Tools: Dolphin symbol map ghidra scripts added
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# Copyright 2021 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the license.txt file included.
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#@category Dolphin
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from collections import namedtuple
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DolphinSymbol = namedtuple("DolphinSymbol", [
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"section", "addr", "size", "vaddr", "align", "name"
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])
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def load_dolphin_map(filepath):
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with open(filepath, "r") as f:
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section = ""
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symbol_map = []
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for line in f.readlines():
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t = line.strip().split(" ", 4)
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if len(t) == 3 and t[1] == "section" and t[2] == "layout":
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section = t[0]
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continue
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if not section or len(t) != 5:
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continue
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symbol_map.append(DolphinSymbol(section, *t))
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return symbol_map
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def ghidra_main():
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from ghidra.program.model.symbol import SourceType
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from ghidra.program.model.symbol import SymbolUtilities
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f = askFile("Load a Dolphin emulator symbol map", "Load")
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symbol_map = load_dolphin_map(f.getPath())
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for symbol in symbol_map:
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addr = toAddr(int(symbol.vaddr, 16))
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size = int(symbol.size, 16)
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name = SymbolUtilities.replaceInvalidChars(symbol.name, True)
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if symbol.section in [".init", ".text"]:
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createFunction(addr, symbol.name);
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success = getFunctionAt(addr) is not None
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if not success:
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print("Can't apply properties for symbol:"
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" {0.vaddr} - {0.name}\n".format(symbol))
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createLabel(addr, name, True)
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else:
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getFunctionAt(addr).setName(name, SourceType.USER_DEFINED)
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else:
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createLabel(addr, name, True)
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if __name__ == "__main__":
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ghidra_main()
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@ -0,0 +1,61 @@
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# Copyright 2021 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the license.txt file included.
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#@category Dolphin
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from collections import namedtuple
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DolphinSymbol = namedtuple("DolphinSymbol", [
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"section", "addr", "size", "vaddr", "align", "name"
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])
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def save_dolphin_map(filepath, text_map, data_map):
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line = "{0.addr:08x} {0.size:08x} {0.vaddr:08x} {0.align} {0.name}\n"
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with open(filepath, "w") as f:
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f.write(".text section layout\n")
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for symbol in text_map:
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f.write(line.format(symbol))
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f.write("\n.data section layout\n")
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for symbol in data_map:
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f.write(line.format(symbol))
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def ghidra_main():
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f = askFile("Save a Dolphin emulator symbol map", "Save")
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text_map = []
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for function in currentProgram.getListing().getFunctions(True):
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ea = int(function.getEntryPoint().toString(), 16)
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size = function.getBody().getNumAddresses()
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name = function.getName() + "({})".format(
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", ".join(
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"{} {}".format(p.getDataType(), p.getName())
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for p in function.getParameters()
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)
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)
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text_map.append(
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DolphinSymbol(".text", ea, size, ea, 0, name)
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)
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data_map = []
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for data in currentProgram.getListing().getDefinedData(True):
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try:
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ea = int(data.getAddress().toString(), 16)
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size = data.getLength()
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name = data.getPathName()
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if name.startswith("DAT_") and \
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data.getDataType().getName() not in ["string", "unicode"]:
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continue
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data_map.append(
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DolphinSymbol(".data", ea, size, ea, 0, name)
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)
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except:
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pass
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save_dolphin_map(f.getPath(), text_map, data_map)
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if __name__ == "__main__":
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ghidra_main()
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