diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp index 42e077ba96..ea458717c8 100644 --- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp +++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp @@ -216,6 +216,9 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data) } else if (uid_data->is_intensity) { + if (!uid_data->efb_has_alpha) + out.Write(" texcol.a = 1.0;\n"); + bool has_four_bits = (uid_data->dst_format == EFBCopyFormat::R4 || uid_data->dst_format == EFBCopyFormat::RA4); bool has_alpha =