Merge pull request #3386 from lioncash/memory
Common: Namespace MemoryUtil
This commit is contained in:
commit
31c530c7b3
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@ -42,7 +42,7 @@ public:
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void AllocCodeSpace(int size, bool need_low = true)
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{
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region_size = size;
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region = (u8*)AllocateExecutableMemory(region_size, need_low);
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region = static_cast<u8*>(Common::AllocateExecutableMemory(region_size, need_low));
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T::SetCodePtr(region);
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}
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@ -57,7 +57,7 @@ public:
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// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
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void FreeCodeSpace()
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{
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FreeMemoryPages(region, region_size);
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Common::FreeMemoryPages(region, region_size);
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region = nullptr;
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region_size = 0;
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parent_region_size = 0;
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@ -71,7 +71,7 @@ public:
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bool IsInSpace(u8* ptr) const { return (ptr >= region) && (ptr < (region + region_size)); }
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// Cannot currently be undone. Will write protect the entire code region.
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// Start over if you need to change the code (call FreeCodeSpace(), AllocCodeSpace()).
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void WriteProtect() { WriteProtectMemory(region, region_size, true); }
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void WriteProtect() { Common::WriteProtectMemory(region, region_size, true); }
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void ResetCodePtr() { T::SetCodePtr(region); }
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size_t GetSpaceLeft() const
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{
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@ -31,6 +31,9 @@
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// Uncomment the following line to be able to run Dolphin in Valgrind.
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//#undef MAP_32BIT
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namespace Common
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{
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#if !defined(_WIN32)
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#include <unistd.h>
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static uintptr_t RoundPage(uintptr_t addr)
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@ -273,3 +276,5 @@ size_t MemPhysical()
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return (size_t)memInfo.totalram * memInfo.mem_unit;
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#endif
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}
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} // namespace Common
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@ -7,6 +7,9 @@
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#include <cstddef>
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#include <string>
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namespace Common
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{
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void* AllocateExecutableMemory(size_t size, bool low = true);
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void* AllocateMemoryPages(size_t size);
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void FreeMemoryPages(void* ptr, size_t size);
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@ -18,10 +21,4 @@ void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
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std::string MemUsage();
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size_t MemPhysical();
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void GuardMemoryMake(void* ptr, size_t size);
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void GuardMemoryUnmake(void* ptr, size_t size);
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inline int GetPageSize()
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{
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return 4096;
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}
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} // namespace Common
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@ -163,7 +163,7 @@ void FrameUpdateOnCPUThread()
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std::string StopMessage(bool main_thread, const std::string& message)
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{
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return StringFromFormat("Stop [%s %i]\t%s\t%s", main_thread ? "Main Thread" : "Video Thread",
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Common::CurrentThreadId(), MemUsage().c_str(), message.c_str());
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Common::CurrentThreadId(), Common::MemUsage().c_str(), message.c_str());
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}
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void DisplayMessage(const std::string& message, int time_in_ms)
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@ -90,10 +90,10 @@ static bool VerifyRoms()
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static void DSPCore_FreeMemoryPages()
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{
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FreeMemoryPages(g_dsp.irom, DSP_IROM_BYTE_SIZE);
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FreeMemoryPages(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
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FreeMemoryPages(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
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FreeMemoryPages(g_dsp.coef, DSP_COEF_BYTE_SIZE);
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Common::FreeMemoryPages(g_dsp.irom, DSP_IROM_BYTE_SIZE);
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Common::FreeMemoryPages(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
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Common::FreeMemoryPages(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
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Common::FreeMemoryPages(g_dsp.coef, DSP_COEF_BYTE_SIZE);
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g_dsp.irom = g_dsp.iram = g_dsp.dram = g_dsp.coef = nullptr;
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}
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@ -103,10 +103,10 @@ bool DSPCore_Init(const DSPInitOptions& opts)
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g_cycles_left = 0;
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g_init_hax = false;
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g_dsp.irom = (u16*)AllocateMemoryPages(DSP_IROM_BYTE_SIZE);
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g_dsp.iram = (u16*)AllocateMemoryPages(DSP_IRAM_BYTE_SIZE);
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g_dsp.dram = (u16*)AllocateMemoryPages(DSP_DRAM_BYTE_SIZE);
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g_dsp.coef = (u16*)AllocateMemoryPages(DSP_COEF_BYTE_SIZE);
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g_dsp.irom = static_cast<u16*>(Common::AllocateMemoryPages(DSP_IROM_BYTE_SIZE));
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g_dsp.iram = static_cast<u16*>(Common::AllocateMemoryPages(DSP_IRAM_BYTE_SIZE));
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g_dsp.dram = static_cast<u16*>(Common::AllocateMemoryPages(DSP_DRAM_BYTE_SIZE));
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g_dsp.coef = static_cast<u16*>(Common::AllocateMemoryPages(DSP_COEF_BYTE_SIZE));
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memcpy(g_dsp.irom, opts.irom_contents.data(), DSP_IROM_BYTE_SIZE);
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memcpy(g_dsp.coef, opts.coef_contents.data(), DSP_COEF_BYTE_SIZE);
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@ -142,7 +142,7 @@ bool DSPCore_Init(const DSPInitOptions& opts)
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gdsp_ifx_init();
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// Mostly keep IRAM write protected. We unprotect only when DMA-ing
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// in new ucodes.
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WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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Common::WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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// Initialize JIT, if necessary
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if (opts.core_type == DSPInitOptions::CORE_JIT)
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@ -225,7 +225,7 @@ u16 gdsp_ifx_read(u16 addr)
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static const u8* gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
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{
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UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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Common::UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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u8* dst = ((u8*)g_dsp.iram);
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for (u32 i = 0; i < size; i += 2)
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@ -233,7 +233,7 @@ static const u8* gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
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*(u16*)&dst[dsp_addr + i] =
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Common::swap16(*(const u16*)&g_dsp.cpu_ram[(addr + i) & 0x0fffffff]);
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}
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WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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Common::WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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DSPHost::CodeLoaded((const u8*)g_dsp.iram + dsp_addr, size);
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@ -244,7 +244,7 @@ void Init(bool hle)
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g_ARAM.wii_mode = false;
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g_ARAM.size = ARAM_SIZE;
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g_ARAM.mask = ARAM_MASK;
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g_ARAM.ptr = (u8*)AllocateMemoryPages(g_ARAM.size);
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g_ARAM.ptr = static_cast<u8*>(Common::AllocateMemoryPages(g_ARAM.size));
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}
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memset(&g_audioDMA, 0, sizeof(g_audioDMA));
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@ -270,7 +270,7 @@ void Shutdown()
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{
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if (!g_ARAM.wii_mode)
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{
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FreeMemoryPages(g_ARAM.ptr, g_ARAM.size);
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Common::FreeMemoryPages(g_ARAM.ptr, g_ARAM.size);
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g_ARAM.ptr = nullptr;
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}
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@ -68,9 +68,9 @@ void DSPLLE::DoState(PointerWrap& p)
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p.DoArray(g_dsp.ifx_regs);
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p.Do(g_dsp.mbox[0]);
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p.Do(g_dsp.mbox[1]);
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UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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Common::UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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p.DoArray(g_dsp.iram, DSP_IRAM_SIZE);
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WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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Common::WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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if (p.GetMode() == PointerWrap::MODE_READ)
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DSPHost::CodeLoaded((const u8*)g_dsp.iram, DSP_IRAM_BYTE_SIZE);
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p.DoArray(g_dsp.dram, DSP_DRAM_SIZE);
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@ -94,7 +94,7 @@ CEXIIPL::CEXIIPL() : m_uPosition(0), m_uAddress(0), m_uRWOffset(0), m_FontsLoade
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m_bNTSC = SConfig::GetInstance().bNTSC;
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// Create the IPL
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m_pIPL = (u8*)AllocateMemoryPages(ROM_SIZE);
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m_pIPL = static_cast<u8*>(Common::AllocateMemoryPages(ROM_SIZE));
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if (SConfig::GetInstance().bHLE_BS2)
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{
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@ -123,13 +123,13 @@ CEXIIPL::CEXIIPL() : m_uPosition(0), m_uAddress(0), m_uRWOffset(0), m_FontsLoade
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g_SRAM.lang = SConfig::GetInstance().SelectedLanguage;
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FixSRAMChecksums();
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WriteProtectMemory(m_pIPL, ROM_SIZE);
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Common::WriteProtectMemory(m_pIPL, ROM_SIZE);
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m_uAddress = 0;
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}
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CEXIIPL::~CEXIIPL()
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{
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FreeMemoryPages(m_pIPL, ROM_SIZE);
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Common::FreeMemoryPages(m_pIPL, ROM_SIZE);
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m_pIPL = nullptr;
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// SRAM
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@ -151,9 +151,9 @@ enum
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void Jit64::AllocStack()
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{
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#ifndef _WIN32
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m_stack = (u8*)AllocateMemoryPages(STACK_SIZE);
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ReadProtectMemory(m_stack, GUARD_SIZE);
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ReadProtectMemory(m_stack + GUARD_OFFSET, GUARD_SIZE);
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m_stack = static_cast<u8*>(Common::AllocateMemoryPages(STACK_SIZE));
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Common::ReadProtectMemory(m_stack, GUARD_SIZE);
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Common::ReadProtectMemory(m_stack + GUARD_OFFSET, GUARD_SIZE);
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#else
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// For windows we just keep using the system stack and reserve a large amount of memory at the end
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// of the stack.
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@ -167,7 +167,7 @@ void Jit64::FreeStack()
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#ifndef _WIN32
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if (m_stack)
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{
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FreeMemoryPages(m_stack, STACK_SIZE);
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Common::FreeMemoryPages(m_stack, STACK_SIZE);
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m_stack = nullptr;
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}
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#endif
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@ -186,7 +186,7 @@ bool Jit64::HandleStackFault()
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m_enable_blr_optimization = false;
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#ifndef _WIN32
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// Windows does this automatically.
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UnWriteProtectMemory(m_stack + GUARD_OFFSET, GUARD_SIZE);
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Common::UnWriteProtectMemory(m_stack + GUARD_OFFSET, GUARD_SIZE);
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#endif
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// We're going to need to clear the whole cache to get rid of the bad
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// CALLs, but we can't yet. Fake the downcount so we're forced to the
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@ -261,8 +261,8 @@ public:
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PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size)
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{
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CreateFences();
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m_pointer =
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(u8*)AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY);
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m_pointer = static_cast<u8*>(
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Common::AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
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glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size, ALIGN_PINNED_MEMORY),
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m_pointer, GL_STREAM_COPY);
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@ -275,7 +275,7 @@ public:
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DeleteFences();
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glBindBuffer(m_buffertype, 0);
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glFinish(); // ogl pipeline must be flushed, else this buffer can be in use
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FreeAlignedMemory(m_pointer);
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Common::FreeAlignedMemory(m_pointer);
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m_pointer = nullptr;
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}
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@ -106,7 +106,7 @@ void PauseAndLock(bool doLock, bool unpauseOnUnlock)
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void Init()
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{
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// Padded so that SIMD overreads in the vertex loader are safe
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s_video_buffer = (u8*)AllocateMemoryPages(FIFO_SIZE + 4);
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s_video_buffer = static_cast<u8*>(Common::AllocateMemoryPages(FIFO_SIZE + 4));
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ResetVideoBuffer();
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if (SConfig::GetInstance().bCPUThread)
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s_gpu_mainloop.Prepare();
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@ -118,7 +118,7 @@ void Shutdown()
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if (s_gpu_mainloop.IsRunning())
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PanicAlert("Fifo shutting down while active");
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FreeMemoryPages(s_video_buffer, FIFO_SIZE + 4);
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Common::FreeMemoryPages(s_video_buffer, FIFO_SIZE + 4);
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s_video_buffer = nullptr;
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s_video_buffer_write_ptr = nullptr;
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s_video_buffer_pp_read_ptr = nullptr;
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@ -141,7 +141,7 @@ void HiresTexture::Prefetch()
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Common::SetCurrentThreadName("Prefetcher");
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size_t size_sum = 0;
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size_t sys_mem = MemPhysical();
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size_t sys_mem = Common::MemPhysical();
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size_t recommended_min_mem = 2 * size_t(1024 * 1024 * 1024);
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// keep 2GB memory for system stability if system RAM is 4GB+ - use half of memory in other cases
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size_t max_mem =
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@ -63,15 +63,15 @@ void TextureCacheBase::CheckTempSize(size_t required_size)
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return;
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temp_size = required_size;
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FreeAlignedMemory(temp);
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temp = (u8*)AllocateAlignedMemory(temp_size, 16);
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Common::FreeAlignedMemory(temp);
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temp = static_cast<u8*>(Common::AllocateAlignedMemory(temp_size, 16));
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}
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TextureCacheBase::TextureCacheBase()
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{
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temp_size = 2048 * 2048 * 4;
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if (!temp)
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temp = (u8*)AllocateAlignedMemory(temp_size, 16);
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temp = static_cast<u8*>(Common::AllocateAlignedMemory(temp_size, 16));
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TexDecoder_SetTexFmtOverlayOptions(g_ActiveConfig.bTexFmtOverlayEnable,
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g_ActiveConfig.bTexFmtOverlayCenter);
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@ -103,7 +103,7 @@ TextureCacheBase::~TextureCacheBase()
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{
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HiresTexture::Shutdown();
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Invalidate();
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FreeAlignedMemory(temp);
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Common::FreeAlignedMemory(temp);
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temp = nullptr;
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}
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@ -38,7 +38,7 @@ public:
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virtual bool HandleFault(uintptr_t access_address, SContext* ctx) override
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{
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m_pre_unprotect_time = std::chrono::high_resolution_clock::now();
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UnWriteProtectMemory(m_data, PAGE_GRAN, /*allowExecute*/ false);
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Common::UnWriteProtectMemory(m_data, PAGE_GRAN, /*allowExecute*/ false);
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m_post_unprotect_time = std::chrono::high_resolution_clock::now();
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return true;
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}
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@ -51,9 +51,9 @@ public:
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TEST(PageFault, PageFault)
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{
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EMM::InstallExceptionHandler();
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void* data = AllocateMemoryPages(PAGE_GRAN);
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void* data = Common::AllocateMemoryPages(PAGE_GRAN);
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EXPECT_NE(data, nullptr);
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WriteProtectMemory(data, PAGE_GRAN, false);
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Common::WriteProtectMemory(data, PAGE_GRAN, false);
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PageFaultFakeJit pfjit;
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jit = &pfjit;
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