Added achievement hash to non-disc boot paths.
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@ -25,6 +25,7 @@
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/AchievementManager.h"
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#include "Core/Boot/DolReader.h"
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#include "Core/Boot/ElfReader.h"
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#include "Core/CommonTitles.h"
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@ -558,6 +559,11 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
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SetupGCMemory(system, guard);
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}
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance()->HashGame(executable.path,
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[](AchievementManager::ResponseType r_type) {});
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#endif // USE_RETRO_ACHIEVEMENTS
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if (!executable.reader->LoadIntoMemory(system))
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{
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PanicAlertFmtT("Failed to load the executable to memory.");
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@ -16,6 +16,7 @@
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#include "Common/NandPaths.h"
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#include "Common/ScopeGuard.h"
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#include "Common/StringUtil.h"
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#include "Core/AchievementManager.h"
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#include "Core/CommonTitles.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -476,6 +477,12 @@ bool ESDevice::LaunchPPCTitle(u64 title_id)
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if (!Core::IsRunningAndStarted())
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return BootstrapPPC();
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#ifdef USE_RETRO_ACHIEVEMENTS
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INFO_LOG_FMT(ACHIEVEMENTS,
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"WAD and NAND formats not currently supported by Achievement Manager.");
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AchievementManager::GetInstance()->SetDisabled(true);
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#endif // USE_RETRO_ACHIEVEMENTS
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core_timing.RemoveEvent(s_bootstrap_ppc_for_launch_event);
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core_timing.ScheduleEvent(ticks, s_bootstrap_ppc_for_launch_event);
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return true;
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