Qt/ControllersWindow: Fix changing devices while emulation is running
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@ -297,6 +297,8 @@ void ControllersWindow::OnWiimoteTypeChanged(int type)
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return;
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}
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}
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SaveSettings();
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}
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void ControllersWindow::OnGCTypeChanged(int type)
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@ -312,6 +314,8 @@ void ControllersWindow::OnGCTypeChanged(int type)
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return;
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}
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}
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SaveSettings();
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}
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void ControllersWindow::OnBluetoothPassthroughResetPressed()
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@ -498,6 +502,9 @@ void ControllersWindow::SaveSettings()
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const int index = m_wiimote_boxes[i]->currentIndex();
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g_wiimote_sources[i] = index;
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m_wiimote_buttons[i]->setEnabled(index != 0 && index != 2);
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if (Core::IsRunning())
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WiimoteReal::ChangeWiimoteSource(static_cast<u32>(i), index);
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}
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UICommon::SaveWiimoteSources();
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@ -507,7 +514,13 @@ void ControllersWindow::SaveSettings()
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const int index = m_gc_controller_boxes[i]->currentIndex();
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const std::optional<SerialInterface::SIDevices> si_device = FromGCMenuIndex(index);
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if (si_device)
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{
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SConfig::GetInstance().m_SIDevice[i] = *si_device;
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(*si_device, static_cast<s32>(i));
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}
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m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
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}
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SConfig::GetInstance().SaveSettings();
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