[Android] Tiny cleanup regarding method indentation in GameListAdapter.
getItem() and getView were a little off-kilter with the rest of the class. Keeps things more consistent, etc.
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@ -12,46 +12,44 @@ import java.util.List;
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public class GameListAdapter extends ArrayAdapter<GameListItem>{
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public class GameListAdapter extends ArrayAdapter<GameListItem>{
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private Context c;
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private Context c;
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private int id;
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private int id;
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private List<GameListItem>items;
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private List<GameListItem>items;
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public GameListAdapter(Context context, int textViewResourceId,
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List<GameListItem> objects) {
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super(context, textViewResourceId, objects);
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c = context;
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id = textViewResourceId;
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items = objects;
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}
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public GameListItem getItem(int i)
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{
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return items.get(i);
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}
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@Override
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public View getView(int position, View convertView, ViewGroup parent) {
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View v = convertView;
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if (v == null) {
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LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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v = vi.inflate(id, null);
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}
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final GameListItem o = items.get(position);
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if (o != null) {
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TextView t1 = (TextView) v.findViewById(R.id.GameItemTitle);
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TextView t2 = (TextView) v.findViewById(R.id.GameItemSubText);
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ImageView v1 = (ImageView) v.findViewById(R.id.GameItemIcon);
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if(t1!=null)
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t1.setText(o.getName());
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if(t2!=null)
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t2.setText(o.getData());
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if(v1!=null)
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v1.setImageBitmap(o.getImage());
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}
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return v;
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}
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public GameListAdapter(Context context, int textViewResourceId, List<GameListItem> objects) {
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super(context, textViewResourceId, objects);
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c = context;
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id = textViewResourceId;
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items = objects;
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}
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public GameListItem getItem(int i)
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{
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return items.get(i);
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}
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@Override
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public View getView(int position, View convertView, ViewGroup parent) {
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View v = convertView;
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if (v == null) {
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LayoutInflater vi = (LayoutInflater)c.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
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v = vi.inflate(id, null);
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}
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final GameListItem o = items.get(position);
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if (o != null) {
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TextView t1 = (TextView) v.findViewById(R.id.GameItemTitle);
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TextView t2 = (TextView) v.findViewById(R.id.GameItemSubText);
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ImageView v1 = (ImageView) v.findViewById(R.id.GameItemIcon);
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if(t1!=null)
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t1.setText(o.getName());
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if(t2!=null)
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t2.setText(o.getData());
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if(v1!=null)
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v1.setImageBitmap(o.getImage());
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}
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return v;
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}
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}
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}
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