DSP must be set to LLE to select the decoder
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3c9eb37381
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2ff646b796
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@ -37,7 +37,7 @@ bool CubebStream::Init()
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if (!m_ctx)
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return false;
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m_stereo = !SConfig::GetInstance().bDPL2Decoder;
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m_stereo = !SConfig::GetInstance().bDPL2Decoder || SConfig::GetInstance().bDSPHLE;
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cubeb_stream_params params;
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params.rate = m_mixer->GetSampleRate();
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@ -8,8 +8,8 @@ namespace AudioCommon
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{
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enum class DPL2Quality
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{
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Low = 0,
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Medium = 1,
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Lowest = 0,
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Low = 1,
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High = 2,
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Highest = 3
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};
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@ -20,9 +20,9 @@ static u32 DPL2QualityToFrameBlockSize(AudioCommon::DPL2Quality quality)
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{
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switch (quality)
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{
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case AudioCommon::DPL2Quality::Low:
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case AudioCommon::DPL2Quality::Lowest:
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return 512;
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case AudioCommon::DPL2Quality::Medium:
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case AudioCommon::DPL2Quality::Low:
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return 1024;
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case AudioCommon::DPL2Quality::Highest:
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return 4096;
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@ -221,7 +221,8 @@ void OpenALStream::SoundLoop()
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bool float32_capable = palIsExtensionPresent("AL_EXT_float32") != 0;
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bool surround_capable = palIsExtensionPresent("AL_EXT_MCFORMATS") || IsCreativeXFi();
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bool use_surround = SConfig::GetInstance().bDPL2Decoder && surround_capable;
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bool use_surround =
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SConfig::GetInstance().bDPL2Decoder && surround_capable && !SConfig::GetInstance().bDSPHLE;
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// As there is no extension to check for 32-bit fixed point support
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// and we know that only a X-Fi with hardware OpenAL supports it,
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@ -19,7 +19,7 @@ PulseAudio::PulseAudio() = default;
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bool PulseAudio::Init()
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{
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m_stereo = !SConfig::GetInstance().bDPL2Decoder;
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m_stereo = !SConfig::GetInstance().bDPL2Decoder || SConfig::GetInstance().bDSPHLE;
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m_channels = m_stereo ? 2 : 6; // will tell PA we use a Stereo or 5.0 channel setup
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NOTICE_LOG(AUDIO, "PulseAudio backend using %d channels", m_channels);
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@ -105,7 +105,7 @@ void AudioPane::CreateWidgets()
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tr("Quality of the DPLII decoder. Audio latency increases with quality."));
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m_dolby_quality_slider->setTracking(true);
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m_dolby_quality_low_label = new QLabel(GetDPL2QualityLabel(AudioCommon::DPL2Quality::Low));
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m_dolby_quality_low_label = new QLabel(GetDPL2QualityLabel(AudioCommon::DPL2Quality::Lowest));
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m_dolby_quality_highest_label =
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new QLabel(GetDPL2QualityLabel(AudioCommon::DPL2Quality::Highest));
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m_dolby_quality_latency_label =
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@ -265,6 +265,11 @@ void AudioPane::SaveSettings()
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auto& settings = Settings::Instance();
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// DSP
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if (SConfig::GetInstance().bDSPHLE != m_dsp_hle->isChecked() ||
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SConfig::GetInstance().m_DSPEnableJIT != m_dsp_lle->isChecked())
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{
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OnDspChanged();
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}
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SConfig::GetInstance().bDSPHLE = m_dsp_hle->isChecked();
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Config::SetBaseOrCurrent(Config::MAIN_DSP_HLE, m_dsp_hle->isChecked());
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SConfig::GetInstance().m_DSPEnableJIT = m_dsp_lle->isChecked();
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@ -294,7 +299,7 @@ void AudioPane::SaveSettings()
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static_cast<AudioCommon::DPL2Quality>(m_dolby_quality_slider->value()));
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m_dolby_quality_latency_label->setText(
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GetDPL2ApproximateLatencyLabel(Config::Get(Config::MAIN_DPL2_QUALITY)));
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if (AudioCommon::SupportsDPL2Decoder(backend))
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if (AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked())
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{
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EnableDolbyQualityWidgets(m_dolby_pro_logic->isChecked());
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}
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@ -324,12 +329,22 @@ void AudioPane::SaveSettings()
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AudioCommon::UpdateSoundStream();
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}
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void AudioPane::OnDspChanged()
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{
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const auto backend = SConfig::GetInstance().sBackend;
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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!m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked());
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}
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void AudioPane::OnBackendChanged()
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{
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const auto backend = SConfig::GetInstance().sBackend;
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend));
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend));
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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!m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked());
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if (m_latency_control_supported)
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{
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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@ -362,7 +377,7 @@ void AudioPane::OnEmulationStateChanged(bool running)
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m_dsp_interpreter->setEnabled(!running);
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m_backend_label->setEnabled(!running);
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m_backend_combo->setEnabled(!running);
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if (AudioCommon::SupportsDPL2Decoder(SConfig::GetInstance().sBackend))
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if (AudioCommon::SupportsDPL2Decoder(SConfig::GetInstance().sBackend) && !m_dsp_hle->isChecked())
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{
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m_dolby_pro_logic->setEnabled(!running);
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EnableDolbyQualityWidgets(!running);
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@ -395,10 +410,10 @@ QString AudioPane::GetDPL2QualityLabel(AudioCommon::DPL2Quality value) const
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{
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switch (value)
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{
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case AudioCommon::DPL2Quality::Lowest:
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return tr("Lowest");
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case AudioCommon::DPL2Quality::Low:
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return tr("Low");
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case AudioCommon::DPL2Quality::Medium:
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return tr("Medium");
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case AudioCommon::DPL2Quality::Highest:
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return tr("Highest");
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default:
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@ -410,9 +425,9 @@ QString AudioPane::GetDPL2ApproximateLatencyLabel(AudioCommon::DPL2Quality value
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{
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switch (value)
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{
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case AudioCommon::DPL2Quality::Low:
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case AudioCommon::DPL2Quality::Lowest:
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return tr("Latency: ~10ms");
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case AudioCommon::DPL2Quality::Medium:
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case AudioCommon::DPL2Quality::Low:
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return tr("Latency: ~20ms");
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case AudioCommon::DPL2Quality::Highest:
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return tr("Latency: ~80ms");
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@ -35,6 +35,7 @@ private:
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void OnEmulationStateChanged(bool running);
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void OnBackendChanged();
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void OnDspChanged();
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void OnVolumeChanged(int volume);
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void CheckNeedForLatencyControl();
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