commit
291f857b0e
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@ -617,17 +617,15 @@ void NetPlayClient::GetPlayerList(std::string& list, std::vector<int>& pid_list)
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}
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// called from ---GUI--- thread
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void NetPlayClient::GetPlayers(std::vector<const Player *> &player_list)
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std::vector<const Player*> NetPlayClient::GetPlayers()
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{
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std::lock_guard<std::recursive_mutex> lkp(m_crit.players);
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std::map<PlayerId, Player>::const_iterator
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i = m_players.begin(),
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e = m_players.end();
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for (; i != e; ++i)
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{
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const Player *player = &(i->second);
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player_list.push_back(player);
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}
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std::vector<const Player*> players;
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for (const auto& pair : m_players)
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players.push_back(&pair.second);
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return players;
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}
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@ -54,7 +54,7 @@ public:
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~NetPlayClient();
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void GetPlayerList(std::string& list, std::vector<int>& pid_list);
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void GetPlayers(std::vector<const Player *>& player_list);
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std::vector<const Player*> GetPlayers();
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bool is_connected;
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@ -121,8 +121,8 @@ protected:
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u32 m_current_game;
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PadMapping m_pad_map[4];
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PadMapping m_wiimote_map[4];
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PadMappingArray m_pad_map;
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PadMappingArray m_wiimote_map;
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bool m_is_recording;
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@ -4,10 +4,13 @@
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#pragma once
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#include <array>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/HW/EXI_Device.h"
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#define NETPLAY_VERSION "Dolphin NetPlay 2015-06-24"
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struct NetSettings
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{
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bool m_CPUthread;
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@ -25,18 +28,13 @@ struct NetSettings
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};
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extern NetSettings g_NetPlaySettings;
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extern u64 g_netplay_initial_gctime;
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struct Rpt : public std::vector<u8>
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{
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u16 channel;
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};
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typedef std::vector<u8> NetWiimote;
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#define NETPLAY_VERSION "Dolphin NetPlay 2015-06-24"
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extern u64 g_netplay_initial_gctime;
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// messages
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enum
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{
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@ -70,11 +68,6 @@ enum
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NP_MSG_SYNC_GC_SRAM = 0xF0,
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};
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typedef u8 MessageId;
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typedef u8 PlayerId;
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typedef s8 PadMapping;
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typedef u32 FrameNum;
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enum
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{
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CON_ERR_SERVER_FULL = 1,
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@ -82,6 +75,13 @@ enum
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CON_ERR_VERSION_MISMATCH = 3
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};
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using NetWiimote = std::vector<u8>;
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using MessageId = u8;
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using PlayerId = u8;
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using FrameNum = u32;
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using PadMapping = s8;
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using PadMappingArray = std::array<PadMapping, 4>;
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namespace NetPlay
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{
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bool IsNetPlayRunning();
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@ -74,8 +74,9 @@ NetPlayServer::NetPlayServer(const u16 port, bool traversal, const std::string&
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PanicAlertT("Enet Didn't Initialize");
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}
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memset(m_pad_map, -1, sizeof(m_pad_map));
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memset(m_wiimote_map, -1, sizeof(m_wiimote_map));
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m_pad_map.fill(-1);
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m_wiimote_map.fill(-1);
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if (traversal)
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{
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if (!EnsureTraversalClient(centralServer, centralPort))
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@ -402,31 +403,27 @@ unsigned int NetPlayServer::OnDisconnect(Client& player)
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}
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// called from ---GUI--- thread
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void NetPlayServer::GetPadMapping(PadMapping map[4])
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PadMappingArray NetPlayServer::GetPadMapping() const
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{
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for (int i = 0; i < 4; i++)
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map[i] = m_pad_map[i];
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return m_pad_map;
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}
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void NetPlayServer::GetWiimoteMapping(PadMapping map[4])
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PadMappingArray NetPlayServer::GetWiimoteMapping() const
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{
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for (int i = 0; i < 4; i++)
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map[i] = m_wiimote_map[i];
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return m_wiimote_map;
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}
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// called from ---GUI--- thread
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void NetPlayServer::SetPadMapping(const PadMapping map[4])
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void NetPlayServer::SetPadMapping(const PadMappingArray& mappings)
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{
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for (int i = 0; i < 4; i++)
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m_pad_map[i] = map[i];
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m_pad_map = mappings;
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UpdatePadMapping();
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}
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// called from ---GUI--- thread
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void NetPlayServer::SetWiimoteMapping(const PadMapping map[4])
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void NetPlayServer::SetWiimoteMapping(const PadMappingArray& mappings)
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{
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for (int i = 0; i < 4; i++)
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m_wiimote_map[i] = map[i];
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m_wiimote_map = mappings;
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UpdateWiimoteMapping();
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}
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@ -34,11 +34,11 @@ public:
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bool StartGame();
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void GetPadMapping(PadMapping map[]);
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void SetPadMapping(const PadMapping map[]);
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PadMappingArray GetPadMapping() const;
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void SetPadMapping(const PadMappingArray& mappings);
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void GetWiimoteMapping(PadMapping map[]);
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void SetWiimoteMapping(const PadMapping map[]);
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PadMappingArray GetWiimoteMapping() const;
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void SetWiimoteMapping(const PadMappingArray& mappings);
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void AdjustPadBufferSize(unsigned int size);
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@ -95,8 +95,8 @@ private:
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bool m_update_pings;
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u32 m_current_game;
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unsigned int m_target_buffer_size;
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PadMapping m_pad_map[4];
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PadMapping m_wiimote_map[4];
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PadMappingArray m_pad_map;
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PadMappingArray m_wiimote_map;
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std::map<PlayerId, Client> m_players;
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@ -9,9 +9,8 @@
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#include "DolphinWX/NetPlay/ChangeGameDialog.h"
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#include "DolphinWX/NetPlay/NetWindow.h"
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ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list, wxString& game_name)
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ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list)
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: wxDialog(parent, wxID_ANY, _("Change Game"))
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, m_game_name(game_name)
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{
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m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
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@ -29,9 +28,13 @@ ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const
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SetFocus();
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}
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wxString ChangeGameDialog::GetChosenGameName() const
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{
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return m_game_name;
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}
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void ChangeGameDialog::OnPick(wxCommandEvent& event)
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{
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// return the selected game name
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m_game_name = m_game_lbox->GetStringSelection();
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EndModal(wxID_OK);
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}
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@ -12,11 +12,13 @@ class wxListBox;
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class ChangeGameDialog final : public wxDialog
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{
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public:
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ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list, wxString& game_name);
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ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list);
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wxString GetChosenGameName() const;
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private:
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void OnPick(wxCommandEvent& event);
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wxListBox* m_game_lbox;
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wxString& m_game_name;
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wxString m_game_name;
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};
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@ -141,17 +141,17 @@ NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const
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{
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wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
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m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(60, -1));
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m_host_type_choice->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &NetPlayDialog::OnChoice, this);
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m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this);
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m_host_type_choice->Append(_("ID:"));
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host_szr->Add(m_host_type_choice);
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m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
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// Update() should fix this immediately.
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m_host_label->SetLabel(_(""));
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m_host_label->SetLabel("");
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host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
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m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
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m_host_copy_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDialog::OnCopyIP, this);
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m_host_copy_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnCopyIP, this);
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m_host_copy_btn->Disable();
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host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
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player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
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@ -383,13 +383,13 @@ void NetPlayDialog::OnThread(wxThreadEvent& event)
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m_player_lbox->Append(StrToWxStr(tmps));
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// remove ping from selection string, in case it has changed
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selection.erase(selection.find_last_of("|") + 1);
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selection.erase(selection.rfind('|') + 1);
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if (!selection.empty())
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{
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for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i)
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{
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if (selection == m_player_lbox->GetString(i).Mid(0, selection.length()))
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if (selection == m_player_lbox->GetString(i).substr(0, selection.length()))
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{
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m_player_lbox->SetSelection(i);
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break;
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@ -399,10 +399,7 @@ void NetPlayDialog::OnThread(wxThreadEvent& event)
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// flash window in taskbar when someone joins if window isn't active
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static u8 numPlayers = 1;
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bool focus = (wxWindow::FindFocus() == this || (wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() == this) ||
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(wxWindow::FindFocus() != nullptr && wxWindow::FindFocus()->GetParent() != nullptr
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&& wxWindow::FindFocus()->GetParent()->GetParent() == this));
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if (netplay_server != nullptr && numPlayers < m_playerids.size() && !focus)
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if (netplay_server != nullptr && numPlayers < m_playerids.size() && !HasFocus())
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{
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RequestUserAttention();
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}
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@ -413,7 +410,7 @@ void NetPlayDialog::OnThread(wxThreadEvent& event)
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case NP_GUI_EVT_CHANGE_GAME:
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// update selected game :/
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{
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m_selected_game.assign(WxStrToStr(event.GetString()));
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m_selected_game = WxStrToStr(event.GetString());
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wxString button_label = event.GetString();
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m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
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@ -445,41 +442,32 @@ void NetPlayDialog::OnThread(wxThreadEvent& event)
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void NetPlayDialog::OnChangeGame(wxCommandEvent&)
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{
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wxString game_name;
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ChangeGameDialog cgd(this, m_game_list, game_name);
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ChangeGameDialog cgd(this, m_game_list);
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cgd.ShowModal();
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if (game_name.length())
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{
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m_selected_game = WxStrToStr(game_name);
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netplay_server->ChangeGame(m_selected_game);
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m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
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}
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wxString game_name = cgd.GetChosenGameName();
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if (game_name.empty())
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return;
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m_selected_game = WxStrToStr(game_name);
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netplay_server->ChangeGame(m_selected_game);
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m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
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}
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void NetPlayDialog::OnConfigPads(wxCommandEvent&)
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{
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PadMapping mapping[4];
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PadMapping wiimotemapping[4];
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std::vector<const Player *> player_list;
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netplay_server->GetPadMapping(mapping);
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netplay_server->GetWiimoteMapping(wiimotemapping);
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netplay_client->GetPlayers(player_list);
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PadMapDialog pmd(this, mapping, wiimotemapping, player_list);
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PadMapDialog pmd(this, netplay_server, netplay_client);
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pmd.ShowModal();
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netplay_server->SetPadMapping(mapping);
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netplay_server->SetWiimoteMapping(wiimotemapping);
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netplay_server->SetPadMapping(pmd.GetModifiedPadMappings());
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netplay_server->SetWiimoteMapping(pmd.GetModifiedWiimoteMappings());
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}
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void NetPlayDialog::OnKick(wxCommandEvent&)
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{
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wxString selection = m_player_lbox->GetStringSelection();
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unsigned long player = 0;
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selection.Mid(selection.find_last_of("[") + 1, selection.find_last_of("]")).ToULong(&player);
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selection.substr(selection.rfind('[') + 1, selection.rfind(']')).ToULong(&player);
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netplay_server->KickPlayer((u8)player);
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@ -490,10 +478,7 @@ void NetPlayDialog::OnKick(wxCommandEvent&)
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void NetPlayDialog::OnPlayerSelect(wxCommandEvent&)
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{
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if (m_player_lbox->GetSelection() > 0)
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m_kick_btn->Enable();
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else
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m_kick_btn->Disable();
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m_kick_btn->Enable(m_player_lbox->GetSelection() > 0);
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}
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bool NetPlayDialog::IsRecording()
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@ -501,7 +486,6 @@ bool NetPlayDialog::IsRecording()
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return m_record_chkbox->GetValue();
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}
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void NetPlayDialog::OnCopyIP(wxCommandEvent&)
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{
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if (m_host_copy_btn_is_retry)
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@ -8,13 +8,14 @@
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayProto.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinWX/NetPlay/PadMapDialog.h"
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PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player*>& player_list)
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PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
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: wxDialog(parent, wxID_ANY, _("Configure Pads"))
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, m_mapping(map)
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, m_wiimapping(wiimotemap)
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, m_player_list(player_list)
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, m_pad_mapping(server->GetPadMapping())
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, m_wii_mapping(server->GetWiimoteMapping())
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, m_player_list(client->GetPlayers())
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{
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wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
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h_szr->AddSpacer(10);
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@ -32,7 +33,7 @@ PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimot
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m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
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m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
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if (m_mapping[i] == -1)
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if (m_pad_mapping[i] == -1)
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{
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m_map_cbox[i]->Select(0);
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}
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@ -40,7 +41,7 @@ PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimot
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{
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for (unsigned int j = 0; j < m_player_list.size(); j++)
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{
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if (m_mapping[i] == m_player_list[j]->pid)
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if (m_pad_mapping[i] == m_player_list[j]->pid)
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m_map_cbox[i]->Select(j + 1);
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}
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}
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@ -59,7 +60,7 @@ PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimot
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m_map_cbox[i + 4] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
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m_map_cbox[i + 4]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
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if (m_wiimapping[i] == -1)
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if (m_wii_mapping[i] == -1)
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{
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m_map_cbox[i + 4]->Select(0);
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}
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@ -67,7 +68,7 @@ PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimot
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{
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for (unsigned int j = 0; j < m_player_list.size(); j++)
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{
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if (m_wiimapping[i] == m_player_list[j]->pid)
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if (m_wii_mapping[i] == m_player_list[j]->pid)
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m_map_cbox[i + 4]->Select(j + 1);
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}
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}
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@ -87,20 +88,30 @@ PadMapDialog::PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimot
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SetFocus();
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}
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PadMappingArray PadMapDialog::GetModifiedPadMappings() const
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{
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return m_pad_mapping;
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}
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PadMappingArray PadMapDialog::GetModifiedWiimoteMappings() const
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{
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return m_wii_mapping;
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}
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void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
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{
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for (unsigned int i = 0; i < 4; i++)
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{
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int player_idx = m_map_cbox[i]->GetSelection();
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if (player_idx > 0)
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||||
m_mapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
else
|
||||
m_mapping[i] = -1;
|
||||
m_pad_mapping[i] = -1;
|
||||
|
||||
player_idx = m_map_cbox[i + 4]->GetSelection();
|
||||
if (player_idx > 0)
|
||||
m_wiimapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
m_wii_mapping[i] = m_player_list[player_idx - 1]->pid;
|
||||
else
|
||||
m_wiimapping[i] = -1;
|
||||
m_wii_mapping[i] = -1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,19 +9,24 @@
|
|||
|
||||
#include "Core/NetPlayProto.h"
|
||||
|
||||
class NetPlayClient;
|
||||
class NetPlayServer;
|
||||
class Player;
|
||||
class wxChoice;
|
||||
|
||||
class PadMapDialog final : public wxDialog
|
||||
{
|
||||
public:
|
||||
PadMapDialog(wxWindow* parent, PadMapping map[], PadMapping wiimotemap[], std::vector<const Player*>& player_list);
|
||||
PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
|
||||
|
||||
PadMappingArray GetModifiedPadMappings() const;
|
||||
PadMappingArray GetModifiedWiimoteMappings() const;
|
||||
|
||||
private:
|
||||
void OnAdjust(wxCommandEvent& event);
|
||||
|
||||
wxChoice* m_map_cbox[8];
|
||||
PadMapping* const m_mapping;
|
||||
PadMapping* const m_wiimapping;
|
||||
std::vector<const Player*>& m_player_list;
|
||||
PadMappingArray m_pad_mapping;
|
||||
PadMappingArray m_wii_mapping;
|
||||
std::vector<const Player*> m_player_list;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue