||
config_buttons[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnGameCubeConfigButton, this);
|
||||
|
||||
// Create a control ID for the choice boxes on the fly.
|
||||
const wxWindowID choice_id = wxWindow::NewControlId();
|
||||
m_gc_port_choice_ids.insert(std::make_pair(choice_id, i));
|
||||
|
||||
// Only add AM-Baseboard to the first pad.
|
||||
if (i == 0)
|
||||
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize, m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
|
||||
else
|
||||
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize, m_gc_pad_type_strs.size() - 1, m_gc_pad_type_strs.data());
|
||||
|
||||
pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this);
|
||||
|
||||
// Disable controller type selection for certain circumstances.
|
||||
if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
|
||||
pad_type_choices[i]->Disable();
|
||||
|
||||
// Set the saved pad type as the default choice.
|
||||
switch (SConfig::GetInstance().m_SIDevice[i])
|
||||
{
|
||||
case SIDEVICE_GC_CONTROLLER:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
|
||||
break;
|
||||
case SIDEVICE_GC_STEERING:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
|
||||
break;
|
||||
case SIDEVICE_DANCEMAT:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
|
||||
break;
|
||||
case SIDEVICE_GC_TARUKONGA:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
|
||||
break;
|
||||
case SIDEVICE_GC_GBA:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
|
||||
break;
|
||||
case SIDEVICE_AM_BASEBOARD:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
|
||||
break;
|
||||
default:
|
||||
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
|
||||
break;
|
||||
}
|
||||
|
||||
// Add to the sizer
|
||||
gamecube_flex_sizer->Add(pad_labels[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
gamecube_flex_sizer->Add(pad_type_choices[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
gamecube_flex_sizer->Add(config_buttons[i], 1, wxEXPAND);
|
||||
}
|
||||
|
||||
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
|
||||
return gamecube_static_sizer;
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
|
||||
{
|
||||
wxStaticText* wiimote_label[4];
|
||||
wxChoice* wiimote_source_ch[4];
|
||||
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
{
|
||||
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
|
||||
|
||||
static const std::array<wxString, 4> src_choices = {{
|
||||
_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")
|
||||
}};
|
||||
|
||||
// reserve four ids, so that we can calculate the index from the ids later on
|
||||
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
|
||||
int source_ctrl_id = wxWindow::NewControlId();
|
||||
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
|
||||
|
||||
int config_bt_id = wxWindow::NewControlId();
|
||||
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
|
||||
|
||||
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
|
||||
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
|
||||
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
|
||||
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
|
||||
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::ConfigEmulatedWiimote, this);
|
||||
|
||||
// Disable controller type selection for certain circumstances.
|
||||
if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
|
||||
wiimote_source_ch[i]->Disable();
|
||||
|
||||
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
|
||||
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
|
||||
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
|
||||
wiimote_configure_bt[i]->Disable();
|
||||
}
|
||||
|
||||
// "Wiimotes" layout
|
||||
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxVERTICAL,this, _("Wiimotes"));
|
||||
wxBoxSizer* const wiimote_control_section = new wxBoxSizer(wxHORIZONTAL);
|
||||
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
wiimote_sizer->Add(wiimote_configure_bt[i]);
|
||||
}
|
||||
wiimote_control_section->Add(wiimote_sizer, 1, wxEXPAND, 5 );
|
||||
|
||||
// Disable some controls when emulation is running
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED && NetPlay::IsNetPlayRunning())
|
||||
{
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
wiimote_label[i]->Disable();
|
||||
wiimote_source_ch[i]->Disable();
|
||||
}
|
||||
}
|
||||
|
||||
wiimote_group->Add(wiimote_control_section, 0, wxEXPAND | wxALL);
|
||||
wiimote_group->AddSpacer(5);
|
||||
wiimote_group->Add(CreateBalanceBoardSizer(), 0, wxEXPAND | wxALL);
|
||||
wiimote_group->AddSpacer(5);
|
||||
wiimote_group->Add(CreateRealWiimoteSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
|
||||
wiimote_group->AddSpacer(5);
|
||||
wiimote_group->Add(CreateGeneralWiimoteSettingsSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
|
||||
|
||||
return wiimote_group;
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateBalanceBoardSizer()
|
||||
{
|
||||
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
|
||||
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
|
||||
int source_ctrl_id = wxWindow::NewControlId();
|
||||
|
||||
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
|
||||
|
||||
static const std::array<wxString, 2> src_choices = {{
|
||||
("None"), _("Real Balance Board")
|
||||
}};
|
||||
|
||||
wxChoice* const bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
|
||||
bb_source->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
|
||||
|
||||
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
|
||||
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
|
||||
|
||||
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
bb_group->Add(bb_sizer, 1, wxEXPAND, 5);
|
||||
|
||||
// Disable when emulation is running.
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
bb_source->Disable();
|
||||
|
||||
return bb_group;
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateRealWiimoteSizer()
|
||||
{
|
||||
// "Real wiimotes" controls
|
||||
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
|
||||
refresh_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::RefreshRealWiimotes, this);
|
||||
|
||||
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
|
||||
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
if (!WiimoteReal::g_wiimote_scanner.IsReady())
|
||||
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
|
||||
|
||||
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
|
||||
continuous_scanning->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnContinuousScanning, this);
|
||||
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
|
||||
|
||||
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
|
||||
real_wiimotes_sizer->AddStretchSpacer(1);
|
||||
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
|
||||
|
||||
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
|
||||
|
||||
return real_wiimotes_group;
|
||||
}
|
||||
|
||||
wxStaticBoxSizer* ControllerConfigDiag::CreateGeneralWiimoteSettingsSizer()
|
||||
{
|
||||
const wxString str[] = { _("Bottom"), _("Top") };
|
||||
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
|
||||
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
|
||||
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
|
||||
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
|
||||
|
||||
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
|
||||
wiimote_speaker->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnEnableSpeaker, this);
|
||||
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
|
||||
|
||||
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
|
||||
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
|
||||
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
|
||||
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
|
||||
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
|
||||
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
|
||||
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
|
||||
|
||||
// With some GTK themes, no minimum size will be applied - so do this manually here
|
||||
WiiSensBarSens->SetMinSize(wxSize(100,-1));
|
||||
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
|
||||
|
||||
// Disable some controls when emulation is running
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
{
|
||||
WiiSensBarPos->Disable();
|
||||
WiiSensBarSens->Disable();
|
||||
WiimoteSpkVolume->Disable();
|
||||
WiimoteMotor->Disable();
|
||||
WiiSensBarPosText->Disable();
|
||||
WiiSensBarSensText->Disable();
|
||||
WiiSensBarSensMinText->Disable();
|
||||
WiiSensBarSensMaxText->Disable();
|
||||
WiimoteSpkVolumeText->Disable();
|
||||
WiimoteSpkVolumeMinText->Disable();
|
||||
WiimoteSpkVolumeMaxText->Disable();
|
||||
}
|
||||
|
||||
// "General Settings" initialization
|
||||
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
|
||||
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
|
||||
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
|
||||
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
|
||||
|
||||
WiiSensBarPos->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnSensorBarPos, this);
|
||||
WiiSensBarSens->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSensorBarSensitivity, this);
|
||||
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSpeakerVolume, this);
|
||||
WiimoteMotor->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnMotor, this);
|
||||
|
||||
// "General Settings" layout
|
||||
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
|
||||
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
|
||||
|
||||
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
sensbarsens_sizer->Add(WiiSensBarSens);
|
||||
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
spkvol_sizer->Add(WiimoteSpkVolume);
|
||||
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(WiiSensBarPos);
|
||||
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(sensbarsens_sizer);
|
||||
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(spkvol_sizer);
|
||||
|
||||
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
|
||||
general_wiimote_sizer->Add(WiimoteMotor);
|
||||
general_wiimote_sizer->Add(wiimote_speaker, 0);
|
||||
|
||||
general_sizer->Add(choice_sizer);
|
||||
general_sizer->Add(general_wiimote_sizer);
|
||||
|
||||
return general_sizer;
|
||||
}
|
||||
|
||||
|
||||
void ControllerConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
|
||||
{
|
||||
InputConfig* const wiimote_plugin = Wiimote::GetConfig();
|
||||
bool was_init = false;
|
||||
if (g_controller_interface.IsInit()) // check if game is running
|
||||
{
|
||||
was_init = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Window win = X11Utils::XWindowFromHandle(GetHandle());
|
||||
Wiimote::Initialize(reinterpret_cast<void*>(win));
|
||||
#else
|
||||
Wiimote::Initialize(reinterpret_cast<void*>(GetHandle()));
|
||||
#endif
|
||||
}
|
||||
InputConfigDialog m_ConfigFrame(this, *wiimote_plugin, _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
|
||||
m_ConfigFrame.ShowModal();
|
||||
m_ConfigFrame.Destroy();
|
||||
if (!was_init) // if game isn't running
|
||||
{
|
||||
Wiimote::Shutdown();
|
||||
}
|
||||
|
||||
//InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, *Wiimote::GetConfig(), _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
|
||||
//m_emu_config_diag->ShowModal();
|
||||
//m_emu_config_diag->Destroy();
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
|
||||
{
|
||||
WiimoteReal::Refresh();
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::SelectSource(wxCommandEvent& event)
|
||||
{
|
||||
// This needs to be changed now in order for refresh to work right.
|
||||
// Revert if the dialog is canceled.
|
||||
int index = m_wiimote_index_from_ctrl_id[event.GetId()];
|
||||
|
||||
if (index != WIIMOTE_BALANCE_BOARD)
|
||||
{
|
||||
WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
|
||||
if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
|
||||
wiimote_configure_bt[index]->Disable();
|
||||
else
|
||||
wiimote_configure_bt[index]->Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
WiimoteReal::ChangeWiimoteSource(index, event.GetInt() ? WIIMOTE_SRC_REAL : WIIMOTE_SRC_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::RevertSource()
|
||||
{
|
||||
for (int i = 0; i < MAX_BBMOTES; ++i)
|
||||
g_wiimote_sources[i] = m_orig_wiimote_sources[i];
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::Save(wxCommandEvent& event)
|
||||
{
|
||||
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
|
||||
sec.Set("Source", (int)g_wiimote_sources[i]);
|
||||
}
|
||||
|
||||
std::string secname("BalanceBoard");
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::Cancel(wxCommandEvent& event)
|
||||
{
|
||||
RevertSource();
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
|
||||
{
|
||||
const unsigned int device_num = m_gc_port_choice_ids[event.GetId()];
|
||||
const wxString device_name = event.GetString();
|
||||
|
||||
SIDevices tempType;
|
||||
if (device_name == m_gc_pad_type_strs[1])
|
||||
tempType = SIDEVICE_GC_CONTROLLER;
|
||||
else if (device_name == m_gc_pad_type_strs[2])
|
||||
tempType = SIDEVICE_GC_STEERING;
|
||||
else if (device_name == m_gc_pad_type_strs[3])
|
||||
tempType = SIDEVICE_DANCEMAT;
|
||||
else if (device_name == m_gc_pad_type_strs[4])
|
||||
tempType = SIDEVICE_GC_TARUKONGA;
|
||||
else if (device_name == m_gc_pad_type_strs[5])
|
||||
tempType = SIDEVICE_GC_GBA;
|
||||
else if (device_name == m_gc_pad_type_strs[6])
|
||||
tempType = SIDEVICE_AM_BASEBOARD;
|
||||
else
|
||||
tempType = SIDEVICE_NONE;
|
||||
|
||||
SConfig::GetInstance().m_SIDevice[device_num] = tempType;
|
||||
|
||||
if (Core::IsRunning())
|
||||
SerialInterface::ChangeDevice(tempType, device_num);
|
||||
}
|
||||
|
||||
void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
|
||||
{
|
||||
InputConfig* const pad_plugin = Pad::GetConfig();
|
||||
const int port_num = m_gc_port_config_ids[event.GetId()];
|
||||
|
||||
bool was_init = false;
|
||||
|
||||
// check if game is running
|
||||
if (g_controller_interface.IsInit())
|
||||
{
|
||||
was_init = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Window win = X11Utils::XWindowFromHandle(GetHandle());
|
||||
Pad::Initialize(reinterpret_cast<void*>(win));
|
||||
#else
|
||||
Pad::Initialize(reinterpret_cast<void*>(GetHandle()));
|
||||
#endif
|
||||
}
|
||||
|
||||
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _trans("Dolphin GCPad Configuration"), port_num);
|
||||
m_ConfigFrame.ShowModal();
|
||||
m_ConfigFrame.Destroy();
|
||||
|
||||
// if game isn't running
|
||||
if (!was_init)
|
||||
Pad::Shutdown();
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <map>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/event.h>
|
||||
|
@ -11,12 +12,13 @@
|
|||
|
||||
class InputConfig;
|
||||
class wxButton;
|
||||
class wxStaticBoxSizer;
|
||||
class wxWindow;
|
||||
|
||||
class WiimoteConfigDiag : public wxDialog
|
||||
class ControllerConfigDiag : public wxDialog
|
||||
{
|
||||
public:
|
||||
WiimoteConfigDiag(wxWindow* const parent, InputConfig& config);
|
||||
ControllerConfigDiag(wxWindow* const parent);
|
||||
|
||||
void RefreshRealWiimotes(wxCommandEvent& event);
|
||||
|
||||
|
@ -59,9 +61,19 @@ public:
|
|||
}
|
||||
|
||||
private:
|
||||
void Cancel(wxCommandEvent& event);
|
||||
wxStaticBoxSizer* CreateGamecubeSizer();
|
||||
wxStaticBoxSizer* CreateWiimoteConfigSizer();
|
||||
wxStaticBoxSizer* CreateBalanceBoardSizer();
|
||||
wxStaticBoxSizer* CreateRealWiimoteSizer();
|
||||
wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
|
||||
|
||||
InputConfig& m_config;
|
||||
void Cancel(wxCommandEvent& event);
|
||||
void OnGameCubePortChanged(wxCommandEvent& event);
|
||||
void OnGameCubeConfigButton(wxCommandEvent& event);
|
||||
|
||||
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
|
||||
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
|
||||
static const std::array<wxString, 7> m_gc_pad_type_strs;
|
||||
|
||||
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
|
||||
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
|
|
@ -96,7 +96,7 @@
|
|||
<ClCompile Include="TASInputDlg.cpp" />
|
||||
<ClCompile Include="VideoConfigDiag.cpp" />
|
||||
<ClCompile Include="PostProcessingConfigDiag.cpp" />
|
||||
<ClCompile Include="WiimoteConfigDiag.cpp" />
|
||||
<ClCompile Include="ControllerConfigDiag.cpp" />
|
||||
<ClCompile Include="WXInputBase.cpp" />
|
||||
<ClCompile Include="WxUtils.cpp" />
|
||||
</ItemGroup>
|
||||
|
@ -144,7 +144,7 @@
|
|||
<ClInclude Include="TASInputDlg.h" />
|
||||
<ClInclude Include="VideoConfigDiag.h" />
|
||||
<ClInclude Include="PostProcessingConfigDiag.h" />
|
||||
<ClInclude Include="WiimoteConfigDiag.h" />
|
||||
<ClInclude Include="ControllerConfigDiag.h" />
|
||||
<ClInclude Include="WXInputBase.h" />
|
||||
<ClInclude Include="WxUtils.h" />
|
||||
</ItemGroup>
|
||||
|
@ -222,11 +222,9 @@
|
|||
</ItemGroup>
|
||||
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
|
||||
<Message Text="Copying Data directory..." Importance="High" />
|
||||
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)"
|
||||
Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
|
||||
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
|
||||
<Message Text="Copying External .dlls" Importance="High" />
|
||||
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)"
|
||||
Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
|
||||
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
|
||||
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
|
||||
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
|
||||
</Target>
|
||||
|
|
|
@ -160,12 +160,12 @@
|
|||
<ClCompile Include="TASInputDlg.cpp">
|
||||
<Filter>GUI</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="WiimoteConfigDiag.cpp">
|
||||
<Filter>GUI</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SoftwareVideoConfigDialog.cpp">
|
||||
<Filter>GUI\Video</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ControllerConfigDiag.cpp">
|
||||
<Filter>GUI</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Main.h" />
|
||||
|
@ -294,12 +294,12 @@
|
|||
<ClInclude Include="TASInputDlg.h">
|
||||
<Filter>GUI</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="WiimoteConfigDiag.h">
|
||||
<Filter>GUI</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="SoftwareVideoConfigDialog.h">
|
||||
<Filter>GUI\Video</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ControllerConfigDiag.h">
|
||||
<Filter>GUI</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="CMakeLists.txt" />
|
||||
|
|
|
@ -260,8 +260,7 @@ EVT_MENU(IDM_TOGGLE_DUMPAUDIO, CFrame::OnToggleDumpAudio)
|
|||
EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)
|
||||
EVT_MENU(IDM_CONFIG_GFX_BACKEND, CFrame::OnConfigGFX)
|
||||
EVT_MENU(IDM_CONFIG_DSP_EMULATOR, CFrame::OnConfigDSP)
|
||||
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnConfigPAD)
|
||||
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnConfigWiimote)
|
||||
EVT_MENU(IDM_CONFIG_CONTROLLERS, CFrame::OnConfigControllers)
|
||||
EVT_MENU(IDM_CONFIG_HOTKEYS, CFrame::OnConfigHotkey)
|
||||
|
||||
EVT_MENU(IDM_SAVE_PERSPECTIVE, CFrame::OnPerspectiveMenu)
|
||||
|
|
|
@ -190,8 +190,7 @@ private:
|
|||
Toolbar_ConfigMain,
|
||||
Toolbar_ConfigGFX,
|
||||
Toolbar_ConfigDSP,
|
||||
Toolbar_ConfigPAD,
|
||||
Toolbar_Wiimote,
|
||||
Toolbar_Controller,
|
||||
EToolbar_Max
|
||||
};
|
||||
|
||||
|
@ -293,8 +292,7 @@ private:
|
|||
void OnConfigMain(wxCommandEvent& event); // Options
|
||||
void OnConfigGFX(wxCommandEvent& event);
|
||||
void OnConfigDSP(wxCommandEvent& event);
|
||||
void OnConfigPAD(wxCommandEvent& event);
|
||||
void OnConfigWiimote(wxCommandEvent& event);
|
||||
void OnConfigControllers(wxCommandEvent& event);
|
||||
void OnConfigHotkey(wxCommandEvent& event);
|
||||
|
||||
void OnToggleFullscreen(wxCommandEvent& event);
|
||||
|
|
|
@ -64,6 +64,7 @@
|
|||
|
||||
#include "DolphinWX/AboutDolphin.h"
|
||||
#include "DolphinWX/ConfigMain.h"
|
||||
#include "DolphinWX/ControllerConfigDiag.h"
|
||||
#include "DolphinWX/FifoPlayerDlg.h"
|
||||
#include "DolphinWX/Frame.h"
|
||||
#include "DolphinWX/GameListCtrl.h"
|
||||
|
@ -75,7 +76,6 @@
|
|||
#include "DolphinWX/MemcardManager.h"
|
||||
#include "DolphinWX/NetWindow.h"
|
||||
#include "DolphinWX/TASInputDlg.h"
|
||||
#include "DolphinWX/WiimoteConfigDiag.h"
|
||||
#include "DolphinWX/WXInputBase.h"
|
||||
#include "DolphinWX/WxUtils.h"
|
||||
#include "DolphinWX/Cheats/CheatsWindow.h"
|
||||
|
@ -236,8 +236,7 @@ wxMenuBar* CFrame::CreateMenu()
|
|||
pOptionsMenu->AppendSeparator();
|
||||
pOptionsMenu->Append(IDM_CONFIG_GFX_BACKEND, _("&Graphics Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_DSP_EMULATOR, _("&DSP Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _("GameCube &Pad Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _("&Wiimote Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_CONTROLLERS, _("&Controller Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_HOTKEYS, _("&Hotkey Settings"));
|
||||
if (g_pCodeWindow)
|
||||
{
|
||||
|
@ -560,20 +559,19 @@ void CFrame::PopulateToolbar(wxToolBar* ToolBar)
|
|||
ToolBar->SetToolBitmapSize(wxSize(w, h));
|
||||
|
||||
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
|
||||
ToolBar->AddSeparator();
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot"));
|
||||
ToolBar->AddSeparator();
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure..."));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure..."));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings"));
|
||||
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_CONTROLLERS, _("Controllers"), m_Bitmaps[Toolbar_Controller], _("Controller settings"));
|
||||
}
|
||||
|
||||
|
||||
|
@ -617,8 +615,7 @@ void CFrame::InitBitmaps()
|
|||
m_Bitmaps[Toolbar_ConfigMain].LoadFile(dir + "config.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_ConfigGFX ].LoadFile(dir + "graphics.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_ConfigDSP ].LoadFile(dir + "dsp.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_ConfigPAD ].LoadFile(dir + "gcpad.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_Wiimote ].LoadFile(dir + "wiimote.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_Controller].LoadFile(dir + "classic.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_Screenshot].LoadFile(dir + "screenshot.png", wxBITMAP_TYPE_PNG);
|
||||
m_Bitmaps[Toolbar_FullScreen].LoadFile(dir + "fullscreen.png", wxBITMAP_TYPE_PNG);
|
||||
|
||||
|
@ -1346,56 +1343,11 @@ void CFrame::OnConfigDSP(wxCommandEvent& WXUNUSED (event))
|
|||
m_GameListCtrl->Update();
|
||||
}
|
||||
|
||||
void CFrame::OnConfigPAD(wxCommandEvent& WXUNUSED (event))
|
||||
void CFrame::OnConfigControllers(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
InputConfig* const pad_plugin = Pad::GetConfig();
|
||||
bool was_init = false;
|
||||
if (g_controller_interface.IsInit()) // check if game is running
|
||||
{
|
||||
was_init = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Window win = X11Utils::XWindowFromHandle(GetHandle());
|
||||
Pad::Initialize(reinterpret_cast<void*>(win));
|
||||
#else
|
||||
Pad::Initialize(reinterpret_cast<void*>(GetHandle()));
|
||||
#endif
|
||||
}
|
||||
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _trans("Dolphin GCPad Configuration"));
|
||||
m_ConfigFrame.ShowModal();
|
||||
m_ConfigFrame.Destroy();
|
||||
if (!was_init) // if game isn't running
|
||||
{
|
||||
Pad::Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
void CFrame::OnConfigWiimote(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
InputConfig* const wiimote_plugin = Wiimote::GetConfig();
|
||||
bool was_init = false;
|
||||
if (g_controller_interface.IsInit()) // check if game is running
|
||||
{
|
||||
was_init = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Window win = X11Utils::XWindowFromHandle(GetHandle());
|
||||
Wiimote::Initialize(reinterpret_cast<void*>(win));
|
||||
#else
|
||||
Wiimote::Initialize(reinterpret_cast<void*>(GetHandle()));
|
||||
#endif
|
||||
}
|
||||
WiimoteConfigDiag m_ConfigFrame(this, *wiimote_plugin);
|
||||
m_ConfigFrame.ShowModal();
|
||||
m_ConfigFrame.Destroy();
|
||||
if (!was_init) // if game isn't running
|
||||
{
|
||||
Wiimote::Shutdown();
|
||||
}
|
||||
ControllerConfigDiag config_dlg(this);
|
||||
config_dlg.ShowModal();
|
||||
config_dlg.Destroy();
|
||||
}
|
||||
|
||||
void CFrame::OnConfigHotkey(wxCommandEvent& WXUNUSED (event))
|
||||
|
@ -1759,8 +1711,6 @@ void CFrame::UpdateGUI()
|
|||
m_ToolBar->EnableTool(IDM_STOP, Running || Paused);
|
||||
m_ToolBar->EnableTool(IDM_TOGGLE_FULLSCREEN, Running || Paused);
|
||||
m_ToolBar->EnableTool(IDM_SCREENSHOT, Running || Paused);
|
||||
// Don't allow wiimote config while in GameCube mode
|
||||
m_ToolBar->EnableTool(IDM_CONFIG_WIIMOTE_PLUGIN, !RunningGamecube);
|
||||
}
|
||||
|
||||
// File
|
||||
|
@ -1803,7 +1753,7 @@ void CFrame::UpdateGUI()
|
|||
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(RunningWii);
|
||||
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Enable(RunningWii);
|
||||
GetMenuBar()->FindItem(IDM_CONNECT_BALANCEBOARD)->Enable(RunningWii);
|
||||
GetMenuBar()->FindItem(IDM_CONFIG_WIIMOTE_PLUGIN)->Enable(!RunningGamecube);
|
||||
GetMenuBar()->FindItem(IDM_CONFIG_CONTROLLERS)->Enable(!RunningGamecube);
|
||||
if (RunningWii)
|
||||
{
|
||||
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(GetUsbPointer()->
|
||||
|
|
|
@ -147,8 +147,7 @@ enum
|
|||
|
||||
IDM_CONFIG_GFX_BACKEND,
|
||||
IDM_CONFIG_DSP_EMULATOR,
|
||||
IDM_CONFIG_PAD_PLUGIN,
|
||||
IDM_CONFIG_WIIMOTE_PLUGIN,
|
||||
IDM_CONFIG_CONTROLLERS,
|
||||
IDM_CONFIG_HOTKEYS,
|
||||
IDM_CONFIG_LOGGER,
|
||||
|
||||
|
|
|
@ -1,292 +0,0 @@
|
|||
#include <map>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <wx/button.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/choice.h>
|
||||
#include <wx/defs.h>
|
||||
#include <wx/dialog.h>
|
||||
#include <wx/event.h>
|
||||
#include <wx/gdicmn.h>
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/slider.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/string.h>
|
||||
#include <wx/translation.h>
|
||||
#include <wx/window.h>
|
||||
#include <wx/windowid.h>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/IniFile.h"
|
||||
#include "Common/SysConf.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/NetPlayProto.h"
|
||||
#include "Core/HW/Wiimote.h"
|
||||
#include "Core/HW/WiimoteReal/WiimoteReal.h"
|
||||
#include "DolphinWX/InputConfigDiag.h"
|
||||
#include "DolphinWX/WiimoteConfigDiag.h"
|
||||
|
||||
WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputConfig& config)
|
||||
: wxDialog(parent, -1, _("Dolphin Wiimote Configuration"))
|
||||
, m_config(config)
|
||||
{
|
||||
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
|
||||
// "Wiimotes" controls
|
||||
wxStaticText* wiimote_label[4];
|
||||
wxChoice* wiimote_source_ch[4];
|
||||
|
||||
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
|
||||
{
|
||||
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
|
||||
|
||||
const wxString src_choices[] = { _("None"),
|
||||
_("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote") };
|
||||
|
||||
// reserve four ids, so that we can calculate the index from the ids later on
|
||||
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
|
||||
int source_ctrl_id = wxWindow::NewControlId();
|
||||
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
|
||||
|
||||
int config_bt_id = wxWindow::NewControlId();
|
||||
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
|
||||
|
||||
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
|
||||
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
|
||||
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
|
||||
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
|
||||
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::ConfigEmulatedWiimote, this);
|
||||
|
||||
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
|
||||
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
|
||||
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
|
||||
wiimote_configure_bt[i]->Disable();
|
||||
}
|
||||
|
||||
// "Wiimotes" layout
|
||||
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Wiimotes"));
|
||||
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
|
||||
for (unsigned int i = 0; i < 4; ++i)
|
||||
{
|
||||
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
|
||||
wiimote_sizer->Add(wiimote_configure_bt[i]);
|
||||
}
|
||||
wiimote_group->Add(wiimote_sizer, 1, wxEXPAND, 5 );
|
||||
|
||||
|
||||
// "BalanceBoard" layout
|
||||
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
|
||||
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
|
||||
int source_ctrl_id = wxWindow::NewControlId();
|
||||
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
|
||||
const wxString src_choices[] = { _("None"), _("Real Balance Board") };
|
||||
wxChoice* bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
|
||||
bb_source->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
|
||||
|
||||
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
|
||||
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
|
||||
|
||||
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
bb_group->Add(bb_sizer, 1, wxEXPAND, 5 );
|
||||
|
||||
|
||||
// "Real wiimotes" controls
|
||||
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
|
||||
refresh_btn->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::RefreshRealWiimotes, this);
|
||||
|
||||
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
|
||||
|
||||
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
if (!WiimoteReal::g_wiimote_scanner.IsReady())
|
||||
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
|
||||
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
|
||||
|
||||
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
|
||||
continuous_scanning->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnContinuousScanning, this);
|
||||
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
|
||||
|
||||
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
|
||||
real_wiimotes_sizer->AddStretchSpacer(1);
|
||||
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
|
||||
|
||||
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
|
||||
|
||||
// "General Settings" controls
|
||||
const wxString str[] = { _("Bottom"), _("Top") };
|
||||
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
|
||||
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
|
||||
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
|
||||
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
|
||||
|
||||
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
|
||||
wiimote_speaker->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnEnableSpeaker, this);
|
||||
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
|
||||
|
||||
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
|
||||
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
|
||||
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
|
||||
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
|
||||
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
|
||||
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
|
||||
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
|
||||
|
||||
// With some GTK themes, no minimum size will be applied - so do this manually here
|
||||
WiiSensBarSens->SetMinSize(wxSize(100,-1));
|
||||
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
|
||||
|
||||
|
||||
// Disable some controls when emulation is running
|
||||
if (Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
{
|
||||
WiiSensBarPos->Disable();
|
||||
WiiSensBarSens->Disable();
|
||||
WiimoteSpkVolume->Disable();
|
||||
WiimoteMotor->Disable();
|
||||
WiiSensBarPosText->Disable();
|
||||
WiiSensBarSensText->Disable();
|
||||
WiiSensBarSensMinText->Disable();
|
||||
WiiSensBarSensMaxText->Disable();
|
||||
WiimoteSpkVolumeText->Disable();
|
||||
WiimoteSpkVolumeMinText->Disable();
|
||||
WiimoteSpkVolumeMaxText->Disable();
|
||||
if (NetPlay::IsNetPlayRunning())
|
||||
{
|
||||
bb_source->Disable();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
wiimote_label[i]->Disable();
|
||||
wiimote_source_ch[i]->Disable();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// "General Settings" initialization
|
||||
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
|
||||
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
|
||||
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
|
||||
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
|
||||
|
||||
WiiSensBarPos->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::OnSensorBarPos, this);
|
||||
WiiSensBarSens->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSensorBarSensitivity, this);
|
||||
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSpeakerVolume, this);
|
||||
WiimoteMotor->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnMotor, this);
|
||||
|
||||
|
||||
// "General Settings" layout
|
||||
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
|
||||
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
|
||||
|
||||
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
sensbarsens_sizer->Add(WiiSensBarSens);
|
||||
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
spkvol_sizer->Add(WiimoteSpkVolume);
|
||||
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
|
||||
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(WiiSensBarPos);
|
||||
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(sensbarsens_sizer);
|
||||
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
|
||||
choice_sizer->Add(spkvol_sizer);
|
||||
|
||||
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
|
||||
general_wiimote_sizer->Add(WiimoteMotor);
|
||||
general_wiimote_sizer->Add(wiimote_speaker, 0);
|
||||
|
||||
general_sizer->Add(choice_sizer);
|
||||
general_sizer->Add(general_wiimote_sizer);
|
||||
|
||||
|
||||
// Dialog layout
|
||||
main_sizer->Add(wiimote_group, 0, wxEXPAND | wxALL, 5);
|
||||
main_sizer->Add(bb_group, 0, wxEXPAND | wxALL, 5);
|
||||
main_sizer->Add(real_wiimotes_group, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
main_sizer->Add(general_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
|
||||
|
||||
Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Save, this, wxID_OK);
|
||||
Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Cancel, this, wxID_CANCEL);
|
||||
|
||||
SetSizerAndFit(main_sizer);
|
||||
Center();
|
||||
}
|
||||
|
||||
|
||||
void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
|
||||
{
|
||||
InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_config, _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
|
||||
m_emu_config_diag->ShowModal();
|
||||
m_emu_config_diag->Destroy();
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
|
||||
{
|
||||
WiimoteReal::Refresh();
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::SelectSource(wxCommandEvent& event)
|
||||
{
|
||||
// This needs to be changed now in order for refresh to work right.
|
||||
// Revert if the dialog is canceled.
|
||||
int index = m_wiimote_index_from_ctrl_id[event.GetId()];
|
||||
|
||||
if (index != WIIMOTE_BALANCE_BOARD)
|
||||
{
|
||||
WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
|
||||
if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
|
||||
wiimote_configure_bt[index]->Disable();
|
||||
else
|
||||
wiimote_configure_bt[index]->Enable();
|
||||
}
|
||||
else
|
||||
{
|
||||
WiimoteReal::ChangeWiimoteSource(index, event.GetInt() ? WIIMOTE_SRC_REAL : WIIMOTE_SRC_NONE);
|
||||
}
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::RevertSource()
|
||||
{
|
||||
for (int i = 0; i < MAX_BBMOTES; ++i)
|
||||
g_wiimote_sources[i] = m_orig_wiimote_sources[i];
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::Save(wxCommandEvent& event)
|
||||
{
|
||||
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
|
||||
|
||||
IniFile inifile;
|
||||
inifile.Load(ini_filename);
|
||||
|
||||
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
|
||||
{
|
||||
std::string secname("Wiimote");
|
||||
secname += (char)('1' + i);
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
|
||||
sec.Set("Source", (int)g_wiimote_sources[i]);
|
||||
}
|
||||
|
||||
std::string secname("BalanceBoard");
|
||||
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
|
||||
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
|
||||
|
||||
inifile.Save(ini_filename);
|
||||
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void WiimoteConfigDiag::Cancel(wxCommandEvent& event)
|
||||
{
|
||||
RevertSource();
|
||||
event.Skip();
|
||||
}
|