Externals: Update SFML to 2.5.0

Among other things, this finally allows pushing 64-bit values into
packets without needing to manually subdivide the value into two 32-bit
values.
This commit is contained in:
Lioncash 2018-08-27 16:55:32 -04:00
parent 4c75331d5d
commit 3130d388db
39 changed files with 1144 additions and 283 deletions

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@ -72,6 +72,7 @@
<ClInclude Include="..\..\include\SFML\System\Export.hpp" /> <ClInclude Include="..\..\include\SFML\System\Export.hpp" />
<ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" /> <ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" />
<ClInclude Include="..\..\include\SFML\System\String.hpp" /> <ClInclude Include="..\..\include\SFML\System\String.hpp" />
<ClInclude Include="..\..\include\SFML\System\String.inl" />
<ClInclude Include="..\..\include\SFML\System\Time.hpp" /> <ClInclude Include="..\..\include\SFML\System\Time.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.hpp" /> <ClInclude Include="..\..\include\SFML\System\Utf.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.inl" /> <ClInclude Include="..\..\include\SFML\System\Utf.inl" />

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@ -34,6 +34,7 @@
<ClInclude Include="..\..\include\SFML\System\Export.hpp" /> <ClInclude Include="..\..\include\SFML\System\Export.hpp" />
<ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" /> <ClInclude Include="..\..\include\SFML\System\NonCopyable.hpp" />
<ClInclude Include="..\..\include\SFML\System\String.hpp" /> <ClInclude Include="..\..\include\SFML\System\String.hpp" />
<ClInclude Include="..\..\include\SFML\System\String.inl" />
<ClInclude Include="..\..\include\SFML\System\Time.hpp" /> <ClInclude Include="..\..\include\SFML\System\Time.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.hpp" /> <ClInclude Include="..\..\include\SFML\System\Utf.hpp" />
<ClInclude Include="..\..\include\SFML\System\Utf.inl" /> <ClInclude Include="..\..\include\SFML\System\Utf.inl" />

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -30,13 +30,15 @@
// Define the SFML version // Define the SFML version
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#define SFML_VERSION_MAJOR 2 #define SFML_VERSION_MAJOR 2
#define SFML_VERSION_MINOR 1 #define SFML_VERSION_MINOR 5
#define SFML_VERSION_PATCH 0
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Identify the operating system // Identify the operating system
// see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#if defined(_WIN32) || defined(__WIN32__) #if defined(_WIN32)
// Windows // Windows
#define SFML_SYSTEM_WINDOWS #define SFML_SYSTEM_WINDOWS
@ -44,21 +46,58 @@
#define NOMINMAX #define NOMINMAX
#endif #endif
#elif defined(linux) || defined(__linux) #elif defined(__APPLE__) && defined(__MACH__)
// Linux // Apple platform, see which one it is
#define SFML_SYSTEM_LINUX #include "TargetConditionals.h"
#elif defined(__APPLE__) || defined(MACOSX) || defined(macintosh) || defined(Macintosh) #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
// iOS
#define SFML_SYSTEM_IOS
#elif TARGET_OS_MAC
// MacOS // MacOS
#define SFML_SYSTEM_MACOS #define SFML_SYSTEM_MACOS
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) #else
// Unsupported Apple system
#error This Apple operating system is not supported by SFML library
#endif
#elif defined(__unix__)
// UNIX system, see which one it is
#if defined(__ANDROID__)
// Android
#define SFML_SYSTEM_ANDROID
#elif defined(__linux__)
// Linux
#define SFML_SYSTEM_LINUX
#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
// FreeBSD // FreeBSD
#define SFML_SYSTEM_FREEBSD #define SFML_SYSTEM_FREEBSD
#elif defined(__OpenBSD__)
// OpenBSD
#define SFML_SYSTEM_OPENBSD
#else
// Unsupported UNIX system
#error This UNIX operating system is not supported by SFML library
#endif
#else #else
// Unsupported system // Unsupported system
@ -91,7 +130,7 @@
// For Visual C++ compilers, we also need to turn off this annoying C4251 warning // For Visual C++ compilers, we also need to turn off this annoying C4251 warning
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(disable : 4251) #pragma warning(disable: 4251)
#endif #endif
@ -123,6 +162,44 @@
#endif #endif
////////////////////////////////////////////////////////////
// Cross-platform warning for deprecated functions and classes
//
// Usage:
// class SFML_DEPRECATED MyClass
// {
// SFML_DEPRECATED void memberFunc();
// };
//
// SFML_DEPRECATED void globalFunc();
////////////////////////////////////////////////////////////
#if defined(SFML_NO_DEPRECATED_WARNINGS)
// User explicitly requests to disable deprecation warnings
#define SFML_DEPRECATED
#elif defined(_MSC_VER)
// Microsoft C++ compiler
// Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to
// trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified.
#define SFML_DEPRECATED __declspec(deprecated)
#elif defined(__GNUC__)
// g++ and Clang
#define SFML_DEPRECATED __attribute__ ((deprecated))
#else
// Other compilers are not supported, leave class or function as-is.
// With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma.
#pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team")
#define SFML_DEPRECATED
#endif
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Define portable fixed-size types // Define portable fixed-size types
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -36,6 +36,8 @@
// This file is "IpAddress.hpp" upstream // This file is "IpAddress.hpp" upstream
#include <SFML/Network/IPAddress.hpp> #include <SFML/Network/IPAddress.hpp>
#include <SFML/Network/Packet.hpp> #include <SFML/Network/Packet.hpp>
#include <SFML/Network/Socket.hpp>
#include <SFML/Network/SocketHandle.hpp>
#include <SFML/Network/SocketSelector.hpp> #include <SFML/Network/SocketSelector.hpp>
#include <SFML/Network/TcpListener.hpp> #include <SFML/Network/TcpListener.hpp>
#include <SFML/Network/TcpSocket.hpp> #include <SFML/Network/TcpSocket.hpp>

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -45,7 +45,7 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API Http : NonCopyable class SFML_NETWORK_API Http : NonCopyable
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Define a HTTP request /// \brief Define a HTTP request
@ -53,7 +53,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API Request class SFML_NETWORK_API Request
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Enumerate the available HTTP methods for a request /// \brief Enumerate the available HTTP methods for a request
@ -63,7 +63,9 @@ public :
{ {
Get, ///< Request in get mode, standard method to retrieve a page Get, ///< Request in get mode, standard method to retrieve a page
Post, ///< Request in post mode, usually to send data to a page Post, ///< Request in post mode, usually to send data to a page
Head ///< Request a page's header only Head, ///< Request a page's header only
Put, ///< Request in put mode, useful for a REST API
Delete ///< Request in delete mode, useful for a REST API
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -83,7 +85,7 @@ public :
/// \brief Set the value of a field /// \brief Set the value of a field
/// ///
/// The field is created if it doesn't exist. The name of /// The field is created if it doesn't exist. The name of
/// the field is case insensitive. /// the field is case-insensitive.
/// By default, a request doesn't contain any field (but the /// By default, a request doesn't contain any field (but the
/// mandatory fields are added later by the HTTP client when /// mandatory fields are added later by the HTTP client when
/// sending the request). /// sending the request).
@ -141,7 +143,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void setBody(const std::string& body); void setBody(const std::string& body);
private : private:
friend class Http; friend class Http;
@ -190,7 +192,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API Response class SFML_NETWORK_API Response
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Enumerate all the valid status codes for a response /// \brief Enumerate all the valid status codes for a response
@ -210,12 +212,12 @@ public :
MultipleChoices = 300, ///< The requested page can be accessed from several locations MultipleChoices = 300, ///< The requested page can be accessed from several locations
MovedPermanently = 301, ///< The requested page has permanently moved to a new location MovedPermanently = 301, ///< The requested page has permanently moved to a new location
MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location
NotModified = 304, ///< For conditionnal requests, means the requested page hasn't changed and doesn't need to be refreshed NotModified = 304, ///< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed
// 4xx: client error // 4xx: client error
BadRequest = 400, ///< The server couldn't understand the request (syntax error) BadRequest = 400, ///< The server couldn't understand the request (syntax error)
Unauthorized = 401, ///< The requested page needs an authentification to be accessed Unauthorized = 401, ///< The requested page needs an authentication to be accessed
Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentification Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentication
NotFound = 404, ///< The requested page doesn't exist NotFound = 404, ///< The requested page doesn't exist
RangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field) RangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field)
@ -301,7 +303,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
const std::string& getBody() const; const std::string& getBody() const;
private : private:
friend class Http; friend class Http;
@ -316,6 +318,18 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void parse(const std::string& data); void parse(const std::string& data);
////////////////////////////////////////////////////////////
/// \brief Read values passed in the answer header
///
/// This function is used by Http to extract values passed
/// in the response.
///
/// \param in String stream containing the header values
///
////////////////////////////////////////////////////////////
void parseFields(std::istream &in);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Types // Types
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -343,9 +357,9 @@ public :
/// This is equivalent to calling setHost(host, port). /// This is equivalent to calling setHost(host, port).
/// The port has a default value of 0, which means that the /// The port has a default value of 0, which means that the
/// HTTP client will use the right port according to the /// HTTP client will use the right port according to the
/// protocol used (80 for HTTP, 443 for HTTPS). You should /// protocol used (80 for HTTP). You should leave it like
/// leave it like this unless you really need a port other /// this unless you really need a port other than the
/// than the standard one, or use an unknown protocol. /// standard one, or use an unknown protocol.
/// ///
/// \param host Web server to connect to /// \param host Web server to connect to
/// \param port Port to use for connection /// \param port Port to use for connection
@ -360,9 +374,9 @@ public :
/// doesn't actually connect to it until you send a request. /// doesn't actually connect to it until you send a request.
/// The port has a default value of 0, which means that the /// The port has a default value of 0, which means that the
/// HTTP client will use the right port according to the /// HTTP client will use the right port according to the
/// protocol used (80 for HTTP, 443 for HTTPS). You should /// protocol used (80 for HTTP). You should leave it like
/// leave it like this unless you really need a port other /// this unless you really need a port other than the
/// than the standard one, or use an unknown protocol. /// standard one, or use an unknown protocol.
/// ///
/// \param host Web server to connect to /// \param host Web server to connect to
/// \param port Port to use for connection /// \param port Port to use for connection
@ -379,7 +393,7 @@ public :
/// Warning: this function waits for the server's response and may /// Warning: this function waits for the server's response and may
/// not return instantly; use a thread if you don't want to block your /// not return instantly; use a thread if you don't want to block your
/// application, or use a timeout to limit the time to wait. A value /// application, or use a timeout to limit the time to wait. A value
/// of Time::Zero means that the client will use the system defaut timeout /// of Time::Zero means that the client will use the system default timeout
/// (which is usually pretty long). /// (which is usually pretty long).
/// ///
/// \param request Request to send /// \param request Request to send
@ -390,7 +404,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Response sendRequest(const Request& request, Time timeout = Time::Zero); Response sendRequest(const Request& request, Time timeout = Time::Zero);
private : private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
@ -414,7 +428,8 @@ private :
/// sf::Http is a very simple HTTP client that allows you /// sf::Http is a very simple HTTP client that allows you
/// to communicate with a web server. You can retrieve /// to communicate with a web server. You can retrieve
/// web pages, send data to an interactive resource, /// web pages, send data to an interactive resource,
/// download a remote file, etc. /// download a remote file, etc. The HTTPS protocol is
/// not supported.
/// ///
/// The HTTP client is split into 3 classes: /// The HTTP client is split into 3 classes:
/// \li sf::Http::Request /// \li sf::Http::Request

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -43,7 +43,7 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API IpAddress class SFML_NETWORK_API IpAddress
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -99,7 +99,7 @@ public :
/// This constructor uses the internal representation of /// This constructor uses the internal representation of
/// the address directly. It should be used for optimization /// the address directly. It should be used for optimization
/// purposes, and only if you got that representation from /// purposes, and only if you got that representation from
/// IpAddress::ToInteger(). /// IpAddress::toInteger().
/// ///
/// \param address 4 bytes of the address packed into a 32-bits integer /// \param address 4 bytes of the address packed into a 32-bits integer
/// ///
@ -182,15 +182,27 @@ public :
// Static member data // Static member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static const IpAddress None; ///< Value representing an empty/invalid address static const IpAddress None; ///< Value representing an empty/invalid address
static const IpAddress Any; ///< Value representing any address (0.0.0.0)
static const IpAddress LocalHost; ///< The "localhost" address (for connecting a computer to itself locally) static const IpAddress LocalHost; ///< The "localhost" address (for connecting a computer to itself locally)
static const IpAddress Broadcast; ///< The "broadcast" address (for sending UDP messages to everyone on a local network) static const IpAddress Broadcast; ///< The "broadcast" address (for sending UDP messages to everyone on a local network)
private : private:
friend SFML_NETWORK_API bool operator <(const IpAddress& left, const IpAddress& right);
////////////////////////////////////////////////////////////
/// \brief Resolve the given address string
///
/// \param address Address string
///
////////////////////////////////////////////////////////////
void resolve(const std::string& address);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Uint32 m_address; ///< Address stored as an unsigned 32 bits integer Uint32 m_address; ///< Address stored as an unsigned 32 bits integer
bool m_valid; ///< Is the address valid?
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -49,7 +49,7 @@ class SFML_NETWORK_API Packet
// A bool-like type that cannot be converted to integer or pointer types // A bool-like type that cannot be converted to integer or pointer types
typedef bool (Packet::*BoolType)(std::size_t); typedef bool (Packet::*BoolType)(std::size_t);
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -139,7 +139,7 @@ public:
/// A packet will be in an invalid state if it has no more /// A packet will be in an invalid state if it has no more
/// data to read. /// data to read.
/// ///
/// This behaviour is the same as standard C++ streams. /// This behavior is the same as standard C++ streams.
/// ///
/// Usage example: /// Usage example:
/// \code /// \code
@ -171,41 +171,165 @@ public:
operator BoolType() const; operator BoolType() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// Overloads of operator >> to read data from the packet /// Overload of operator >> to read data from the packet
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Packet& operator >>(bool& data); Packet& operator >>(bool& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Int8& data); Packet& operator >>(Int8& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Uint8& data); Packet& operator >>(Uint8& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Int16& data); Packet& operator >>(Int16& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Uint16& data); Packet& operator >>(Uint16& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Int32& data); Packet& operator >>(Int32& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Uint32& data); Packet& operator >>(Uint32& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Int64& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(Uint64& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(float& data); Packet& operator >>(float& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(double& data); Packet& operator >>(double& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(char* data); Packet& operator >>(char* data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(std::string& data); Packet& operator >>(std::string& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(wchar_t* data); Packet& operator >>(wchar_t* data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(std::wstring& data); Packet& operator >>(std::wstring& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator >>(String& data); Packet& operator >>(String& data);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// Overloads of operator << to write data into the packet /// Overload of operator << to write data into the packet
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Packet& operator <<(bool data); Packet& operator <<(bool data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Int8 data); Packet& operator <<(Int8 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Uint8 data); Packet& operator <<(Uint8 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Int16 data); Packet& operator <<(Int16 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Uint16 data); Packet& operator <<(Uint16 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Int32 data); Packet& operator <<(Int32 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Uint32 data); Packet& operator <<(Uint32 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Int64 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(Uint64 data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(float data); Packet& operator <<(float data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(double data); Packet& operator <<(double data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(const char* data); Packet& operator <<(const char* data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(const std::string& data); Packet& operator <<(const std::string& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(const wchar_t* data); Packet& operator <<(const wchar_t* data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(const std::wstring& data); Packet& operator <<(const std::wstring& data);
////////////////////////////////////////////////////////////
/// \overload
////////////////////////////////////////////////////////////
Packet& operator <<(const String& data); Packet& operator <<(const String& data);
protected: protected:
@ -238,7 +362,7 @@ protected:
/// ///
/// This function can be defined by derived classes to /// This function can be defined by derived classes to
/// transform the data after it is received; this can be /// transform the data after it is received; this can be
/// used for uncompression, decryption, etc. /// used for decompression, decryption, etc.
/// The function receives a pointer to the received data, /// The function receives a pointer to the received data,
/// and must fill the packet with the transformed bytes. /// and must fill the packet with the transformed bytes.
/// The default implementation fills the packet directly /// The default implementation fills the packet directly
@ -252,7 +376,7 @@ protected:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
virtual void onReceive(const void* data, std::size_t size); virtual void onReceive(const void* data, std::size_t size);
private : private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// Disallow comparisons between packets /// Disallow comparisons between packets
@ -278,6 +402,7 @@ private :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
std::vector<char> m_data; ///< Data stored in the packet std::vector<char> m_data; ///< Data stored in the packet
std::size_t m_readPos; ///< Current reading position in the packet std::size_t m_readPos; ///< Current reading position in the packet
std::size_t m_sendPos; ///< Current send position in the packet (for handling partial sends)
bool m_isValid; ///< Reading state of the packet bool m_isValid; ///< Reading state of the packet
}; };
@ -296,12 +421,12 @@ private :
/// (sf::TcpSocket, sf::UdpSocket). /// (sf::TcpSocket, sf::UdpSocket).
/// ///
/// Packets solve 2 fundamental problems that arise when /// Packets solve 2 fundamental problems that arise when
/// transfering data over the network: /// transferring data over the network:
/// \li data is interpreted correctly according to the endianness /// \li data is interpreted correctly according to the endianness
/// \li the bounds of the packet are preserved (one send == one receive) /// \li the bounds of the packet are preserved (one send == one receive)
/// ///
/// The sf::Packet class provides both input and output modes. /// The sf::Packet class provides both input and output modes.
/// It is designed to follow the behaviour of standard C++ streams, /// It is designed to follow the behavior of standard C++ streams,
/// using operators >> and << to extract and insert data. /// using operators >> and << to extract and insert data.
/// ///
/// It is recommended to use only fixed-size types (like sf::Int32, etc.), /// It is recommended to use only fixed-size types (like sf::Int32, etc.),

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -44,7 +44,7 @@ class SocketSelector;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API Socket : NonCopyable class SFML_NETWORK_API Socket : NonCopyable
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Status codes that may be returned by socket functions /// \brief Status codes that may be returned by socket functions
@ -54,6 +54,7 @@ public :
{ {
Done, ///< The socket has sent / received the data Done, ///< The socket has sent / received the data
NotReady, ///< The socket is not ready to send / receive data yet NotReady, ///< The socket is not ready to send / receive data yet
Partial, ///< The socket sent a part of the data
Disconnected, ///< The TCP socket has been disconnected Disconnected, ///< The TCP socket has been disconnected
Error ///< An unexpected error happened Error ///< An unexpected error happened
}; };
@ -67,7 +68,7 @@ public :
AnyPort = 0 ///< Special value that tells the system to pick any available port AnyPort = 0 ///< Special value that tells the system to pick any available port
}; };
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Destructor /// \brief Destructor
@ -104,7 +105,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool isBlocking() const; bool isBlocking() const;
protected : protected:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Types of protocols that the socket can use /// \brief Types of protocols that the socket can use
@ -165,7 +166,7 @@ protected :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void close(); void close();
private : private:
friend class SocketSelector; friend class SocketSelector;

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -42,7 +42,7 @@ class Socket;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API SocketSelector class SFML_NETWORK_API SocketSelector
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -151,7 +151,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SocketSelector& operator =(const SocketSelector& right); SocketSelector& operator =(const SocketSelector& right);
private : private:
struct SocketSelectorImpl; struct SocketSelectorImpl;
@ -188,7 +188,7 @@ private :
/// (socket classes are not copyable anyway), it simply keeps /// (socket classes are not copyable anyway), it simply keeps
/// a reference to the original sockets that you pass to the /// a reference to the original sockets that you pass to the
/// "add" function. Therefore, you can't use the selector as a /// "add" function. Therefore, you can't use the selector as a
/// socket container, you must store them oustide and make sure /// socket container, you must store them outside and make sure
/// that they are alive as long as they are used in the selector. /// that they are alive as long as they are used in the selector.
/// ///
/// Using a selector is simple: /// Using a selector is simple:

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -30,6 +30,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Network/Export.hpp> #include <SFML/Network/Export.hpp>
#include <SFML/Network/Socket.hpp> #include <SFML/Network/Socket.hpp>
#include <SFML/Network/IPAddress.hpp>
namespace sf namespace sf
@ -42,7 +43,7 @@ class TcpSocket;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API TcpListener : public Socket class SFML_NETWORK_API TcpListener : public Socket
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -64,21 +65,24 @@ public :
unsigned short getLocalPort() const; unsigned short getLocalPort() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Start listening for connections /// \brief Start listening for incoming connection attempts
/// ///
/// This functions makes the socket listen to the specified /// This function makes the socket start listening on the
/// port, waiting for new connections. /// specified port, waiting for incoming connection attempts.
/// If the socket was previously listening to another port,
/// it will be stopped first and bound to the new port.
/// ///
/// \param port Port to listen for new connections /// If the socket is already listening on a port when this
/// function is called, it will stop listening on the old
/// port before starting to listen on the new port.
///
/// \param port Port to listen on for incoming connection attempts
/// \param address Address of the interface to listen on
/// ///
/// \return Status code /// \return Status code
/// ///
/// \see accept, close /// \see accept, close
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Status listen(unsigned short port); Status listen(unsigned short port, const IpAddress& address = IpAddress::Any);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Stop listening and close the socket /// \brief Stop listening and close the socket

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -45,7 +45,7 @@ class Packet;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API TcpSocket : public Socket class SFML_NETWORK_API TcpSocket : public Socket
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -97,7 +97,8 @@ public :
/// In blocking mode, this function may take a while, especially /// In blocking mode, this function may take a while, especially
/// if the remote peer is not reachable. The last parameter allows /// if the remote peer is not reachable. The last parameter allows
/// you to stop trying to connect after a given timeout. /// you to stop trying to connect after a given timeout.
/// If the socket was previously connected, it is first disconnected. /// If the socket is already connected, the connection is
/// forcibly disconnected before attempting to connect again.
/// ///
/// \param remoteAddress Address of the remote peer /// \param remoteAddress Address of the remote peer
/// \param remotePort Port of the remote peer /// \param remotePort Port of the remote peer
@ -124,6 +125,9 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Send raw data to the remote peer /// \brief Send raw data to the remote peer
/// ///
/// To be able to handle partial sends over non-blocking
/// sockets, use the send(const void*, std::size_t, std::size_t&)
/// overload instead.
/// This function will fail if the socket is not connected. /// This function will fail if the socket is not connected.
/// ///
/// \param data Pointer to the sequence of bytes to send /// \param data Pointer to the sequence of bytes to send
@ -136,6 +140,22 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Status send(const void* data, std::size_t size); Status send(const void* data, std::size_t size);
////////////////////////////////////////////////////////////
/// \brief Send raw data to the remote peer
///
/// This function will fail if the socket is not connected.
///
/// \param data Pointer to the sequence of bytes to send
/// \param size Number of bytes to send
/// \param sent The number of bytes sent will be written here
///
/// \return Status code
///
/// \see receive
///
////////////////////////////////////////////////////////////
Status send(const void* data, std::size_t size, std::size_t& sent);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Receive raw data from the remote peer /// \brief Receive raw data from the remote peer
/// ///
@ -157,6 +177,10 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Send a formatted packet of data to the remote peer /// \brief Send a formatted packet of data to the remote peer
/// ///
/// In non-blocking mode, if this function returns sf::Socket::Partial,
/// you \em must retry sending the same unmodified packet before sending
/// anything else in order to guarantee the packet arrives at the remote
/// peer uncorrupted.
/// This function will fail if the socket is not connected. /// This function will fail if the socket is not connected.
/// ///
/// \param packet Packet to send /// \param packet Packet to send
@ -244,7 +268,7 @@ private:
/// class to get more details about how they work. /// class to get more details about how they work.
/// ///
/// The socket is automatically disconnected when it is destroyed, /// The socket is automatically disconnected when it is destroyed,
/// but if you want to explicitely close the connection while /// but if you want to explicitly close the connection while
/// the socket instance is still alive, you can call disconnect. /// the socket instance is still alive, you can call disconnect.
/// ///
/// Usage example: /// Usage example:

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -30,12 +30,12 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Network/Export.hpp> #include <SFML/Network/Export.hpp>
#include <SFML/Network/Socket.hpp> #include <SFML/Network/Socket.hpp>
#include <SFML/Network/IPAddress.hpp>
#include <vector> #include <vector>
namespace sf namespace sf
{ {
class IpAddress;
class Packet; class Packet;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -44,7 +44,7 @@ class Packet;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_NETWORK_API UdpSocket : public Socket class SFML_NETWORK_API UdpSocket : public Socket
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Constants // Constants
@ -82,21 +82,29 @@ public :
/// system to automatically pick an available port, and then /// system to automatically pick an available port, and then
/// call getLocalPort to retrieve the chosen port. /// call getLocalPort to retrieve the chosen port.
/// ///
/// Since the socket can only be bound to a single port at
/// any given moment, if it is already bound when this
/// function is called, it will be unbound from the previous
/// port before being bound to the new one.
///
/// \param port Port to bind the socket to /// \param port Port to bind the socket to
/// \param address Address of the interface to bind to
/// ///
/// \return Status code /// \return Status code
/// ///
/// \see unbind, getLocalPort /// \see unbind, getLocalPort
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Status bind(unsigned short port); Status bind(unsigned short port, const IpAddress& address = IpAddress::Any);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Unbind the socket from the local port to which it is bound /// \brief Unbind the socket from the local port to which it is bound
/// ///
/// The port that the socket was previously using is immediately /// The port that the socket was previously bound to is immediately
/// available after this function is called. If the /// made available to the operating system after this function is called.
/// socket is not bound to a port, this function has no effect. /// This means that a subsequent call to bind() will be able to re-bind
/// the port if no other process has done so in the mean time.
/// If the socket is not bound to a port, this function has no effect.
/// ///
/// \see bind /// \see bind
/// ///
@ -235,7 +243,7 @@ private:
/// ///
/// If the socket is bound to a port, it is automatically /// If the socket is bound to a port, it is automatically
/// unbound from it when the socket is destroyed. However, /// unbound from it when the socket is destroyed. However,
/// you can unbind the socket explicitely with the Unbind /// you can unbind the socket explicitly with the Unbind
/// function if necessary, to stop receiving messages or /// function if necessary, to stop receiving messages or
/// make the port available for other sockets. /// make the port available for other sockets.
/// ///

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -36,10 +36,12 @@
//#include <SFML/System/Lock.hpp> //#include <SFML/System/Lock.hpp>
//#include <SFML/System/Mutex.hpp> //#include <SFML/System/Mutex.hpp>
//#include <SFML/System/Sleep.hpp> //#include <SFML/System/Sleep.hpp>
#include <SFML/System/NonCopyable.hpp>
#include <SFML/System/String.hpp> #include <SFML/System/String.hpp>
//#include <SFML/System/Thread.hpp> //#include <SFML/System/Thread.hpp>
//#include <SFML/System/ThreadLocal.hpp> //#include <SFML/System/ThreadLocal.hpp>
//#include <SFML/System/ThreadLocalPtr.hpp> //#include <SFML/System/ThreadLocalPtr.hpp>
#include <SFML/System/Time.hpp>
#include <SFML/System/Utf.hpp> #include <SFML/System/Utf.hpp>
//#include <SFML/System/Vector2.hpp> //#include <SFML/System/Vector2.hpp>
//#include <SFML/System/Vector3.hpp> //#include <SFML/System/Vector3.hpp>
@ -50,7 +52,7 @@
/// \defgroup system System module /// \defgroup system System module
/// ///
/// Base module of SFML, defining various utilities. It provides /// Base module of SFML, defining various utilities. It provides
/// vector classes, unicode strings and conversion functions, /// vector classes, Unicode strings and conversion functions,
/// threads and mutexes, timing classes. /// threads and mutexes, timing classes.
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -58,7 +58,7 @@ SFML_SYSTEM_API std::ostream& err();
/// insertion operations defined by the STL /// insertion operations defined by the STL
/// (operator <<, manipulators, etc.). /// (operator <<, manipulators, etc.).
/// ///
/// sf::err() can be redirected to write to another output, independantly /// sf::err() can be redirected to write to another output, independently
/// of std::cerr, by using the rdbuf() function provided by the /// of std::cerr, by using the rdbuf() function provided by the
/// std::ostream class. /// std::ostream class.
/// ///
@ -75,4 +75,6 @@ SFML_SYSTEM_API std::ostream& err();
/// sf::err().rdbuf(previous); /// sf::err().rdbuf(previous);
/// \endcode /// \endcode
/// ///
/// \return Reference to std::ostream representing the SFML error stream
///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -40,19 +40,29 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_SYSTEM_API NonCopyable class SFML_SYSTEM_API NonCopyable
{ {
protected : protected:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
/// ///
/// Because this class has a copy constructor, the compiler /// Because this class has a copy constructor, the compiler
/// will not automatically generate the default constructor. /// will not automatically generate the default constructor.
/// That's why we must define it explicitely. /// That's why we must define it explicitly.
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
NonCopyable() {} NonCopyable() {}
private : ////////////////////////////////////////////////////////////
/// \brief Default destructor
///
/// By declaring a protected destructor it's impossible to
/// call delete on a pointer of sf::NonCopyable, thus
/// preventing possible resource leaks.
///
////////////////////////////////////////////////////////////
~NonCopyable() {}
private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Disabled copy constructor /// \brief Disabled copy constructor
@ -89,7 +99,7 @@ private :
/// \class sf::NonCopyable /// \class sf::NonCopyable
/// \ingroup system /// \ingroup system
/// ///
/// This class makes its instances non-copyable, by explicitely /// This class makes its instances non-copyable, by explicitly
/// disabling its copy constructor and its assignment operator. /// disabling its copy constructor and its assignment operator.
/// ///
/// To create a non-copyable class, simply inherit from /// To create a non-copyable class, simply inherit from

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -29,6 +29,8 @@
// Headers // Headers
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/System/Export.hpp> #include <SFML/System/Export.hpp>
#include <SFML/System/Utf.hpp>
#include <iterator>
#include <locale> #include <locale>
#include <string> #include <string>
@ -42,13 +44,13 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_SYSTEM_API String class SFML_SYSTEM_API String
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Types // Types
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type
typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Constant iterator type typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Read-only iterator type
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Static member data // Static member data
@ -156,10 +158,56 @@ public :
String(const String& copy); String(const String& copy);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Implicit cast operator to std::string (ANSI string) /// \brief Create a new sf::String from a UTF-8 encoded string
///
/// \param begin Forward iterator to the beginning of the UTF-8 sequence
/// \param end Forward iterator to the end of the UTF-8 sequence
///
/// \return A sf::String containing the source string
///
/// \see fromUtf16, fromUtf32
///
////////////////////////////////////////////////////////////
template <typename T>
static String fromUtf8(T begin, T end);
////////////////////////////////////////////////////////////
/// \brief Create a new sf::String from a UTF-16 encoded string
///
/// \param begin Forward iterator to the beginning of the UTF-16 sequence
/// \param end Forward iterator to the end of the UTF-16 sequence
///
/// \return A sf::String containing the source string
///
/// \see fromUtf8, fromUtf32
///
////////////////////////////////////////////////////////////
template <typename T>
static String fromUtf16(T begin, T end);
////////////////////////////////////////////////////////////
/// \brief Create a new sf::String from a UTF-32 encoded string
///
/// This function is provided for consistency, it is equivalent to
/// using the constructors that takes a const sf::Uint32* or
/// a std::basic_string<sf::Uint32>.
///
/// \param begin Forward iterator to the beginning of the UTF-32 sequence
/// \param end Forward iterator to the end of the UTF-32 sequence
///
/// \return A sf::String containing the source string
///
/// \see fromUtf8, fromUtf16
///
////////////////////////////////////////////////////////////
template <typename T>
static String fromUtf32(T begin, T end);
////////////////////////////////////////////////////////////
/// \brief Implicit conversion operator to std::string (ANSI string)
/// ///
/// The current global locale is used for conversion. If you /// The current global locale is used for conversion. If you
/// want to explicitely specify a locale, see toAnsiString. /// want to explicitly specify a locale, see toAnsiString.
/// Characters that do not fit in the target encoding are /// Characters that do not fit in the target encoding are
/// discarded from the returned string. /// discarded from the returned string.
/// This operator is defined for convenience, and is equivalent /// This operator is defined for convenience, and is equivalent
@ -173,7 +221,7 @@ public :
operator std::string() const; operator std::string() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Implicit cast operator to std::wstring (wide string) /// \brief Implicit conversion operator to std::wstring (wide string)
/// ///
/// Characters that do not fit in the target encoding are /// Characters that do not fit in the target encoding are
/// discarded from the returned string. /// discarded from the returned string.
@ -188,7 +236,7 @@ public :
operator std::wstring() const; operator std::wstring() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Convert the unicode string to an ANSI string /// \brief Convert the Unicode string to an ANSI string
/// ///
/// The UTF-32 string is converted to an ANSI string in /// The UTF-32 string is converted to an ANSI string in
/// the encoding defined by \a locale. /// the encoding defined by \a locale.
@ -205,7 +253,7 @@ public :
std::string toAnsiString(const std::locale& locale = std::locale()) const; std::string toAnsiString(const std::locale& locale = std::locale()) const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Convert the unicode string to a wide string /// \brief Convert the Unicode string to a wide string
/// ///
/// Characters that do not fit in the target encoding are /// Characters that do not fit in the target encoding are
/// discarded from the returned string. /// discarded from the returned string.
@ -217,6 +265,39 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
std::wstring toWideString() const; std::wstring toWideString() const;
////////////////////////////////////////////////////////////
/// \brief Convert the Unicode string to a UTF-8 string
///
/// \return Converted UTF-8 string
///
/// \see toUtf16, toUtf32
///
////////////////////////////////////////////////////////////
std::basic_string<Uint8> toUtf8() const;
////////////////////////////////////////////////////////////
/// \brief Convert the Unicode string to a UTF-16 string
///
/// \return Converted UTF-16 string
///
/// \see toUtf8, toUtf32
///
////////////////////////////////////////////////////////////
std::basic_string<Uint16> toUtf16() const;
////////////////////////////////////////////////////////////
/// \brief Convert the Unicode string to a UTF-32 string
///
/// This function doesn't perform any conversion, since the
/// string is already stored as UTF-32 internally.
///
/// \return Converted UTF-32 string
///
/// \see toUtf8, toUtf16
///
////////////////////////////////////////////////////////////
std::basic_string<Uint32> toUtf32() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Overload of assignment operator /// \brief Overload of assignment operator
/// ///
@ -241,7 +322,7 @@ public :
/// \brief Overload of [] operator to access a character by its position /// \brief Overload of [] operator to access a character by its position
/// ///
/// This function provides read-only access to characters. /// This function provides read-only access to characters.
/// Note: this function doesn't throw if \a index is out of range. /// Note: the behavior is undefined if \a index is out of range.
/// ///
/// \param index Index of the character to get /// \param index Index of the character to get
/// ///
@ -254,7 +335,7 @@ public :
/// \brief Overload of [] operator to access a character by its position /// \brief Overload of [] operator to access a character by its position
/// ///
/// This function provides read and write access to characters. /// This function provides read and write access to characters.
/// Note: this function doesn't throw if \a index is out of range. /// Note: the behavior is undefined if \a index is out of range.
/// ///
/// \param index Index of the character to get /// \param index Index of the character to get
/// ///
@ -321,7 +402,7 @@ public :
/// \brief Find a sequence of one or more characters in the string /// \brief Find a sequence of one or more characters in the string
/// ///
/// This function searches for the characters of \a str /// This function searches for the characters of \a str
/// into the string, starting from \a start. /// in the string, starting from \a start.
/// ///
/// \param str Characters to find /// \param str Characters to find
/// \param start Where to begin searching /// \param start Where to begin searching
@ -331,6 +412,49 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
std::size_t find(const String& str, std::size_t start = 0) const; std::size_t find(const String& str, std::size_t start = 0) const;
////////////////////////////////////////////////////////////
/// \brief Replace a substring with another string
///
/// This function replaces the substring that starts at index \a position
/// and spans \a length characters with the string \a replaceWith.
///
/// \param position Index of the first character to be replaced
/// \param length Number of characters to replace. You can pass InvalidPos to
/// replace all characters until the end of the string.
/// \param replaceWith String that replaces the given substring.
///
////////////////////////////////////////////////////////////
void replace(std::size_t position, std::size_t length, const String& replaceWith);
////////////////////////////////////////////////////////////
/// \brief Replace all occurrences of a substring with a replacement string
///
/// This function replaces all occurrences of \a searchFor in this string
/// with the string \a replaceWith.
///
/// \param searchFor The value being searched for
/// \param replaceWith The value that replaces found \a searchFor values
///
////////////////////////////////////////////////////////////
void replace(const String& searchFor, const String& replaceWith);
////////////////////////////////////////////////////////////
/// \brief Return a part of the string
///
/// This function returns the substring that starts at index \a position
/// and spans \a length characters.
///
/// \param position Index of the first character
/// \param length Number of characters to include in the substring (if
/// the string is shorter, as many characters as possible
/// are included). \ref InvalidPos can be used to include all
/// characters until the end of the string.
///
/// \return String object containing a substring of this object
///
////////////////////////////////////////////////////////////
String substring(std::size_t position, std::size_t length = InvalidPos) const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Get a pointer to the C-style array of characters /// \brief Get a pointer to the C-style array of characters
/// ///
@ -365,7 +489,7 @@ public :
ConstIterator begin() const; ConstIterator begin() const;
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Return an iterator to the beginning of the string /// \brief Return an iterator to the end of the string
/// ///
/// The end iterator refers to 1 position past the last character; /// The end iterator refers to 1 position past the last character;
/// thus it represents an invalid character and should never be /// thus it represents an invalid character and should never be
@ -379,7 +503,7 @@ public :
Iterator end(); Iterator end();
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Return an iterator to the beginning of the string /// \brief Return an iterator to the end of the string
/// ///
/// The end iterator refers to 1 position past the last character; /// The end iterator refers to 1 position past the last character;
/// thus it represents an invalid character and should never be /// thus it represents an invalid character and should never be
@ -392,7 +516,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
ConstIterator end() const; ConstIterator end() const;
private : private:
friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right); friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
friend SFML_SYSTEM_API bool operator <(const String& left, const String& right); friend SFML_SYSTEM_API bool operator <(const String& left, const String& right);
@ -434,7 +558,7 @@ SFML_SYSTEM_API bool operator !=(const String& left, const String& right);
/// \param left Left operand (a string) /// \param left Left operand (a string)
/// \param right Right operand (a string) /// \param right Right operand (a string)
/// ///
/// \return True if \a left is alphabetically lesser than \a right /// \return True if \a left is lexicographically before \a right
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API bool operator <(const String& left, const String& right); SFML_SYSTEM_API bool operator <(const String& left, const String& right);
@ -446,7 +570,7 @@ SFML_SYSTEM_API bool operator <(const String& left, const String& right);
/// \param left Left operand (a string) /// \param left Left operand (a string)
/// \param right Right operand (a string) /// \param right Right operand (a string)
/// ///
/// \return True if \a left is alphabetically greater than \a right /// \return True if \a left is lexicographically after \a right
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API bool operator >(const String& left, const String& right); SFML_SYSTEM_API bool operator >(const String& left, const String& right);
@ -458,7 +582,7 @@ SFML_SYSTEM_API bool operator >(const String& left, const String& right);
/// \param left Left operand (a string) /// \param left Left operand (a string)
/// \param right Right operand (a string) /// \param right Right operand (a string)
/// ///
/// \return True if \a left is alphabetically lesser or equal than \a right /// \return True if \a left is lexicographically before or equivalent to \a right
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API bool operator <=(const String& left, const String& right); SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
@ -470,7 +594,7 @@ SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
/// \param left Left operand (a string) /// \param left Left operand (a string)
/// \param right Right operand (a string) /// \param right Right operand (a string)
/// ///
/// \return True if \a left is alphabetically greater or equal than \a right /// \return True if \a left is lexicographically after or equivalent to \a right
/// ///
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API bool operator >=(const String& left, const String& right); SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
@ -487,6 +611,8 @@ SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API String operator +(const String& left, const String& right); SFML_SYSTEM_API String operator +(const String& left, const String& right);
#include <SFML/System/String.inl>
} // namespace sf } // namespace sf
@ -500,7 +626,7 @@ SFML_SYSTEM_API String operator +(const String& left, const String& right);
/// sf::String is a utility string class defined mainly for /// sf::String is a utility string class defined mainly for
/// convenience. It is a Unicode string (implemented using /// convenience. It is a Unicode string (implemented using
/// UTF-32), thus it can store any character in the world /// UTF-32), thus it can store any character in the world
/// (european, chinese, arabic, hebrew, etc.). /// (European, Chinese, Arabic, Hebrew, etc.).
/// ///
/// It automatically handles conversions from/to ANSI and /// It automatically handles conversions from/to ANSI and
/// wide strings, so that you can work with standard string /// wide strings, so that you can work with standard string

View File

@ -0,0 +1,53 @@
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
template <typename T>
String String::fromUtf8(T begin, T end)
{
String string;
Utf8::toUtf32(begin, end, std::back_inserter(string.m_string));
return string;
}
////////////////////////////////////////////////////////////
template <typename T>
String String::fromUtf16(T begin, T end)
{
String string;
Utf16::toUtf32(begin, end, std::back_inserter(string.m_string));
return string;
}
////////////////////////////////////////////////////////////
template <typename T>
String String::fromUtf32(T begin, T end)
{
String string;
string.m_string.assign(begin, end);
return string;
}

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -39,7 +39,7 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SFML_SYSTEM_API Time class SFML_SYSTEM_API Time
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Default constructor /// \brief Default constructor
@ -84,7 +84,7 @@ public :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static const Time Zero; ///< Predefined "zero" time value static const Time Zero; ///< Predefined "zero" time value
private : private:
friend SFML_SYSTEM_API Time seconds(float); friend SFML_SYSTEM_API Time seconds(float);
friend SFML_SYSTEM_API Time milliseconds(Int32); friend SFML_SYSTEM_API Time milliseconds(Int32);
@ -101,7 +101,7 @@ private :
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
explicit Time(Int64 microseconds); explicit Time(Int64 microseconds);
private : private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
@ -399,6 +399,42 @@ SFML_SYSTEM_API Time& operator /=(Time& left, float right);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
SFML_SYSTEM_API Time& operator /=(Time& left, Int64 right); SFML_SYSTEM_API Time& operator /=(Time& left, Int64 right);
////////////////////////////////////////////////////////////
/// \relates Time
/// \brief Overload of binary / operator to compute the ratio of two time values
///
/// \param left Left operand (a time)
/// \param right Right operand (a time)
///
/// \return \a left divided by \a right
///
////////////////////////////////////////////////////////////
SFML_SYSTEM_API float operator /(Time left, Time right);
////////////////////////////////////////////////////////////
/// \relates Time
/// \brief Overload of binary % operator to compute remainder of a time value
///
/// \param left Left operand (a time)
/// \param right Right operand (a time)
///
/// \return \a left modulo \a right
///
////////////////////////////////////////////////////////////
SFML_SYSTEM_API Time operator %(Time left, Time right);
////////////////////////////////////////////////////////////
/// \relates Time
/// \brief Overload of binary %= operator to compute/assign remainder of a time value
///
/// \param left Left operand (a time)
/// \param right Right operand (a time)
///
/// \return \a left modulo \a right
///
////////////////////////////////////////////////////////////
SFML_SYSTEM_API Time& operator %=(Time& left, Time right);
} // namespace sf } // namespace sf

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -47,7 +47,7 @@ class Utf;
template <> template <>
class Utf<8> class Utf<8>
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Decode a single UTF-8 character /// \brief Decode a single UTF-8 character
@ -254,7 +254,7 @@ public :
template <> template <>
class Utf<16> class Utf<16>
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Decode a single UTF-16 character /// \brief Decode a single UTF-16 character
@ -461,7 +461,7 @@ public :
template <> template <>
class Utf<32> class Utf<32>
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
/// \brief Decode a single UTF-32 character /// \brief Decode a single UTF-32 character
@ -752,7 +752,7 @@ typedef Utf<32> Utf32;
/// to handle ANSI, wide, latin-1, UTF-8, UTF-16 and UTF-32 encodings. /// to handle ANSI, wide, latin-1, UTF-8, UTF-16 and UTF-32 encodings.
/// ///
/// sf::Utf<X> functions are all static, these classes are not meant to /// sf::Utf<X> functions are all static, these classes are not meant to
/// be instanciated. All the functions are template, so that you /// be instantiated. All the functions are template, so that you
/// can use any character / string type for a given encoding. /// can use any character / string type for a given encoding.
/// ///
/// It has 3 specializations: /// It has 3 specializations:

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -24,12 +24,12 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// References : // References:
// //
// http://www.unicode.org/ // https://www.unicode.org/
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c // https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h // https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
// http://people.w3.org/rishida/scripts/uniview/conversion // https://people.w3.org/rishida/scripts/uniview/conversion
// //
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
@ -62,12 +62,12 @@ In Utf<8>::decode(In begin, In end, Uint32& output, Uint32 replacement)
output = 0; output = 0;
switch (trailingBytes) switch (trailingBytes)
{ {
case 5 : output += static_cast<Uint8>(*begin++); output <<= 6; case 5: output += static_cast<Uint8>(*begin++); output <<= 6;
case 4 : output += static_cast<Uint8>(*begin++); output <<= 6; case 4: output += static_cast<Uint8>(*begin++); output <<= 6;
case 3 : output += static_cast<Uint8>(*begin++); output <<= 6; case 3: output += static_cast<Uint8>(*begin++); output <<= 6;
case 2 : output += static_cast<Uint8>(*begin++); output <<= 6; case 2: output += static_cast<Uint8>(*begin++); output <<= 6;
case 1 : output += static_cast<Uint8>(*begin++); output <<= 6; case 1: output += static_cast<Uint8>(*begin++); output <<= 6;
case 0 : output += static_cast<Uint8>(*begin++); case 0: output += static_cast<Uint8>(*begin++);
} }
output -= offsets[trailingBytes]; output -= offsets[trailingBytes];
} }
@ -114,10 +114,10 @@ Out Utf<8>::encode(Uint32 input, Out output, Uint8 replacement)
Uint8 bytes[4]; Uint8 bytes[4];
switch (bytestoWrite) switch (bytestoWrite)
{ {
case 4 : bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6; case 4: bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
case 3 : bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6; case 3: bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
case 2 : bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6; case 2: bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
case 1 : bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]); case 1: bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
} }
// Add them to the output // Add them to the output
@ -322,7 +322,7 @@ In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement)
template <typename Out> template <typename Out>
Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement) Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
{ {
if (input < 0xFFFF) if (input <= 0xFFFF)
{ {
// The character can be copied directly, we just need to check if it's in the valid range // The character can be copied directly, we just need to check if it's in the valid range
if ((input >= 0xD800) && (input <= 0xDFFF)) if ((input >= 0xD800) && (input <= 0xDFFF))
@ -339,7 +339,7 @@ Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
} }
else if (input > 0x0010FFFF) else if (input > 0x0010FFFF)
{ {
// Invalid character (greater than the maximum unicode value) // Invalid character (greater than the maximum Unicode value)
if (replacement) if (replacement)
*output++ = replacement; *output++ = replacement;
} }
@ -638,7 +638,7 @@ Out Utf<32>::toUtf32(In begin, In end, Out output)
template <typename In> template <typename In>
Uint32 Utf<32>::decodeAnsi(In input, const std::locale& locale) Uint32 Utf<32>::decodeAnsi(In input, const std::locale& locale)
{ {
// On Windows, gcc's standard library (glibc++) has almost // On Windows, GCC's standard library (glibc++) has almost
// no support for Unicode stuff. As a consequence, in this // no support for Unicode stuff. As a consequence, in this
// context we can only use the default locale and ignore // context we can only use the default locale and ignore
// the one passed as parameter. // the one passed as parameter.

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -26,10 +26,12 @@
// Headers // Headers
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Network/Http.hpp> #include <SFML/Network/Http.hpp>
#include <SFML/System/Err.hpp>
#include <cctype> #include <cctype>
#include <algorithm> #include <algorithm>
#include <iterator> #include <iterator>
#include <sstream> #include <sstream>
#include <limits>
namespace namespace
@ -105,10 +107,11 @@ std::string Http::Request::prepare() const
std::string method; std::string method;
switch (m_method) switch (m_method)
{ {
default : case Get: method = "GET"; break;
case Get : method = "GET"; break; case Post: method = "POST"; break;
case Post : method = "POST"; break; case Head: method = "HEAD"; break;
case Head : method = "HEAD"; break; case Put: method = "PUT"; break;
case Delete: method = "DELETE"; break;
} }
// Write the first line containing the request type // Write the first line containing the request type
@ -230,9 +233,49 @@ void Http::Response::parse(const std::string& data)
} }
// Ignore the end of the first line // Ignore the end of the first line
in.ignore(10000, '\n'); in.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
// Parse the other lines, which contain fields, one by one // Parse the other lines, which contain fields, one by one
parseFields(in);
m_body.clear();
// Determine whether the transfer is chunked
if (toLower(getField("transfer-encoding")) != "chunked")
{
// Not chunked - just read everything at once
std::copy(std::istreambuf_iterator<char>(in), std::istreambuf_iterator<char>(), std::back_inserter(m_body));
}
else
{
// Chunked - have to read chunk by chunk
std::size_t length;
// Read all chunks, identified by a chunk-size not being 0
while (in >> std::hex >> length)
{
// Drop the rest of the line (chunk-extension)
in.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
// Copy the actual content data
std::istreambuf_iterator<char> it(in);
std::istreambuf_iterator<char> itEnd;
for (std::size_t i = 0; ((i < length) && (it != itEnd)); i++)
m_body.push_back(*it++);
}
// Drop the rest of the line (chunk-extension)
in.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
// Read all trailers (if present)
parseFields(in);
}
}
////////////////////////////////////////////////////////////
void Http::Response::parseFields(std::istream &in)
{
std::string line; std::string line;
while (std::getline(in, line) && (line.size() > 2)) while (std::getline(in, line) && (line.size() > 2))
{ {
@ -251,10 +294,6 @@ void Http::Response::parse(const std::string& data)
m_fields[toLower(field)] = value; m_fields[toLower(field)] = value;
} }
} }
// Finally extract the body
m_body.clear();
std::copy(std::istreambuf_iterator<char>(in), std::istreambuf_iterator<char>(), std::back_inserter(m_body));
} }
@ -277,19 +316,19 @@ Http::Http(const std::string& host, unsigned short port)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void Http::setHost(const std::string& host, unsigned short port) void Http::setHost(const std::string& host, unsigned short port)
{ {
// Detect the protocol used // Check the protocol
std::string protocol = toLower(host.substr(0, 8)); if (toLower(host.substr(0, 7)) == "http://")
if (protocol.substr(0, 7) == "http://")
{ {
// HTTP protocol // HTTP protocol
m_hostName = host.substr(7); m_hostName = host.substr(7);
m_port = (port != 0 ? port : 80); m_port = (port != 0 ? port : 80);
} }
else if (protocol == "https://") else if (toLower(host.substr(0, 8)) == "https://")
{ {
// HTTPS protocol // HTTPS protocol -- unsupported (requires encryption and certificates and stuff...)
m_hostName = host.substr(8); err() << "HTTPS protocol is not supported by sf::Http" << std::endl;
m_port = (port != 0 ? port : 443); m_hostName = "";
m_port = 0;
} }
else else
{ {

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -29,89 +29,56 @@
#include <SFML/Network/Http.hpp> #include <SFML/Network/Http.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <cstring> #include <cstring>
#include <utility>
namespace
{
sf::Uint32 resolve(const std::string& address)
{
if (address == "255.255.255.255")
{
// The broadcast address needs to be handled explicitely,
// because it is also the value returned by inet_addr on error
return INADDR_BROADCAST;
}
else
{
// Try to convert the address as a byte representation ("xxx.xxx.xxx.xxx")
sf::Uint32 ip = inet_addr(address.c_str());
if (ip != INADDR_NONE)
return ip;
// Not a valid address, try to convert it as a host name
addrinfo hints;
std::memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
addrinfo* result = NULL;
if (getaddrinfo(address.c_str(), NULL, &hints, &result) == 0)
{
if (result)
{
ip = reinterpret_cast<sockaddr_in*>(result->ai_addr)->sin_addr.s_addr;
freeaddrinfo(result);
return ip;
}
}
// Not a valid address nor a host name
return 0;
}
}
}
namespace sf namespace sf
{ {
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
const IpAddress IpAddress::None; const IpAddress IpAddress::None;
const IpAddress IpAddress::Any(0, 0, 0, 0);
const IpAddress IpAddress::LocalHost(127, 0, 0, 1); const IpAddress IpAddress::LocalHost(127, 0, 0, 1);
const IpAddress IpAddress::Broadcast(255, 255, 255, 255); const IpAddress IpAddress::Broadcast(255, 255, 255, 255);
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IpAddress::IpAddress() : IpAddress::IpAddress() :
m_address(0) m_address(0),
m_valid (false)
{ {
// We're using 0 (INADDR_ANY) instead of INADDR_NONE to represent the invalid address,
// because the latter is also the broadcast address (255.255.255.255); it's ok because
// SFML doesn't publicly use INADDR_ANY (it is always used implicitely)
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IpAddress::IpAddress(const std::string& address) : IpAddress::IpAddress(const std::string& address) :
m_address(resolve(address)) m_address(0),
m_valid (false)
{ {
resolve(address);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IpAddress::IpAddress(const char* address) : IpAddress::IpAddress(const char* address) :
m_address(resolve(address)) m_address(0),
m_valid (false)
{ {
resolve(address);
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IpAddress::IpAddress(Uint8 byte0, Uint8 byte1, Uint8 byte2, Uint8 byte3) : IpAddress::IpAddress(Uint8 byte0, Uint8 byte1, Uint8 byte2, Uint8 byte3) :
m_address(htonl((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3)) m_address(htonl((byte0 << 24) | (byte1 << 16) | (byte2 << 8) | byte3)),
m_valid (true)
{ {
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
IpAddress::IpAddress(Uint32 address) : IpAddress::IpAddress(Uint32 address) :
m_address(htonl(address)) m_address(htonl(address)),
m_valid (true)
{ {
} }
@ -148,7 +115,7 @@ IpAddress IpAddress::getLocalAddress()
return localAddress; return localAddress;
// Connect the socket to localhost on any port // Connect the socket to localhost on any port
sockaddr_in address = priv::SocketImpl::createAddress(ntohl(INADDR_LOOPBACK), 0); sockaddr_in address = priv::SocketImpl::createAddress(ntohl(INADDR_LOOPBACK), 9);
if (connect(sock, reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1) if (connect(sock, reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1)
{ {
priv::SocketImpl::close(sock); priv::SocketImpl::close(sock);
@ -193,10 +160,59 @@ IpAddress IpAddress::getPublicAddress(Time timeout)
} }
////////////////////////////////////////////////////////////
void IpAddress::resolve(const std::string& address)
{
m_address = 0;
m_valid = false;
if (address == "255.255.255.255")
{
// The broadcast address needs to be handled explicitly,
// because it is also the value returned by inet_addr on error
m_address = INADDR_BROADCAST;
m_valid = true;
}
else if (address == "0.0.0.0")
{
m_address = INADDR_ANY;
m_valid = true;
}
else
{
// Try to convert the address as a byte representation ("xxx.xxx.xxx.xxx")
Uint32 ip = inet_addr(address.c_str());
if (ip != INADDR_NONE)
{
m_address = ip;
m_valid = true;
}
else
{
// Not a valid address, try to convert it as a host name
addrinfo hints;
std::memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
addrinfo* result = NULL;
if (getaddrinfo(address.c_str(), NULL, &hints, &result) == 0)
{
if (result)
{
ip = reinterpret_cast<sockaddr_in*>(result->ai_addr)->sin_addr.s_addr;
freeaddrinfo(result);
m_address = ip;
m_valid = true;
}
}
}
}
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool operator ==(const IpAddress& left, const IpAddress& right) bool operator ==(const IpAddress& left, const IpAddress& right)
{ {
return left.toInteger() == right.toInteger(); return !(left < right) && !(right < left);
} }
@ -210,7 +226,7 @@ bool operator !=(const IpAddress& left, const IpAddress& right)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool operator <(const IpAddress& left, const IpAddress& right) bool operator <(const IpAddress& left, const IpAddress& right)
{ {
return left.toInteger() < right.toInteger(); return std::make_pair(left.m_valid, left.m_address) < std::make_pair(right.m_valid, right.m_address);
} }

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -37,6 +37,7 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Packet::Packet() : Packet::Packet() :
m_readPos(0), m_readPos(0),
m_sendPos(0),
m_isValid(true) m_isValid(true)
{ {
@ -188,6 +189,52 @@ Packet& Packet::operator >>(Uint32& data)
} }
////////////////////////////////////////////////////////////
Packet& Packet::operator >>(Int64& data)
{
if (checkSize(sizeof(data)))
{
// Since ntohll is not available everywhere, we have to convert
// to network byte order (big endian) manually
const Uint8* bytes = reinterpret_cast<const Uint8*>(&m_data[m_readPos]);
data = (static_cast<Int64>(bytes[0]) << 56) |
(static_cast<Int64>(bytes[1]) << 48) |
(static_cast<Int64>(bytes[2]) << 40) |
(static_cast<Int64>(bytes[3]) << 32) |
(static_cast<Int64>(bytes[4]) << 24) |
(static_cast<Int64>(bytes[5]) << 16) |
(static_cast<Int64>(bytes[6]) << 8) |
(static_cast<Int64>(bytes[7]) );
m_readPos += sizeof(data);
}
return *this;
}
////////////////////////////////////////////////////////////
Packet& Packet::operator >>(Uint64& data)
{
if (checkSize(sizeof(data)))
{
// Since ntohll is not available everywhere, we have to convert
// to network byte order (big endian) manually
const Uint8* bytes = reinterpret_cast<const Uint8*>(&m_data[m_readPos]);
data = (static_cast<Uint64>(bytes[0]) << 56) |
(static_cast<Uint64>(bytes[1]) << 48) |
(static_cast<Uint64>(bytes[2]) << 40) |
(static_cast<Uint64>(bytes[3]) << 32) |
(static_cast<Uint64>(bytes[4]) << 24) |
(static_cast<Uint64>(bytes[5]) << 16) |
(static_cast<Uint64>(bytes[6]) << 8) |
(static_cast<Uint64>(bytes[7]) );
m_readPos += sizeof(data);
}
return *this;
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Packet& Packet::operator >>(float& data) Packet& Packet::operator >>(float& data)
{ {
@ -385,6 +432,48 @@ Packet& Packet::operator <<(Uint32 data)
} }
////////////////////////////////////////////////////////////
Packet& Packet::operator <<(Int64 data)
{
// Since htonll is not available everywhere, we have to convert
// to network byte order (big endian) manually
Uint8 toWrite[] =
{
static_cast<Uint8>((data >> 56) & 0xFF),
static_cast<Uint8>((data >> 48) & 0xFF),
static_cast<Uint8>((data >> 40) & 0xFF),
static_cast<Uint8>((data >> 32) & 0xFF),
static_cast<Uint8>((data >> 24) & 0xFF),
static_cast<Uint8>((data >> 16) & 0xFF),
static_cast<Uint8>((data >> 8) & 0xFF),
static_cast<Uint8>((data ) & 0xFF)
};
append(&toWrite, sizeof(toWrite));
return *this;
}
////////////////////////////////////////////////////////////
Packet& Packet::operator <<(Uint64 data)
{
// Since htonll is not available everywhere, we have to convert
// to network byte order (big endian) manually
Uint8 toWrite[] =
{
static_cast<Uint8>((data >> 56) & 0xFF),
static_cast<Uint8>((data >> 48) & 0xFF),
static_cast<Uint8>((data >> 40) & 0xFF),
static_cast<Uint8>((data >> 32) & 0xFF),
static_cast<Uint8>((data >> 24) & 0xFF),
static_cast<Uint8>((data >> 16) & 0xFF),
static_cast<Uint8>((data >> 8) & 0xFF),
static_cast<Uint8>((data ) & 0xFF)
};
append(&toWrite, sizeof(toWrite));
return *this;
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Packet& Packet::operator <<(float data) Packet& Packet::operator <<(float data)
{ {
@ -405,7 +494,7 @@ Packet& Packet::operator <<(double data)
Packet& Packet::operator <<(const char* data) Packet& Packet::operator <<(const char* data)
{ {
// First insert string length // First insert string length
Uint32 length = std::strlen(data); Uint32 length = static_cast<Uint32>(std::strlen(data));
*this << length; *this << length;
// Then insert characters // Then insert characters
@ -434,7 +523,7 @@ Packet& Packet::operator <<(const std::string& data)
Packet& Packet::operator <<(const wchar_t* data) Packet& Packet::operator <<(const wchar_t* data)
{ {
// First insert string length // First insert string length
Uint32 length = std::wcslen(data); Uint32 length = static_cast<Uint32>(std::wcslen(data));
*this << length; *this << length;
// Then insert characters // Then insert characters

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -82,6 +82,13 @@ void Socket::create()
if (m_socket == priv::SocketImpl::invalidSocket()) if (m_socket == priv::SocketImpl::invalidSocket())
{ {
SocketHandle handle = socket(PF_INET, m_type == Tcp ? SOCK_STREAM : SOCK_DGRAM, 0); SocketHandle handle = socket(PF_INET, m_type == Tcp ? SOCK_STREAM : SOCK_DGRAM, 0);
if (handle == priv::SocketImpl::invalidSocket())
{
err() << "Failed to create socket" << std::endl;
return;
}
create(handle); create(handle);
} }
} }
@ -101,7 +108,7 @@ void Socket::create(SocketHandle handle)
if (m_type == Tcp) if (m_type == Tcp)
{ {
// Disable the Nagle algorithm (ie. removes buffering of TCP packets) // Disable the Nagle algorithm (i.e. removes buffering of TCP packets)
int yes = 1; int yes = 1;
if (setsockopt(m_socket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&yes), sizeof(yes)) == -1) if (setsockopt(m_socket, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char*>(&yes), sizeof(yes)) == -1)
{ {

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -29,10 +29,11 @@
#include <SFML/Network/Socket.hpp> #include <SFML/Network/Socket.hpp>
#include <SFML/Network/SocketImpl.hpp> #include <SFML/Network/SocketImpl.hpp>
#include <SFML/System/Err.hpp> #include <SFML/System/Err.hpp>
#include <algorithm>
#include <utility> #include <utility>
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro #pragma warning(disable: 4127) // "conditional expression is constant" generated by the FD_SET macro
#endif #endif
@ -41,9 +42,10 @@ namespace sf
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
struct SocketSelector::SocketSelectorImpl struct SocketSelector::SocketSelectorImpl
{ {
fd_set AllSockets; ///< Set containing all the sockets handles fd_set allSockets; ///< Set containing all the sockets handles
fd_set SocketsReady; ///< Set containing handles of the sockets that are ready fd_set socketsReady; ///< Set containing handles of the sockets that are ready
int MaxSocket; ///< Maximum socket handle int maxSocket; ///< Maximum socket handle
int socketCount; ///< Number of socket handles
}; };
@ -76,11 +78,38 @@ void SocketSelector::add(Socket& socket)
SocketHandle handle = socket.getHandle(); SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket()) if (handle != priv::SocketImpl::invalidSocket())
{ {
FD_SET(handle, &m_impl->AllSockets);
int size = static_cast<int>(handle); #if defined(SFML_SYSTEM_WINDOWS)
if (size > m_impl->MaxSocket)
m_impl->MaxSocket = size; if (m_impl->socketCount >= FD_SETSIZE)
{
err() << "The socket can't be added to the selector because the "
<< "selector is full. This is a limitation of your operating "
<< "system's FD_SETSIZE setting.";
return;
}
if (FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount++;
#else
if (handle >= FD_SETSIZE)
{
err() << "The socket can't be added to the selector because its "
<< "ID is too high. This is a limitation of your operating "
<< "system's FD_SETSIZE setting.";
return;
}
// SocketHandle is an int in POSIX
m_impl->maxSocket = std::max(m_impl->maxSocket, handle);
#endif
FD_SET(handle, &m_impl->allSockets);
} }
} }
@ -88,18 +117,38 @@ void SocketSelector::add(Socket& socket)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void SocketSelector::remove(Socket& socket) void SocketSelector::remove(Socket& socket)
{ {
FD_CLR(socket.getHandle(), &m_impl->AllSockets); SocketHandle handle = socket.getHandle();
FD_CLR(socket.getHandle(), &m_impl->SocketsReady); if (handle != priv::SocketImpl::invalidSocket())
{
#if defined(SFML_SYSTEM_WINDOWS)
if (!FD_ISSET(handle, &m_impl->allSockets))
return;
m_impl->socketCount--;
#else
if (handle >= FD_SETSIZE)
return;
#endif
FD_CLR(handle, &m_impl->allSockets);
FD_CLR(handle, &m_impl->socketsReady);
}
} }
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
void SocketSelector::clear() void SocketSelector::clear()
{ {
FD_ZERO(&m_impl->AllSockets); FD_ZERO(&m_impl->allSockets);
FD_ZERO(&m_impl->SocketsReady); FD_ZERO(&m_impl->socketsReady);
m_impl->MaxSocket = 0; m_impl->maxSocket = 0;
m_impl->socketCount = 0;
} }
@ -112,10 +161,11 @@ bool SocketSelector::wait(Time timeout)
time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000); time.tv_usec = static_cast<long>(timeout.asMicroseconds() % 1000000);
// Initialize the set that will contain the sockets that are ready // Initialize the set that will contain the sockets that are ready
m_impl->SocketsReady = m_impl->AllSockets; m_impl->socketsReady = m_impl->allSockets;
// Wait until one of the sockets is ready for reading, or timeout is reached // Wait until one of the sockets is ready for reading, or timeout is reached
int count = select(m_impl->MaxSocket + 1, &m_impl->SocketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL); // The first parameter is ignored on Windows
int count = select(m_impl->maxSocket + 1, &m_impl->socketsReady, NULL, NULL, timeout != Time::Zero ? &time : NULL);
return count > 0; return count > 0;
} }
@ -124,7 +174,21 @@ bool SocketSelector::wait(Time timeout)
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
bool SocketSelector::isReady(Socket& socket) const bool SocketSelector::isReady(Socket& socket) const
{ {
return FD_ISSET(socket.getHandle(), &m_impl->SocketsReady) != 0; SocketHandle handle = socket.getHandle();
if (handle != priv::SocketImpl::invalidSocket())
{
#if !defined(SFML_SYSTEM_WINDOWS)
if (handle >= FD_SETSIZE)
return false;
#endif
return FD_ISSET(handle, &m_impl->socketsReady) != 0;
}
return false;
} }

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -61,14 +61,21 @@ unsigned short TcpListener::getLocalPort() const
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Socket::Status TcpListener::listen(unsigned short port) Socket::Status TcpListener::listen(unsigned short port, const IpAddress& address)
{ {
// Close the socket if it is already bound
close();
// Create the internal socket if it doesn't exist // Create the internal socket if it doesn't exist
create(); create();
// Check if the address is valid
if ((address == IpAddress::None) || (address == IpAddress::Broadcast))
return Error;
// Bind the socket to the specified port // Bind the socket to the specified port
sockaddr_in address = priv::SocketImpl::createAddress(INADDR_ANY, port); sockaddr_in addr = priv::SocketImpl::createAddress(address.toInteger(), port);
if (bind(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1) if (bind(getHandle(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == -1)
{ {
// Not likely to happen, but... // Not likely to happen, but...
err() << "Failed to bind listener socket to port " << port << std::endl; err() << "Failed to bind listener socket to port " << port << std::endl;
@ -76,7 +83,7 @@ Socket::Status TcpListener::listen(unsigned short port)
} }
// Listen to the bound port // Listen to the bound port
if (::listen(getHandle(), 0) == -1) if (::listen(getHandle(), SOMAXCONN) == -1)
{ {
// Oops, socket is deaf // Oops, socket is deaf
err() << "Failed to listen to port " << port << std::endl; err() << "Failed to listen to port " << port << std::endl;

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -34,7 +34,7 @@
#include <cstring> #include <cstring>
#ifdef _MSC_VER #ifdef _MSC_VER
#pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro #pragma warning(disable: 4127) // "conditional expression is constant" generated by the FD_SET macro
#endif #endif
@ -118,6 +118,9 @@ unsigned short TcpSocket::getRemotePort() const
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short remotePort, Time timeout) Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short remotePort, Time timeout)
{ {
// Disconnect the socket if it is already connected
disconnect();
// Create the internal socket if it doesn't exist // Create the internal socket if it doesn't exist
create(); create();
@ -150,13 +153,14 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
if (::connect(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) >= 0) if (::connect(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) >= 0)
{ {
// We got instantly connected! (it may no happen a lot...) // We got instantly connected! (it may no happen a lot...)
setBlocking(blocking);
return Done; return Done;
} }
// Get the error status // Get the error status
Status status = priv::SocketImpl::getErrorStatus(); Status status = priv::SocketImpl::getErrorStatus();
// If we were in non-blocking mode, return immediatly // If we were in non-blocking mode, return immediately
if (!blocking) if (!blocking)
return status; return status;
@ -178,7 +182,7 @@ Socket::Status TcpSocket::connect(const IpAddress& remoteAddress, unsigned short
{ {
// At this point the connection may have been either accepted or refused. // At this point the connection may have been either accepted or refused.
// To know whether it's a success or a failure, we must check the address of the connected peer // To know whether it's a success or a failure, we must check the address of the connected peer
if (getRemoteAddress() != sf::IpAddress::None) if (getRemoteAddress() != IpAddress::None)
{ {
// Connection accepted // Connection accepted
status = Done; status = Done;
@ -217,6 +221,18 @@ void TcpSocket::disconnect()
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Socket::Status TcpSocket::send(const void* data, std::size_t size) Socket::Status TcpSocket::send(const void* data, std::size_t size)
{
if (!isBlocking())
err() << "Warning: Partial sends might not be handled properly." << std::endl;
std::size_t sent;
return send(data, size, sent);
}
////////////////////////////////////////////////////////////
Socket::Status TcpSocket::send(const void* data, std::size_t size, std::size_t& sent)
{ {
// Check the parameters // Check the parameters
if (!data || (size == 0)) if (!data || (size == 0))
@ -226,16 +242,22 @@ Socket::Status TcpSocket::send(const void* data, std::size_t size)
} }
// Loop until every byte has been sent // Loop until every byte has been sent
int sent = 0; int result = 0;
int sizeToSend = static_cast<int>(size); for (sent = 0; sent < size; sent += result)
for (int length = 0; length < sizeToSend; length += sent)
{ {
// Send a chunk of data // Send a chunk of data
sent = ::send(getHandle(), static_cast<const char*>(data) + length, sizeToSend - length, flags); result = ::send(getHandle(), static_cast<const char*>(data) + sent, size - sent, flags);
// Check for errors // Check for errors
if (sent < 0) if (result < 0)
return priv::SocketImpl::getErrorStatus(); {
Status status = priv::SocketImpl::getErrorStatus();
if ((status == NotReady) && sent)
return Partial;
return status;
}
} }
return Done; return Done;
@ -303,7 +325,20 @@ Socket::Status TcpSocket::send(Packet& packet)
std::memcpy(&blockToSend[0] + sizeof(packetSize), data, size); std::memcpy(&blockToSend[0] + sizeof(packetSize), data, size);
// Send the data block // Send the data block
return send(&blockToSend[0], blockToSend.size()); std::size_t sent;
Status status = send(&blockToSend[0] + packet.m_sendPos, blockToSend.size() - packet.m_sendPos, sent);
// In the case of a partial send, record the location to resume from
if (status == Partial)
{
packet.m_sendPos += sent;
}
else if (status == Done)
{
packet.m_sendPos = 0;
}
return status;
} }

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -64,14 +64,21 @@ unsigned short UdpSocket::getLocalPort() const
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
Socket::Status UdpSocket::bind(unsigned short port) Socket::Status UdpSocket::bind(unsigned short port, const IpAddress& address)
{ {
// Close the socket if it is already bound
close();
// Create the internal socket if it doesn't exist // Create the internal socket if it doesn't exist
create(); create();
// Check if the address is valid
if ((address == IpAddress::None) || (address == IpAddress::Broadcast))
return Error;
// Bind the socket // Bind the socket
sockaddr_in address = priv::SocketImpl::createAddress(INADDR_ANY, port); sockaddr_in addr = priv::SocketImpl::createAddress(address.toInteger(), port);
if (::bind(getHandle(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) == -1) if (::bind(getHandle(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == -1)
{ {
err() << "Failed to bind socket to port " << port << std::endl; err() << "Failed to bind socket to port " << port << std::endl;
return Error; return Error;

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -26,6 +26,7 @@
// Headers // Headers
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
#include <SFML/Network/Unix/SocketImpl.hpp> #include <SFML/Network/Unix/SocketImpl.hpp>
#include <SFML/System/Err.hpp>
#include <errno.h> #include <errno.h>
#include <fcntl.h> #include <fcntl.h>
#include <cstring> #include <cstring>
@ -39,11 +40,15 @@ namespace priv
sockaddr_in SocketImpl::createAddress(Uint32 address, unsigned short port) sockaddr_in SocketImpl::createAddress(Uint32 address, unsigned short port)
{ {
sockaddr_in addr; sockaddr_in addr;
std::memset(addr.sin_zero, 0, sizeof(addr.sin_zero)); std::memset(&addr, 0, sizeof(addr));
addr.sin_addr.s_addr = htonl(address); addr.sin_addr.s_addr = htonl(address);
addr.sin_family = AF_INET; addr.sin_family = AF_INET;
addr.sin_port = htons(port); addr.sin_port = htons(port);
#if defined(SFML_SYSTEM_MACOS)
addr.sin_len = sizeof(addr);
#endif
return addr; return addr;
} }
@ -67,9 +72,16 @@ void SocketImpl::setBlocking(SocketHandle sock, bool block)
{ {
int status = fcntl(sock, F_GETFL); int status = fcntl(sock, F_GETFL);
if (block) if (block)
fcntl(sock, F_SETFL, status & ~O_NONBLOCK); {
if (fcntl(sock, F_SETFL, status & ~O_NONBLOCK) == -1)
err() << "Failed to set file status flags: " << errno << std::endl;
}
else else
fcntl(sock, F_SETFL, status | O_NONBLOCK); {
if (fcntl(sock, F_SETFL, status | O_NONBLOCK) == -1)
err() << "Failed to set file status flags: " << errno << std::endl;
}
} }
@ -84,14 +96,14 @@ Socket::Status SocketImpl::getErrorStatus()
switch (errno) switch (errno)
{ {
case EWOULDBLOCK : return Socket::NotReady; case EWOULDBLOCK: return Socket::NotReady;
case ECONNABORTED : return Socket::Disconnected; case ECONNABORTED: return Socket::Disconnected;
case ECONNRESET : return Socket::Disconnected; case ECONNRESET: return Socket::Disconnected;
case ETIMEDOUT : return Socket::Disconnected; case ETIMEDOUT: return Socket::Disconnected;
case ENETRESET : return Socket::Disconnected; case ENETRESET: return Socket::Disconnected;
case ENOTCONN : return Socket::Disconnected; case ENOTCONN: return Socket::Disconnected;
case EPIPE : return Socket::Disconnected; case EPIPE: return Socket::Disconnected;
default : return Socket::Error; default: return Socket::Error;
} }
} }

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -49,7 +49,7 @@ namespace priv
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SocketImpl class SocketImpl
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Types // Types

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -37,7 +37,7 @@ namespace priv
sockaddr_in SocketImpl::createAddress(Uint32 address, unsigned short port) sockaddr_in SocketImpl::createAddress(Uint32 address, unsigned short port)
{ {
sockaddr_in addr; sockaddr_in addr;
std::memset(addr.sin_zero, 0, sizeof(addr.sin_zero)); std::memset(&addr, 0, sizeof(addr));
addr.sin_addr.s_addr = htonl(address); addr.sin_addr.s_addr = htonl(address);
addr.sin_family = AF_INET; addr.sin_family = AF_INET;
addr.sin_port = htons(port); addr.sin_port = htons(port);
@ -73,15 +73,15 @@ Socket::Status SocketImpl::getErrorStatus()
{ {
switch (WSAGetLastError()) switch (WSAGetLastError())
{ {
case WSAEWOULDBLOCK : return Socket::NotReady; case WSAEWOULDBLOCK: return Socket::NotReady;
case WSAEALREADY : return Socket::NotReady; case WSAEALREADY: return Socket::NotReady;
case WSAECONNABORTED : return Socket::Disconnected; case WSAECONNABORTED: return Socket::Disconnected;
case WSAECONNRESET : return Socket::Disconnected; case WSAECONNRESET: return Socket::Disconnected;
case WSAETIMEDOUT : return Socket::Disconnected; case WSAETIMEDOUT: return Socket::Disconnected;
case WSAENETRESET : return Socket::Disconnected; case WSAENETRESET: return Socket::Disconnected;
case WSAENOTCONN : return Socket::Disconnected; case WSAENOTCONN: return Socket::Disconnected;
case WSAEISCONN : return Socket::Done; // when connecting a non-blocking socket case WSAEISCONN: return Socket::Done; // when connecting a non-blocking socket
default : return Socket::Error; default: return Socket::Error;
} }
} }

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -52,7 +52,7 @@ namespace priv
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
class SocketImpl class SocketImpl
{ {
public : public:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Types // Types

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -33,10 +33,10 @@
namespace namespace
{ {
// This class will be used as the default streambuf of sf::Err, // This class will be used as the default streambuf of sf::Err,
// it outputs to stderr by default (to keep the default behaviour) // it outputs to stderr by default (to keep the default behavior)
class DefaultErrStreamBuf : public std::streambuf class DefaultErrStreamBuf : public std::streambuf
{ {
public : public:
DefaultErrStreamBuf() DefaultErrStreamBuf()
{ {
@ -55,7 +55,7 @@ public :
delete[] pbase(); delete[] pbase();
} }
private : private:
virtual int overflow(int character) virtual int overflow(int character)
{ {

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -174,6 +174,41 @@ std::wstring String::toWideString() const
} }
////////////////////////////////////////////////////////////
std::basic_string<Uint8> String::toUtf8() const
{
// Prepare the output string
std::basic_string<Uint8> output;
output.reserve(m_string.length());
// Convert
Utf32::toUtf8(m_string.begin(), m_string.end(), std::back_inserter(output));
return output;
}
////////////////////////////////////////////////////////////
std::basic_string<Uint16> String::toUtf16() const
{
// Prepare the output string
std::basic_string<Uint16> output;
output.reserve(m_string.length());
// Convert
Utf32::toUtf16(m_string.begin(), m_string.end(), std::back_inserter(output));
return output;
}
////////////////////////////////////////////////////////////
std::basic_string<Uint32> String::toUtf32() const
{
return m_string;
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
String& String::operator =(const String& right) String& String::operator =(const String& right)
{ {
@ -246,6 +281,36 @@ std::size_t String::find(const String& str, std::size_t start) const
} }
////////////////////////////////////////////////////////////
void String::replace(std::size_t position, std::size_t length, const String& replaceWith)
{
m_string.replace(position, length, replaceWith.m_string);
}
////////////////////////////////////////////////////////////
void String::replace(const String& searchFor, const String& replaceWith)
{
std::size_t step = replaceWith.getSize();
std::size_t len = searchFor.getSize();
std::size_t pos = find(searchFor);
// Replace each occurrence of search
while (pos != InvalidPos)
{
replace(pos, len, replaceWith);
pos = find(searchFor, pos + step);
}
}
////////////////////////////////////////////////////////////
String String::substring(std::size_t position, std::size_t length) const
{
return m_string.substr(position, length);
}
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
const Uint32* String::getData() const const Uint32* String::getData() const
{ {

View File

@ -1,7 +1,7 @@
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// //
// SFML - Simple and Fast Multimedia Library // SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
// //
// This software is provided 'as-is', without any express or implied warranty. // This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software. // In no event will the authors be held liable for any damages arising from the use of this software.
@ -236,4 +236,25 @@ Time& operator /=(Time& left, Int64 right)
return left = left / right; return left = left / right;
} }
////////////////////////////////////////////////////////////
float operator /(Time left, Time right)
{
return left.asSeconds() / right.asSeconds();
}
////////////////////////////////////////////////////////////
Time operator %(Time left, Time right)
{
return microseconds(left.asMicroseconds() % right.asMicroseconds());
}
////////////////////////////////////////////////////////////
Time& operator %=(Time& left, Time right)
{
return left = left % right;
}
} // namespace sf } // namespace sf