TASInputDlg: Make constructor explicit
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@ -23,9 +23,10 @@ class wxTextCtrl;
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class TASInputDlg : public wxDialog
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class TASInputDlg : public wxDialog
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{
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{
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public:
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public:
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TASInputDlg(wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("TAS Input"),
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explicit TASInputDlg(wxWindow* parent, wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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const wxString& title = _("TAS Input"),
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long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP);
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void GetValues(GCPadStatus* PadStatus);
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void GetValues(GCPadStatus* PadStatus);
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void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key);
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void GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key);
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