RenderBase: don't clamp draw size to window

It distorts the aspect ratio when cropping, rather than actually cropping.
This commit is contained in:
Michael M 2018-07-07 13:27:31 -07:00
parent 7b986c1b54
commit 2a30e64974
1 changed files with 0 additions and 4 deletions

View File

@ -538,10 +538,6 @@ void Renderer::UpdateDrawRectangle()
crop_width = win_width; crop_width = win_width;
} }
// Clamp the draw width/height to the screen size, to ensure we don't render off-screen.
draw_width = std::min(draw_width, win_width);
draw_height = std::min(draw_height, win_height);
// ensure divisibility by 4 to make it compatible with all the video encoders // ensure divisibility by 4 to make it compatible with all the video encoders
draw_width = std::ceil(draw_width) - static_cast<int>(std::ceil(draw_width)) % 4; draw_width = std::ceil(draw_width) - static_cast<int>(std::ceil(draw_width)) % 4;
draw_height = std::ceil(draw_height) - static_cast<int>(std::ceil(draw_height)) % 4; draw_height = std::ceil(draw_height) - static_cast<int>(std::ceil(draw_height)) % 4;