[Android] Fix joysticks only capable of right/down movements. Also make it capable of using onscreen joystick even if controller 1 is bound.

This commit is contained in:
Ryan Houdek 2013-12-12 21:24:39 -06:00
parent d7be993889
commit 2e1aa64958
4 changed files with 12 additions and 15 deletions

View File

@ -103,14 +103,10 @@ public final class InputOverlayDrawableJoystick extends BitmapDrawable
public float[] getAxisValues() public float[] getAxisValues()
{ {
float[] joyaxises = {0f, 0f, 0f, 0f}; float[] joyaxises = {0f, 0f, 0f, 0f};
if (axises[0] >= 0.0f)
joyaxises[1] = Math.min(axises[0], 1.0f); joyaxises[1] = Math.min(axises[0], 1.0f);
else joyaxises[0] = Math.min(axises[0], 0.0f);
joyaxises[0] = Math.min(Math.abs(axises[0]), 1.0f);
if (axises[1] >= 0.0)
joyaxises[3] = Math.min(axises[1], 1.0f); joyaxises[3] = Math.min(axises[1], 1.0f);
else joyaxises[2] = Math.min(axises[1], 0.0f);
joyaxises[2] = Math.min(Math.abs(axises[1]), 1.0f);
return joyaxises; return joyaxises;
} }

View File

@ -140,7 +140,7 @@ namespace ButtonManager
auto it = m_controllers.begin(); auto it = m_controllers.begin();
if (it == m_controllers.end()) if (it == m_controllers.end())
return value; return value;
return it->second->AxisValue(padID, axis); return value != 0.0f ? value : it->second->AxisValue(padID, axis);
} }
void TouchEvent(int padID, ButtonType button, int action) void TouchEvent(int padID, ButtonType button, int action)
{ {

View File

@ -59,10 +59,10 @@ Touchscreen::Touchscreen(int padID)
AddInput(new Button(_padID, ButtonManager::BUTTON_DOWN)); AddInput(new Button(_padID, ButtonManager::BUTTON_DOWN));
AddInput(new Button(_padID, ButtonManager::BUTTON_LEFT)); AddInput(new Button(_padID, ButtonManager::BUTTON_LEFT));
AddInput(new Button(_padID, ButtonManager::BUTTON_RIGHT)); AddInput(new Button(_padID, ButtonManager::BUTTON_RIGHT));
AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_LEFT), new Axis(_padID, ButtonManager::STICK_MAIN_RIGHT)); AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_LEFT, -1.0f), new Axis(_padID, ButtonManager::STICK_MAIN_RIGHT));
AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_UP), new Axis(_padID, ButtonManager::STICK_MAIN_DOWN)); AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_MAIN_UP, -1.0f), new Axis(_padID, ButtonManager::STICK_MAIN_DOWN));
AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_UP), new Axis(_padID, ButtonManager::STICK_C_DOWN)); AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_UP, -1.0f), new Axis(_padID, ButtonManager::STICK_C_DOWN));
AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_LEFT), new Axis(_padID, ButtonManager::STICK_C_RIGHT)); AddAnalogInputs(new Axis(_padID, ButtonManager::STICK_C_LEFT, -1.0f), new Axis(_padID, ButtonManager::STICK_C_RIGHT));
AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_L), new Axis(_padID, ButtonManager::TRIGGER_L)); AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_L), new Axis(_padID, ButtonManager::TRIGGER_L));
AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_R), new Axis(_padID, ButtonManager::TRIGGER_R)); AddAnalogInputs(new Axis(_padID, ButtonManager::TRIGGER_R), new Axis(_padID, ButtonManager::TRIGGER_R));
} }
@ -88,7 +88,7 @@ std::string Touchscreen::Axis::GetName() const
ControlState Touchscreen::Axis::GetState() const ControlState Touchscreen::Axis::GetState() const
{ {
return ButtonManager::GetAxisValue(_padID, _index); return ButtonManager::GetAxisValue(_padID, _index) * _neg;
} }
} }

View File

@ -43,11 +43,12 @@ private:
{ {
public: public:
std::string GetName() const; std::string GetName() const;
Axis(int padID, ButtonManager::ButtonType index) : _padID(padID), _index(index) {} Axis(int padID, ButtonManager::ButtonType index, float neg = 1.0f) : _padID(padID), _index(index), _neg(neg) {}
ControlState GetState() const; ControlState GetState() const;
private: private:
const int _padID; const int _padID;
const ButtonManager::ButtonType _index; const ButtonManager::ButtonType _index;
const float _neg;
}; };
public: public: