GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
These create a large number of EFB copies at different offsets, resulting in considerable save state delays.
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@ -14,3 +14,8 @@
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[Video_Stereoscopy]
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StereoConvergence = 5000
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[Video_Settings]
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# This game creates a large number of EFB copies at different addresses, resulting
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# in a large texture cache which takes considerable time to save.
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SaveTextureCacheToState = False
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@ -0,0 +1,18 @@
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# NATJ01, NATP01, NATE01 - Mario Tennis (Virtual Console)
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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# This game creates a large number of EFB copies at different addresses, resulting
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# in a large texture cache which takes considerable time to save.
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SaveTextureCacheToState = False
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