diff --git a/G4BP08.ini b/G4BP08.ini new file mode 100644 index 0000000000..7ca45abb1a --- /dev/null +++ b/G4BP08.ini @@ -0,0 +1,6 @@ +# G4BP08 - resident evil 4 game disc 1 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/G4NJDA.ini b/G4NJDA.ini new file mode 100644 index 0000000000..da587081eb --- /dev/null +++ b/G4NJDA.ini @@ -0,0 +1,6 @@ +# G4NJDA - NARUTO4 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/G4SP01.ini b/G4SP01.ini new file mode 100644 index 0000000000..457a04b31b --- /dev/null +++ b/G4SP01.ini @@ -0,0 +1,6 @@ +# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/G8MP01.ini b/G8MP01.ini new file mode 100644 index 0000000000..d007eb44ae --- /dev/null +++ b/G8MP01.ini @@ -0,0 +1,6 @@ +# G8MP01 - Paper Mario +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/G8SJAF.ini b/G8SJAF.ini new file mode 100644 index 0000000000..f5056f2c98 --- /dev/null +++ b/G8SJAF.ini @@ -0,0 +1,8 @@ +# G8SJAF - battleGC +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] +[ActionReplay] diff --git a/G9SJ8P.ini b/G9SJ8P.ini new file mode 100644 index 0000000000..486a2bce50 --- /dev/null +++ b/G9SJ8P.ini @@ -0,0 +1,6 @@ +# G9SJ8P - SONIC HEROES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/G9SP8P.ini b/G9SP8P.ini new file mode 100644 index 0000000000..1ee205a93a --- /dev/null +++ b/G9SP8P.ini @@ -0,0 +1,6 @@ +# G9SP8P - SONIC HEROES +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GAQE6S.ini b/GAQE6S.ini new file mode 100644 index 0000000000..f415d62e94 --- /dev/null +++ b/GAQE6S.ini @@ -0,0 +1,6 @@ +# GAQE6S - Aquaman: Battle for Atlantis +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GATP51.ini b/GATP51.ini new file mode 100644 index 0000000000..1092249818 --- /dev/null +++ b/GATP51.ini @@ -0,0 +1,6 @@ +# GATP51 - ATV: Quad Power Racing 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GB4P51.ini b/GB4P51.ini new file mode 100644 index 0000000000..63b0811358 --- /dev/null +++ b/GB4P51.ini @@ -0,0 +1,6 @@ +# GB4P51 - Burnout 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GBLPGL.ini b/GBLPGL.ini new file mode 100644 index 0000000000..30eb063bcd --- /dev/null +++ b/GBLPGL.ini @@ -0,0 +1,6 @@ +# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GBOP51.ini b/GBOP51.ini new file mode 100644 index 0000000000..e39776b77d --- /dev/null +++ b/GBOP51.ini @@ -0,0 +1,6 @@ +# GBOP51 - Burnout +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GBSP8P.ini b/GBSP8P.ini new file mode 100644 index 0000000000..ec68a9aae0 --- /dev/null +++ b/GBSP8P.ini @@ -0,0 +1,6 @@ +# GBSP8P - BEACH SPIKERS +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GBZE08.ini b/GBZE08.ini new file mode 100644 index 0000000000..c0235a6da4 --- /dev/null +++ b/GBZE08.ini @@ -0,0 +1,6 @@ +# GBZE08 - Resident Evil 0 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GC6P01.ini b/GC6P01.ini new file mode 100644 index 0000000000..9c922fe813 --- /dev/null +++ b/GC6P01.ini @@ -0,0 +1,6 @@ +# GC6P01 - Pokemon Colosseum +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCBP7D.ini b/GCBP7D.ini new file mode 100644 index 0000000000..4a7e20cf35 --- /dev/null +++ b/GCBP7D.ini @@ -0,0 +1,6 @@ +# GCBP7D - Crash Bandicoot:The Wrath of Cortex +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCDP08.ini b/GCDP08.ini new file mode 100644 index 0000000000..5670b8290b --- /dev/null +++ b/GCDP08.ini @@ -0,0 +1,6 @@ +# GCDP08 - RESIDENT EVIL CVX +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCNP7D.ini b/GCNP7D.ini new file mode 100644 index 0000000000..8af960fb31 --- /dev/null +++ b/GCNP7D.ini @@ -0,0 +1,8 @@ +# GCNP7D - Crash Nitro Kart +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] +[ActionReplay] diff --git a/GCOE52.ini b/GCOE52.ini new file mode 100644 index 0000000000..3b93f37e24 --- /dev/null +++ b/GCOE52.ini @@ -0,0 +1,6 @@ +# GCOE52 - Call of Duty +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCOPDV.ini b/GCOPDV.ini new file mode 100644 index 0000000000..3b91c45943 --- /dev/null +++ b/GCOPDV.ini @@ -0,0 +1,6 @@ +# GCOPDV - GCOS MultiGame DVD (C) GCOS TEAM +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCQP7D.ini b/GCQP7D.ini new file mode 100644 index 0000000000..e3d22d5e9d --- /dev/null +++ b/GCQP7D.ini @@ -0,0 +1,6 @@ +# GCQP7D - Buffy: Chaos Bleeds +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GCTE51.ini b/GCTE51.ini new file mode 100644 index 0000000000..4ef21bc7f8 --- /dev/null +++ b/GCTE51.ini @@ -0,0 +1,6 @@ +# GCTE51 - Crazy Taxi +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GD6P70.ini b/GD6P70.ini new file mode 100644 index 0000000000..65c313f767 --- /dev/null +++ b/GD6P70.ini @@ -0,0 +1,6 @@ +# GD6P70 - Digimon Rumble Arena 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GDEE71.ini b/GDEE71.ini new file mode 100644 index 0000000000..a113aca63b --- /dev/null +++ b/GDEE71.ini @@ -0,0 +1,6 @@ +# GDEE71 - Baldur's Gate: Dark Alliance +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GDGP78.ini b/GDGP78.ini new file mode 100644 index 0000000000..98f66a61cb --- /dev/null +++ b/GDGP78.ini @@ -0,0 +1,6 @@ +# GDGP78 - Dragon's Lair 3D +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GEAP8P.ini b/GEAP8P.ini new file mode 100644 index 0000000000..79f52a8232 --- /dev/null +++ b/GEAP8P.ini @@ -0,0 +1,6 @@ +# GEAP8P - Skies of Arcadia Legends +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GEDE01.ini b/GEDE01.ini new file mode 100644 index 0000000000..0b468636cb --- /dev/null +++ b/GEDE01.ini @@ -0,0 +1,6 @@ +# GEDE01 - Eternal Darkness +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GEOP08.ini b/GEOP08.ini new file mode 100644 index 0000000000..be1177dd9d --- /dev/null +++ b/GEOP08.ini @@ -0,0 +1,6 @@ +# GEOP08 - CAPCOM VS. SNK 2 EO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GF7E01.ini b/GF7E01.ini new file mode 100644 index 0000000000..46edb34de0 --- /dev/null +++ b/GF7E01.ini @@ -0,0 +1,6 @@ +# GF7E01 - STARFOX ASSAULT +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GGAJB2.ini b/GGAJB2.ini new file mode 100644 index 0000000000..662b1e3be9 --- /dev/null +++ b/GGAJB2.ini @@ -0,0 +1,6 @@ +# GGAJB2 - GUNDAM1 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GGEE41.ini b/GGEE41.ini new file mode 100644 index 0000000000..851334ab1d --- /dev/null +++ b/GGEE41.ini @@ -0,0 +1,6 @@ +# GGEE41 - Beyond Good and Evil +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GGTP01.ini b/GGTP01.ini new file mode 100644 index 0000000000..4750ba0a47 --- /dev/null +++ b/GGTP01.ini @@ -0,0 +1,6 @@ +# GGTP01 - ChibiRobo! +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GHAP08.ini b/GHAP08.ini new file mode 100644 index 0000000000..abee794105 --- /dev/null +++ b/GHAP08.ini @@ -0,0 +1,6 @@ +# GHAP08 - Resident Evil 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GIGJ8P.ini b/GIGJ8P.ini new file mode 100644 index 0000000000..d52c43f4a0 --- /dev/null +++ b/GIGJ8P.ini @@ -0,0 +1,6 @@ +# GIGJ8P - BLEACH for GC +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GILP51.ini b/GILP51.ini new file mode 100644 index 0000000000..460b5b5280 --- /dev/null +++ b/GILP51.ini @@ -0,0 +1,6 @@ +# GILP51 - Aggressive Inline +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GINX69.ini b/GINX69.ini new file mode 100644 index 0000000000..9b8a7b37cf --- /dev/null +++ b/GINX69.ini @@ -0,0 +1,6 @@ +# GINX69 - Batman +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GISP36.ini b/GISP36.ini new file mode 100644 index 0000000000..94bac67af9 --- /dev/null +++ b/GISP36.ini @@ -0,0 +1,6 @@ +# GISP36 - Second Sight +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GKBPAF.ini b/GKBPAF.ini new file mode 100644 index 0000000000..d44ff9fd01 --- /dev/null +++ b/GKBPAF.ini @@ -0,0 +1,6 @@ +# GKBPAF - Baten Kaitos +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GKHPA4.ini b/GKHPA4.ini new file mode 100644 index 0000000000..2e76bb3d72 --- /dev/null +++ b/GKHPA4.ini @@ -0,0 +1,6 @@ +# GKHPA4 - King Arthur +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GKME41.ini b/GKME41.ini new file mode 100644 index 0000000000..02428970d0 --- /dev/null +++ b/GKME41.ini @@ -0,0 +1,6 @@ +# GKME41 - Prince of Persia The Two Thrones +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GKOP6V.ini b/GKOP6V.ini new file mode 100644 index 0000000000..946130f71f --- /dev/null +++ b/GKOP6V.ini @@ -0,0 +1,6 @@ +# GKOP6V - Kao the kangaroo +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GKTJA4.ini b/GKTJA4.ini new file mode 100644 index 0000000000..a76ce1145a --- /dev/null +++ b/GKTJA4.ini @@ -0,0 +1,6 @@ +# GKTJA4 - CaptainTUBASAGC +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GLEP08.ini b/GLEP08.ini new file mode 100644 index 0000000000..e747fb867f --- /dev/null +++ b/GLEP08.ini @@ -0,0 +1,6 @@ +# GLEP08 - Resident Evil 3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GLMP01.ini b/GLMP01.ini new file mode 100644 index 0000000000..6fe5615e34 --- /dev/null +++ b/GLMP01.ini @@ -0,0 +1,6 @@ +# GLMP01 - LUIGI'S MANSION +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GLUE7U.ini b/GLUE7U.ini new file mode 100644 index 0000000000..ba279f5262 --- /dev/null +++ b/GLUE7U.ini @@ -0,0 +1,6 @@ +# GLUE7U - Lotus Challenge +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GMSP01.ini b/GMSP01.ini new file mode 100644 index 0000000000..e0b506a4d4 --- /dev/null +++ b/GMSP01.ini @@ -0,0 +1,6 @@ +# GMSP01 - Super Mario Sunshine +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GNRJDA.ini b/GNRJDA.ini new file mode 100644 index 0000000000..c337434f61 --- /dev/null +++ b/GNRJDA.ini @@ -0,0 +1,6 @@ +# GNRJDA - naruto gekitou ninja taisen +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GNUEDA.ini b/GNUEDA.ini new file mode 100644 index 0000000000..ee2de6a754 --- /dev/null +++ b/GNUEDA.ini @@ -0,0 +1,6 @@ +# GNUEDA - NARUTO2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GNWE69.ini b/GNWE69.ini new file mode 100644 index 0000000000..6450a7fe3c --- /dev/null +++ b/GNWE69.ini @@ -0,0 +1,6 @@ +# GNWE69 - Def Jam Fight For NY +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GOCE5D.ini b/GOCE5D.ini new file mode 100644 index 0000000000..40095fad37 --- /dev/null +++ b/GOCE5D.ini @@ -0,0 +1,6 @@ +# GOCE5D - RoadKill +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GOMP01.ini b/GOMP01.ini new file mode 100644 index 0000000000..dd62321403 --- /dev/null +++ b/GOMP01.ini @@ -0,0 +1,6 @@ +# GOMP01 - MarioPowerTennis +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GOPJB2.ini b/GOPJB2.ini new file mode 100644 index 0000000000..a592743b52 --- /dev/null +++ b/GOPJB2.ini @@ -0,0 +1,6 @@ +# GOPJB2 - ONE PIECE GRAND BATTLE RUSH +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GP6E01.ini b/GP6E01.ini new file mode 100644 index 0000000000..5a8361ed21 --- /dev/null +++ b/GP6E01.ini @@ -0,0 +1,6 @@ +# GP6E01 - Mario Party 6 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GPOE8P.ini b/GPOE8P.ini new file mode 100644 index 0000000000..b125a963b8 --- /dev/null +++ b/GPOE8P.ini @@ -0,0 +1,6 @@ +# GPOE8P - PHANTASY STAR ONLINE EPISODE I&II +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GPTP41.ini b/GPTP41.ini new file mode 100644 index 0000000000..97fa48d474 --- /dev/null +++ b/GPTP41.ini @@ -0,0 +1,6 @@ +# GPTP41 - Prince of Persia Sands of Time +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GPXP01.ini b/GPXP01.ini new file mode 100644 index 0000000000..fac520f0b3 --- /dev/null +++ b/GPXP01.ini @@ -0,0 +1,6 @@ +# GPXP01 - POKeMON BOX RUBY&SAPPHIRE +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GQCS52.ini b/GQCS52.ini new file mode 100644 index 0000000000..9d555ad227 --- /dev/null +++ b/GQCS52.ini @@ -0,0 +1,8 @@ +# GQCS52 - Call of Duty 2: Big Red One +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] +[ActionReplay] diff --git a/GRLE41.ini b/GRLE41.ini new file mode 100644 index 0000000000..e2ed0c7a40 --- /dev/null +++ b/GRLE41.ini @@ -0,0 +1,6 @@ +# GRLE41 - Pro Rally +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GS8P7D.ini b/GS8P7D.ini new file mode 100644 index 0000000000..ee11f1f002 --- /dev/null +++ b/GS8P7D.ini @@ -0,0 +1,6 @@ +# GS8P7D - Spyro: Enter the Dragonfly +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GSAP01.ini b/GSAP01.ini new file mode 100644 index 0000000000..cd32ba96e0 --- /dev/null +++ b/GSAP01.ini @@ -0,0 +1,6 @@ +# GSAP01 - Star Fox Adventures +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GTEP01.ini b/GTEP01.ini new file mode 100644 index 0000000000..094f65c696 --- /dev/null +++ b/GTEP01.ini @@ -0,0 +1,6 @@ +# GTEP01 - 1080: Avalanche +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GUPP8P.ini b/GUPP8P.ini new file mode 100644 index 0000000000..f285b31827 --- /dev/null +++ b/GUPP8P.ini @@ -0,0 +1,6 @@ +# GUPP8P - SHADOW THE HEDGEHOG +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GVSP8P.ini b/GVSP8P.ini new file mode 100644 index 0000000000..7d837f8433 --- /dev/null +++ b/GVSP8P.ini @@ -0,0 +1,6 @@ +# GVSP8P - Virtua Striker 3 ver.2002 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GWAP8P.ini b/GWAP8P.ini new file mode 100644 index 0000000000..7ade1be20c --- /dev/null +++ b/GWAP8P.ini @@ -0,0 +1,6 @@ +# GWAP8P - Spartan : Total Warrior (TM) +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GWEP8P.ini b/GWEP8P.ini new file mode 100644 index 0000000000..5fe4b8c015 --- /dev/null +++ b/GWEP8P.ini @@ -0,0 +1,6 @@ +# GWEP8P - 18 Wheeler +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GWRE01.ini b/GWRE01.ini new file mode 100644 index 0000000000..b13dda3d93 --- /dev/null +++ b/GWRE01.ini @@ -0,0 +1,6 @@ +# GWRE01 - WAVE RACE / BLUE STORM +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GWRP01.ini b/GWRP01.ini new file mode 100644 index 0000000000..7048c7b1f7 --- /dev/null +++ b/GWRP01.ini @@ -0,0 +1,6 @@ +# GWRP01 - WAVE RACE / BLUE STORM +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GWWP01.ini b/GWWP01.ini new file mode 100644 index 0000000000..1361f98669 --- /dev/null +++ b/GWWP01.ini @@ -0,0 +1,6 @@ +# GWWP01 - WARIO WORLD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GXXP01.ini b/GXXP01.ini new file mode 100644 index 0000000000..7a73863d14 --- /dev/null +++ b/GXXP01.ini @@ -0,0 +1,6 @@ +# GXXP01 - POKeMON XD +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GYBP01.ini b/GYBP01.ini new file mode 100644 index 0000000000..c524297e8a --- /dev/null +++ b/GYBP01.ini @@ -0,0 +1,6 @@ +# GYBP01 - DONKEY KONG JUNGLE BEAT +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GYQP01.ini b/GYQP01.ini new file mode 100644 index 0000000000..d12e593f31 --- /dev/null +++ b/GYQP01.ini @@ -0,0 +1,6 @@ +# GYQP01 - MARIO SUPERSTAR BASEBALL +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GYWEE9.ini b/GYWEE9.ini new file mode 100644 index 0000000000..5fab458c88 --- /dev/null +++ b/GYWEE9.ini @@ -0,0 +1,6 @@ +# GYWEE9 - Harvest Moon: A Wonderful Life +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GZ3E70.ini b/GZ3E70.ini new file mode 100644 index 0000000000..54ce1136ab --- /dev/null +++ b/GZ3E70.ini @@ -0,0 +1,6 @@ +# GZ3E70 - Dragon Ball Z 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GZEE70.ini b/GZEE70.ini new file mode 100644 index 0000000000..5e89e0baa4 --- /dev/null +++ b/GZEE70.ini @@ -0,0 +1,6 @@ +# GZEE70 - Dragon Ball Z Sagas +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/PZLP01.ini b/PZLP01.ini new file mode 100644 index 0000000000..b0b8ad0eb5 --- /dev/null +++ b/PZLP01.ini @@ -0,0 +1,6 @@ +# PZLP01 - The Legend of Zelda: Collector's Edition +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/R8PP01.ini b/R8PP01.ini new file mode 100644 index 0000000000..6fcbfcf894 --- /dev/null +++ b/R8PP01.ini @@ -0,0 +1,6 @@ +# R8PP01 - SUPER PAPER MARIO +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RBXJ8P.ini b/RBXJ8P.ini new file mode 100644 index 0000000000..d5b39bbcbf --- /dev/null +++ b/RBXJ8P.ini @@ -0,0 +1,6 @@ +# RBXJ8P - BLEACH VERSUS CRUSADE +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RDXP18.ini b/RDXP18.ini new file mode 100644 index 0000000000..c8083c0fef --- /dev/null +++ b/RDXP18.ini @@ -0,0 +1,6 @@ +# RDXP18 - SPORTS ISLAND +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/REDE41.ini b/REDE41.ini new file mode 100644 index 0000000000..80bcb9e590 --- /dev/null +++ b/REDE41.ini @@ -0,0 +1,6 @@ +# REDE41 - RedSteel +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/REXP01.ini b/REXP01.ini new file mode 100644 index 0000000000..2a7bdb38fc --- /dev/null +++ b/REXP01.ini @@ -0,0 +1,6 @@ +# REXP01 - Excite Truck +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RHAP01.ini b/RHAP01.ini new file mode 100644 index 0000000000..63b1104ad8 --- /dev/null +++ b/RHAP01.ini @@ -0,0 +1,6 @@ +# RHAP01 - PARTY PACK for REVOLUTION +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RJSXUG.ini b/RJSXUG.ini new file mode 100644 index 0000000000..1462e1de9c --- /dev/null +++ b/RJSXUG.ini @@ -0,0 +1,6 @@ +# RJSXUG - Kawasaki Jet Ski +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RMCP01.ini b/RMCP01.ini new file mode 100644 index 0000000000..3de6dd9fbf --- /dev/null +++ b/RMCP01.ini @@ -0,0 +1,6 @@ +# RMCP01 - MarioKartWii +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RMGP01.ini b/RMGP01.ini new file mode 100644 index 0000000000..e5e92595d1 --- /dev/null +++ b/RMGP01.ini @@ -0,0 +1,6 @@ +# RMGP01 - SUPER MARIO GALAXY +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RNEJDA.ini b/RNEJDA.ini new file mode 100644 index 0000000000..0c60e92284 --- /dev/null +++ b/RNEJDA.ini @@ -0,0 +1,6 @@ +# RNEJDA - NARUTO GEKITOHNINJATAISEN EX3 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RODP01.ini b/RODP01.ini new file mode 100644 index 0000000000..fc7f9c9244 --- /dev/null +++ b/RODP01.ini @@ -0,0 +1,6 @@ +# RODP01 - WarioWare: Smooth Moves +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RRBE41.ini b/RRBE41.ini new file mode 100644 index 0000000000..95fc061954 --- /dev/null +++ b/RRBE41.ini @@ -0,0 +1,6 @@ +# RRBE41 - Rayman Raving Rabbids +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RSRP8P.ini b/RSRP8P.ini new file mode 100644 index 0000000000..76abb11b28 --- /dev/null +++ b/RSRP8P.ini @@ -0,0 +1,6 @@ +# RSRP8P - SONIC AND THE SECRET RINGS +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RSUP41.ini b/RSUP41.ini new file mode 100644 index 0000000000..40d2a71e31 --- /dev/null +++ b/RSUP41.ini @@ -0,0 +1,6 @@ +# RSUP41 - Sports Party +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RSZPGT.ini b/RSZPGT.ini new file mode 100644 index 0000000000..596b18b497 --- /dev/null +++ b/RSZPGT.ini @@ -0,0 +1,6 @@ +# RSZPGT - LEGEND OF SAYUKI 20080625V006 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/RTCP41.ini b/RTCP41.ini new file mode 100644 index 0000000000..aac1608d31 --- /dev/null +++ b/RTCP41.ini @@ -0,0 +1,6 @@ +# RTCP41 - Tom Clancy's Splinter Cell Double Agent +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here.