Merge pull request #1587 from lioncash/input-move

Unify the controller configuration dialogs.
This commit is contained in:
Lioncash 2014-12-01 04:19:44 -05:00
commit 3210a942ec
20 changed files with 548 additions and 510 deletions

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@ -2,6 +2,7 @@ set(GUI_SRCS
ARCodeAddEdit.cpp ARCodeAddEdit.cpp
AboutDolphin.cpp AboutDolphin.cpp
ConfigMain.cpp ConfigMain.cpp
ControllerConfigDiag.cpp
Cheats/CheatSearchTab.cpp Cheats/CheatSearchTab.cpp
Cheats/CheatsWindow.cpp Cheats/CheatsWindow.cpp
Cheats/CreateCodeDialog.cpp Cheats/CreateCodeDialog.cpp
@ -45,7 +46,6 @@ set(GUI_SRCS
TASInputDlg.cpp TASInputDlg.cpp
VideoConfigDiag.cpp VideoConfigDiag.cpp
WXInputBase.cpp WXInputBase.cpp
WiimoteConfigDiag.cpp
WxUtils.cpp) WxUtils.cpp)
set(NOGUI_SRCS MainNoGUI.cpp) set(NOGUI_SRCS MainNoGUI.cpp)

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@ -107,13 +107,6 @@ static const wxLanguage langIds[] =
#define DEV_NONE_STR _trans("<Nothing>") #define DEV_NONE_STR _trans("<Nothing>")
#define DEV_DUMMY_STR _trans("Dummy") #define DEV_DUMMY_STR _trans("Dummy")
#define SIDEV_STDCONT_STR _trans("Standard Controller")
#define SIDEV_STEERING_STR _trans("Steering Wheel")
#define SIDEV_DANCEMAT_STR _trans("Dance Mat")
#define SIDEV_BONGO_STR _trans("TaruKonga (Bongos)")
#define SIDEV_GBA_STR "GBA"
#define SIDEV_AM_BB_STR _trans("AM-Baseboard")
#define EXIDEV_MEMCARD_STR _trans("Memory Card") #define EXIDEV_MEMCARD_STR _trans("Memory Card")
#define EXIDEV_MEMDIR_STR _trans("GCI Folder") #define EXIDEV_MEMDIR_STR _trans("GCI Folder")
#define EXIDEV_MIC_STR _trans("Mic") #define EXIDEV_MIC_STR _trans("Mic")
@ -165,11 +158,6 @@ EVT_BUTTON(ID_GC_EXIDEVICE_SLOTA_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SLOTB, CConfigMain::GCSettingsChanged)
EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged) EVT_BUTTON(ID_GC_EXIDEVICE_SLOTB_PATH, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged) EVT_CHOICE(ID_GC_EXIDEVICE_SP1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE0, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE1, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE2, CConfigMain::GCSettingsChanged)
EVT_CHOICE(ID_GC_SIDEVICE3, CConfigMain::GCSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged) EVT_CHECKBOX(ID_WII_IPL_E60, CConfigMain::WiiSettingsChanged)
@ -404,14 +392,6 @@ void CConfigMain::InitializeGUIValues()
SP1Devices.Add(_(EXIDEV_BBA_STR)); SP1Devices.Add(_(EXIDEV_BBA_STR));
SP1Devices.Add(_(EXIDEV_AM_BB_STR)); SP1Devices.Add(_(EXIDEV_AM_BB_STR));
wxArrayString SIDevices;
SIDevices.Add(_(DEV_NONE_STR));
SIDevices.Add(_(SIDEV_STDCONT_STR));
SIDevices.Add(_(SIDEV_STEERING_STR));
SIDevices.Add(_(SIDEV_DANCEMAT_STR));
SIDevices.Add(_(SIDEV_BONGO_STR));
SIDevices.Add(_(SIDEV_GBA_STR));
SIDevices.Add(_(SIDEV_AM_BB_STR));
for (int i = 0; i < 3; ++i) for (int i = 0; i < 3; ++i)
{ {
@ -454,39 +434,6 @@ void CConfigMain::InitializeGUIValues()
if (!isMemcard && i < 2) if (!isMemcard && i < 2)
GCMemcardPath[i]->Disable(); GCMemcardPath[i]->Disable();
} }
for (int i = 0; i < 4; ++i)
{
// Add string to the wxChoice list
GCSIDevice[i]->Append(SIDevices);
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SIDEVICE_GC_CONTROLLER:
GCSIDevice[i]->SetStringSelection(SIDevices[1]);
break;
case SIDEVICE_GC_STEERING:
GCSIDevice[i]->SetStringSelection(SIDevices[2]);
break;
case SIDEVICE_DANCEMAT:
GCSIDevice[i]->SetStringSelection(SIDevices[3]);
break;
case SIDEVICE_GC_TARUKONGA:
GCSIDevice[i]->SetStringSelection(SIDevices[4]);
break;
case SIDEVICE_GC_GBA:
GCSIDevice[i]->SetStringSelection(SIDevices[5]);
break;
case SIDEVICE_AM_BASEBOARD:
GCSIDevice[i]->SetStringSelection(SIDevices[6]);
break;
default:
GCSIDevice[i]->SetStringSelection(SIDevices[0]);
break;
}
// Remove the AM baseboard from the list, only the first list can select it
if (i == 0)
SIDevices.RemoveAt(SIDevices.GetCount() - 1);
}
// Wii - Misc // Wii - Misc
WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV")); WiiScreenSaver->SetValue(!!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.SSV"));
@ -729,17 +676,6 @@ void CConfigMain::CreateGUIControls()
GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, "...", GCMemcardPath[1] = new wxButton(GamecubePage, ID_GC_EXIDEVICE_SLOTB_PATH, "...",
wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
//SI Devices
wxStaticText* GCSIDeviceText[4];
GCSIDeviceText[0] = TEXT_BOX(GamecubePage, _("Port 1"));
GCSIDeviceText[1] = TEXT_BOX(GamecubePage, _("Port 2"));
GCSIDeviceText[2] = TEXT_BOX(GamecubePage, _("Port 3"));
GCSIDeviceText[3] = TEXT_BOX(GamecubePage, _("Port 4"));
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3);
// Populate the GameCube page // Populate the GameCube page
sGamecubeIPLSettings = new wxGridBagSizer(); sGamecubeIPLSettings = new wxGridBagSizer();
sGamecubeIPLSettings->Add(GCAlwaysHLE_BS2, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sGamecubeIPLSettings->Add(GCAlwaysHLE_BS2, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
@ -761,24 +697,11 @@ void CConfigMain::CreateGUIControls()
} }
sbGamecubeDeviceSettings->Add(sbGamecubeEXIDevSettings, 0, wxALL, 5); sbGamecubeDeviceSettings->Add(sbGamecubeEXIDevSettings, 0, wxALL, 5);
wxFlexGridSizer* sbGamecubeDevSettings = new wxFlexGridSizer(2, 10, 10);
for (int i = 0; i < 4; ++i)
{
sbGamecubeDevSettings->Add(GCSIDeviceText[i], 1, wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT|wxBOTTOM, 0);
sbGamecubeDevSettings->Add(GCSIDevice[i], 1, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 0);
if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
{
GCSIDevice[i]->Disable();
}
}
sbGamecubeDeviceSettings->Add(sbGamecubeDevSettings, 0, wxALL, 5);
sGamecubePage = new wxBoxSizer(wxVERTICAL); sGamecubePage = new wxBoxSizer(wxVERTICAL);
sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5); sGamecubePage->Add(sbGamecubeIPLSettings, 0, wxEXPAND|wxALL, 5);
sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5); sGamecubePage->Add(sbGamecubeDeviceSettings, 0, wxEXPAND|wxALL, 5);
GamecubePage->SetSizer(sGamecubePage); GamecubePage->SetSizer(sGamecubePage);
// Wii page // Wii page
// Misc Settings // Misc Settings
WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver")); WiiScreenSaver = new wxCheckBox(WiiPage, ID_WII_IPL_SSV, _("Enable Screen Saver"));
@ -1026,7 +949,6 @@ bool CConfigMain::SupportsVolumeChanges(std::string backend)
// ----------------------- // -----------------------
void CConfigMain::GCSettingsChanged(wxCommandEvent& event) void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
{ {
int sidevice = 0;
int exidevice = 0; int exidevice = 0;
switch (event.GetId()) switch (event.GetId())
{ {
@ -1053,15 +975,6 @@ void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
case ID_GC_EXIDEVICE_SLOTB_PATH: case ID_GC_EXIDEVICE_SLOTB_PATH:
ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false); ChooseMemcardPath(SConfig::GetInstance().m_strMemoryCardB, false);
break; break;
case ID_GC_SIDEVICE3:
sidevice++;
case ID_GC_SIDEVICE2:
sidevice++;
case ID_GC_SIDEVICE1:
sidevice++;
case ID_GC_SIDEVICE0:
ChooseSIDevice(event.GetString(), sidevice);
break;
} }
} }
@ -1123,33 +1036,6 @@ void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
} }
} }
void CConfigMain::ChooseSIDevice(wxString deviceName, int deviceNum)
{
SIDevices tempType;
if (!deviceName.compare(_(SIDEV_STDCONT_STR)))
tempType = SIDEVICE_GC_CONTROLLER;
else if (!deviceName.compare(_(SIDEV_STEERING_STR)))
tempType = SIDEVICE_GC_STEERING;
else if (!deviceName.compare(_(SIDEV_DANCEMAT_STR)))
tempType = SIDEVICE_DANCEMAT;
else if (!deviceName.compare(_(SIDEV_BONGO_STR)))
tempType = SIDEVICE_GC_TARUKONGA;
else if (!deviceName.compare(SIDEV_GBA_STR))
tempType = SIDEVICE_GC_GBA;
else if (!deviceName.compare(_(SIDEV_AM_BB_STR)))
tempType = SIDEVICE_AM_BASEBOARD;
else
tempType = SIDEVICE_NONE;
SConfig::GetInstance().m_SIDevice[deviceNum] = tempType;
if (Core::IsRunning())
{
// Change plugged device! :D
SerialInterface::ChangeDevice(tempType, deviceNum);
}
}
void CConfigMain::ChooseEXIDevice(wxString deviceName, int deviceNum) void CConfigMain::ChooseEXIDevice(wxString deviceName, int deviceNum)
{ {
TEXIDevices tempType; TEXIDevices tempType;

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@ -108,11 +108,6 @@ private:
ID_GC_EXIDEVICE_SLOTB, ID_GC_EXIDEVICE_SLOTB,
ID_GC_EXIDEVICE_SLOTB_PATH, ID_GC_EXIDEVICE_SLOTB_PATH,
ID_GC_EXIDEVICE_SP1, ID_GC_EXIDEVICE_SP1,
ID_GC_SIDEVICE0,
ID_GC_SIDEVICE1,
ID_GC_SIDEVICE2,
ID_GC_SIDEVICE3,
ID_WII_IPL_SSV, ID_WII_IPL_SSV,
ID_WII_IPL_E60, ID_WII_IPL_E60,
@ -186,8 +181,6 @@ private:
// Device // Device
wxChoice* GCEXIDevice[3]; wxChoice* GCEXIDevice[3];
wxButton* GCMemcardPath[2]; wxButton* GCMemcardPath[2];
wxChoice* GCSIDevice[4];
wxBoxSizer* sWiiPage; // Wii settings wxBoxSizer* sWiiPage; // Wii settings
wxStaticBoxSizer* /*sbWiimoteSettings, **/sbWiiIPLSettings, *sbWiiDeviceSettings; // Wiimote, Misc and Device sections wxStaticBoxSizer* /*sbWiimoteSettings, **/sbWiiIPLSettings, *sbWiiDeviceSettings; // Wiimote, Misc and Device sections
@ -257,7 +250,6 @@ private:
void GCSettingsChanged(wxCommandEvent& event); void GCSettingsChanged(wxCommandEvent& event);
void ChooseMemcardPath(std::string& strMemcard, bool isSlotA); void ChooseMemcardPath(std::string& strMemcard, bool isSlotA);
void ChooseSIDevice(wxString deviceName, int deviceNum);
void ChooseEXIDevice(wxString deviceName, int deviceNum); void ChooseEXIDevice(wxString deviceName, int deviceNum);
void WiiSettingsChanged(wxCommandEvent& event); void WiiSettingsChanged(wxCommandEvent& event);

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@ -0,0 +1,496 @@
#include <array>
#include <map>
#include <string>
#include <utility>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/defs.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/stattext.h>
#include <wx/string.h>
#include <wx/translation.h>
#include <wx/window.h>
#include <wx/windowid.h>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Movie.h"
#include "Core/NetPlayProto.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/SI.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/InputConfigDiag.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#endif
const std::array<wxString, 7> ControllerConfigDiag::m_gc_pad_type_strs = {{
_("None"),
_("Standard Controller"),
_("Steering Wheel"),
_("Dance Mat"),
_("TaruKonga (Bongos)"),
_("GBA"),
_("AM-Baseboard")
}};
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
: wxDialog(parent, -1, _("Dolphin Controller Configuration"))
{
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
// Combine all UI controls into their own encompassing sizer.
wxBoxSizer* control_sizer = new wxBoxSizer(wxVERTICAL);
control_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5);
control_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxALL, 5);
main_sizer->Add(control_sizer, 0, wxEXPAND);
main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
Bind(wxEVT_BUTTON, &ControllerConfigDiag::Save, this, wxID_OK);
Bind(wxEVT_BUTTON, &ControllerConfigDiag::Cancel, this, wxID_CANCEL);
SetSizerAndFit(main_sizer);
Center();
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
{
wxStaticBoxSizer* const gamecube_static_sizer = new wxStaticBoxSizer(wxHORIZONTAL, this, _("GameCube Controllers"));
wxFlexGridSizer* const gamecube_flex_sizer = new wxFlexGridSizer(3, 5, 5);
wxStaticText* pad_labels[4];
wxChoice* pad_type_choices[4];
wxButton* config_buttons[4];
for (int i = 0; i < 4; i++)
{
pad_labels[i] = new wxStaticText(this, wxID_ANY, wxString::Format(_("Port %i"), i + 1));
// Create an ID for the config button.
const wxWindowID button_id = wxWindow::NewControlId();
m_gc_port_config_ids.insert(std::make_pair(button_id, i));
config_buttons[i] = new wxButton(this, button_id, _("Configure"), wxDefaultPosition, wxSize(100, 25));
config_buttons[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::OnGameCubeConfigButton, this);
// Create a control ID for the choice boxes on the fly.
const wxWindowID choice_id = wxWindow::NewControlId();
m_gc_port_choice_ids.insert(std::make_pair(choice_id, i));
// Only add AM-Baseboard to the first pad.
if (i == 0)
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize, m_gc_pad_type_strs.size(), m_gc_pad_type_strs.data());
else
pad_type_choices[i] = new wxChoice(this, choice_id, wxDefaultPosition, wxDefaultSize, m_gc_pad_type_strs.size() - 1, m_gc_pad_type_strs.data());
pad_type_choices[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnGameCubePortChanged, this);
// Disable controller type selection for certain circumstances.
if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
pad_type_choices[i]->Disable();
// Set the saved pad type as the default choice.
switch (SConfig::GetInstance().m_SIDevice[i])
{
case SIDEVICE_GC_CONTROLLER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
break;
case SIDEVICE_GC_STEERING:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
break;
case SIDEVICE_DANCEMAT:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
break;
case SIDEVICE_GC_TARUKONGA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
break;
case SIDEVICE_GC_GBA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
break;
case SIDEVICE_AM_BASEBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
break;
default:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
break;
}
// Add to the sizer
gamecube_flex_sizer->Add(pad_labels[i], 0, wxALIGN_CENTER_VERTICAL);
gamecube_flex_sizer->Add(pad_type_choices[i], 0, wxALIGN_CENTER_VERTICAL);
gamecube_flex_sizer->Add(config_buttons[i], 1, wxEXPAND);
}
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
return gamecube_static_sizer;
}
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
wxChoice* wiimote_source_ch[4];
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
{
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
static const std::array<wxString, 4> src_choices = {{
_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")
}};
// reserve four ids, so that we can calculate the index from the ids later on
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
int config_bt_id = wxWindow::NewControlId();
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &ControllerConfigDiag::ConfigEmulatedWiimote, this);
// Disable controller type selection for certain circumstances.
if (NetPlay::IsNetPlayRunning() || Movie::IsMovieActive())
wiimote_source_ch[i]->Disable();
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[i]->Disable();
}
// "Wiimotes" layout
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxVERTICAL,this, _("Wiimotes"));
wxBoxSizer* const wiimote_control_section = new wxBoxSizer(wxHORIZONTAL);
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
for (unsigned int i = 0; i < 4; ++i)
{
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_configure_bt[i]);
}
wiimote_control_section->Add(wiimote_sizer, 1, wxEXPAND, 5 );
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED && NetPlay::IsNetPlayRunning())
{
for (int i = 0; i < 4; ++i)
{
wiimote_label[i]->Disable();
wiimote_source_ch[i]->Disable();
}
}
wiimote_group->Add(wiimote_control_section, 0, wxEXPAND | wxALL);
wiimote_group->AddSpacer(5);
wiimote_group->Add(CreateBalanceBoardSizer(), 0, wxEXPAND | wxALL);
wiimote_group->AddSpacer(5);
wiimote_group->Add(CreateRealWiimoteSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
wiimote_group->AddSpacer(5);
wiimote_group->Add(CreateGeneralWiimoteSettingsSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
return wiimote_group;
}
wxStaticBoxSizer* ControllerConfigDiag::CreateBalanceBoardSizer()
{
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
static const std::array<wxString, 2> src_choices = {{
("None"), _("Real Balance Board")
}};
wxChoice* const bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
bb_source->Bind(wxEVT_CHOICE, &ControllerConfigDiag::SelectSource, this);
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
bb_group->Add(bb_sizer, 1, wxEXPAND, 5);
// Disable when emulation is running.
if (Core::GetState() != Core::CORE_UNINITIALIZED)
bb_source->Disable();
return bb_group;
}
wxStaticBoxSizer* ControllerConfigDiag::CreateRealWiimoteSizer()
{
// "Real wiimotes" controls
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
refresh_btn->Bind(wxEVT_BUTTON, &ControllerConfigDiag::RefreshRealWiimotes, this);
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
if (!WiimoteReal::g_wiimote_scanner.IsReady())
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
continuous_scanning->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnContinuousScanning, this);
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
real_wiimotes_sizer->AddStretchSpacer(1);
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
return real_wiimotes_group;
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGeneralWiimoteSettingsSizer()
{
const wxString str[] = { _("Bottom"), _("Top") };
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
wiimote_speaker->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnEnableSpeaker, this);
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
// With some GTK themes, no minimum size will be applied - so do this manually here
WiiSensBarSens->SetMinSize(wxSize(100,-1));
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
WiiSensBarPos->Disable();
WiiSensBarSens->Disable();
WiimoteSpkVolume->Disable();
WiimoteMotor->Disable();
WiiSensBarPosText->Disable();
WiiSensBarSensText->Disable();
WiiSensBarSensMinText->Disable();
WiiSensBarSensMaxText->Disable();
WiimoteSpkVolumeText->Disable();
WiimoteSpkVolumeMinText->Disable();
WiimoteSpkVolumeMaxText->Disable();
}
// "General Settings" initialization
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
WiiSensBarPos->Bind(wxEVT_CHOICE, &ControllerConfigDiag::OnSensorBarPos, this);
WiiSensBarSens->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSensorBarSensitivity, this);
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &ControllerConfigDiag::OnSpeakerVolume, this);
WiimoteMotor->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnMotor, this);
// "General Settings" layout
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
sensbarsens_sizer->Add(WiiSensBarSens);
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
spkvol_sizer->Add(WiimoteSpkVolume);
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPos);
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(sensbarsens_sizer);
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(spkvol_sizer);
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
general_wiimote_sizer->Add(WiimoteMotor);
general_wiimote_sizer->Add(wiimote_speaker, 0);
general_sizer->Add(choice_sizer);
general_sizer->Add(general_wiimote_sizer);
return general_sizer;
}
void ControllerConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
{
InputConfig* const wiimote_plugin = Wiimote::GetConfig();
bool was_init = false;
if (g_controller_interface.IsInit()) // check if game is running
{
was_init = true;
}
else
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
Wiimote::Initialize(reinterpret_cast<void*>(win));
#else
Wiimote::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
}
InputConfigDialog m_ConfigFrame(this, *wiimote_plugin, _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
m_ConfigFrame.ShowModal();
m_ConfigFrame.Destroy();
if (!was_init) // if game isn't running
{
Wiimote::Shutdown();
}
//InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, *Wiimote::GetConfig(), _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
//m_emu_config_diag->ShowModal();
//m_emu_config_diag->Destroy();
}
void ControllerConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
{
WiimoteReal::Refresh();
}
void ControllerConfigDiag::SelectSource(wxCommandEvent& event)
{
// This needs to be changed now in order for refresh to work right.
// Revert if the dialog is canceled.
int index = m_wiimote_index_from_ctrl_id[event.GetId()];
if (index != WIIMOTE_BALANCE_BOARD)
{
WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[index]->Disable();
else
wiimote_configure_bt[index]->Enable();
}
else
{
WiimoteReal::ChangeWiimoteSource(index, event.GetInt() ? WIIMOTE_SRC_REAL : WIIMOTE_SRC_NONE);
}
}
void ControllerConfigDiag::RevertSource()
{
for (int i = 0; i < MAX_BBMOTES; ++i)
g_wiimote_sources[i] = m_orig_wiimote_sources[i];
}
void ControllerConfigDiag::Save(wxCommandEvent& event)
{
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
IniFile inifile;
inifile.Load(ini_filename);
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
{
std::string secname("Wiimote");
secname += (char)('1' + i);
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
sec.Set("Source", (int)g_wiimote_sources[i]);
}
std::string secname("BalanceBoard");
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
inifile.Save(ini_filename);
event.Skip();
}
void ControllerConfigDiag::Cancel(wxCommandEvent& event)
{
RevertSource();
event.Skip();
}
void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
{
const unsigned int device_num = m_gc_port_choice_ids[event.GetId()];
const wxString device_name = event.GetString();
SIDevices tempType;
if (device_name == m_gc_pad_type_strs[1])
tempType = SIDEVICE_GC_CONTROLLER;
else if (device_name == m_gc_pad_type_strs[2])
tempType = SIDEVICE_GC_STEERING;
else if (device_name == m_gc_pad_type_strs[3])
tempType = SIDEVICE_DANCEMAT;
else if (device_name == m_gc_pad_type_strs[4])
tempType = SIDEVICE_GC_TARUKONGA;
else if (device_name == m_gc_pad_type_strs[5])
tempType = SIDEVICE_GC_GBA;
else if (device_name == m_gc_pad_type_strs[6])
tempType = SIDEVICE_AM_BASEBOARD;
else
tempType = SIDEVICE_NONE;
SConfig::GetInstance().m_SIDevice[device_num] = tempType;
if (Core::IsRunning())
SerialInterface::ChangeDevice(tempType, device_num);
}
void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
{
InputConfig* const pad_plugin = Pad::GetConfig();
const int port_num = m_gc_port_config_ids[event.GetId()];
bool was_init = false;
// check if game is running
if (g_controller_interface.IsInit())
{
was_init = true;
}
else
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
Pad::Initialize(reinterpret_cast<void*>(win));
#else
Pad::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
}
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _trans("Dolphin GCPad Configuration"), port_num);
m_ConfigFrame.ShowModal();
m_ConfigFrame.Destroy();
// if game isn't running
if (!was_init)
Pad::Shutdown();
}

View File

@ -1,5 +1,6 @@
#pragma once #pragma once
#include <array>
#include <map> #include <map>
#include <wx/dialog.h> #include <wx/dialog.h>
#include <wx/event.h> #include <wx/event.h>
@ -11,12 +12,13 @@
class InputConfig; class InputConfig;
class wxButton; class wxButton;
class wxStaticBoxSizer;
class wxWindow; class wxWindow;
class WiimoteConfigDiag : public wxDialog class ControllerConfigDiag : public wxDialog
{ {
public: public:
WiimoteConfigDiag(wxWindow* const parent, InputConfig& config); ControllerConfigDiag(wxWindow* const parent);
void RefreshRealWiimotes(wxCommandEvent& event); void RefreshRealWiimotes(wxCommandEvent& event);
@ -59,9 +61,19 @@ public:
} }
private: private:
void Cancel(wxCommandEvent& event); wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
wxStaticBoxSizer* CreateRealWiimoteSizer();
wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
InputConfig& m_config; void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
static const std::array<wxString, 7> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id; std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES]; unsigned int m_orig_wiimote_sources[MAX_BBMOTES];

View File

@ -96,7 +96,7 @@
<ClCompile Include="TASInputDlg.cpp" /> <ClCompile Include="TASInputDlg.cpp" />
<ClCompile Include="VideoConfigDiag.cpp" /> <ClCompile Include="VideoConfigDiag.cpp" />
<ClCompile Include="PostProcessingConfigDiag.cpp" /> <ClCompile Include="PostProcessingConfigDiag.cpp" />
<ClCompile Include="WiimoteConfigDiag.cpp" /> <ClCompile Include="ControllerConfigDiag.cpp" />
<ClCompile Include="WXInputBase.cpp" /> <ClCompile Include="WXInputBase.cpp" />
<ClCompile Include="WxUtils.cpp" /> <ClCompile Include="WxUtils.cpp" />
</ItemGroup> </ItemGroup>
@ -144,7 +144,7 @@
<ClInclude Include="TASInputDlg.h" /> <ClInclude Include="TASInputDlg.h" />
<ClInclude Include="VideoConfigDiag.h" /> <ClInclude Include="VideoConfigDiag.h" />
<ClInclude Include="PostProcessingConfigDiag.h" /> <ClInclude Include="PostProcessingConfigDiag.h" />
<ClInclude Include="WiimoteConfigDiag.h" /> <ClInclude Include="ControllerConfigDiag.h" />
<ClInclude Include="WXInputBase.h" /> <ClInclude Include="WXInputBase.h" />
<ClInclude Include="WxUtils.h" /> <ClInclude Include="WxUtils.h" />
</ItemGroup> </ItemGroup>
@ -222,12 +222,10 @@
</ItemGroup> </ItemGroup>
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')"> <Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
<Message Text="Copying Data directory..." Importance="High" /> <Message Text="Copying Data directory..." Importance="High" />
<Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" <Copy SourceFiles="@(DataDirFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(DataDirFiles.Extension)').Ticks)" />
<Message Text="Copying External .dlls" Importance="High" /> <Message Text="Copying External .dlls" Importance="High" />
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" <Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(BinaryOutputDir)" Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
Condition="!Exists('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) &gt; $([System.IO.File]::GetLastWriteTime('$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" /> <Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" /> <Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target> </Target>
</Project> </Project>

View File

@ -160,12 +160,12 @@
<ClCompile Include="TASInputDlg.cpp"> <ClCompile Include="TASInputDlg.cpp">
<Filter>GUI</Filter> <Filter>GUI</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="WiimoteConfigDiag.cpp">
<Filter>GUI</Filter>
</ClCompile>
<ClCompile Include="SoftwareVideoConfigDialog.cpp"> <ClCompile Include="SoftwareVideoConfigDialog.cpp">
<Filter>GUI\Video</Filter> <Filter>GUI\Video</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="ControllerConfigDiag.cpp">
<Filter>GUI</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Main.h" /> <ClInclude Include="Main.h" />
@ -294,12 +294,12 @@
<ClInclude Include="TASInputDlg.h"> <ClInclude Include="TASInputDlg.h">
<Filter>GUI</Filter> <Filter>GUI</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="WiimoteConfigDiag.h">
<Filter>GUI</Filter>
</ClInclude>
<ClInclude Include="SoftwareVideoConfigDialog.h"> <ClInclude Include="SoftwareVideoConfigDialog.h">
<Filter>GUI\Video</Filter> <Filter>GUI\Video</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="ControllerConfigDiag.h">
<Filter>GUI</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />
@ -312,4 +312,4 @@
<ItemGroup> <ItemGroup>
<Image Include="$(CoreDir)..\..\Installer\Dolphin.ico" /> <Image Include="$(CoreDir)..\..\Installer\Dolphin.ico" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -260,8 +260,7 @@ EVT_MENU(IDM_TOGGLE_DUMPAUDIO, CFrame::OnToggleDumpAudio)
EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain) EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)
EVT_MENU(IDM_CONFIG_GFX_BACKEND, CFrame::OnConfigGFX) EVT_MENU(IDM_CONFIG_GFX_BACKEND, CFrame::OnConfigGFX)
EVT_MENU(IDM_CONFIG_DSP_EMULATOR, CFrame::OnConfigDSP) EVT_MENU(IDM_CONFIG_DSP_EMULATOR, CFrame::OnConfigDSP)
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnConfigPAD) EVT_MENU(IDM_CONFIG_CONTROLLERS, CFrame::OnConfigControllers)
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnConfigWiimote)
EVT_MENU(IDM_CONFIG_HOTKEYS, CFrame::OnConfigHotkey) EVT_MENU(IDM_CONFIG_HOTKEYS, CFrame::OnConfigHotkey)
EVT_MENU(IDM_SAVE_PERSPECTIVE, CFrame::OnPerspectiveMenu) EVT_MENU(IDM_SAVE_PERSPECTIVE, CFrame::OnPerspectiveMenu)

View File

@ -190,8 +190,7 @@ private:
Toolbar_ConfigMain, Toolbar_ConfigMain,
Toolbar_ConfigGFX, Toolbar_ConfigGFX,
Toolbar_ConfigDSP, Toolbar_ConfigDSP,
Toolbar_ConfigPAD, Toolbar_Controller,
Toolbar_Wiimote,
EToolbar_Max EToolbar_Max
}; };
@ -293,8 +292,7 @@ private:
void OnConfigMain(wxCommandEvent& event); // Options void OnConfigMain(wxCommandEvent& event); // Options
void OnConfigGFX(wxCommandEvent& event); void OnConfigGFX(wxCommandEvent& event);
void OnConfigDSP(wxCommandEvent& event); void OnConfigDSP(wxCommandEvent& event);
void OnConfigPAD(wxCommandEvent& event); void OnConfigControllers(wxCommandEvent& event);
void OnConfigWiimote(wxCommandEvent& event);
void OnConfigHotkey(wxCommandEvent& event); void OnConfigHotkey(wxCommandEvent& event);
void OnToggleFullscreen(wxCommandEvent& event); void OnToggleFullscreen(wxCommandEvent& event);

View File

@ -64,6 +64,7 @@
#include "DolphinWX/AboutDolphin.h" #include "DolphinWX/AboutDolphin.h"
#include "DolphinWX/ConfigMain.h" #include "DolphinWX/ConfigMain.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/FifoPlayerDlg.h" #include "DolphinWX/FifoPlayerDlg.h"
#include "DolphinWX/Frame.h" #include "DolphinWX/Frame.h"
#include "DolphinWX/GameListCtrl.h" #include "DolphinWX/GameListCtrl.h"
@ -75,7 +76,6 @@
#include "DolphinWX/MemcardManager.h" #include "DolphinWX/MemcardManager.h"
#include "DolphinWX/NetWindow.h" #include "DolphinWX/NetWindow.h"
#include "DolphinWX/TASInputDlg.h" #include "DolphinWX/TASInputDlg.h"
#include "DolphinWX/WiimoteConfigDiag.h"
#include "DolphinWX/WXInputBase.h" #include "DolphinWX/WXInputBase.h"
#include "DolphinWX/WxUtils.h" #include "DolphinWX/WxUtils.h"
#include "DolphinWX/Cheats/CheatsWindow.h" #include "DolphinWX/Cheats/CheatsWindow.h"
@ -236,8 +236,7 @@ wxMenuBar* CFrame::CreateMenu()
pOptionsMenu->AppendSeparator(); pOptionsMenu->AppendSeparator();
pOptionsMenu->Append(IDM_CONFIG_GFX_BACKEND, _("&Graphics Settings")); pOptionsMenu->Append(IDM_CONFIG_GFX_BACKEND, _("&Graphics Settings"));
pOptionsMenu->Append(IDM_CONFIG_DSP_EMULATOR, _("&DSP Settings")); pOptionsMenu->Append(IDM_CONFIG_DSP_EMULATOR, _("&DSP Settings"));
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _("GameCube &Pad Settings")); pOptionsMenu->Append(IDM_CONFIG_CONTROLLERS, _("&Controller Settings"));
pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _("&Wiimote Settings"));
pOptionsMenu->Append(IDM_CONFIG_HOTKEYS, _("&Hotkey Settings")); pOptionsMenu->Append(IDM_CONFIG_HOTKEYS, _("&Hotkey Settings"));
if (g_pCodeWindow) if (g_pCodeWindow)
{ {
@ -560,20 +559,19 @@ void CFrame::PopulateToolbar(wxToolBar* ToolBar)
ToolBar->SetToolBitmapSize(wxSize(w, h)); ToolBar->SetToolBitmapSize(wxSize(w, h));
WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file...")); WxUtils::AddToolbarButton(ToolBar, wxID_OPEN, _("Open"), m_Bitmaps[Toolbar_FileOpen], _("Open file..."));
WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list")); WxUtils::AddToolbarButton(ToolBar, wxID_REFRESH, _("Refresh"), m_Bitmaps[Toolbar_Refresh], _("Refresh game list"));
WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory...")); WxUtils::AddToolbarButton(ToolBar, IDM_BROWSE, _("Browse"), m_Bitmaps[Toolbar_Browse], _("Browse for an ISO directory..."));
ToolBar->AddSeparator(); ToolBar->AddSeparator();
WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play")); WxUtils::AddToolbarButton(ToolBar, IDM_PLAY, _("Play"), m_Bitmaps[Toolbar_Play], _("Play"));
WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop")); WxUtils::AddToolbarButton(ToolBar, IDM_STOP, _("Stop"), m_Bitmaps[Toolbar_Stop], _("Stop"));
WxUtils::AddToolbarButton(ToolBar, IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen")); WxUtils::AddToolbarButton(ToolBar, IDM_TOGGLE_FULLSCREEN, _("FullScr"), m_Bitmaps[Toolbar_FullScreen], _("Toggle Fullscreen"));
WxUtils::AddToolbarButton(ToolBar, IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot")); WxUtils::AddToolbarButton(ToolBar, IDM_SCREENSHOT, _("ScrShot"), m_Bitmaps[Toolbar_Screenshot], _("Take Screenshot"));
ToolBar->AddSeparator(); ToolBar->AddSeparator();
WxUtils::AddToolbarButton(ToolBar, wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure...")); WxUtils::AddToolbarButton(ToolBar, wxID_PREFERENCES, _("Config"), m_Bitmaps[Toolbar_ConfigMain], _("Configure..."));
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings")); WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_GFX_BACKEND, _("Graphics"), m_Bitmaps[Toolbar_ConfigGFX], _("Graphics settings"));
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings")); WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_DSP_EMULATOR, _("DSP"), m_Bitmaps[Toolbar_ConfigDSP], _("DSP settings"));
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_PAD_PLUGIN, _("GCPad"), m_Bitmaps[Toolbar_ConfigPAD], _("GameCube Pad settings")); WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_CONTROLLERS, _("Controllers"), m_Bitmaps[Toolbar_Controller], _("Controller settings"));
WxUtils::AddToolbarButton(ToolBar, IDM_CONFIG_WIIMOTE_PLUGIN, _("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _("Wiimote settings"));
} }
@ -617,8 +615,7 @@ void CFrame::InitBitmaps()
m_Bitmaps[Toolbar_ConfigMain].LoadFile(dir + "config.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_ConfigMain].LoadFile(dir + "config.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_ConfigGFX ].LoadFile(dir + "graphics.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_ConfigGFX ].LoadFile(dir + "graphics.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_ConfigDSP ].LoadFile(dir + "dsp.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_ConfigDSP ].LoadFile(dir + "dsp.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_ConfigPAD ].LoadFile(dir + "gcpad.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_Controller].LoadFile(dir + "classic.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_Wiimote ].LoadFile(dir + "wiimote.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_Screenshot].LoadFile(dir + "screenshot.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_Screenshot].LoadFile(dir + "screenshot.png", wxBITMAP_TYPE_PNG);
m_Bitmaps[Toolbar_FullScreen].LoadFile(dir + "fullscreen.png", wxBITMAP_TYPE_PNG); m_Bitmaps[Toolbar_FullScreen].LoadFile(dir + "fullscreen.png", wxBITMAP_TYPE_PNG);
@ -1346,56 +1343,11 @@ void CFrame::OnConfigDSP(wxCommandEvent& WXUNUSED (event))
m_GameListCtrl->Update(); m_GameListCtrl->Update();
} }
void CFrame::OnConfigPAD(wxCommandEvent& WXUNUSED (event)) void CFrame::OnConfigControllers(wxCommandEvent& WXUNUSED (event))
{ {
InputConfig* const pad_plugin = Pad::GetConfig(); ControllerConfigDiag config_dlg(this);
bool was_init = false; config_dlg.ShowModal();
if (g_controller_interface.IsInit()) // check if game is running config_dlg.Destroy();
{
was_init = true;
}
else
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
Pad::Initialize(reinterpret_cast<void*>(win));
#else
Pad::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
}
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _trans("Dolphin GCPad Configuration"));
m_ConfigFrame.ShowModal();
m_ConfigFrame.Destroy();
if (!was_init) // if game isn't running
{
Pad::Shutdown();
}
}
void CFrame::OnConfigWiimote(wxCommandEvent& WXUNUSED (event))
{
InputConfig* const wiimote_plugin = Wiimote::GetConfig();
bool was_init = false;
if (g_controller_interface.IsInit()) // check if game is running
{
was_init = true;
}
else
{
#if defined(HAVE_X11) && HAVE_X11
Window win = X11Utils::XWindowFromHandle(GetHandle());
Wiimote::Initialize(reinterpret_cast<void*>(win));
#else
Wiimote::Initialize(reinterpret_cast<void*>(GetHandle()));
#endif
}
WiimoteConfigDiag m_ConfigFrame(this, *wiimote_plugin);
m_ConfigFrame.ShowModal();
m_ConfigFrame.Destroy();
if (!was_init) // if game isn't running
{
Wiimote::Shutdown();
}
} }
void CFrame::OnConfigHotkey(wxCommandEvent& WXUNUSED (event)) void CFrame::OnConfigHotkey(wxCommandEvent& WXUNUSED (event))
@ -1759,8 +1711,6 @@ void CFrame::UpdateGUI()
m_ToolBar->EnableTool(IDM_STOP, Running || Paused); m_ToolBar->EnableTool(IDM_STOP, Running || Paused);
m_ToolBar->EnableTool(IDM_TOGGLE_FULLSCREEN, Running || Paused); m_ToolBar->EnableTool(IDM_TOGGLE_FULLSCREEN, Running || Paused);
m_ToolBar->EnableTool(IDM_SCREENSHOT, Running || Paused); m_ToolBar->EnableTool(IDM_SCREENSHOT, Running || Paused);
// Don't allow wiimote config while in GameCube mode
m_ToolBar->EnableTool(IDM_CONFIG_WIIMOTE_PLUGIN, !RunningGamecube);
} }
// File // File
@ -1803,7 +1753,7 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(RunningWii); GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(RunningWii);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Enable(RunningWii); GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Enable(RunningWii);
GetMenuBar()->FindItem(IDM_CONNECT_BALANCEBOARD)->Enable(RunningWii); GetMenuBar()->FindItem(IDM_CONNECT_BALANCEBOARD)->Enable(RunningWii);
GetMenuBar()->FindItem(IDM_CONFIG_WIIMOTE_PLUGIN)->Enable(!RunningGamecube); GetMenuBar()->FindItem(IDM_CONFIG_CONTROLLERS)->Enable(!RunningGamecube);
if (RunningWii) if (RunningWii)
{ {
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(GetUsbPointer()-> GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(GetUsbPointer()->

View File

@ -147,8 +147,7 @@ enum
IDM_CONFIG_GFX_BACKEND, IDM_CONFIG_GFX_BACKEND,
IDM_CONFIG_DSP_EMULATOR, IDM_CONFIG_DSP_EMULATOR,
IDM_CONFIG_PAD_PLUGIN, IDM_CONFIG_CONTROLLERS,
IDM_CONFIG_WIIMOTE_PLUGIN,
IDM_CONFIG_HOTKEYS, IDM_CONFIG_HOTKEYS,
IDM_CONFIG_LOGGER, IDM_CONFIG_LOGGER,

View File

@ -1,292 +0,0 @@
#include <map>
#include <string>
#include <utility>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/defs.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/stattext.h>
#include <wx/string.h>
#include <wx/translation.h>
#include <wx/window.h>
#include <wx/windowid.h>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/NetPlayProto.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/WiimoteConfigDiag.h"
WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputConfig& config)
: wxDialog(parent, -1, _("Dolphin Wiimote Configuration"))
, m_config(config)
{
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
// "Wiimotes" controls
wxStaticText* wiimote_label[4];
wxChoice* wiimote_source_ch[4];
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
{
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
const wxString src_choices[] = { _("None"),
_("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote") };
// reserve four ids, so that we can calculate the index from the ids later on
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
int config_bt_id = wxWindow::NewControlId();
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::ConfigEmulatedWiimote, this);
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[i]->Disable();
}
// "Wiimotes" layout
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Wiimotes"));
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
for (unsigned int i = 0; i < 4; ++i)
{
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_configure_bt[i]);
}
wiimote_group->Add(wiimote_sizer, 1, wxEXPAND, 5 );
// "BalanceBoard" layout
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
const wxString src_choices[] = { _("None"), _("Real Balance Board") };
wxChoice* bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
bb_source->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
bb_group->Add(bb_sizer, 1, wxEXPAND, 5 );
// "Real wiimotes" controls
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
refresh_btn->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::RefreshRealWiimotes, this);
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
if (!WiimoteReal::g_wiimote_scanner.IsReady())
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
continuous_scanning->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnContinuousScanning, this);
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
real_wiimotes_sizer->AddStretchSpacer(1);
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
// "General Settings" controls
const wxString str[] = { _("Bottom"), _("Top") };
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
wiimote_speaker->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnEnableSpeaker, this);
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
// With some GTK themes, no minimum size will be applied - so do this manually here
WiiSensBarSens->SetMinSize(wxSize(100,-1));
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
WiiSensBarPos->Disable();
WiiSensBarSens->Disable();
WiimoteSpkVolume->Disable();
WiimoteMotor->Disable();
WiiSensBarPosText->Disable();
WiiSensBarSensText->Disable();
WiiSensBarSensMinText->Disable();
WiiSensBarSensMaxText->Disable();
WiimoteSpkVolumeText->Disable();
WiimoteSpkVolumeMinText->Disable();
WiimoteSpkVolumeMaxText->Disable();
if (NetPlay::IsNetPlayRunning())
{
bb_source->Disable();
for (int i = 0; i < 4; ++i)
{
wiimote_label[i]->Disable();
wiimote_source_ch[i]->Disable();
}
}
}
// "General Settings" initialization
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
WiiSensBarPos->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::OnSensorBarPos, this);
WiiSensBarSens->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSensorBarSensitivity, this);
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSpeakerVolume, this);
WiimoteMotor->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnMotor, this);
// "General Settings" layout
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
sensbarsens_sizer->Add(WiiSensBarSens);
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
spkvol_sizer->Add(WiimoteSpkVolume);
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPos);
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(sensbarsens_sizer);
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(spkvol_sizer);
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
general_wiimote_sizer->Add(WiimoteMotor);
general_wiimote_sizer->Add(wiimote_speaker, 0);
general_sizer->Add(choice_sizer);
general_sizer->Add(general_wiimote_sizer);
// Dialog layout
main_sizer->Add(wiimote_group, 0, wxEXPAND | wxALL, 5);
main_sizer->Add(bb_group, 0, wxEXPAND | wxALL, 5);
main_sizer->Add(real_wiimotes_group, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
main_sizer->Add(general_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Save, this, wxID_OK);
Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Cancel, this, wxID_CANCEL);
SetSizerAndFit(main_sizer);
Center();
}
void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
{
InputConfigDialog* const m_emu_config_diag = new InputConfigDialog(this, m_config, _trans("Dolphin Emulated Wiimote Configuration"), m_wiimote_index_from_conf_bt_id[ev.GetId()]);
m_emu_config_diag->ShowModal();
m_emu_config_diag->Destroy();
}
void WiimoteConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
{
WiimoteReal::Refresh();
}
void WiimoteConfigDiag::SelectSource(wxCommandEvent& event)
{
// This needs to be changed now in order for refresh to work right.
// Revert if the dialog is canceled.
int index = m_wiimote_index_from_ctrl_id[event.GetId()];
if (index != WIIMOTE_BALANCE_BOARD)
{
WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[index]->Disable();
else
wiimote_configure_bt[index]->Enable();
}
else
{
WiimoteReal::ChangeWiimoteSource(index, event.GetInt() ? WIIMOTE_SRC_REAL : WIIMOTE_SRC_NONE);
}
}
void WiimoteConfigDiag::RevertSource()
{
for (int i = 0; i < MAX_BBMOTES; ++i)
g_wiimote_sources[i] = m_orig_wiimote_sources[i];
}
void WiimoteConfigDiag::Save(wxCommandEvent& event)
{
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
IniFile inifile;
inifile.Load(ini_filename);
for (unsigned int i=0; i<MAX_WIIMOTES; ++i)
{
std::string secname("Wiimote");
secname += (char)('1' + i);
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
sec.Set("Source", (int)g_wiimote_sources[i]);
}
std::string secname("BalanceBoard");
IniFile::Section& sec = *inifile.GetOrCreateSection(secname);
sec.Set("Source", (int)g_wiimote_sources[WIIMOTE_BALANCE_BOARD]);
inifile.Save(ini_filename);
event.Skip();
}
void WiimoteConfigDiag::Cancel(wxCommandEvent& event)
{
RevertSource();
event.Skip();
}