Merge pull request #2123 from RachelBryk/nonmodal-isoprops
Make iso properties non modal.
This commit is contained in:
commit
2a41ac4072
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@ -934,4 +934,9 @@ bool RunCode(const ARCode &arcode)
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return true;
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}
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std::vector<ARCode> GetARCodes()
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{
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return arCodes;
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}
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} // namespace ActionReplay
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@ -36,4 +36,5 @@ void UpdateActiveList();
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void EnableSelfLogging(bool enable);
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const std::vector<std::string> &GetSelfLog();
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bool IsSelfLogging();
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std::vector<ARCode> GetARCodes();
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} // namespace
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@ -8,6 +8,7 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/PatchEngine.h"
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class IniFile;
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@ -26,12 +26,12 @@
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#include "Core/ActionReplay.h"
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#include "Core/ARDecrypt.h"
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/ISOProperties.h"
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#include "DolphinWX/WxUtils.h"
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CARCodeAddEdit::CARCodeAddEdit(int _selection, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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CARCodeAddEdit::CARCodeAddEdit(int _selection, const std::vector<ActionReplay::ARCode>& _arCodes, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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, selection(_selection)
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, arCodes(_arCodes)
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{
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Bind(wxEVT_BUTTON, &CARCodeAddEdit::SaveCheatData, this, wxID_OK);
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@ -21,7 +21,8 @@ namespace ActionReplay { struct ARCode; }
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class CARCodeAddEdit : public wxDialog
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{
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public:
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CARCodeAddEdit(int _selection, wxWindow* parent,
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CARCodeAddEdit(int _selection, const std::vector<ActionReplay::ARCode>& _arCodes,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = _("Edit ActionReplay Code"),
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const wxPoint& pos = wxDefaultPosition,
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@ -33,6 +34,8 @@ private:
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wxSpinButton* EntrySelection;
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wxTextCtrl* EditCheatCode;
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std::vector<ActionReplay::ARCode> arCodes;
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void SaveCheatData(wxCommandEvent& event);
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void ChangeEntry(wxSpinEvent& event);
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void UpdateTextCtrl(ActionReplay::ARCode arCode);
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@ -19,6 +19,7 @@
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/ActionReplay.h"
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#include "Core/HW/Memmap.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Cheats/CheatSearchTab.h"
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@ -308,7 +309,7 @@ void CheatSearchTab::CreateARCode(wxCommandEvent&)
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{
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const u32 address = m_search_results[sel].address | ((m_search_type_size & ~1) << 24);
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CreateCodeDialog arcode_dlg(this, address);
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CreateCodeDialog arcode_dlg(this, address, ActionReplay::GetARCodes());
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arcode_dlg.SetExtraStyle(arcode_dlg.GetExtraStyle() & ~wxWS_EX_BLOCK_EVENTS);
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arcode_dlg.ShowModal();
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}
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@ -20,9 +20,10 @@
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// Fired when an ActionReplay code is created.
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wxDEFINE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
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CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address)
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CreateCodeDialog::CreateCodeDialog(wxWindow* const parent, const u32 address, const std::vector<ActionReplay::ARCode>& _arCodes)
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: wxDialog(parent, wxID_ANY, _("Create AR Code"))
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, m_code_address(address)
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, arCodes(_arCodes)
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{
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wxStaticText* const label_name = new wxStaticText(this, wxID_ANY, _("Name: "));
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m_textctrl_name = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(256, -1));
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@ -8,6 +8,7 @@
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#include <wx/event.h>
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#include "Common/CommonTypes.h"
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#include "Core/ActionReplay.h"
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class wxCheckBox;
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class wxTextCtrl;
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@ -18,10 +19,11 @@ wxDECLARE_EVENT(UPDATE_CHEAT_LIST_EVENT, wxCommandEvent);
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class CreateCodeDialog final : public wxDialog
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{
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public:
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CreateCodeDialog(wxWindow* const parent, const u32 address);
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CreateCodeDialog(wxWindow* const parent, const u32 address, const std::vector<ActionReplay::ARCode>& _arCodes);
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private:
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const u32 m_code_address;
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std::vector<ActionReplay::ARCode> arCodes;
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wxTextCtrl* m_textctrl_name;
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wxTextCtrl* m_textctrl_code;
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@ -1099,9 +1099,8 @@ void CGameListCtrl::OnProperties(wxCommandEvent& WXUNUSED (event))
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if (!iso)
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return;
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CISOProperties ISOProperties(iso->GetFileName(), this);
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if (ISOProperties.ShowModal() == wxID_OK)
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Update();
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CISOProperties* ISOProperties = new CISOProperties(iso->GetFileName(), this);
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ISOProperties->Show();
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}
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void CGameListCtrl::OnWiki(wxCommandEvent& WXUNUSED (event))
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@ -71,6 +71,8 @@
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/GameListCtrl.h"
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//#include "DolphinWX/Frame.h"
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#include "DolphinWX/ISOFile.h"
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#include "DolphinWX/ISOProperties.h"
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#include "DolphinWX/PatchAddEdit.h"
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@ -80,22 +82,6 @@
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#include "DolphinWX/resources/isoprop_file.xpm"
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#include "DolphinWX/resources/isoprop_folder.xpm"
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struct WiiPartition
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{
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DiscIO::IVolume *Partition;
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DiscIO::IFileSystem *FileSystem;
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std::vector<const DiscIO::SFileInfo *> Files;
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};
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static std::vector<WiiPartition> WiiDisc;
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static DiscIO::IVolume *OpenISO = nullptr;
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static DiscIO::IFileSystem *pFileSystem = nullptr;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<ActionReplay::ARCode> arCodes;
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PHackData PHack_Data;
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BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_CLOSE(CISOProperties::OnClose)
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EVT_BUTTON(wxID_OK, CISOProperties::OnCloseClick)
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@ -675,8 +661,9 @@ void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event))
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{
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if (!SaveGameConfig())
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WxUtils::ShowErrorDialog(wxString::Format(_("Could not save %s."), GameIniFileLocal.c_str()));
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EndModal(bRefreshList ? wxID_OK : wxID_CANCEL);
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if (bRefreshList)
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((CGameListCtrl*)GetParent())->Update();
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Destroy();
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}
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void CISOProperties::OnCloseClick(wxCommandEvent& WXUNUSED (event))
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@ -1059,20 +1046,20 @@ void CISOProperties::LoadGameConfig()
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int iTemp;
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default_video->Get("ProjectionHack", &iTemp);
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default_video->Get("PH_SZNear", &PHack_Data.PHackSZNear);
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default_video->Get("PH_SZNear", &m_PHack_Data.PHackSZNear);
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if (GameIniLocal.GetIfExists("Video", "PH_SZNear", &iTemp))
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PHack_Data.PHackSZNear = !!iTemp;
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default_video->Get("PH_SZFar", &PHack_Data.PHackSZFar);
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m_PHack_Data.PHackSZNear = !!iTemp;
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default_video->Get("PH_SZFar", &m_PHack_Data.PHackSZFar);
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if (GameIniLocal.GetIfExists("Video", "PH_SZFar", &iTemp))
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PHack_Data.PHackSZFar = !!iTemp;
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m_PHack_Data.PHackSZFar = !!iTemp;
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std::string sTemp;
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default_video->Get("PH_ZNear", &PHack_Data.PHZNear);
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default_video->Get("PH_ZNear", &m_PHack_Data.PHZNear);
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if (GameIniLocal.GetIfExists("Video", "PH_ZNear", &sTemp))
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PHack_Data.PHZNear = sTemp;
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default_video->Get("PH_ZFar", &PHack_Data.PHZFar);
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m_PHack_Data.PHZNear = sTemp;
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default_video->Get("PH_ZFar", &m_PHack_Data.PHZFar);
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if (GameIniLocal.GetIfExists("Video", "PH_ZFar", &sTemp))
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PHack_Data.PHZFar = sTemp;
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m_PHack_Data.PHZFar = sTemp;
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IniFile::Section* default_emustate = GameIniDefault.GetOrCreateSection("EmuState");
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default_emustate->Get("EmulationStateId", &iTemp, 0/*Not Set*/);
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@ -1163,10 +1150,10 @@ bool CISOProperties::SaveGameConfig()
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GameIniLocal.DeleteKey((section), (key)); \
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} while (0)
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SAVE_IF_NOT_DEFAULT("Video", "PH_SZNear", (PHack_Data.PHackSZNear ? 1 : 0), 0);
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SAVE_IF_NOT_DEFAULT("Video", "PH_SZFar", (PHack_Data.PHackSZFar ? 1 : 0), 0);
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SAVE_IF_NOT_DEFAULT("Video", "PH_ZNear", PHack_Data.PHZNear, "");
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SAVE_IF_NOT_DEFAULT("Video", "PH_ZFar", PHack_Data.PHZFar, "");
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SAVE_IF_NOT_DEFAULT("Video", "PH_SZNear", (m_PHack_Data.PHackSZNear ? 1 : 0), 0);
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SAVE_IF_NOT_DEFAULT("Video", "PH_SZFar", (m_PHack_Data.PHackSZFar ? 1 : 0), 0);
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SAVE_IF_NOT_DEFAULT("Video", "PH_ZNear", m_PHack_Data.PHZNear, "");
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SAVE_IF_NOT_DEFAULT("Video", "PH_ZFar", m_PHack_Data.PHZFar, "");
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SAVE_IF_NOT_DEFAULT("EmuState", "EmulationStateId", EmuState->GetSelection(), 0);
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std::string emu_issues = EmuIssues->GetValue().ToStdString();
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@ -1386,13 +1373,13 @@ void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
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{
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case ID_EDITPATCH:
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{
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CPatchAddEdit dlg(selection, this);
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CPatchAddEdit dlg(selection, onFrame, this);
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dlg.ShowModal();
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}
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break;
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case ID_ADDPATCH:
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{
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CPatchAddEdit dlg(-1, this, 1, _("Add Patch"));
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CPatchAddEdit dlg(-1, onFrame, this, 1, _("Add Patch"));
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if (dlg.ShowModal() == wxID_OK)
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{
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Patches->Append(StrToWxStr(onFrame.back().name));
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@ -1466,13 +1453,13 @@ void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
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{
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case ID_EDITCHEAT:
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{
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CARCodeAddEdit dlg(selection, this);
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CARCodeAddEdit dlg(selection, arCodes, this);
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dlg.ShowModal();
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}
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break;
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case ID_ADDCHEAT:
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{
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CARCodeAddEdit dlg(-1, this, 1, _("Add ActionReplay Code"));
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CARCodeAddEdit dlg(-1, arCodes, this, 1, _("Add ActionReplay Code"));
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if (dlg.ShowModal() == wxID_OK)
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{
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Cheats->Append(StrToWxStr(arCodes.back().name));
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@ -20,6 +20,11 @@
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#include "Common/IniFile.h"
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#include "Core/ActionReplay.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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#include "DolphinWX/ARCodeAddEdit.h"
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#include "DolphinWX/PatchAddEdit.h"
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class GameListItem;
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class wxButton;
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@ -37,6 +42,13 @@ namespace Gecko { class CodeConfigPanel; }
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extern std::vector<ActionReplay::ARCode> arCodes;
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struct WiiPartition
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{
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DiscIO::IVolume *Partition;
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DiscIO::IFileSystem *FileSystem;
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std::vector<const DiscIO::SFileInfo *> Files;
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};
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struct PHackData
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{
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bool PHackSZNear;
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@ -68,6 +80,15 @@ public:
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private:
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DECLARE_EVENT_TABLE();
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std::vector<WiiPartition> WiiDisc;
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DiscIO::IVolume *OpenISO;
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DiscIO::IFileSystem *pFileSystem;
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std::vector<PatchEngine::Patch> onFrame;
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std::vector<ActionReplay::ARCode> arCodes;
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PHackData m_PHack_Data;
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// Core
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wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *FPRF;
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wxCheckBox *SyncGPU, *FastDiscSpeed, *DSPHLE;
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@ -28,11 +28,12 @@
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#include "DolphinWX/PatchAddEdit.h"
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#include "DolphinWX/WxUtils.h"
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CPatchAddEdit::CPatchAddEdit(int _selection, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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CPatchAddEdit::CPatchAddEdit(int _selection, const std::vector<PatchEngine::Patch>& _onFrame, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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{
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selection = _selection;
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CreateGUIControls(selection);
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onFrame = _onFrame;
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Bind(wxEVT_BUTTON, &CPatchAddEdit::SavePatchData, this, wxID_OK);
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}
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@ -25,7 +25,8 @@ class wxWindow;
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class CPatchAddEdit : public wxDialog
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{
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public:
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CPatchAddEdit(int _selection, wxWindow* parent,
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CPatchAddEdit(int _selection, const std::vector<PatchEngine::Patch>& _onFrame,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = _("Edit Patch"),
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const wxPoint& pos = wxDefaultPosition,
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@ -42,6 +43,7 @@ private:
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wxButton* EntryAdd;
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wxButton* EntryRemove;
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wxStaticBoxSizer* sbEntry;
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std::vector<PatchEngine::Patch> onFrame;
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void CreateGUIControls(int selection);
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void ChangeEntry(wxSpinEvent& event);
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