Make ReadDataFromFifo static.
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@ -110,7 +110,7 @@ void EmulatorState(bool running)
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// Description: RunGpuLoop() sends data through this function.
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void ReadDataFromFifo(u8* _uData, u32 len)
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static void ReadDataFromFifo(u8* _uData, u32 len)
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{
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if (len > (s_video_buffer + FIFO_SIZE - s_video_buffer_write_ptr))
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{
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@ -23,8 +23,6 @@ u8* GetVideoBufferEndPtr();
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void Fifo_DoState(PointerWrap &f);
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void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock);
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void ReadDataFromFifo(u8* _uData, u32 len);
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void RunGpu();
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void RunGpuLoop();
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void ExitGpuLoop();
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