Preset HBeamPos to -1. Fixes NTSC-U N64 VC games.

Fixes issue 5950.
This commit is contained in:
skidau 2013-01-29 22:43:56 +11:00
parent 8ab2332854
commit 2ab1cccbe4
1 changed files with 2 additions and 2 deletions

View File

@ -144,8 +144,8 @@ void Preset(bool _bNTSC)
m_HorizontalStepping.FbSteps = 40;
m_HorizontalStepping.FieldSteps = 40;
m_HBeamPos = 0;
m_VBeamPos = 0;
m_HBeamPos = -1; // NTSC-U N64 VC games check for a non-zero HBeamPos
m_VBeamPos = 0; // RG4JC0 checks for a zero VBeamPos
// 54MHz, capable of progressive scan
m_Clock = Core::g_CoreStartupParameter.bProgressive;