From 31ecc6c214fc7dba993ec11ef81ae4f5afdf8d19 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Wed, 17 Jun 2020 12:31:54 +0200 Subject: [PATCH] Revert "DolphinQt: Actually disable converting from TGC" This reverts commit c236d89f640e05eb38e8bb200d046a22c0b2b202. --- Source/Core/DolphinQt/GameList/GameList.cpp | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp index 5efb5bf576..d3f72e14f2 100644 --- a/Source/Core/DolphinQt/GameList/GameList.cpp +++ b/Source/Core/DolphinQt/GameList/GameList.cpp @@ -254,18 +254,16 @@ void GameList::ShowContextMenu(const QPoint&) QMenu* menu = new QMenu(this); - const auto can_convert = [](const std::shared_ptr& game) { - // Converting from TGC is temporarily disabled because PR #8738 was merged prematurely. - // The TGC check will be removed by PR #8644. - return DiscIO::IsDisc(game->GetPlatform()) && game->IsVolumeSizeAccurate() && - game->GetBlobType() != DiscIO::BlobType::TGC; - }; - if (HasMultipleSelected()) { const auto selected_games = GetSelectedGames(); - if (std::all_of(selected_games.begin(), selected_games.end(), can_convert)) + if (std::all_of(selected_games.begin(), selected_games.end(), [](const auto& game) { + // Converting from TGC is temporarily disabled because PR #8738 was merged prematurely. + // The TGC check will be removed by PR #8644. + return DiscIO::IsDisc(game->GetPlatform()) && game->IsVolumeSizeAccurate() && + game->GetBlobType() != DiscIO::BlobType::TGC; + })) { menu->addAction(tr("Convert Selected Files..."), this, &GameList::ConvertFile); menu->addSeparator(); @@ -298,7 +296,7 @@ void GameList::ShowContextMenu(const QPoint&) menu->addAction(tr("Set as &Default ISO"), this, &GameList::SetDefaultISO); const auto blob_type = game->GetBlobType(); - if (can_convert(game)) + if (game->IsVolumeSizeAccurate()) menu->addAction(tr("Convert File..."), this, &GameList::ConvertFile); QAction* change_disc = menu->addAction(tr("Change &Disc"), this, &GameList::ChangeDisc);