diff --git a/GTLE52.ini b/GTLE52.ini index 19e3d24972..4c8042c5c8 100644 --- a/GTLE52.ini +++ b/GTLE52.ini @@ -3,7 +3,7 @@ TLBHack = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Menus require projection hack, minor glitches ingame [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/GTLP52.ini b/GTLP52.ini new file mode 100644 index 0000000000..5900bfae28 --- /dev/null +++ b/GTLP52.ini @@ -0,0 +1,16 @@ +# GTLP52 - True Crime +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Menus require projection hack, minor glitches ingame +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = 20 +PH_ZFar = 1.99998 +[Gecko] diff --git a/GTLX52.ini b/GTLX52.ini new file mode 100644 index 0000000000..ccb3dbef56 --- /dev/null +++ b/GTLX52.ini @@ -0,0 +1,16 @@ +# GTLX52 - True Crime +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Menus require projection hack, minor glitches ingame +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = 20 +PH_ZFar = 1.99998 +[Gecko] diff --git a/PZLJ01.ini b/PZLJ01.ini new file mode 100644 index 0000000000..414f53f84c --- /dev/null +++ b/PZLJ01.ini @@ -0,0 +1,19 @@ +# PZLJ01 - The Legend of Zelda: Collector's Edition +[Core] +#Values set here will override the main dolphin settings. +[EmuState] +#The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = Minor video glitches when pausing +[OnFrame] ++$Loophack +0x80665804:dword:0x60000000 +[ActionReplay] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/UGPE01.ini b/UGPE01.ini index fe2feff51e..865c55bae1 100644 --- a/UGPE01.ini +++ b/UGPE01.ini @@ -2,7 +2,7 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 -EmulationIssues = No GameBoy Player Device (r7185) +EmulationIssues = No GameBoy Player Device (r7574) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] diff --git a/UGPP01.ini b/UGPP01.ini index 06278d3c76..5da533eecc 100644 --- a/UGPP01.ini +++ b/UGPP01.ini @@ -1,9 +1,15 @@ -# UGPP01 - GAME BOY PLAYER -[EmuState] -EmulationStateId = 1 -Issues="The game needs the GBA Player hardware attachment" -EmulationIssues = broken deu to missing hardware -[OnFrame] -[ActionReplay] +# UGPP01 - Game Boy Player Start-up Disc for US +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +EmulationIssues = No GameBoy Player Device (r7574) +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko]