Pikmin 2 for the Wii now has correct sound thanks to LordMark. Too bad the mail stops coming after a while
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4064 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -184,6 +184,9 @@ private:
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{
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{
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switch (m_CRC)
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switch (m_CRC)
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{
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{
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case 0xb7eb9a9c: // Wii Pikmin - PAL
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case 0xeaeb38cc: // Wii Pikmin 2 - PAL
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case 0x6c3f6f94: // zelda - PAL
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case 0xD643001F: // Super Mario Galaxy
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case 0xD643001F: // Super Mario Galaxy
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return true;
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return true;
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default:
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default:
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@ -25,6 +25,7 @@
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0020 0e00 lris $AC0.M, #0x00
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0020 0e00 lris $AC0.M, #0x00
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0021 02bf 07d7 call 0x07d7
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0021 02bf 07d7 call 0x07d7
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0023 009e 1111 lri $AC0.M, #0x1111
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0023 009e 1111 lri $AC0.M, #0x1111
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// SEND_f355(0x1111)
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0025 02bf 07e1 call 0x07e1
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0025 02bf 07e1 call 0x07e1
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0027 0e00 lris $AC0.M, #0x00
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0027 0e00 lris $AC0.M, #0x00
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0028 00fe 034e sr @0x034e, $AC0.M
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0028 00fe 034e sr @0x034e, $AC0.M
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@ -1282,17 +1283,24 @@
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07d2 03c0 8000 andcf $AC1.M, #0x8000
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07d2 03c0 8000 andcf $AC1.M, #0x8000
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07d4 029c 07d1 jlnz 0x07d1
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07d4 029c 07d1 jlnz 0x07d1
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07d6 02df ret
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07d6 02df ret
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07d7 02bf 07ef call 0x07ef
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07d9 16fc dcd1 si @DMBH, #0xdcd1
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void SEND_DCD1(AC0.M) {
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07db 2efd srs @DMBL, $AC0.M
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07d7 02bf 07ef call 0x07ef
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07dc 16fb 0001 si @DIRQ, #0x0001
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07d9 16fc dcd1 si @DMBH, #0xdcd1
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07de 02bf 07ef call 0x07ef
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07db 2efd srs @DMBL, $AC0.M
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07e0 02df ret
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07dc 16fb 0001 si @DIRQ, #0x0001
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07e1 02bf 07ef call 0x07ef
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07de 02bf 07ef call 0x07ef
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07e3 16fc f355 si @DMBH, #0xf355
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07e0 02df ret
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07e5 2efd srs @DMBL, $AC0.M
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}
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07e6 02bf 07ef call 0x07ef
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07e8 02df ret
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void SEND_F355(AC0.M) {
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07e1 02bf 07ef call 0x07ef
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07e3 16fc f355 si @DMBH, #0xf355
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07e5 2efd srs @DMBL, $AC0.M
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07e6 02bf 07ef call 0x07ef
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07e8 02df ret
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}
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07e9 26fc lrs $AC0.M, @DMBH
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07e9 26fc lrs $AC0.M, @DMBH
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07ea 02c0 8000 andcf $AC0.M, #0x8000
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07ea 02c0 8000 andcf $AC0.M, #0x8000
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07ec 029d 07e9 jlz 0x07e9
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07ec 029d 07e9 jlz 0x07e9
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