PathConfigPane: Eliminate main frame global usage
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e05553acfc
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@ -21,7 +21,6 @@
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#include "DiscIO/NANDContentLoader.h"
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#include "DolphinWX/Config/ConfigMain.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Main.h"
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#include "DolphinWX/WxEventUtils.h"
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#include "DolphinWX/WxUtils.h"
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@ -226,7 +225,9 @@ void PathConfigPane::OnNANDRootChanged(wxCommandEvent& event)
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DiscIO::CNANDContentManager::Access().ClearCache();
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main_frame->UpdateWiiMenuChoice();
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wxCommandEvent update_event{DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, GetId()};
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update_event.SetEventObject(this);
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AddPendingEvent(update_event);
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}
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void PathConfigPane::OnDumpPathChanged(wxCommandEvent& event)
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@ -226,6 +226,7 @@ bool CRenderFrame::ShowFullScreen(bool show, long style)
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wxDEFINE_EVENT(wxEVT_HOST_COMMAND, wxCommandEvent);
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wxDEFINE_EVENT(DOLPHIN_EVT_LOCAL_INI_CHANGED, wxCommandEvent);
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wxDEFINE_EVENT(DOLPHIN_EVT_RELOAD_THEME_BITMAPS, wxCommandEvent);
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wxDEFINE_EVENT(DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, wxCommandEvent);
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// Event tables
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BEGIN_EVENT_TABLE(CFrame, CRenderFrame)
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@ -493,6 +494,7 @@ void CFrame::BindEvents()
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Bind(DOLPHIN_EVT_RELOAD_THEME_BITMAPS, &CFrame::OnReloadThemeBitmaps, this);
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Bind(DOLPHIN_EVT_RELOAD_GAMELIST, &CFrame::OnReloadGameList, this);
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Bind(DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, &CFrame::OnUpdateLoadWiiMenuItem, this);
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}
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bool CFrame::RendererIsFullscreen()
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@ -61,6 +61,7 @@ private:
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};
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wxDECLARE_EVENT(DOLPHIN_EVT_RELOAD_THEME_BITMAPS, wxCommandEvent);
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wxDECLARE_EVENT(DOLPHIN_EVT_UPDATE_LOAD_WII_MENU_ITEM, wxCommandEvent);
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class CFrame : public CRenderFrame
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{
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@ -106,7 +107,6 @@ public:
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bool RendererIsFullscreen();
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void DoFullscreen(bool bF);
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void ToggleDisplayMode(bool bFullscreen);
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void UpdateWiiMenuChoice(wxMenuItem* WiiMenuItem = nullptr);
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static void ConnectWiimote(int wm_idx, bool connect);
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void UpdateTitle(const std::string& str);
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void OpenGeneralConfiguration(wxWindowID tab_id = wxID_ANY);
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@ -242,6 +242,9 @@ private:
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void OnUpdateInterpreterMenuItem(wxUpdateUIEvent& event);
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void OnUpdateLoadWiiMenuItem(wxCommandEvent&);
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void UpdateLoadWiiMenuItem() const;
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void OnOpen(wxCommandEvent& event); // File menu
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void DoOpen(bool Boot);
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void OnRefresh(wxCommandEvent& event);
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@ -1072,6 +1072,11 @@ void CFrame::OnUpdateInterpreterMenuItem(wxUpdateUIEvent& event)
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event.Check(SConfig::GetInstance().iCPUCore == PowerPC::CORE_INTERPRETER);
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}
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void CFrame::OnUpdateLoadWiiMenuItem(wxCommandEvent& WXUNUSED(event))
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{
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UpdateLoadWiiMenuItem();
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}
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void CFrame::ClearStatusBar()
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{
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if (this->GetStatusBar()->IsEnabled())
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@ -1184,16 +1189,13 @@ void CFrame::OnInstallWAD(wxCommandEvent& event)
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u64 titleID = DiscIO::CNANDContentManager::Access().Install_WiiWAD(fileName);
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if (titleID == TITLEID_SYSMENU)
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{
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UpdateWiiMenuChoice();
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UpdateLoadWiiMenuItem();
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}
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}
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void CFrame::UpdateWiiMenuChoice(wxMenuItem* WiiMenuItem)
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void CFrame::UpdateLoadWiiMenuItem() const
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{
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if (!WiiMenuItem)
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{
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WiiMenuItem = GetMenuBar()->FindItem(IDM_LOAD_WII_MENU);
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}
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auto* const WiiMenuItem = GetMenuBar()->FindItem(IDM_LOAD_WII_MENU);
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const DiscIO::CNANDContentLoader& SysMenu_Loader =
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DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU,
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