Hide mouse cursor after delay in DolphinWX
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b440dbd998
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3095f585dd
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@ -448,6 +448,10 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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Bind(wxEVT_TIMER, &CFrame::PollHotkeys, this, m_poll_hotkey_timer.GetId());
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m_poll_hotkey_timer.Start(1000 / 60, wxTIMER_CONTINUOUS);
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m_cursor_timer.SetOwner(this);
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Bind(wxEVT_TIMER, &CFrame::HandleCursorTimer, this, m_cursor_timer.GetId());
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m_cursor_timer.StartOnce(MOUSE_HIDE_DELAY);
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// Shut down cleanly on SIGINT, SIGTERM (Unix) and on various signals on Windows
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m_handle_signal_timer.SetOwner(this);
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Bind(wxEVT_TIMER, &CFrame::HandleSignal, this, m_handle_signal_timer.GetId());
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@ -1122,6 +1126,13 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
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void CFrame::OnMouse(wxMouseEvent& event)
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{
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if (!SConfig::GetInstance().bHideCursor && main_frame->RendererHasFocus() &&
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Core::GetState() == Core::State::Running)
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{
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m_render_parent->SetCursor(wxNullCursor);
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m_cursor_timer.StartOnce(MOUSE_HIDE_DELAY);
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}
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// next handlers are all for FreeLook, so we don't need to check them if disabled
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if (!g_Config.bFreeLook)
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{
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@ -1699,6 +1710,13 @@ void CFrame::HandleFrameSkipHotkeys()
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}
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}
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void CFrame::HandleCursorTimer(wxTimerEvent& event)
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{
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if (!SConfig::GetInstance().bHideCursor && main_frame->RendererHasFocus() &&
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Core::GetState() == Core::State::Running)
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m_render_parent->SetCursor(wxCURSOR_BLANK);
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}
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void CFrame::HandleSignal(wxTimerEvent& event)
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{
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if (!s_shutdown_signal_received.TestAndClear())
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@ -144,6 +144,7 @@ private:
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ADD_PANE_CENTER
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};
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static constexpr int MOUSE_HIDE_DELAY = 3000;
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GameListCtrl* m_game_list_ctrl = nullptr;
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CConfigMain* m_main_config_dialog = nullptr;
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wxPanel* m_panel = nullptr;
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@ -167,6 +168,7 @@ private:
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int m_save_slot = 1;
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wxTimer m_poll_hotkey_timer;
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wxTimer m_cursor_timer;
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wxTimer m_handle_signal_timer;
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wxMenuBar* m_menubar_shadow = nullptr;
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@ -360,6 +362,7 @@ private:
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void PollHotkeys(wxTimerEvent&);
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void ParseHotkeys();
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void HandleCursorTimer(wxTimerEvent&);
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void HandleSignal(wxTimerEvent&);
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bool InitControllers();
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@ -502,7 +502,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
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szr_other->Add(CreateCheckBoxRefBool(page_general, _("Keep Window on Top"),
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wxGetTranslation(keep_window_on_top_desc),
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SConfig::GetInstance().bKeepWindowOnTop));
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szr_other->Add(CreateCheckBoxRefBool(page_general, _("Hide Mouse Cursor"),
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szr_other->Add(CreateCheckBoxRefBool(page_general, _("Always Hide Mouse Cursor"),
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wxGetTranslation(hide_mouse_cursor_desc),
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SConfig::GetInstance().bHideCursor));
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szr_other->Add(render_to_main_checkbox =
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