Rename Config.cpp/h to VideoConfig.cpp/h.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2009-09-13 09:23:30 +00:00
parent 3ff95019b7
commit 2d93c654f0
30 changed files with 43 additions and 45 deletions

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@ -3,7 +3,7 @@
Import('env')
files = [
'Config.cpp',
'VideoConfig.cpp',
'GlobalControl.cpp',
'BPMemory.cpp',
'CPMemory.cpp',

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@ -19,7 +19,7 @@
#include "Common.h"
#include "IniFile.h"
#include "Config.h"
#include "VideoConfig.h"
#include "VideoCommon.h"
Config g_Config;

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@ -22,8 +22,8 @@
// at the start of every frame. Noone should ever change members of g_ActiveConfig
// directly.
#ifndef _PLUGIN_VIDEOOGL_CONFIG_H_
#define _PLUGIN_VIDEOOGL_CONFIG_H_
#ifndef _PLUGIN_VIDEO_CONFIG_H_
#define _PLUGIN_VIDEO_CONFIG_H_
#include "Common.h"
#include "VideoCommon.h"
@ -140,4 +140,4 @@ void UpdateActiveConfig();
void ComputeDrawRectangle(int backbuffer_width, int backbuffer_height, bool flip, TargetRectangle *rc);
#endif // _PLUGIN_VIDEOOGL_CONFIG_H_
#endif // _PLUGIN_VIDEO_CONFIG_H_

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@ -689,14 +689,6 @@
>
</File>
</Filter>
<File
RelativePath=".\Src\Config.cpp"
>
</File>
<File
RelativePath=".\Src\Config.h"
>
</File>
<File
RelativePath=".\Src\GlobalControl.cpp"
>
@ -725,6 +717,14 @@
RelativePath=".\Src\VideoCommon.h"
>
</File>
<File
RelativePath=".\Src\VideoConfig.cpp"
>
</File>
<File
RelativePath=".\Src\VideoConfig.h"
>
</File>
</Files>
<Globals>
</Globals>

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@ -17,7 +17,7 @@
#include "BPFunctions.h"
#include "D3DBase.h"
#include "Config.h"
#include "VideoConfig.h"
#include "Common.h"
#include "TextureCache.h"
#include "VertexManager.h"

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@ -18,7 +18,7 @@
#include <d3dx9.h>
#include <string>
#include "Config.h"
#include "VideoConfig.h"
#include "D3DShader.h"
namespace D3D

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@ -19,7 +19,7 @@
#include "IniFile.h"
#include "Debugger.h"
#include "Config.h"
#include "VideoConfig.h"
#include "../Globals.h"
#include "../D3DBase.h"

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@ -23,7 +23,7 @@
#include "D3DBase.h"
#include "Config.h"
#include "VideoConfig.h"
#include "TextureCache.h"

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@ -2,7 +2,7 @@
#include <windows.h>
#include "../../Core/Src/Core.h"
#include "Config.h"
#include "VideoConfig.h"
#include "main.h"
#include "EmuWindow.h"
#include "Fifo.h"

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@ -19,7 +19,7 @@
#define _GLOBALS_H_
#include "Common.h"
#include "Config.h"
#include "VideoConfig.h"
#include "main.h"
#include "VideoCommon.h"

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@ -20,7 +20,7 @@
#include "Statistics.h"
#include "Utils.h"
#include "Profiler.h"
#include "Config.h"
#include "VideoConfig.h"
#include "PixelShaderGen.h"
#include "PixelShaderManager.h"
#include "PixelShaderCache.h"

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@ -21,7 +21,7 @@
#include "Common.h"
#include "Statistics.h"
#include "Config.h"
#include "VideoConfig.h"
#include "main.h"
#include "VertexManager.h"
#include "Render.h"

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@ -22,7 +22,7 @@
#include "Statistics.h"
#include "Utils.h"
#include "Profiler.h"
#include "Config.h"
#include "VideoConfig.h"
#include "VertexShaderCache.h"
#include "VertexLoader.h"
#include "BPMemory.h"

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@ -33,7 +33,7 @@ GFXDebuggerDX9 *m_DebuggerFrame = NULL;
#include "svnrev.h"
#include "resource.h"
#include "main.h"
#include "Config.h"
#include "VideoConfig.h"
#include "Fifo.h"
#include "OpcodeDecoding.h"
#include "TextureCache.h"

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@ -716,10 +716,6 @@
<Filter
Name="Decoder"
>
<File
RelativePath=".\Src\BPFunctions.cpp"
>
</File>
<File
RelativePath=".\Src\DLCache.cpp"
>
@ -744,6 +740,10 @@
<Filter
Name="Render"
>
<File
RelativePath=".\Src\BPFunctions.cpp"
>
</File>
<File
RelativePath=".\Src\FramebufferManager.cpp"
>

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@ -18,7 +18,7 @@
#include "BPFunctions.h"
#include "Globals.h"
#include "Profiler.h"
#include "Config.h"
#include "VideoConfig.h"
#include "VertexManager.h"
#include "Render.h"
#include "TextureMngr.h"

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@ -19,7 +19,7 @@
#include "IniFile.h"
#include "Debugger.h"
#include "Config.h"
#include "VideoConfig.h"
#include "../Globals.h"
extern int g_Preset;

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@ -16,7 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "Globals.h"
#include "Config.h"
#include "VideoConfig.h"
#include "IniFile.h"
#include "svnrev.h"
#include "Setup.h"

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@ -18,7 +18,7 @@
#ifndef _GLINIT_H_
#define _GLINIT_H_
#include "Config.h"
#include "VideoConfig.h"
#include "MathUtil.h"
#include "pluginspecs_video.h"

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@ -24,7 +24,7 @@
#include "ConfigDlg.h"
#include "../Globals.h"
#include "Config.h"
#include "VideoConfig.h"
#include "../TextureMngr.h"
#include "VertexShaderManager.h"
#include "../PostProcessing.h"

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@ -19,7 +19,7 @@
#define _GLOBALS_H_
#include "Common.h"
#include "Config.h"
#include "VideoConfig.h"
#include "VideoCommon.h"
#include "pluginspecs_video.h"

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@ -24,7 +24,7 @@
#include <wx/aboutdlg.h>
#include "../Globals.h"
#include "Config.h"
#include "VideoConfig.h"
#include "main.h"
#include "Win32.h"
#include "OnScreenDisplay.h"

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@ -26,7 +26,7 @@
#include <cmath>
#include "Statistics.h"
#include "Config.h"
#include "VideoConfig.h"
#include "ImageWrite.h"
#include "Common.h"
#include "Render.h"

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@ -15,9 +15,9 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoCommon.h"
#include "FileUtil.h"
#include "Config.h"
#include "VideoCommon.h"
#include "VideoConfig.h"
#include "GLUtil.h"
#include "PostProcessing.h"
#include "PixelShaderCache.h"

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@ -33,7 +33,7 @@
#endif
#include "CommonPaths.h"
#include "Config.h"
#include "VideoConfig.h"
#include "Profiler.h"
#include "Statistics.h"
#include "ImageWrite.h"

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@ -25,7 +25,7 @@
#include "VertexShaderManager.h"
#include "FramebufferManager.h"
#include "Globals.h"
#include "Config.h"
#include "VideoConfig.h"
#include "ImageWrite.h"
#include "Render.h"

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@ -33,7 +33,7 @@
#undef _interlockedbittestandreset64
#endif
#include "Config.h"
#include "VideoConfig.h"
#include "Hash.h"
#include "Statistics.h"
#include "Profiler.h"

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@ -22,7 +22,7 @@
#include "Fifo.h"
#include "Config.h"
#include "VideoConfig.h"
#include "Statistics.h"
#include "MemoryUtil.h"
#include "Profiler.h"

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@ -19,7 +19,7 @@
#include "Globals.h"
#include "Profiler.h"
#include "Config.h"
#include "VideoConfig.h"
#include "Statistics.h"
#include "GLUtil.h"

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@ -49,8 +49,6 @@ Make AA apply instantly during gameplay if possible
*/
#include "Globals.h"
#include "LogManager.h"
#include "Thread.h"
@ -69,7 +67,7 @@ GFXConfigDialogOGL *m_ConfigFrame = NULL;
GFXDebuggerOGL *m_DebuggerFrame = NULL;
#endif // HAVE_WX
#include "Config.h"
#include "VideoConfig.h"
#include "LookUpTables.h"
#include "ImageWrite.h"
#include "Render.h"