Quick fix for the Pixel Lighting setting to appear in the DX9 backend.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7168 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -134,7 +134,12 @@ HRESULT Init()
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--d3d_dll_ref;
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return E_FAIL;
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}
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// Init the caps structure using data from the currently selected device
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int adapter = g_Config.iAdapter;
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D3D->GetDeviceCaps((adapter >= 0 && adapter < std::min(MAX_ADAPTERS, numAdapters)) ? adapter : D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
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Enumerate();
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return S_OK;
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}
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@ -121,8 +121,8 @@ void InitBackendInfo()
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void VideoBackend::ShowConfig(void* parent)
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{
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#if defined(HAVE_WX) && HAVE_WX
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InitBackendInfo();
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DX9::D3D::Init();
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InitBackendInfo();
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// adapters
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g_Config.backend_info.Adapters.clear();
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