Preset HBeamPos to -1. Fixes NTSC-U N64 VC games.
Fixes issue 5950.
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@ -144,8 +144,8 @@ void Preset(bool _bNTSC)
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m_HorizontalStepping.FbSteps = 40;
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m_HorizontalStepping.FbSteps = 40;
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m_HorizontalStepping.FieldSteps = 40;
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m_HorizontalStepping.FieldSteps = 40;
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m_HBeamPos = 0;
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m_HBeamPos = -1; // NTSC-U N64 VC games check for a non-zero HBeamPos
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m_VBeamPos = 0;
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m_VBeamPos = 0; // RG4JC0 checks for a zero VBeamPos
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// 54MHz, capable of progressive scan
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// 54MHz, capable of progressive scan
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m_Clock = Core::g_CoreStartupParameter.bProgressive;
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m_Clock = Core::g_CoreStartupParameter.bProgressive;
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