InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs.
This commit is contained in:
parent
53ede795a2
commit
2f1390e9f9
|
@ -693,7 +693,7 @@ private:
|
|||
negative = new AndroidAxis(source, axis, true);
|
||||
|
||||
if (positive && negative)
|
||||
AddAnalogInputs(positive, negative);
|
||||
AddFullAnalogSurfaceInputs(positive, negative);
|
||||
else if (positive || negative)
|
||||
AddInput(positive ? positive : negative);
|
||||
}
|
||||
|
|
|
@ -164,6 +164,14 @@ bool Device::FullAnalogSurface::IsMatchingName(std::string_view name) const
|
|||
return old_name == name;
|
||||
}
|
||||
|
||||
void Device::AddFullAnalogSurfaceInputs(Input* low, Input* high)
|
||||
{
|
||||
AddInput(low);
|
||||
AddInput(high);
|
||||
AddInput(new FullAnalogSurface(low, high));
|
||||
AddInput(new FullAnalogSurface(high, low));
|
||||
}
|
||||
|
||||
void Device::AddCombinedInput(std::string name, const std::pair<std::string, std::string>& inputs)
|
||||
{
|
||||
AddInput(new CombinedInput(std::move(name), {FindInput(inputs.first), FindInput(inputs.second)}));
|
||||
|
|
|
@ -178,13 +178,14 @@ protected:
|
|||
Input& m_high;
|
||||
};
|
||||
|
||||
void AddAnalogInputs(Input* low, Input* high)
|
||||
{
|
||||
AddInput(low);
|
||||
AddInput(high);
|
||||
AddInput(new FullAnalogSurface(low, high));
|
||||
AddInput(new FullAnalogSurface(high, low));
|
||||
}
|
||||
// Pass Inputs for center-neutral (- and +) directions of some axis.
|
||||
// This function adds those Inputs and also a FullAnalogSurface Input for each direction.
|
||||
// This is only needed when it's not known if the particular axis is neutral in the center
|
||||
// or neutral on one of the extremes.
|
||||
// Some e.g. DInput devices expose a trigger across the full analog surface
|
||||
// but we have no way of knowing this until the user actually maps the Input,
|
||||
// so both center-neutral and full-surface Inputs need to be created in that case.
|
||||
void AddFullAnalogSurfaceInputs(Input* low, Input* high);
|
||||
|
||||
void AddCombinedInput(std::string name, const std::pair<std::string, std::string>& inputs);
|
||||
|
||||
|
|
|
@ -167,7 +167,7 @@ Joystick::Joystick(const LPDIRECTINPUTDEVICE8 device) : m_device(device)
|
|||
const LONG& ax = (&m_state_in.lX)[offset];
|
||||
|
||||
// each axis gets a negative and a positive input instance associated with it
|
||||
AddAnalogInputs(new Axis(offset, ax, base, range.lMin - base),
|
||||
AddFullAnalogSurfaceInputs(new Axis(offset, ax, base, range.lMin - base),
|
||||
new Axis(offset, ax, base, range.lMax - base));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -129,7 +129,7 @@ void PipeDevice::AddAxis(const std::string& name, double value)
|
|||
ax_lo->SetState(value);
|
||||
m_axes[name + " +"] = ax_hi;
|
||||
m_axes[name + " -"] = ax_lo;
|
||||
AddAnalogInputs(ax_lo, ax_hi);
|
||||
AddFullAnalogSurfaceInputs(ax_lo, ax_hi);
|
||||
}
|
||||
|
||||
void PipeDevice::SetAxis(const std::string& entry, double value)
|
||||
|
|
|
@ -710,7 +710,7 @@ GameController::GameController(SDL_GameController* const gamecontroller,
|
|||
const bool is_registered = registered_axes.contains(i);
|
||||
|
||||
// each axis gets a negative and a positive input instance associated with it
|
||||
AddAnalogInputs(new LegacyAxis(m_joystick, i, -32768, is_registered),
|
||||
AddFullAnalogSurfaceInputs(new LegacyAxis(m_joystick, i, -32768, is_registered),
|
||||
new LegacyAxis(m_joystick, i, 32767, is_registered));
|
||||
}
|
||||
|
||||
|
|
|
@ -125,8 +125,7 @@ public:
|
|||
u32 i = 0;
|
||||
for (auto& axis : m_axes)
|
||||
{
|
||||
// AddAnalogInputs adds additional "FullAnalogSurface" Inputs.
|
||||
AddAnalogInputs(new IndexedAxis(&axis, 0.5, +0.5, i),
|
||||
AddFullAnalogSurfaceInputs(new IndexedAxis(&axis, 0.5, +0.5, i),
|
||||
new IndexedAxis(&axis, 0.5, -0.5, i));
|
||||
++i;
|
||||
}
|
||||
|
|
|
@ -572,7 +572,8 @@ bool evdevDevice::AddNode(std::string devnode, int fd, libevdev* dev)
|
|||
{
|
||||
if (libevdev_has_event_code(dev, EV_ABS, axis))
|
||||
{
|
||||
AddAnalogInputs(new Axis(num_axis, axis, false, dev), new Axis(num_axis, axis, true, dev));
|
||||
AddFullAnalogSurfaceInputs(new Axis(num_axis, axis, false, dev),
|
||||
new Axis(num_axis, axis, true, dev));
|
||||
++num_axis;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue