Common: Remove Unused PerformanceCounter Code
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@ -108,8 +108,6 @@ add_library(common
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Network.h
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Network.h
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PcapFile.cpp
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PcapFile.cpp
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PcapFile.h
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PcapFile.h
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PerformanceCounter.cpp
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PerformanceCounter.h
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Profiler.cpp
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Profiler.cpp
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Profiler.h
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Profiler.h
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QoSSession.cpp
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QoSSession.cpp
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@ -1,47 +0,0 @@
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// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#if !defined(_WIN32)
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#include "Common/PerformanceCounter.h"
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#include <cstdint>
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#include <ctime>
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#include <unistd.h>
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#include "Common/CommonTypes.h"
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#if defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0
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#if defined(_POSIX_MONOTONIC_CLOCK) && _POSIX_MONOTONIC_CLOCK > 0
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#define DOLPHIN_CLOCK CLOCK_MONOTONIC
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#else
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#define DOLPHIN_CLOCK CLOCK_REALTIME
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#endif
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#endif
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bool QueryPerformanceCounter(u64* out)
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{
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#if defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0
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timespec tp;
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if (clock_gettime(DOLPHIN_CLOCK, &tp))
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return false;
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*out = (u64)tp.tv_nsec + (u64)1000000000 * (u64)tp.tv_sec;
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return true;
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#else
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*out = 0;
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return false;
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#endif
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}
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bool QueryPerformanceFrequency(u64* out)
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{
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#if defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0
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*out = 1000000000;
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return true;
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#else
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*out = 1;
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return false;
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#endif
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}
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#endif
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@ -1,16 +0,0 @@
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// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#if !defined(_WIN32)
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#include <cstdint>
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#include "Common/CommonTypes.h"
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typedef u64 LARGE_INTEGER;
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bool QueryPerformanceCounter(u64* out);
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bool QueryPerformanceFrequency(u64* lpFrequency);
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#endif
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@ -19,7 +19,6 @@
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#include "Common/GekkoDisassembler.h"
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#include "Common/GekkoDisassembler.h"
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#include "Common/IOFile.h"
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/PerformanceCounter.h"
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#include "Common/StringUtil.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Common/Swap.h"
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#include "Common/x64ABI.h"
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#include "Common/x64ABI.h"
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@ -10,7 +10,6 @@
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#include "Common/Logging/Log.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/MathUtil.h"
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#include "Common/MsgHandler.h"
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#include "Common/MsgHandler.h"
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#include "Common/PerformanceCounter.h"
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#include "Common/StringUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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@ -7,12 +7,6 @@
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#include <string>
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#include <string>
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#include <unordered_set>
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#include <unordered_set>
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include "Common/PerformanceCounter.h"
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#endif
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "Common/Assert.h"
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#include "Common/Assert.h"
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@ -141,7 +141,6 @@
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<ClInclude Include="Common\NandPaths.h" />
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<ClInclude Include="Common\NandPaths.h" />
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<ClInclude Include="Common\Network.h" />
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<ClInclude Include="Common\Network.h" />
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<ClInclude Include="Common\PcapFile.h" />
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<ClInclude Include="Common\PcapFile.h" />
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<ClInclude Include="Common\PerformanceCounter.h" />
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<ClInclude Include="Common\Profiler.h" />
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<ClInclude Include="Common\Profiler.h" />
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<ClInclude Include="Common\QoSSession.h" />
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<ClInclude Include="Common\QoSSession.h" />
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<ClInclude Include="Common\Random.h" />
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<ClInclude Include="Common\Random.h" />
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@ -823,7 +822,6 @@
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<ClCompile Include="Common\NandPaths.cpp" />
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<ClCompile Include="Common\NandPaths.cpp" />
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<ClCompile Include="Common\Network.cpp" />
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<ClCompile Include="Common\Network.cpp" />
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<ClCompile Include="Common\PcapFile.cpp" />
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<ClCompile Include="Common\PcapFile.cpp" />
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<ClCompile Include="Common\PerformanceCounter.cpp" />
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<ClCompile Include="Common\Profiler.cpp" />
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<ClCompile Include="Common\Profiler.cpp" />
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<ClCompile Include="Common\QoSSession.cpp" />
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<ClCompile Include="Common\QoSSession.cpp" />
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<ClCompile Include="Common\Random.cpp" />
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<ClCompile Include="Common\Random.cpp" />
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